>>721167591 (OP)
Stealth sections and stealth AI are being so wasted on this series. This pisses me off so much, because this series feels like it could be exactly what I want, but in the end it's not it. So close and yet so far away...
Arkham Knight in particular is annoying, since it introduced that stupidly fun dual character control and then barely made use out of it. Instead forcing racing game and world of tanks aspects into the game, which I couldn't give less of a flying fuck about. Half of the game is utterly worthless to me, all this effort which could be spent on stealth instead and multiple controllable characters. Catwoman missions are the high point of campaign.
Most fun I had was in those Challenges, I think I maxxed out pretty much all Stealth ones in City, Origins and Knight. I played few action ones and didn't even touch racing/tank
In my ideal game
>Batman, his sidekicks, allies and catwoman would all be playable with their own gadgets and tricks. Batman on it's own got stale in City already, focusing so much on him is retarded
>There wouldn't be any open world, just Dishonored/nuHitman bigger hub-missions designed around replayability and multiple ways to complete an objective
>Game would be fully designed around stealth and every mission designed to be played with every character
I also don't really care for capeshit aspect, it's completely superficial to me. Which is why that excuse that Batmobile is "part of Batman fantasy" does nothing to me. But capeshit does lend itself well to gameplay by providing an excuse for varied abilities and equipment for every character.