>>723138595
>Your post is bait.
No you. I'm not joking. You're either baiting or you've repressed the memory. Consider the Sherry / Jake campaign:
Chapter 1 ends with a turret section that drags on for way too long, aboard a helicopter.
Chapter 2 has a weird snowmobile section in the middle that feels super janky. It follows that with a stealth section where you hide from Ustanak, complete with hiding in garbage bins. It concludes with running away from Ustanak, but it's an annoying section where you run towards the camera so you can't see what's ahead.
Chapter 4 opens up with Jake driving a motorcycle, again with janky controls, while Sherry is stuck being a turret.
Meanwhile Chris gets to pretend he's in Need for Speed, chasing Carla in a Humvee, I think even complete with a boost meter, and then after that he gets to pretend he's in Ace Combat, flying a fucking Harrier jump jet to board the carrier. Both times Piers is stuck being a gunner.
Leon's campaign was chock full of QTEs.
All of those sections, and others that I've forgotten, feel half-baked, and out of place.