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Anonymous No.723229716 >>723230131 >>723231441 >>723232046 >>723232169 >>723232591 >>723235508 >>723235612 >>723236029 >>723237693 >>723238489
Redpill me on Rain World
Anonymous No.723230119 >>723231939
>Game at launch
Ludokino
>After the devs bent the knee
Irredeemable slop
Anonymous No.723230131 >>723237072 >>723241895
>>723229716 (OP)
Rain World? More like Pain World, am I right?
Anonymous No.723230636 >>723231240
Cool and unique game, designed to give the experience of being a prey animal in a hostile alien world
A lot of players bounce off of it because it can be punishing (you're deliberately underpowered and almost everything wants to kill you) and somewhat cryptic, but it's really worth sticking with imo
Anonymous No.723230817
I'm more about brain world, yafeelme
Anonymous No.723231240 >>723231420 >>723231663 >>723231908
>>723230636
Ok, I'll commit. The art style is some of the best I've ever seen. Is it a game best played completely blind, or should I consult the wiki if I'm lost?
Anonymous No.723231420
>>723231240
Definitely go in blind, but a beginner's tip is definitely to avoid the Drainage System area when starting out, it's a bit of a noob trap.
Anonymous No.723231441
>>723229716 (OP)
https://www.youtube.com/watch?v=KN1nHTHP5R8
Anonymous No.723231663
>>723231240
Yeah the animation style is what drew me in as well
Would recommend playing as blind as possible, there are a couple of areas that might cause new players to get stuck but the game generally points you in the right direction
Also don't worry too much about dying early on, you still keep map progress and that's more important in the long run
Anonymous No.723231813 >>723237919
for me, it's chimney canopy
Anonymous No.723231908
>>723231240
Play blind. Wiki only as a complete last resort.
Anonymous No.723231939 >>723232036 >>723232180 >>723232546 >>723236565
>>723230119
>bent the knee
Well? Don't leave us hanging. Elaborate.
Anonymous No.723232036
>>723231939
They didn't support President Trump
Anonymous No.723232046
>>723229716 (OP)
The base game is great. The DLC is fanfic tier trash. Go in blind if you can.
Anonymous No.723232169
>>723229716 (OP)
Rain World is a masterpiece.
Anonymous No.723232180 >>723232872
>>723231939
They added a bunch of cheat options and an easy mode because hollow knight fans cried about the game being too hard
Anonymous No.723232546 >>723232792 >>723233234 >>723241185
>>723231939
An update from when the devs managed to get back the rights to the game added a bunch of shit that directly went against the original vision
>Update now has tutorials for advanced tech on loading screens despite the devs saying previously they didn't want to tell the player anything
>Added more food and reduced enemies in some areas to make survival easier
>An entire "accessibility features" menu where you can make the game even easier, add more UI elements, etc etc
>Added a kill/score count during the hibernation screen
>Also a collectibles UI for the hibernation screen (genuinely useful, but still bending the knee to their "We don't want to communicate anything to the player" philosophy)
>Let fans make a DLC where you play as their overpowered OCs (The Saint isn't too bad though)
>Devs also tried making an onlyfans account for one of the in-game characters and made art of him dressing up as a catboy
Last two are more personal gripes but they only add to the complete demystification of the game. They're abandoning their artistic merits to appeal to furries and fags, and par tof this is by making the game easier to pick up, which is done by clunkily adding more tutorials, and adding filler regions that don't add to the world in any way.
Anonymous No.723232591
>>723229716 (OP)
There are no droughts in Rain World.
Anonymous No.723232792
>>723232546
There are loading screens?
Anonymous No.723232872 >>723233179 >>723233343
>>723232180
Monk wasn't added for months after release and is barely easier than Survivor, plus they added Hunter at the same time which is a significantly harder speedrun mode
Cheat menu/remix is a Downpour thing
Anonymous No.723233179
>>723232872
I played Monk after Survivor. It's basically journalist mode. The few enemies I encountered kinda ignored me. White lizards are practically just part of the background. Only hard part was Unfortunate Development.
