← Home ← Back to /v/

Thread 723143132

78 posts 28 images /v/
Anonymous No.723143132 [Report] >>723143173 >>723143365 >>723143856 >>723144472 >>723144564 >>723144638 >>723144717 >>723144805 >>723147689 >>723148109 >>723153531
SOTC
Which version to play?
Anonymous No.723143173 [Report] >>723143312
>>723143132 (OP)
it honestly doesn't fucking matter man
Anonymous No.723143286 [Report] >>723143762
ps4 if you're doing original hardware, ps2 if you're emulating
Anonymous No.723143312 [Report]
I played the original when it came out and the 2018 version a few years ago
play whatever is easier to access. it's a nice game either way
>>723143173
/thread
Anonymous No.723143365 [Report] >>723143460
>>723143132 (OP)
Original only and anyone who disagrees should be vaporized with antimatter.
Anonymous No.723143420 [Report]
PS2 only, Blue Point shit up the grip in their releases
Anonymous No.723143460 [Report]
>>723143365
Seems that is already the previous three anons before your post
Anonymous No.723143762 [Report]
>>723143286
This is the correct answer
Anonymous No.723143856 [Report] >>723144360
>>723143132 (OP)
PS2. The other versions suck.

Parallel-GS is the best way to emulate it but regular PCSX2 works too. It looks better overall but has some visual bugs and need more configuration to get close to perfect.
Anonymous No.723144360 [Report] >>723144486 >>723147619
>>723143856
What is wrong with the PS3 remaster?
Anonymous No.723144472 [Report]
>>723143132 (OP)
I choose not to even play this game.
Anonymous No.723144486 [Report] >>723146071
>>723144360
As you can see in the OP image it fucks with the fog and blom but it also is annoying to play because of how the grip physics change. You wobble around a lot more on the bosses.
Anonymous No.723144510 [Report]
PS2.
In general it's better to play the original.
Anonymous No.723144564 [Report]
>>723143132 (OP)
PS2 only. Avoid shitpoint like the plague.
Anonymous No.723144638 [Report]
>>723143132 (OP)
PS3.
PS4 would be the best version if they didn't fuck up the animations and character models.
Anonymous No.723144717 [Report] >>723144984 >>723147051
>>723143132 (OP)
emulate ps2 version or get the remake for ps4. people shit on the remake but it's very faithful in all but a few autistic areas and if you have never played it before you will never notice. If you likeShadow of the Colossus look into IICO and The Last Guardian by the same dev and director. They are less action orientated and more puzzle/platforming and ICOs controls are jank but they deliver on the mood and atmosphere of Shadow
Anonymous No.723144805 [Report]
>>723143132 (OP)
Not the PS3 version, that's for sure
Anonymous No.723144984 [Report] >>723145080
>>723144717
Doesn't the PS4 version have hidden collectables and a sword to find?
Anonymous No.723145061 [Report] >>723145280
ps2. they fucked up the whole atmosphere in the remasters by doing stupid shit with the lighting or fucking giving dialogue to speak. who the fuck thought that was a good idea?
Anonymous No.723145080 [Report]
>>723144984
I think I legit found 1 of those on a playthrough. Unless you really like gecko hunting I don't think it's something you will notice
Anonymous No.723145280 [Report] >>723145394
>>723145061
>giving dialogue to speak.
I forget what dialogue did they add?
Anonymous No.723145394 [Report] >>723145482
>>723145280
just stupid bullshit completely killing the whole vibe. as some anons here already said, the ps2 version on emulator properly configured already looks like a remaster and is the definitve version.
Anonymous No.723145482 [Report] >>723145631
>>723145394
Don't remember about any added dialogue when I played the PS4 version. The horrible Wander model is what stuck out to me.
Anonymous No.723145607 [Report]
>playing demaster and demake
get the fuck out of this board right now get fucking out you dont belong here
Anonymous No.723145631 [Report] >>723145909
>>723145482
then go and look at the intro to both versions
Anonymous No.723145909 [Report] >>723146058 >>723146304
>>723145631
I'm going to assume PS3 version is fine as well. Got both PS3 and 4 setup currently so it's easy to check. Don't have my PS2 ready to go so not gonna bother checking that.
Anonymous No.723145994 [Report]
Ps3 remaster 'grip' is fine. Played it and passed game all the same. Couldnt tell any significant difference unless you actually memorize how long you can stay gripping on a per beast, per body part location basis, and what action colossus is currently doing. I find it rather dumb people over look the ps3 version for a quirk only a speedrunner would be bothered to learn
Anonymous No.723146058 [Report] >>723146481
>>723145909
