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Thread 720658404

21 posts 4 images /v/
Anonymous No.720658404 [Report] >>720659953 >>720662159 >>720668565 >>720670310 >>720672145
The level design was actually good and I'm tired of pretending it wasn't.
Anonymous No.720659037 [Report] >>720659612 >>720664762
Hi Sandy, hope you're doing well. This is inaccurate.
Anonymous No.720659612 [Report] >>720660332
>>720659037
I'm tired of pretending Habitat is a bad level, it was good in the 90s
Anonymous No.720659953 [Report]
>>720658404 (OP)
Only half of it had good level design. The other half was questionable at best
Anonymous No.720660332 [Report] >>720670254
>>720659612
Yeah man, I'm a big fan of the the door that retracts into the skybox.
Anonymous No.720660454 [Report] >>720660745 >>720663412 >>720665696 >>720671373 >>720671582
Everyone jerks off the super shotgun, but barely anyone talks about how it totally overstays its welcome in the roster and invalidates the regular shotgun. Love the new monsters though.
Anonymous No.720660745 [Report]
>>720660454
It doesn't invalidate the shotgun tho
The SSG is overkill for certain enemies, the shotgun still kills imps, zombiemen and shotgunners in 1
The shotgun is also better than the SSG past a certain range.
Anonymous No.720662159 [Report] >>720664762
>>720658404 (OP)
Don't you have church today Sandy?
Anonymous No.720663412 [Report]
>>720660454
Regular shotgun is still a lot more accurate at longer distances. SSG barely connects past maybe 8 feet.
Anonymous No.720664762 [Report]
>>720659037
>>720662159
I'm not Sandy.
Anonymous No.720665696 [Report]
>>720660454
>invalidates the regular shotgun
Not if you use the super shotgun as a quasi-melee weapon. The regular shotgun has better usage at longer distances.
There's also no point in using the super variant against certain low-level enemies, unless you've got a bunch grouped together.
Anonymous No.720667393 [Report]
Plutonia did it better. That's why Doom 2 map design has aged badly.
Anonymous No.720668565 [Report] >>720669950
>>720658404 (OP)
>Barrels 'o fun
>O of destruction
I mean I enjoy the game but it's like they kind of stopped trying to keep any semblance of feeling that you were on earth fighting demons in earth environments.
Anonymous No.720669950 [Report]
>>720668565
>any semblance of feeling that you were on earth fighting demons in earth environments.
Because when they actually tried that, it was shit.
>Downtown
Anonymous No.720670254 [Report]
>>720660332
SOVL
Anonymous No.720670310 [Report]
>>720658404 (OP)
errytime I replay doom 2 I always stop around map 13
Anonymous No.720670627 [Report] >>720670753
>and I'm tired of pretending
You never did and never had to. Nobody cares about your opinion. Why did you make this thread?
Anonymous No.720670753 [Report]
>>720670627
Because seething about 30-year-old level design is the eternal /v/ pastime, anon. Gotta squeeze that last ounce of discourse from Doom II before we move on to arguing about Brutal Doom for the 942nd time.
Anonymous No.720671373 [Report]
>>720660454
The super shotgun slows down the action due to the slower rate of fire, and since it's basically the default weapon it drags down the entire game. It's an interesting change of pace, sure, but it's just not as fun.
Anonymous No.720671582 [Report]
>>720660454
The reg shotty had much better range and was more efficient at killing imps and zombies because of it's ammo consumption. I regularly switched between the two depending on what I was trying to kill.
Anonymous No.720672145 [Report]
>>720658404 (OP)
Crazy opinion but what are your top 3 and bottom 3 D2 levels?