>>722888081
their pitch for twilight princess was "we're sorry for the bait and switch between the tech demo and wind waker. we heard you that you want a game with serious graphics"
and even if they specifically said "successor", they were referring to timeline faggotry, because they were still riding that larp that they never really cared about to begin with.
every single zelda game (with the exception of what, the oracles?) has had its own specific gameplay defining gimmick that sets it apart from the other games. even totk reusing the entire map as botw has such dramatically different abilities that it changed how the game was played and approached. never ONCE have they tried to "replicate ocarina", and that is on purpose.