Anonymous No.723233234 >>723233341
>>723232546
>Devs also tried making an onlyfans account for one of the in-game characters and made art of him dressing up as a catboy
Tell me more
Anonymous No.723233341 >>723234147 >>723235042
>>723233234
Anonymous No.723233343 >>723234598 >>723238662
>>723232872
Monk enemies are extremely passive compared to survivor and hunter. You can walk right past stuff like kelp and it doesn't even grab you.
Anonymous No.723234147 >>723234612
>>723233341
Is that real? That’s very funny. People are mad about that?
Anonymous No.723234435 >>723234693 >>723234941 >>723236693 >>723241196
Update: I've died 15 times and I think I'm having a good time. The game feels like alien technology. I love the sparse sound design, the use of kick-drums. It remains the most visually appealing game I've ever played, I think. I've also never felt this lost. But I think I enjoy being lost. Overall I do feel like prey.
Anonymous No.723234598
>>723233343
Monk is also harder in some ways. His spear throw is weaker, while his reduced weight makes the spiders more aggressive towards him. 5 Pebbles can be a nightmare if you take a wrong turn because Monk is further down the timeline, meaning 5 Pebbles has more rot.
Anonymous No.723234612
>>723234147
It's real, the devs tweeted out that they failed to make the account because OnlyFans said the character wasn't real.
>People are mad about that?
Not really, no. I listed it mainly because it feels like something they did specifically for marketing, and the shitposty nature of it mostly invited a lot of kids to it, which is funny given there's also official art of the character shoving his ass in front of the camera.
Anonymous No.723234693 >>723235627
>>723234435
>Overall I do feel like prey.
You start that way, but learn to be somewhere in the middle of the foodchain by the end. Some of the other characters like Spear Master put you near the top.
Anonymous No.723234941
>>723234435
>The game feels like alien technology
It really does, it helps that the art style is so unique, it's incredibly rare for pixel art to feel so immersive/realistic.
Anonymous No.723235042
>>723233341
I thought this sort of thing was somewhat funny at first, but then I realised that shit like this is why Rain World's community under Akupara is complete shit.
Anonymous No.723235247 >>723235786
I've tried to play this game 3 times now, but always end up quitting a few hours in. Do I need to stick with it longer or is it just not for everyone? So far there's just been traversing and sleeping, and a weird counter while sleeping.
Anonymous No.723235508
>>723229716 (OP)
If it wasn't for Factorio, it would be my favourite game of all time. Avoid the DLC, first one isn't terrible but neither are really "necessary".

Embrace the prey mindset.
Anonymous No.723235612
>>723229716 (OP)
You'll lose your souls…All of them. Over and over again
Hah hah hah....
one of the greatest games of the last decade, prepare to be filtered
Anonymous No.723235627 >>723236213
>>723234693
But then you enter the garbage wastes as spearmaster and feel like you're right at the bottom.
Anonymous No.723235786
>>723235247
Might just not be for you, but if it helps I got extremely stuck on my first playthrough after getting hopelessly lost in Shaded Citadel and didn't come back to finish it until about a year later
It might click after you get to a certain point in the game
Anonymous No.723235965 >>723236082 >>723236382
>after vultures began appearing I started getting incredibly anxious any time I'm under an open sky
This game is a masterpiece at making me actual feel like a rodent
Anonymous No.723236029
>>723229716 (OP)
Survival kino with later DLCs being either fan works made full and entirely based around post beating the normal game so they are just fun/challenge runs, or they are the watcher and new normal stuff.
Anonymous No.723236082
>>723235965
I remember experiencing that for the first time as well and having some twisted sense of excitement bc nothing else has evoked those exact feelings before.
Anonymous No.723236213
>>723235627
I don't think I ever went there as him. In fact I seemed to just miss that area with all the characters. I think I always went through the drains to reach Moon, then I'd head up to Pebbles, then down the Wall and over to the Chimneys.
