I'll feed the bitch. None of the other Act 3 bosses so completely ruin the fun of playing the game as much as this shit.
I understand each of them are meant to punish a specific deck type but at the very least Awakened and D&D only punish, they don't break their respective decks over their knees and say to the player "now fix it"
>>723036909
not being able to deal with block + taking too long
at least with awakened you can take as long as you want to prepare for his second phase
>>723037012
i feel like the game itself punishes slow defensive decks though
like if you're just block spamming and not putting out damage you'll just lose to cultists or byrds or orb walkers or whatever long before you reach donu and deca
doesn't make a lot of sense imo
>>723039013
I don't know if it'll live up to anyone's expectations. A lot of players are psychos who have 2000+ hours in the first, and if the sequel is just the same with more polish then it's hard to know if it'll grab their interest
>>723035247 (OP)
If I can beat this thing with literally nothing but wrist blade and a shiv deck, you can beat it with an actually good deck. no excuses
>>723036909 >>723037495
They can outscale decks that are trying to scale strength or dexterity, like Champion, but different. Definitely the absolute easiest of the 3 bosses though.
They also fuck up things like Barricade Ironclad and Noxious Fumes Silent, but ain't nobody playing that shit past A:15