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Thread 721120420

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Anonymous No.721120420 [Report] >>721121325 >>721121483 >>721122521 >>721122695
Why is it that so few 3D games try to do anything interesting at all with movement? Even in exploration heavy games like Dark Souls and its clones you're lucky to get a jump, let alone things like wallrunning and more complicated platforming.
Anonymous No.721121325 [Report]
>>721120420 (OP)
Because plataforming and parkour sucks. Combat is better.
Anonymous No.721121483 [Report] >>721121687 >>721122521
>>721120420 (OP)
Yeah wall running is great
Games with wall running:
This game
Tf2
Mirrors edge
Rogue PoP
Anonymous No.721121570 [Report]
Requires high effort map design
Anonymous No.721121687 [Report]
>>721121483
Stellar blade.
Anonymous No.721122521 [Report]
>>721121483
God of War 3.

>>721120420 (OP)
Would require not only good parkour system but also level design.
Too much effort.
Anonymous No.721122695 [Report]
>>721120420 (OP)
Indie games focus heavily on 3d movement but they almost go too far with autistic speed run movement tech