>>723317041 (OP)
Itβs rewarding to be a hero in real life. But I games I often play the villain just because itβs so outside of my normal experience.
>>723317041 (OP)
People are inherently selfish but we understand, at least subconsciously, that our default nature is bad. Therefore it feels good to do what is objectively the right thing to do. That and it's a hell of a lot easier being the hero, to be good, to be selfless in a video game than in real life.
>>723317041 (OP)
Mostly because in most games, Evil rather than unlocking new options to associate with less morally inclined characters. Often simply stops you from interacting with the "good" characters who are disgusted by your actions.
I would assume this is because devs don't want to make a whole second campaign.