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Thread 723352134

81 posts 24 images /v/
Anonymous No.723352134 [Report] >>723352278 >>723353147 >>723353294 >>723353628 >>723353701 >>723356250 >>723356898 >>723357029 >>723357068 >>723357071 >>723358472 >>723359319 >>723359450 >>723359750 >>723361127
It's been 10 minutes. I am never getting another AMD CPU again.
Anonymous No.723352278 [Report] >>723352405 >>723353295 >>723353643 >>723354338 >>723356912
>>723352134 (OP)
Problem in chair not in computer.
Anonymous No.723352385 [Report] >>723352404
is this mh negroids ? what cpu bwo ?
Anonymous No.723352398 [Report] >>723353428 >>723357442
>he didn't buy a CPU based on https://www.cpubenchmark.net/singleThread.html
Anonymous No.723352404 [Report] >>723353143 >>723356778 >>723359750
>>723352385
9800X3D...
Anonymous No.723352405 [Report] >>723353165 >>723353514
>>723352278
It's "Problem Exists Between Chair and Keyboard."
Anonymous No.723352960 [Report]
>goyslop hunter MAX
kill yourself you npc
Anonymous No.723353078 [Report]
sorry i should've made a post saying ue5 bad or some shit. that's the only thing you stupid niggers understand when it comes to computers anyway
Anonymous No.723353143 [Report]
>>723352404
Well the game is really shit bwo so dont feel too bad about it you're golden.
Anonymous No.723353147 [Report]
>>723352134 (OP)
switch to linux to get that time down to a minute
Anonymous No.723353165 [Report]
>>723352405
>never heard of a PICNIC error
Anonymous No.723353294 [Report] >>723353564 >>723353869 >>723358125 >>723358238 >>723361542
>>723352134 (OP)
what even are shaders and why do you need to load them in some PC games (usually shitty ports)
this never happens on consoles
Anonymous No.723353295 [Report]
>>723352278
It's called PEBKAC.
Anonymous No.723353428 [Report]
>>723352398
>Apple A19 Pro

Uh.. how do I install this in my computer?
Anonymous No.723353514 [Report]
>>723352405
I always use PEBSAK.
Anonymous No.723353564 [Report] >>723353869
>>723353294
Maybe consoles are mass produced using the same build so games come pre compiled already ???????????????????????????????????????? MAYBE
Anonymous No.723353628 [Report] >>723355361 >>723356561
>>723352134 (OP)
Let me guess, you have spinning rust
Anonymous No.723353643 [Report]
>>723352278
>pic
Explain why wouldn’t this work?
Anonymous No.723353701 [Report] >>723353750
>>723352134 (OP)
Why is no one talking about how openai has chosen to buy amd? I thought that would be a pretty huge thing here..
Anonymous No.723353750 [Report]
>>723353701
This is /v/ not /g/.
Anonymous No.723353869 [Report]
>>723353294
See >>723353564 for why you're a retard. Unified shaders can be programmed to perform necessary functions (rather than having a bunch of specific shaders that only do fixed functions, forcing you to work around them). It allows for creative use of hardware to get more power out of them. Ask yourself why you never heard of GPU crunching until recently (if you're not underage).
Anonymous No.723354338 [Report] >>723355909
>>723352278
Realistically, why wouldn't this work?
Anonymous No.723355361 [Report] >>723355660 >>723355767
>>723353628
genuinely retarded
Anonymous No.723355660 [Report]
>>723355361
genuinely brain damaged
Anonymous No.723355767 [Report]
>>723355361
t. hdd user
Anonymous No.723355858 [Report]
I didn't read the thread but the UI of Wilds is even uglier than the game graphics and doesn't fit the overall aesthetics at all. It's like the dude that designed it never saw what the actual game will look like. Thanks for asking.
Anonymous No.723355909 [Report]
>>723354338
Downloading uses light during the transmission and photons don't have mass so gravity does fuck all.
Anonymous No.723355943 [Report]
Cyberpunk was the first time I saw that message. Brings tears of joy every time.
Anonymous No.723356250 [Report]
>>723352134 (OP)
>he doesn't have a Threadripper PRO 9995WX

