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Thread 721168903

84 posts 24 images /v/
Anonymous No.721168903 >>721169484 >>721169494 >>721169639 >>721169862 >>721169981 >>721170418 >>721171006 >>721171583 >>721171664 >>721171780 >>721172043 >>721172567 >>721176478 >>721176589 >>721177007 >>721177847 >>721179287 >>721180630 >>721183134
Did boomers actually think this was harder than Silksong?
Anonymous No.721168956
shit b8 m8
Anonymous No.721169018 >>721174076
Boomer were bad at video games, news at 11!!
Anonymous No.721169296 >>721169508
I'm 12 hours into Silksong and I'm still waiting for it to get hard. Does the difficulty comes from you not knowing where to go next?
Anonymous No.721169484
>>721168903 (OP)
No, because Silksong didn't exist when Castlevania came out, retard.
Anonymous No.721169494
>>721168903 (OP)
yea
Anonymous No.721169508 >>721169654
>>721169296
Did you kill niggerfly and Last Judge?
Anonymous No.721169639
>>721168903 (OP)
What the fuck is that green vomit filter?
Anonymous No.721169654
>>721169508
The former, yes, probably the hardest boss so far, still didn't fight the latter.
Anonymous No.721169862 >>721170574 >>721171693 >>721171750 >>721171942 >>721177497 >>721179451
>>721168903 (OP)
why are people so obsessed about if a game is hard or not? why is every conversation about silksong centered around difficulty? is that all people see in modern games?
Anonymous No.721169981 >>721172294
>>721168903 (OP)
>Love the axe and think it's perfect for fighting through the hallway and beating Death
>It's in exactly one spot
>Dying at the end leaves you with the shitty cross that's nowhere near as good as people think it is
Aaaaaaaaaaaaaaa
Anonymous No.721170418 >>721170728 >>721170886 >>721171296 >>721171887 >>721172195 >>721173373 >>721174871 >>721175650 >>721177441
>>721168903 (OP)
It's not. As an old fart, most "hard as balls NES games" that young people won't touch with a ten-foot pole are not actually hard at all, so I hope you guys agree with me on the following.

>Castlevania
Castlevania 1 is perfectly manageable as long as you remember that if you die later on a level (Stage 4 and 5), you're fucked on the good sub-weapons so it's better to just retry the level, you have infinite continues after all. The game is easily cheeseable with Holy Water AND you have a checkpoint just before Dracula so there are no excuses on losing to him.
Castlevania III is way harder, but also fairly beatable with practice.

>Contra
The first Contra game is actually really easy to beat without the Konami code once you learn the Spread is fucking broken. You got a weapon that hits almost everything on screen AND gives massive x5 damage when shot at point-blank range at bosses. You just mash the shoot button and most bosses are dead in 5 seconds tops.

Super C and Contra III are somewhat harder: Super C has that one bullshit segment on Level 6 where the alien mouths appear from nowhere, and Contra III is easy on normal mode but bullshit in hard mode unless you exploit the Crush bug.

>Ninja Gaiden
Not that hard until you get to the final stages. You have to learn that unlike Contra, enemies have fixed spawn points, so as long as you avoid triggering those, you're golden. You can also pass the bullshit final stages with the Spiral Ninpo, but you have to learn where it is mand learn to keep it all the way until Jaqcuio.
I concur that losing and beginning at 6-1 is a stupid ass design choice, tho.

>Mega Man
I don't know where the fuck the consensus began that the Mega Man NES games are suppose to be hard, none of them are. Mega Man 1 only has one hard segment, and that's the Yellow Devil. Even if you decide to not use the Pause Select glitch, his pattern is the exact fucking same everything so you'll memorize in two or three attempts tops.
Anonymous No.721170574
>>721169862
>why are people so obsessed about if a game is hard or not?