just watch youtube videos. it is especially obvious that the remaster did not understand what made the original so good.
Anonymous No.723146071 [Report] >>723147064 >>723148183
>>723144486
Sounds like a skill issue
Anonymous No.723146304 [Report]
>>723145909
idk what that anon means but it seems all they did with the PS3 remaster is enhanced the framerate and made it HD. Some are claiming this messed with the balance since it was meant to be played with the worse framerate on PS2 actually but that is what the official story is. Now the PS4 version is a remake and that went through a lot more changes.
Anonymous No.723146420 [Report] >>723147554
The grip problem is not something the remaster broke, it happens because the framerate is smoother, and you see it emulating the PS2 version too.
The PS3 version is fine, but you should use a patch to unlock the FPS and allow it to run at 60.
Anonymous No.723146481 [Report] >>723152873
>>723146058
Bro I hate tell you but both PS3 and 4 intros are identical and have no dialogue at all.
Anonymous No.723146847 [Report] >>723147060 >>723147397
PS3 version on a 3D TV
Anonymous No.723147051 [Report] >>723147820
>>723144717
>people shit on the remake but it's very faithful in all but a few autistic areas and if you have never played it before you will never notice.
Someone getting the shitty remake as their first experience is the worst thing that could happen.
Anonymous No.723147060 [Report] >>723147094
>>723146847
Unironically this but using a VR headset to emulate a 3DTV.
Anonymous No.723147064 [Report]
>>723146071
It is, Blue Point didn't have the skill to properly make a remaster
Anonymous No.723147094 [Report] >>723147312
>>723147060
QRD on how to set this up?
Anonymous No.723147312 [Report] >>723147350 >>723147397
>>723147094
Let's assume you already have a VR headset. I have a PSVR2. You can use Desktop+ on Steam to create virtual windows based on desktop windows. You can also send a desktop window to the Steam theatre view.
So, you emulate the PS3 version in RPCS3. RPCS3 supports emulating the PS3 3D TV support. You load up the game in 3D mode, using Side-by-Side mode. Then, in the window capture settings in Desktop+, you grab the RPCS3 window and you turn on 3D mode, and also set it to Side-by-Side. Boom, you're done. You may need to crop out the window border (which gets captured even in fullscreen mode for some reason) but besides that the setup is quite straightforward.
Anonymous No.723147350 [Report]
>>723147312
thanks, I'll try to jerryrig it on my Quest
Anonymous No.723147353 [Report] >>723147525
I know some seethe about some of the animation speeds in the PS3 version but the PS3 version does have stuff like native surround sound support
The removal of some fog effect (especially in ICO) is just flat out bad though
Anonymous No.723147397 [Report]
>>723146847
>>723147312
Unironically I played it in 3D on a projector like a month ago

Still looks really fucking good
Anonymous No.723147525 [Report] >>723147774 >>723147929
>>723147353
Are there any grip/animation seethers in the thread with us right now?

I honestly have never met a person actually, actually bothered by this. Can anyone actually provide an example of this effecting a casual players experience with the game?
Anonymous No.723147554 [Report] >>723147938
>>723146420
>The grip problem is not something the remaster broke, it happens because the framerate is smoother, and you see it emulating the PS2 version too.
I'll never understand why you people lie about this. It's so fucking weird.
Anonymous No.723147586 [Report]
PCSX2 4X internal resolution fastcd
Anonymous No.723147619 [Report] >>723155527
>>723144360
it's missing effects
Anonymous No.723147642 [Report] >>723147739 >>723147790 >>723147805 >>723147852 >>723147867
I've never played the remake, can someone ITT actually substantiate what makes it bad? I kind of want to check it out of morbid curiosity when emulation gets to a decent state
Anonymous No.723147689 [Report]
>>723143132 (OP)
I've finished all 3 versions and would recommend PS2 or PS3. the grip issues on PS3 only really come into play if you're dead set on doing hard time attack. if you're playing for the first time casually it's not going to make a difference.
Anonymous No.723147724 [Report]
>"play da pstooo version"
>look inside
>15fps
Anonymous No.723147739 [Report]
>>723147642
Looks like shit and retains the fucked up physics and bugs that Bluepoint introduced in their remaster. Yeah, not that big of a deal for the average faggot that refuses to touch anything older than his PS4, but it's still inferior.
Anonymous No.723147774 [Report]
>>723147525
You won't notice unless you're a mega autist for the games

