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Thread 722915423

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Anonymous No.722915423 [Report] >>722915626 >>722916229 >>722916362 >>722916749 >>722916754 >>722916772 >>722918554 >>722918989
The vast majority of people who claim to like video games don't actually play them. Hard data exists which proves beyond a shadow of a doubt that most "gamers" lack either the attention span or skill necessary to complete video games. There is a sizeable chunk of the gaming community that believes getting 100% is a waste of time only for losers. This is literally a coping mechanism they use to hide the fact that, at some point, they got filtered. The craziest part is, this applies to the so-called "hardcore" audience just as much as it does casuals and normalfags. In fact, you could even argue it has always been the case, as back in the day retro games were considered borderline impossible for the typical person and somehow after multiple decades they still can't play something intended to be beaten by children in a single afternoon.

You can apply pic related to just about any game in existence and it'll hold true. Most people don't engage with games past the very beginning. They turn it on, progress about 10-15% in and then give up entirely. Then they insist they're true diehard fans of the entire series when you could count their total hourly playtime on one fucking hand. It genuinely does not matter what game is being discussed, what era it's from, this rule holds true and it should be a signal to anybody who enjoys gaming that you're surrounded by fake motherfuckers who constantly, I mean feverishly want to co-opt your hobby when they don't even give a shit about it.
Anonymous No.722915531 [Report] >>722915762
Or maybe people try things and stop playing when they don't have fun.
Anonymous No.722915626 [Report] >>722915762
>>722915423 (OP)
>100%
The quality of content in a game is not uniform.
To get 100% means to both consume the premium steak AND forcing yourself to devour the marginal slop.
Anonymous No.722915749 [Report] >>722916149
Flawed understanding of your own statistics. People do not only buy a game when it releases. They may simply have just bought the game, or bought it to play later. Or bought it for family or friends who weren't into it. Or any other number of factors
Anonymous No.722915762 [Report] >>722916184 >>722916278 >>722917726
>>722915531
Yes, 90% of people are tourists who can't commit to the experience and will then lie saying it's just "not fun enough" for their ridiculously high standards. It's definitely not cope.

>>722915626
Not everything is a 200 hour grind. It factually takes less than 10 hours to do everything in most games if you aren't a blithering retard. And still, that's too much to ask for people. Better to waste weeks of your life watching Instagram reels and gossiping about your coworkers instead, that's obviously a superior usage of your "precious" time.
Anonymous No.722916019 [Report]
I'm not interested in holding a gnome for the entire game just to get a pop-up that shows up on my profile to tell the entire world about it.
I've got 1500hrs in some strategy games and barely have 20% achievement because most of them are locked behind dumb challenges in the single player campaign, or disabled if mods are enabled.
Anonymous No.722916149 [Report] >>722916952
>>722915749
The statistics I am referring to are only tracked once the game is turned on. You can't use the backlog cope here. Even in a case like pic related where the game plays itself, offers no challenge and is designed to appeal to someone who doesn't even possess functioning motor skills, less than 1/2 of people can do it.
Anonymous No.722916184 [Report] >>722916280 >>722916651
>>722915762
Despite being called achievements, you actually do not gain anything from archiving them.
> Better to waste weeks of your life watching Instagram reels and gossiping about your coworkers instead, that's obviously a superior usage of your "precious" time.
Or you could play another, different game, instead of wasting time completing some joke challenge the devs threw in last second to appease to retarded completionists.
Anonymous No.722916229 [Report] >>722916627 >>722917626
>>722915423 (OP)
or more likley the industry has been infiltrated as we been claiming and is seen as a propaganda vector that needs to be usurped hence all these leftist and tranny freaks pretend to be gamers work in the industry and cant seem to make a game that gamers want to play with consistently.