They want to suck the game’s cock
Anonymous No.721170728 >>721171882
>>721170418
Agreed, I'm very average and was able to beat those games fair and square. There's always some trick or strategy that helps, or memorization isn't too bad

Battletoads tho I never managed past even halfway through. It humbles you pretty fast.
Anonymous No.721170802
new daily spambot just dropped
Anonymous No.721170886 >>721171547 >>721171616 >>721177441
>>721170418
>X isn't hard because if you know what to do and execute it properly you win
ok, you can say that about anything
Anonymous No.721171006
>>721168903 (OP)
its not harder, but it is a trillion times better than shitsong.
Anonymous No.721171296 >>721176698 >>721179332
>>721170418
>Battletoads
The only truly hard NES game. Seems impossible at first but then you start realizing most obstacles and enemies in the levels are in the exact same place. So to beat it, you need a lot (a lot) of memorization and good reflexes. The only truly bullshit part is the Rat Race, that requires that you input directions for few frames and it gets harder to do as I get older.

>Super Mario Bros. 1
Lack of lives make it seem the game is hard, but is not that bad, and once you memorize the levels you get better with time. World 8-1 and 8-4 are memorizable (with the sole exception of that one last Hammer Bro. in 8-4, but I try to run under him as he jumps or otherwise just tank a hit), World 8-2 has infinite lives so you can practice that jump until you nail it, and World 8-3 gets easy once you learn where are both powerups so you can kill the on-ground Hammer Bros. with no problem.
Anonymous No.721171547
>>721170886
this

"Boomers" had a different lens back then. Beating games didn't have to be some dick measuring contest and a lot of people didn't "pass" games back when they originally came out.
People say things are easy now in 2025 with all the resources available.
Anonymous No.721171583 >>721172129 >>721173396 >>721175967
>>721168903 (OP)
this game fucking sucks
you need to get a tornado inside a wall with the red crystal, what were they thinking?
ASSSSSS
Anonymous No.721171616 >>721172361
>>721170886
Nobody beat those games at their first try. This learning comes from experience and the execution is fairly easy to do.

Silksong's difficulty comes from the execution part, in that even if you know what to do and learn a boss pattern, is still sometimes really hard to beat them.
Anonymous No.721171664
>>721168903 (OP)
You made this thread yesterday
Anonymous No.721171693
>>721169862
People want bragging rights. Always has been this way. It's why people pretend to like God Hand without ever playing God Hand.
Anonymous No.721171750
>>721169862
they didn't actually play it. they just saw people on twitter posting 'it's le hard' or 'it's le easy' and came here to shitpost. note this person did not include any evidence they played silksong (or castlevania, for that matter)
Anonymous No.721171780
>>721168903 (OP)
>uses the holy water
>STILL gets hit
Lmao
Anonymous No.721171882
>>721170728
Every level of Battletoads plays completely different which adds a lot to the challenge along with having only a limited amount of continues. I've made it to the last level a few times but never beaten it
Anonymous No.721171887 >>721172086
>>721170418
you wrote an entire essay just to say that these games aren't hard once you memorise them and use optimal strategies. is that not already blindingly obvious?
Anonymous No.721171942
>>721169862
People with otherwise empty lives like to pretend that beating a thing that was designed to be defeated while also having unlimited retries is an impressive feat.
Anonymous No.721172043
>>721168903 (OP)
Tbf, nothing in the game can handle 3x Holy Water. I do agree that fags way overrate the difficulty of not only this section, but of the entire game.
Anonymous No.721172086 >>721172229
>>721171887
for most zoomers online that parrot that the NES Mega Man tames are hard (aka most of /v/ right now), no, it's not.

I will be going back to /vr/ right now.
Anonymous No.721172129
>>721171583
That's Castlevania 2. OP's pic is the first game.
Anonymous No.721172195 >>721172693
>>721170418
>Not that hard until you get to the final stages.
Don't pretend that the birds aren't niggers
Anonymous No.721172229 >>721178463 >>721180171
>>721172086
This. Classic Mega Man is memed a lot for being "too hard" when it's not really that hard. The difficulty is reasonable enough. It's only 9 that's ungodly difficult for no reason.
Anonymous No.721172294
>>721169981
Fucking this. The axe hard counters the medusas, the axe knights and Death since it easily catches them in their trajectory. Meanwhile, the cross is redundant when the whip exists and can't hit what you need it to more often than not.
Anonymous No.721172326 >>721172396 >>721176962
The difficulty in most of these old games was that a lot of us didn't have parents that wanted to pay for the Nintendo tip hotline and guides weren't always available. You had to figure it out yourself which for some of these games was nearly impossible. Or you lucked out and heard a rumor from a friend that was actually true. To be fair most of these games were not as interesting as playing with sticks in the yard or drawing on a piece of paper if your parents could afford some.
Anonymous No.721172361
>>721171616
how is anything about Silksong's execution remotely comparable to any of those games? what does that even mean in the context of those NES games?
Anonymous No.721172396 >>721172657
>>721172326
>Needing a tip hotline or a guide for basic pattern recognition
Skill issue
Anonymous No.721172567 >>721177441
>>721168903 (OP)
Pretty sure most NES games are harder than Silksong, most NES games also suck ass just like SIlksong
Anonymous No.721172657 >>721172995
>>721172396
Nobody has skills for a thing that is new anon. The NES was practically space age tech for a lot of the world and a lot of families didn't even have a home computer until a decade later.
Anonymous No.721172693 >>721172857
>>721172195
Nigger birds are only a problem in all the stages sans the last ones in two exact points: at the end of the final jump in 3-2 when one comes from fucking nowhere, and at the end of the cliff section in 5-2.