Anonymous No.723236382 >>723236494
>>723235965
I only get like that with the spiders. The twitchy way they move makes them a lot harder for me to predict than the vultures. I felt a lot of relief after I got the aimable spears mod, because then I could nail those spiders without getting close.
Anonymous No.723236397
I didn't understand it and deleted it. I know the goal is explore, find shelter and survive but I couldn't find the shelters most of the time and kept dying. I found doors with symbols I couldn't open. Platforms I couldn't reach. Didn't know if I was missing power up or I needed more movement knowledge. Kept wandering around avoided monsters until I died again and repeat.

I am not a big fan of the trial and error approach so I stopped. Same thing happened with Don't Starve.
Anonymous No.723236494 >>723236645 >>723236824
>>723236382
do spiders avoid you if they see you as a threat?
I remember killing one and after that they seemed to give me a wide berth
don't know if I just got lucky or if they actually do recognize you
Anonymous No.723236565 >>723236730
>>723231939
Hired modders with no game design experience to make and sell dlcs. The first one, in hindsight, wasn't so bad but second is some heavy modded sloppa. What sucks is that both dlcs have some cool moments in them but man the level design in comparison to original game is so bad
Anonymous No.723236645
>>723236494
Like actual spiders, their mind is a mystery. Best you can do is avoid their line of sight as much as possible, because they just decide on their own when they think you should be chased down.
Anonymous No.723236693
>>723234435
Cat part in 'slugcat' is there for a good reason. You can make your way to the top of the food chain with some effort, just don't get overconfident
Anonymous No.723236730 >>723236835 >>723236910 >>723237053 >>723237110
>>723236565
Selling content modders made that is so greedy af and funny. I bet lore is ass or contradicts base game plot too.
Anonymous No.723236824
>>723236494
Depends on the spider and one which slugcat you play as. All big yellow spiders will avoid you for 7 seconds after seeing you, then they start hunting you. I think the red ones will try to shoot you with barbs as soon as they can, but they might be like yellow ones sometimes.

The little critter spiders in the dark caves work based on how much light is around you and how heavy your slugcat is. They'll be temporarily afraid of you if you have a light source, and if you're a heavy cat they will wait to attack you until they they have a big numerical advantage. The heavier you are, the more critters need to be on you to kill you.
Anonymous No.723236835 >>723237065 >>723237167 >>723237326
>>723236730
IT DOES DONT GET ME STARTED I HATE IT SO MUCH
Anonymous No.723236905
> https://youtu.be/6ARvtQ-yZMk?si=d4DSvn_o3V1hryI1
Anonymous No.723236910 >>723237065 >>723237326
>>723236730
>I bet lore is ass or contradicts base game plot too.
pretty much
Anonymous No.723236978
Base game was okay-ish. Then the DLC mod happened and everything went to shit
Anonymous No.723237053
>>723236730
There's 5 slugcats you can play as that were made by a team of modders. Their lore additions are officially not canon and exist as like a separate continuity, but most fans disregard that since what lore they do add is rather deep and well liked.
Anonymous No.723237065 >>723237264 >>723245839
>>723236835
>>723236910
What are the contradictions?
Anonymous No.723237072
>>723230131
Yes.
And this is from someone who freaking loved the game.

Also the devs need help, their spaghetti code is so broken, the new DLC is literally unplayable after the first shelter on the Switch and PS4.
Anonymous No.723237110
>>723236730
Rightfully, downpour is not exactly known as canon despite being in the game as a DLC. One of the devs flat out say downpour is an alternate timeline/universe a while back
Anonymous No.723237167 >>723237224 >>723237291 >>723237573
>>723236835
ULTRA GIGA LEGENDARY SPOILERS IN PIC REL DO NOT LOOK IF YOU HAVEN'T PLAYED WATCHER

Tell me anon. The lore of Watcher didn't make me as mad as the gameplay of it. I only hate the retarded size reveal of ancients that goes against the original philosophy of the game and fucks up the whole worldbuilding once you look at everything again with this new context
Anonymous No.723237224
>>723237167
Fuck me I'm retarded
Anonymous No.723237264 >>723237392 >>723237927
>>723237065
It's less that it contradicts existing lore and more that it turns slugcats from just another animal in a natural ecosystem and turns them into zany Pokemon that are literally the most important creatures in the universe, had a personal hand in every single major event in the canon and all have their own superpower.
