>>723238767
It doesn't fix the fundamental issues the game has. The levels still get progressively worse after the swamp, they made combat more mindless (enemies take more damage, but you lock them in place with your practically invulnerable spin which you're now encouraged to spam), Kartos' track design wasn't altered so you still get dull slogs gathering gems with bad camera angles, and their solution to empty space was to dump filler pagies everywhere+add fast travel. Now the game showers you with fucking pagies and since you have all your moves unlocked from the start, the number ultimately means nothing. Imagine if every fucking Jinjo in Banjo-Kazooie gave you a jiggy and then when you get the last one, you get THREE MORE jiggies. That's what they did to the Ghost Writers.
But you already fucking know this. Don't bullshit me by saying you hate the game because you're clearly dismissing all criticism posted which is why nobody is taking the threads seriously at this point.