this is seen in how gaming journalists are not good at games.
Anonymous No.722916263 [Report]
meanwhile I play games yet hate them
curious
Anonymous No.722916278 [Report] >>722916416
>>722915762
>the experience
Anon really huffing his own farts out here
Anonymous No.722916280 [Report] >>722916659
>>722916184
The achievements I posted in that image literally refer to beating Half Life 2 episode 1 and 2. Just reaching the credits. Only one in twenty people who own the game have done this. That should be a HUGE wakeup call that this hobby is infested with fake gamers.
Anonymous No.722916362 [Report]
>>722915423 (OP)
>The vast majority of people who claim to like video games don't actually play them. Hard data exists which proves beyond a shadow of a doubt that most "gamers" lack either the attention span or skill necessary to complete video games.
Agreed.
>There is a sizeable chunk of the gaming community that believes getting 100%
You're retarded.
Anonymous No.722916416 [Report] >>722916458
>>722916278
You're already resorting to ad hominem because you can't refute anything I have said
Anonymous No.722916458 [Report] >>722916554
>>722916416
You have nothing to refute, anon.
Your mistake is thinking you have a point.
Anonymous No.722916554 [Report] >>722916648
>>722916458
And now you've moved onto outright dismissal because you still can't refute anything I've said
Anonymous No.722916627 [Report]
>>722916229
THIS.

the amount of gamers is inflated by people who are using it as an identity some for some social reason but alot who are literal politcal activist trying to break up a club and justify their influence as organic.
Anonymous No.722916648 [Report]
>>722916554
It's okay anon.
Anonymous No.722916651 [Report]
>>722916184
Nah, OP's right. This isn't about meme challenges like "beat the game 200 times on hard without taking damage while wearing the teddy bear costume" going unfulfilled.
Most AAA games have poor completion rates for shit like "beat the second boss"

I rather like how organized the cheevos are for Alien Isolation because you can see it chase off 80% of its players in real time
Anonymous No.722916659 [Report]
>>722916280
I don't care. I've issue with your 100% absolutism, which is, in fact retarded.
>There is a sizeable chunk of the gaming community that believes getting 100% is a waste of time only for losers.
I do agree with the statement that the majority of people who have videogames has an hobby do not, in fact, like games. But I do have a different prospective on that matter.
Anonymous No.722916749 [Report] >>722916801
>>722915423 (OP)
A very large section of PC gamers pirate video games.
Anonymous No.722916754 [Report]
>>722915423 (OP)
>non canon achievements from a tranny site
>caring about achievements at all
Huge faggot vibes.
Anonymous No.722916772 [Report]
>>722915423 (OP)
It's a game. I play it until it is no longer fun. You get nothing but frustration out of treating a game like work.
Anonymous No.722916801 [Report] >>722916876
>>722916749
Pirates literally don't play games but you aren't ready for that conversation
Anonymous No.722916876 [Report]
>>722916801
I do hence I pirate them.

You have zero metric to claim they dont.
Anonymous No.722916952 [Report] >>722917183
>>722916149
>plays itself
>no challenge
>designed to appeal to retards
Maybe they bought them game because of hype/word of mouth, played it a few hours, found it shit and never played it again/returned it.
You don't HAVE to finish a shit game, yours is a flawed conclusion if you're not accounting for that.
Anonymous No.722916989 [Report]
there have only been 2 games i liked enough to get all cheevos
Anonymous No.722917183 [Report]
>>722916952
Okay, here is the percentage of people who have finished an actually good game that isn't shit, treats the player with intelligence and doesn't waste their time. Do you see the issue yet?
Anonymous No.722917246 [Report]
>12% of players quit between "You're finally awake" and the execution
>25% of players quit before reaching Whiterun
>40% of players quit before the first FUS ROH DAH
>69% of players quit before Alduin
>duude Skyrim is my favorite I'm such a gamer lol
Anonymous No.722917316 [Report]
>Hey Replay the entire game wearing the blue pants without getting hit even though the game is not at all designed around you wearing blue pants or never getting hit
>OMG WHY DO PEOPLE NOT 100% GAMES ARE THEY ALL FAKE GAMERS????
Not even getting into games being shit these days you're fucking dumb.
Anonymous No.722917405 [Report]
If you have ever desired a cheevo you deserve to be tortured to death
Anonymous No.722917413 [Report] >>722917503
dude you aren't in highschool anymore why do you even care about whether or not gaming is popular
Anonymous No.722917503 [Report] >>722917626
>>722917413
Because this hobby is full of people who buy games, talk about games, want games to be a certain way, but don't play them. It's really that simple.
Anonymous No.722917626 [Report]
>>722917503
Yeah that probably applies to the NEW market the MODERN audience not the classic stereotypical gamer demographic that made it a bilion dollar industry since before you were born.

