>>722900495 (OP)
It has been 19 years since the last 3D "Zelda" game came out that was actually a Zelda game even if Aonuma was dragging his feet the whole time when making it.
I would settle for another 3D Zelda game.
>But Skyward Sword
Not a Zelda game, it has more in common with BotW than it does with any prior games. It leans too hard into room-by-room, enemy-by-enemy puzzleslop and only tangentially resembles a Zelda game during sections like the ship dungeon.
>>722902865
Hard modes are shit, just trust the player to navigate 3D environments and have large scale spatial puzzles more interesting than Sokoban, this isn't early 3D anymore.
Keep combat as something that is interesting, but mostly just something that offers a reprieve from puzzleshit, instead of going full retard and making it into another puzzle.