>>723115956
Nah, you're an idiot, the tens or hundreds of millions Sony wants to buy their games can't all be braindamaged fanboys who shit themselves over "the brand," they're just going to buy a console and use it to play games. They don't spend their time in impotent seething online because some game they can still play can now be played on a computer too.
Sony realized a couple of things. First that their incredibly expensive 1st party games aren't really selling enough to make them happy, largely due to growing development costs and sales of these games not increasing at a rate which would offset this. Second is that PC players who are happy on their PCs aren't going to buy a console due to a passing interest in some movie game. The kinds of movie games Sony makes are never the big money makers on PC and they're not even the big money makers on on console either, which means they aren't really going to draw in PC players via exclusivity (even the PS owners spend a lot less on these games compared to others). Those people are perfectly happy playing their PC games on PC, if Sony isn't present in the market then they're just going to see to their business and ignore Sony entirely.
Now when you add to this that they don't really make any real money from the hardware and that porting to PC would be very cheap (they're already developing on PC anyway, plus their PS consoles are just PCs with more DRM on top), the undeniable conclusion is that porting their games is basically free money. Porting is far cheaper than actually making the game, so even modest sales are just going to be extra money in the bank for them, nearly pure profit. There's basically no reason to not port. Only possible downside is the screeching fanboy loonies, because the PC players weren't going to buy a PS5 anyway so there's no real opportunity cost there.