Anonymous No.723237291 >>723237437
>>723237167
Stop, you fool. The Watcher wasn't a modder made addition. It's officially by the devs. It's actually more canon than the downpour slugcats.
Anonymous No.723237326
>>723236835
>>723236910
ULTRA GIGA LEGENDARY SPOILERS IN PIC REL DO NOT LOOK IF YOU HAVEN'T PLAYED WATCHER

I only hate the retarded size reveal of ancients that goes against the original philosophy of the game and fucks up the whole worldbuilding once you look at everything again with this new context
Anonymous No.723237362
>Tumblr crowd defends Downshitter
Nothing new
Anonymous No.723237363
This game has a story? All I do is eat fruit and bugs. Sometimes mushrooms but it gets trippy.
Anonymous No.723237392
>>723237264
>all have their own superpower
so basically, they canonized Downpour despite trying to downplay its importance by saying it's just an alternate timeline
Anonymous No.723237437
>>723237291
Read the credits of it anon. There is no 'original devs' involved except James throwing in some lore and writing it. It was all done and build by completely new people that only used to pop shitty modded regions before working on it
Anonymous No.723237494
It's good but the Watcher DLC is complete dogshit even with the latest update.
Anonymous No.723237573 >>723237887
>>723237167
I wish they didn't do the teleportation shit. Teleporting to a region I've already explored after visiting an echo is very annoying, and mapping out where the regions are relative to each other is much harder while teleporting around. Too easy to get lost in circles and travel around the same areas for the 5,000th time.
Anonymous No.723237693
>>723229716 (OP)
base game is great. do not touch the DLCs
Anonymous No.723237720
>hype up new dlc as a bunch of new areas
>think its gonna be playing as a slugcat and going far out of the normal areas to a new iterator for help like the sattelite dishes hinted at in downpour
>lol nope ur just a random goober going through portals to workshop maps that don't connect to the story at all with retarded enemies that dont interact with eachother
Anonymous No.723237802 >>723238146 >>723246410
Downpour is fun if you don't really care about the theme of the original game and just want a bunch of new areas and endings but Watcher is just irredeemable dogshit that they literally rushed out unfinished and is just a bunch of workshop maps you portal around with insane enemy spam every screen that removes all of the "safari" fun.
Anonymous No.723237887
>>723237573
>Too easy to get lost in circles and travel around the same areas for the 5,000th time.
I know why it's same areas and going in circles, look at any watcher region map. It's a straight line between portals and sometimes you have set of rooms that loop on themselves, so the only way to progress is only 1 pipe somewhere that you missed, out of 274848 other ones. It's terrible, and all watcher regions have this structure. Compare it to base game Industrial Complex with its interconnected layout, you can pick many different paths if you, for example, start at Outskirts gate and want to make your way to Shaded Citadel. In watcher there is always only 1 path, it fucks with replayability and gets tedious if get stuck somewhere dying over and over because you can't pick another way, since there is no other way
Anonymous No.723237919
>>723231813
based, I find chimney to be a fun and weirdly comfy area especially if you get chieftain
Anonymous No.723237927 >>723238227
>>723237264
That's not so bad. The differences in how slugcats play isn't unbelievable. The ecosystem clearly isn't completely natural. Hunter is a full canon vanilla slugcat and the heavily implied reason for him being sick is because he was rapidly manufactured by one of the AI to save Looks to the Moon. Most of the animals in the world are descended from bioengineered organisms and the slugcats aren't any different. I wouldn't say they a personal hand in every single event in the canon. A lot happens before they come about and a lot happens in between their stories.
