>>723145814
in the future devs will copy:
>the stiff uncustomisable crest system instead of the flexible gold standard charm system
>the busted economy and unrrewarding exploration where all items are paywalled on shops instead of found hidden on the map
>the dissastrously unbalanced difficulty curve with almost no margin for error where 2 to 3 mistakes can instakill you until past half the game while even basic mooks can tank a dozen hits before going down
>the constant item farming, fetchquests, runbacks, 1 time cheapshot traps (that you only fall for the first time) and the many more ways the game punishes player by wasting their time
>the needles complication of a core mechanic by turning presision platforming into trigonometry problems
Nah nigga, devs will keep plagiarizing the first game, the one that was actually good enough to become itยดs own subgenere
Silk Song was allowed to get away with it because of brand recognition and the 2 FOMOs (flavor of the month & fear of missing out)
anyone without fame starts getting their customers to ragequit out of frustration and itยดll translate into poor steam reviews, bad word of mouth publicity, and low player counts,
maybe if the game looks pretty and plays good enough itยดll get a cult following, but OG HK didnยดt become famous for filtering players before the first half of the game