>>723195294
DK Bananza costs $70, if I'm not mistaken, but Nintendo released a $20 DLC almost a month later, so you could argue that that game actually costs $90. So yeah, the whole industry is inflating the proce of video games.
Video game prices are almost entirely arbitrary, especially now that digital games are becoming more common (and cost practically nothing to replicate, store, and deliver to the consumer). Big corporations want to convince people that $70, $80, even $90, are fair prices for video games, even though they could cost $20 or $30. GTA V, for example, made so much money in its online version that even if it were a free game, it would still have made a huge profit for Rockstar, so yeah, that game could literally cost $0 and still be an excellent business, but why give a game away for free if you can convince the public that $100 is a fair price?
Note: the fact that Silksong was put on sale for $20 is significant, and the devs there probably want to combat the idea I posted above.