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Thread 723226673

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Anonymous No.723226673 [Report] >>723226783 >>723228335 >>723228389 >>723229129 >>723232032 >>723232184 >>723233684
What's the appeal of rhythm games? Seems like just memorization
Anonymous No.723226712 [Report]
yeah that's most arcade games
Anonymous No.723226783 [Report]
>>723226673 (OP)
memorization and also execution
both skills that you improve with feedback from the scoring systems. that's the appeal
Anonymous No.723226873 [Report]
They often do so with differing controller input methods.
Anonymous No.723228335 [Report]
>>723226673 (OP)
i play for the sexy characters
Anonymous No.723228389 [Report]
>>723226673 (OP)
Rythm games are about feeling the rhtym not memorizarion, are you retarded?
Anonymous No.723228485 [Report]
The appeal is that you get to feel like you're playing music but without, you know, investing a few minutes to learn a song.
Anonymous No.723229129 [Report]
>>723226673 (OP)
Idk why but something about seeing button prompts and clicking them away to the beat is one of the most satisfying feelings in the world to me
Anonymous No.723232032 [Report]
>>723226673 (OP)
press button. see colors. lizardbrain happy
Anonymous No.723232184 [Report]
>>723226673 (OP)
Fighting games in general
>need to memorize your combos
>need to memorize your matchups
>need to memorize jump ins
>need to memorize what hits high and what hits low
>need to memorize every opponents moves
At least rythm games you can react to what you're seeing. Some dude kicks you in the shins and you have to watch a 50 minute cutscene of your character getting juggled to death.
Anonymous No.723233684 [Report]
>>723226673 (OP)
>memorization
Only if you play dumb shit like Project Diva or Muse Dash.