my official score - 7/10
good story
good art
good music
mid gameplay
camera works
puzzles are okay except the last two filtered me
the last combat sections were a bit too much, i probably would have given a 6 if I picked hard difficulty instead of normal
>>723055249
the camera sucks so bad though, especially in the temple levels with narrow corridors, and they literally had the audacity to design an enemy that puts damage fungus on the ground, but thanks to the retarded camera you can't see your feet. Inexcusable design
>>723055249 >picked hard difficulty
thank god you didnt. for fucks sake, the gameplay is NOT enjoyable enough to lose 49% of your health which forces you to heal otherwise it's two shots only. maybe this changes late game, but when I died after getting cheesed by the fat boy, I dropped it and never looked back. then the gameplay just became boring.
>>723055804
Anon the game was literally outsourced to a random taiwan studio who clearly doesnt give a fuck about silent hill and just shat out this UE5 project asap so they could work on their real passion game with konamibux. Why does the camera suck? Not because its some kojima tier cinematography choice but because they just didnt give a fuck about it.
Why are you typing "official"? There's nothing of noteworthiness about you to require the use of "official".
Fucking zoomers learned to speak from watching ads and reading billboards