As you can see I recited these from my memory since those birds have fixed spawn points. You need to learn where are those and try to trigger it early before you jump so the bird doesn't get you in the air.

For all other nigger bird instances you just keep going forward, avoid first contact and bird will fly off screen and fuck off somewhere else.

Exception is in 6-2 where the bird spawn points are coupled together with a lot more bullshit, but that's where the spiral ninpo comes from.
Anonymous No.721172857 >>721172929
>>721172693
you don't need to pretend so hard anon, it's embarrassing to read stuff like this, please just stop
Anonymous No.721172929
>>721172857
so you haven't played Ninja Gaiden at all, got it.
Anonymous No.721172995
>>721172657
>NOOO, I NEED SOMEONE TO TELL ME HOW TO ATTACK AND DODGE ENEMIES! IT'S IMPOSSIBLE TO FIGURE OUT ON YOUR OWN
You might just be low iq
Anonymous No.721173373 >>721173831 >>721175964 >>721177441
>>721170418
Ninja Gaiden is hard, especially since it's one of the few games that punishes you for not being agressive enough. Plus, even if you know what to do, you still have to pass the execution checks if you haven't mapped out the cheese strats.
Anonymous No.721173396
>>721171583
Retard
Anonymous No.721173831 >>721174709
>>721173373
Ninja Gaiden has *one* cheese strat and that's running past everything. Enemies and specially the nigger birds will overwhelm you if you linger in a screen for a prolonged time trying to deal with them all, and it gets worse if you do get hit and the knockback makes you trigger enemy spawn points AGAIN.

So my Ninja Gaiden strategy is to simply avoid them all and keep running forward as most as I can. That's it, until the final stages, where you can't avoid everything any longer.
Anonymous No.721174076
>>721169018
Fake news
Anonymous No.721174502 >>721175457
Is the new 2D Ninja Gaiden out yet? Is it any good?

We're derailing this thread btw. Fuck Homo Knight and fuck Netflixvania
Anonymous No.721174709
>>721173831
The main cheese strat is actually grabbing the spin2win subweapon. That alone turns you invincible whenever you use it since everything has a hurtbox, cheeses bosses and can be conserved if you know about the air crouch attack trick
Anonymous No.721174871
>>721170418
>not hard at all
>at all
retarded arrogant wording that your post isn't even consistent with
Anonymous No.721175457
>>721174502
Yes it's out, no it's not good.
Anonymous No.721175650
>>721170418
>not hard
how many lives/continues for each game before completion
and now
don't reply if you speedrun
Anonymous No.721175964
>>721173373
not disputing that ninja gaiden is hard but it really doesn't punish you for not being aggressive, it punishes you for retreating. you can usually dodge in place as much as you want as long as you don't take a step back, loosing your composure and going back is when a bunch of spawn bullshit happens and you're screwed.
Anonymous No.721175967
>>721171583
zoomers should literally be sent to work camps.
Anonymous No.721176478
>>721168903 (OP)
Those are speedrun strats. I've never been able to do this. But I've never played Silksong either, so fair enough, I guess.
Anonymous No.721176589
>>721168903 (OP)
boomers were really fucking bad at video games
Anonymous No.721176698 >>721177598
>>721171296
Mario bros 1 is an interesting one because how easy the warp zones are found, most people only play 1-1, 1-2, 4-1, 4-2 and 8-1 through 8-4. This means that people are much more likely to have difficulty with world 6 or 7 than world 8 due to how warp zones work.
It's not a hard game by any means but it's kinda interesting that doing a run without warp zones is significantly harder and much less people have done it.
Anonymous No.721176962
>>721172326
95% of american NES games didn't need any guide or helpline
the 5% that needed them were flops that almost nobody played
Anonymous No.721177007 >>721177835 >>721177894 >>721179198
>>721168903 (OP)
Zoomers saying silksong is hard have never played a hard game and would get filtered by this screen.
Anonymous No.721177156
What's funny is that Ninja Gaiden 1 is the easiest of the NES triology, with the others being so ballbustingly difficult that people don't even dare to try them
Anonymous No.721177441
>>721170418
True but post clears or fuck off poser