hence.
see>>722916229
are evidence of interlopers
Anonymous No.722917726 [Report] >>722918013
>>722915762
Half-Life 2 was given away for free.
That's why achievements are so low.
Anonymous No.722917834 [Report] >>722918120
>post achievements for games that were free or have extensive side modes unrelated to a main scenario
I looked at a 30 hour JRPG and got about 2/3rds of players finishing it
Anonymous No.722918013 [Report] >>722918403
>>722917726
Achievement stats only count if the game gets launched. That said HL2 didn't get achievements until years after release, and it looks like more recently Valve must have combined the Episodes into HL2? Those achievements have a much higher clear rate in the episodes themselves
Anonymous No.722918120 [Report] >>722918403
>>722917834
>Calling a visual novel a JRPG
Anyways Hundred Line still only has 7.3% completion.
Anonymous No.722918403 [Report]
>>722918013
Achievements gotten in the episode are added to HL2 when you launch the game.
People who already bought HL2 and didn't care enough to finish the episodes probably weren't inclined to launch it. The only people who were launching HL2 when it was free were present fans and newfags who just got it.
>>722918120
Because beyond the first ending is 100 more endings through 20 different routes that takes the game up to 200 hours. The intention is for players to clear one route of their choosing anyways.
Also, it is a JRPG.
Also also, VERY few people get every achievement in any game, because there's no point to doing that beyond having a number on your profile which you will likely never look at.
Anonymous No.722918554 [Report] >>722918810 >>722919534
>>722915423 (OP)
Counterpoint:

Games are about gameplay, and gameplay doesn't dramatically change towards the end of the game. It changes quickly at the beginning, and then the rate of change slows down, and at some point the game goes terminal and expects the player to beat the game with the tools given. Once you reach that point, you've played the game because the gameplay is fully exposed, and can safely move on to something else.

Name me 3 endgames that had very different gameplay from the early-mid parts. You can't because that's not how games are designed.

The only people obsessed with beating or completing or platuming a game are, indeed, OCD autists or, worse, people who actually like the story.
Anonymous No.722918807 [Report]
irrelevant wall of text from a retard
it doesn't matter if they play the game as long as they buy it or advertise it for free
anyway i hope for total industry death as well but alas
Anonymous No.722918810 [Report] >>722920463 >>722921016
>>722918554
>Name me 3 endgames that had very different gameplay from the early-mid parts. You can't because that's not how games are designed.
It's funny because other people ITT are bringing up Half-Life 2, and Half-Life 2 does in fact turn into completely different games at least three or four times, including during the final chapter
Anonymous No.722918989 [Report]
>>722915423 (OP)
Achievements are for fags
Anonymous No.722919534 [Report] >>722921016
>>722918554
I love posts like these because I can just post trophy stats from stuff like the DMC HD Collection or Vanquish and immediately counter your counter point. Go ahead and tell me that beating the highest difficulty of a character action game is "OCD autism"
Anonymous No.722920463 [Report]
>>722918810
The super gravity gun section is just a glorified cutscene.
Anonymous No.722921016 [Report]
>>722918810
The gavity gun was a novelty 20 years ago. It's just the physics puzzles that are throughout the game, but now you have telekinesis. That's not a "completely different game". The Combine tower was actually very forgettable, and I can say that because I beat HL2 on release.

>>722919534
Beating a game as a matter of having fun is not OCD autism. Stressing about it is. I don't know those games because I don't play Soulslikes and I don't even get the point you're trying to make. Lots of OCD autists play those games? Lots of people don't complete them? what?