It's not like the Mass Effect or even parts of Bluepoints MGS3 demaster where the games just look completely different and have completely broken animations/lighting in some places
Anonymous No.723147790 [Report] >>723149294
>>723147642
the remake is made by the same hacks that did the demon's souls remake. that have no artist vision or attention to detail.
Anonymous No.723147805 [Report] >>723147852 >>723149715
>>723147642
>Make a new and inferior Wander model who now has short hair, smaller arms, a stupid face, and is fatter
>Make all of his animations worse(running, idle, riding, climbing, head tracking, you name it)
>Remove all of his facial animations outside of cutscenes
>Hair physics no longer noticeable until the game glitches the fuck out
>Trade the very noticeable degradation of Wander as you progress(dirty, bloody clothes and face) for a very subtle replacement
>Add grass to areas there shouldn't have grass
>Change the sky to look realistic
>Colossus eyes now look like they're from Naruto and spin
>Fuck with the game over screens
>All the shading on Wander and the Colossi is worse(meaning they usually don't blend with their environments)
>Tone down, if not remove, a lot of the dust, bloom, and fog effects which destroys the amazing atmosphere Ueda crafted(some areas are better but not many)
>Make the tendrils that spawn from a dead Colossus slow, fat, black wires instead of slim and fast noodles with green highlights(Ico reference)
>Remove shockwave effects when a Colossus falls down
>Dirge's sad death animation is out of frame in the remake
>Make the idol explosion effect more generic
>Replace the HUD(most agree it looks worse)
>Create pre-order DLC
>Add 79 collectable coins to the world that give you a lore breaking sword
>Add a TLG easter egg that's out of place
>Forget to polish the game which leads to physics bugs like Wander falling through the world or glitching out in general
>They even made the baby look like a polished turd
Anonymous No.723147820 [Report]
>>723147051
Its amazing how bad the PS4 compares here
Anonymous No.723147852 [Report]
>>723147642
>>723147805
I had a bunch of comparisons showing the audio being worse too but the links are dead
Anonymous No.723147867 [Report]
>>723147642
I'll defend the PS3 remaster but I won't defend the PS4 version

It's missing shitloads of effects and narrative/visual decisions that the original had

It's not as bad as Bluepoints Demon Souls Demake but it's like the stepping stone towards that where they just don't understand what the fuck they're adapting and get some designs completely wrong (or purposefully do so like Blackwashing or raceswapping characters for no reason)
Anonymous No.723147929 [Report]
>>723147525
PS3 grip being different only becomes a factor on HTA, it's especially noticeable on colossi 3 and 15. But if you're just running through the game for the first time to experience it then it's a non factor.
Anonymous No.723147934 [Report] >>723150497
>I guess something like that can be easily lost to the layman, which is why it's extremely easy for people to be wowed at first sight by something just on the basis of it ''having details'', but it's no lie that art and asset production for games in recent years has been dramatically systemized, especially from western developers. It's a deep rabbit hole of sameyness and it's being actively promoted throughout the industry, and taught to thousands naive randos who think having an Artstation portfolio and using buzzwords to explain their generic creations makes you into a quality artist.

>And yes, ''just fucking rocks'' are also a fraction of that problem. These types of typical modern games mostly use very similar visual solutions, techniques, generic ''tried'' design and rely solely on following a few tutorials to get the job done, they can operate only at the most basic techie level and lack an eye and understanding for visual consistency, deliberate aesthetic choices, composition, animation, tone etc.