>>721170886
Cv1 isn't hard even with level 3 cross or level 1 of any item. Death is the only part of the game that is hard to kill with zero subweapons.

>>721172567
Wrong and kys cumbrain tranny

>>721173373
Ninja Gaiden is 25 mins long, a total pushover outside the final level, and has unlimited continues. Even in the final level, only really the final boss is the hard part, and the spin slash trivializes that

You have unlimited continues as well. U
'Use subweapons and upgrade them' isn't exactly some hidden underground strategy..
Anonymous No.721177497
>>721169862
A game won't be engaging without some difficulty.
Anonymous No.721177598
>>721176698
Contrary to common belief, people didn't want to just skip 3/4 of their game. Most people didn't use warp zones at all or only as a way to get back where they were.

Super Mario Bros 1 would be very difficult for an NES game if not for the warp zones and continue code
Anonymous No.721177835
>>721177007
>meme created for the sole purpose of being le uber hard rage game
Anonymous No.721177847 >>721177927 >>721180338
>>721168903 (OP)
yes
Anonymous No.721177894
>>721177007
I Want to Be the Guy? I haven't thought about that game for a long while. Never played it personally but I definitely remember it having a reputation as being the hardest game ever made
Anonymous No.721177927
>>721177847
You haven't (and can't) beat Silksong though
Anonymous No.721178463
>>721172229
MM9 is very easy if you're just attentive, but actually having to do that at all makes it harder than most of the later NES games
Anonymous No.721178562 >>721178886
Contra and Castlevania are pretty forgiving, those LJN platformers, Street Fighter 2010 and Battle Toads are actually a bit frustrating.
Anonymous No.721178886 >>721179020
>>721178562
Battletoads is just plain unfair as a game, I refuse to count it at all
Anonymous No.721179020
>>721178886
If it had infinite continues, I'd actually would want to master its different sections, but being sent all the way back? I'm fine with declaring being filtered by it without succumbing to save states. Arcade Battle Toads is almost worse, and why I prefer Double Dragons x Battletoads.
Anonymous No.721179198
>>721177007
this game's not actually that hard, I was able to beat it. The IWBTG fangame community considers it a "novice" game, apparently.
Anonymous No.721179287 >>721179385
>>721168903 (OP)
>Holy water
Didn't beat the game
Anonymous No.721179332
>>721171296
If you want to play a hard NES game try: ikari warriors, holy diver or recca.
Anonymous No.721179385
>>721179287
Cross-virgins and Axe-wounded apologists wouldn't get it.
Anonymous No.721179451
>>721169862
There's nothing remarkable about this glorified flash game other than its difficultly.
Anonymous No.721180171
>>721172229
>9
MM&B is the meme hard one
Anonymous No.721180338
>>721177847
based
Anonymous No.721180630 >>721180948 >>721181745
>>721168903 (OP)
Yes
Anonymous No.721180948
>>721180630
Focus on bigtard then get liltard.
Anonymous No.721181745
>>721180630
>Dying gives you the shitty dagger and two bone dragons to fight through
Aaaaaaaaa
Anonymous No.721182324
No, it was the perfect difficulty for the time. No adjusting things mid flight in this game. Also, the look of it still holds up thanks to 3d getting so much more attention.
Anonymous No.721182945
Yeah yeah, now post your clear using only the knife
https://www.youtube.com/watch?v=P2nU4QAkLUg
Anonymous No.721183134
>>721168903 (OP)
no but The Lion King was