← Home ← Back to /v/

Thread 723125972

5 posts 4 images /v/
Anonymous No.723125972 >>723130323
How to fix powercreep
Anonymous No.723129226
by making new characters have higher skill requirement
Anonymous No.723130003
Make the gameplay skill based rather than farm based. By skill, not just physical skill, but also intellectual skill as well. I hate metas and metaheads. I delight in destroying metas. I remember glass cannon builds were the "meta" back in Guild Wars 2, but then I started using an engineer build because I play engineer in TF2. And then the engineer build became the meta a month later. But then even that engineer build has an answer, and that is a sustain build, a lowly necromancer minionmancer could destroy bunker engineers, although it could take a while, but it gets the job done. Essentially, I created an anti-meta, but then that anti-meta became the meta, and so I created another build to counter the monster I've created. I wish, dream, desire a game where you can experiment with builds and experimentation is encouraged. Maybe instead of loot based rewards, one could develop another reward system, maybe reputation based reward system. But in-game currencies is tied with real world currencies. And companies run on real world currencies.
Anonymous No.723130323
>>723125972 (OP)
Make everyone fall into their own niche, buffing old characters helps too
Anonymous No.723130404
Playing Warframe, huh OP