Anonymous No.723237973
Hunter was a mistake
Anonymous No.723237993
the game's avg audience is like 14 years old so they're more acquiescent to the super sloppa dlc.
Anonymous No.723238146 >>723239821
>>723237802
I don't like how downpour makes Rain World more gamey and has terrible fanfic tier writing with superman slugcats but at least the regions were good. The concepts and lore in Watcher are more interesting but the gameplay is terrible and not fun, workshop mods sold as dlc. It had the potential and they fucked it up, twice. I was hopping 1.5 update would fix it
Anonymous No.723238227
>>723237927
NTA but Hunter is 90% the main predication on the fact that slugcats seem to be the semi most adaptable species as an iterator can literally make one with a controlled cancer timer and give it a mission that it will seek to complete. Most of their contributions to the world are only relevant to iterators as beyond that everything else in the world, at least the places you get to go, are 99% 5P's fault and what leads to rot also has nothing to do with any of the slugs.
Anonymous No.723238489
>>723229716 (OP)
one of the greatest games of all time. probably the only game that I would consider a genuine work of art. i absolutely adore this shit. i havent really played the dlc much but i dont think its as bad as some of the other anons are letting on, its serviceable if you want a bit more gameplay but its nothing that special. probably not worth the price tag but if youre not fussed about the cost its fine i guess.
Anonymous No.723238662
>>723233343
man the graffiti in this game looks so fucking good. and the procedural animation is awesome. this game has to have the best visuals of all time. i read through a lot of the devlog a while back and its pretty detailed. so many interesting techniques were used to create the visuals in this game.
Anonymous No.723238715 >>723239161 >>723239287
is the game fun or just atmospheric?
Anonymous No.723238778 >>723238908 >>723239161 >>723239281
I enjoy the dlc slugcats a lot, but I don't consider consider them to be the "real game", like they're more of a separate for-fun mode.
Anyone else feel the same?
Anonymous No.723238908
>>723238778
Yeah, I used to do terror attacks on scav tolls as Artificer when I was bored.
Anonymous No.723239161
>>723238778
That's 90% what they are, hell that's what most modded ones are. except inv
>>723238715
Do you think being at the bottom of the food chain and small is fun?
Anonymous No.723239281
>>723238778
Pretty much, Downpour is quite literally a mod and I treat it as such. Like any other mod it's just an auxiliary way to enjoy the game and not the definitive experience
Anonymous No.723239287 >>723239559
>>723238715
its very fun
Anonymous No.723239516 >>723239653 >>723239819
The iterators don't make any sense. They were made to answer the question of how non organic beings can ascend. But the iterators are the only non organic organic beings. The Big Question is thus contrived. I can honestly see why 5P thought the answer was to just kill himself.
Anonymous No.723239559
>>723239287
That is prime taming opportunity anon, your white, their white, you can have a family
Anonymous No.723239653
>>723239516
No? It was how to help lesser creatures ascend
Anonymous No.723239819
>>723239516
Ascending was just killing yourself and the issue wasn't that they couldn't solve it, it was that the iterators themselves couldn't do it due to built in rules, so the big question is how an iterator can go around the rule to then kill themself. Only 1 ever technically does this in the original game but never shared the how and so 5P tried to do the same thing by creating a creature that could go around the rule and kill him. However, Moon then interrupted that plan since he was using too much of their shared water so now he has rot that will kill him but far too slowly and instead of actually being controllable it's just fucking spreading and ruining his systems entirely.

They already figured out the whole ascension thing, they just can't do it themselves
Anonymous No.723239821 >>723240202
>>723238146
>It had the potential and they fucked it up, twice
Those two fuck ups came from the fact the devs have no confidence and/or care to make their own game anymore. Looking at it cynically, Rain World never had any true traditional game design to it, which could be seen as on purpose, but likely was an accident in how well it came together. They said themselves that they put a lot of focus on placing creatures and giving them behaviours that made sense for an animal trying to survive, which did a lot to make the areas you explore feel like actual places instead of a curated platforming gamer challenge. And that worked out great for the base game, but I don't think they can/want to do that again given part of the new changes have been to add more QoL features that only really seek to break immersion and make the game more accessible for new players.