>This SotC remake is a perfect case study for all that, especially when comparing it to the original (or TLG for that matter).
People easily jump on the ''it's just the hardware'' excuse for things that are conscious deliberate changes done all across the board, and deliberate changes can be objectively observed and compared.
Do you think people would remember the original SotC nearly as much if it didn't stand out so much visually in the first place?
If it looked like a generic PS2 game, people simply wouldn't know any better, but we all know it didn't look like that, did it now?
It deserved it's status as a unique title and vision, and to simply brush all the effort put into it as ''technical limitation'' 10 years later just shows how ill-informed and easily swayed the gaming community is, so do not be surprised why games are not taken seriously as an art form. This remake will age extremely poorly with its visual aesthetic.
Anonymous No.723147938 [Report]
>>723147554
Are you saying, Anon, that when you emulate the PS2 version and run it at a solid 60/30FPS, you don't run into any of the grip problems?
Anonymous No.723147985 [Report] >>723150593
https://www.resetera.com/threads/kotaku-the-shadow-of-the-colossus-remake-isnt-quite-the-same.22780/#post-4455687
Anonymous No.723148030 [Report]
Anonymous No.723148109 [Report] >>723152998
>>723143132 (OP)
more like
>Shadow of the Colossus
>Of the Colossus
>SHADOW: of the new Colossus
Anonymous No.723148183 [Report]
>>723146071
yes, it is, the developers lacked the skill to program the grip properly in their "remakes"
Anonymous No.723149294 [Report]
>>723147790
Huh never noticed that Wanderer actually changes in appearance the deeper you get into the game. Even his hair color changes. I did two full playthroughs iirc at least and also beat every colossus at least 3 times. First time I even noticed this unless maybe I forgot if it was very noticeable during gameplay.
Anonymous No.723149715 [Report] >>723149884 >>723149983
>>723147805
Why was this company ever hyped to be this amazing remaster company? I would see this said about them so often. How they are great and don't miss. Was this exclusively thanks to their work on MGS or something and people decided to give them a pass forever?
Anonymous No.723149884 [Report]
>>723149715
>bought off journalists
>sony shills
>retarded fanboys

they haven't made one remaster that didn't have issues, they're hacks
Anonymous No.723149983 [Report]
>>723149715
It's thanks to people never having played the originals
Anonymous No.723150178 [Report]
The PS3 version looks far better when emulated than the PS2 version. Always have strange artifacts in the distance when emulating on pcsx2, none on RPCS3.
Plus your HUD is smaller in the PS3 version. Add a 60 fps Patch and it plays absolutely beautifully while retaining the original look.
Anonymous No.723150497 [Report] >>723150853
>>723147934
When I looked up the game just now I first got results for the remake on youtube. It seems to have a lot more views than the original. I think gamers just simply prefer remakes because a lot of people are of the mindset that old equals outdated and should not be played anymore while new is good and the only way a game should ever be played anymore. Maybe a lot don't think like this but I would bet the vast majority do.
Anonymous No.723150593 [Report]
>>723147985
Holy shit that is really bad
Anonymous No.723150853 [Report]
>>723150497
This "vast majority" doesn't even play the games they buy and if anyone prefers the remake they're unthinking retards with absolutely no critical thought because there is no reason to.
Anonymous No.723152873 [Report] >>723155118
>>723146481
you are absolutely braindead
Anonymous No.723152998 [Report]
>>723148109
underrated post kek
Anonymous No.723153531 [Report]
>>723143132 (OP)
None
Pretentious ass game
Anonymous No.723155118 [Report]
>>723152873
I just watched the intro cutscenes of both on actual hardware and neither of them had any dialogue. These were european versions so we might have a Metroid Prime situation here where dialogue varies based on region.
Anonymous No.723155207 [Report] >>723155395 >>723155560
If emulating, the ps3 version runs better than the ps2 version.
Anonymous No.723155395 [Report] >>723155560
>>723155207
PS2 emulation is still a joke so that does not surprise me at all.
Anonymous No.723155527 [Report]
>>723147619
>it's missing effects
not as many as the PS4 edition though
Anonymous No.723155560 [Report]
>>723155207
>>723155395
not really true but the ps2 version is demanding because it has much better graphics