That's why the two new DLCs have just been the work of modders with miniscule and hand-wavey lore consultation from the main dev. He doesn't have confidence to make new areas (The Hunter was added in an update, and all he does is explore the same world with different spawns and a time limit), and likely doesn't want the current diehard fanbase to feel like the vision of the game has changed, so adding in what can explicitly be considered canon fanfiction, everyone can just handwave away that it doesn't fit the base game because it's not technically made by the main devs.

Realistically speaking, Rain World shouldn't have had DLC in the first place because, even ignoring the canonization of mods, expanding the world eventually leads to a point where they can't realistically tip-toe around important points of its history. Mysteries will effectively be solved, and the world will feel just that little bit smaller.
Anonymous No.723240202
>>723239821
Death of the author etcetera etcetera
Anonymous No.723241185 >>723241265 >>723241438
>>723232546
Based on what I'm reading on the update log, all of this stuff is toggleable and/or completely optional, right? I agree that casual pandering sucks in general; I just want to know if I need to find a pre-update version to have the original experience.
Anonymous No.723241196
>>723234435
Glad you're having a good time. I played this like 2 years ago. At first, I nearly blew an artery out of frustration. I made a ton of progress but eventually got stuck in an area. I took a break from the game and eventually got back to it. After that, I really grew to love the game. Nothing else has offered me an experience quite like Rainworld. I haven't played the DLCs, but I heard they aren't the best. I might try them out eventually.
Anonymous No.723241265
>>723241185
yes its all optional
Anonymous No.723241438
>>723241185
There is a preset option that allows you to play with close to pre-patched settings, but there's still some small untoggleable things like a new edible food in darker water areas to make hibernation there a little easier. If you're fine with that, then just make sure to play it without the DLC installed, since that will add whole new regions that have literally nothing in them.
Anonymous No.723241895
>>723230131
Congrats.
You made the same joke as this mumbling goober.
https://www.youtube.com/watch?v=zYQOx8sse3s&list=PLHxxHAzFmPblQNhCFqhXu_0-RZFTBXe6a
For a fraction of a second, across the corridor of time, your thought patterns synced up.
Soak that in, enjoy that.
Anonymous No.723242345 >>723242390 >>723244478
More indie slop that tries to be deep and is hard for the sake of being hard.
Anonymous No.723242390
>>723242345
It's not that hard though, and it's certainly not for the sake of being hard
Anonymous No.723244478 >>723244586
>>723242345
If you get filtered by Rain World it’s 100% because of impatience. Nothing in the game is actually hard in execution unless you mindlessly rush everything.
Anonymous No.723244586 >>723245541 >>723245545
>>723244478
Actually, mindlessly rushing everything is the solution. Most creatures are often so slow that you can literally just run past them and they're still processing that you're in their sight.
Anonymous No.723245541
>>723244586
Sure but that requires foresight, you can zip past a lot of encounters if you know where you're going on the map and how creatures will behave. Not really mindless. A new player would just get cornered or fucked up by pole plants if they just rush everything
Anonymous No.723245545
>>723244586
That’s only the solution if you already know what every creature does and where you need to go. It’s a death sentence otherwise.
Anonymous No.723245839
>>723237065
> bad interpretations on the karma systems (artificer play through and changes to the base game accession if you don’t get highest karma)
>5P mischaracterization
> moon mischaracterization
> Hunter long legs as a dog shit concept for over explaining
>over explaining things that were left up to interpretation
>the gourmand being able to craft advance tech shit out of nothing
> slug cats go from animals being in a ruined world (with the hunter being a minor exception with good reasons) to over powered OC slop that ranges from blatant fetish bait to Want to be gods
>changed the rot from just a cancer to a multi dimensional entity
> changed lore on the void worms
Anonymous No.723246410
>>723237802
>downpour is fun if you don’t like what made the base game special
Man this sucks