lmaoing@u
Anonymous No.723356561 [Report] >>723357014
>>723353628
shader compilation has nothing to do with loading anything from the disk.
Anonymous No.723356756 [Report]
BUT WHAT BE RAM!?
Anonymous No.723356778 [Report]
>>723352404
Based AMD saving you from Milds. Unironically doing you a favor
Anonymous No.723356858 [Report] >>723357108 >>723357261
>xir fell for the 9800x3d meme
LOL! Yeah dude, nice gamer cpu.
Anonymous No.723356898 [Report]
>>723352134 (OP)
A intel CPU would take even longer.
DirectX12 is a mistake
Anonymous No.723356912 [Report]
>>723352278
Gravity is fake and gay things fall because there is nothing under it, why do you need a force for that? Lmao
Anonymous No.723356972 [Report] >>723357041 >>723357048 >>723359192 >>723359316
>sit down on my giant couch
>turn on console which cost 1/100th of your PC
>boot up the game
>it starts immediately and looks better
>turn to look at you
problem?
Anonymous No.723357014 [Report]
>>723356561
Disk access times do matter
Anonymous No.723357029 [Report]
>>723352134 (OP)
if you bought milds you're the cancer killing monster hunter
Anonymous No.723357041 [Report]
>>723356972
You blind nigga?
Anonymous No.723357048 [Report] >>723357208 >>723357268
>>723356972
How do your game looks better on a console that cost 1/100 of my PC?
Anonymous No.723357068 [Report]
>>723352134 (OP)
Game problem, not pc problem.
Anonymous No.723357071 [Report]
>>723352134 (OP)
>It's been 10 minutes. I am never getting another AMD CPU again.
Go buy an Intel CPU then, it'll take 40 minutes and it'll physically degrade itself over time until a year later the CPU performs noticeably worse.
Anonymous No.723357108 [Report] >>723357237
>>723356858
>[process lasso not pictured]
Anonymous No.723357208 [Report]
>>723357048
pc gaming is shit and games are optimized for console
Anonymous No.723357237 [Report] >>723358289
>>723357108
I even gave the nigga a few bucks
Anonymous No.723357261 [Report]
>>723356858
>implying this isn't a windows scheduler issue
works on linux
Anonymous No.723357268 [Report]
>>723357048
It don't.
All PS5 games are basically low or medium on everything but texture resolution as it has a bunch of memory to play with.
The most notable downgrade in all titles is the shadow quality that is always 2 or 3 steps below PC.
Anonymous No.723357442 [Report]
>>723352398
Compilation is one of the few tasks that can easily soak up all the cores. I suppose it's possible that this game is doing something strange with it, though.
Anonymous No.723357520 [Report] >>723357532
Dude, lets just have our game generate thousands of shaders and make it the users problem!
Anonymous No.723357532 [Report] >>723357652
>>723357520
yes
Anonymous No.723357652 [Report] >>723357815
>>723357532
Well those users should stop complaining.
Anonymous No.723357815 [Report]
>>723357652
True, they can only complain if they paid 100 dollars plus tip
Anonymous No.723358125 [Report] >>723358332
>>723353294
>what even are shaders?
Shaders are small programs that run on your GPU. They take inputs (like lighting, textures, or positions) and produce outputs, usually colors and pixels
Shaders can do all kinds of shit, like applying visual effects like black-and-white filters to simulating explosions etc. Ghost of Tsushima grass was a shader.
Because GPUs are designed to run thousands of these tiny programs in parallel, shaders are really fast. devs use them to handle a lot of visual work instead of loading and animating gigabytes of assets.

>and why do you need to load them in some PC games?
they have to be compiled for your specific hardware and drivers which turns them into machine code optimized for your specific GPU setup.
On consoles this happens ahead of time because every console of the same model has identical hardware.
Anonymous No.723358238 [Report]
>>723353294
Consoles don't have to compile shaders because they all have the same GPU so they can just ship pre-compiled shaders. On PC people have different GPU's so shaders has to be compiled by drivers to the GPU's native machine code.
Anonymous No.723358289 [Report] >>723360370
>>723357237
I have a 9950x3d and haven't really needed process lasso, what are you using it for? all the games I run automatically go to the gamer cores, are you putting other processes on the other cores? was there ever any proof that actually does anything for perf?
Anonymous No.723358332 [Report] >>723358709
>>723358125
On vulkan/DX8-DX11 (and DX12 in the future as they're implementing the same thing as vulkan on it), shaders are partially compiled to a bytecode that compiles a lot faster to native than going from raw to native.
Anonymous No.723358472 [Report] >>723358597 >>723358620
>>723352134 (OP)
Ive played that shit for like 200hours (did not enjoy the endgame), without and then with mods for performance.
And never had that kind of problem
Usually the shaders loaded um less than a minute or two. And only reloaded when I fiddled with mods or graphic options.
Anonymous No.723358597 [Report]
>>723358472
Consider the following:
OP is an attention whore and a lying faggot
Anonymous No.723358620 [Report]
>>723358472
Shaders compiled the first time you ran the game
Then if you never update your drivers, they don't need to be re-compiled
Anonymous No.723358709 [Report] >>723358819 >>723359018
>>723358332
is there any reason steam cant collect every compiled shader from every unique combo of hardware of their users from a game, and just let other people download those?
like if a user is the first person to compile shaders on a 5090 + w11 + nvidia 581.57 it just gets uploaded for everyone else with that combo.
Anonymous No.723358819 [Report] >>723358871 >>723358873
>>723358709
They already do this at least on linux. Don't know about windows. It's called Fossilize.
Anonymous No.723358871 [Report]
>>723358819
iirc a recentish DX12 addition allows for it in theory.
Anonymous No.723358873 [Report] >>723359018
>>723358819
The reason it might be linux only, because linux has open AMD drivers and it probably requires lower level API to get access to the machine code output.
Anonymous No.723359018 [Report] >>723359073 >>723359197
>>723358709
If i were to guess, i would say you can't capture the exit, because on linux you can pull it off.

>>723358873
On linux you can just capture the spirv output of vulkan (the "semi compiled bytecode" i talked about).
It's not STRAIGHT TO GPU, but it's a shitload faster than basically weird C files.

But assuming DX12 get actually good spirv support, all that might not even be necessary because games will just compile fast enough to not be bothersome.
Anonymous No.723359073 [Report] >>723359135
>>723359018
spirv IR won't really help much with compilation speed
Anonymous No.723359135 [Report] >>723359348
>>723359073
At least with OpenGL, the performance gain was drastic.
Anonymous No.723359192 [Report]
>>723356972
Console VS PC is a played out debate now. It's not a flex to be too broke to afford both. The only reason I hate consoles is the absolute BS of not only auto aim in shooters but shitters defending it being there in the first place.
As even pure console VS console PvP gaming should also be free of BS aiming sids to use as a crutch for being ass. Cross play games having makes it even worse. Cross play in general with console kids, hood rats and 3rd world gamers is just pure suffering. Even in co-op PvE games.
Crossplay is an absolute blight on modern gaming except for a very few exceptions.
Anonymous No.723359197 [Report]
>>723359018
>i would say you can't capture the exit
I dunno the specific mechanism but NVIDIA has a folder on my PC called something like "shader cache" which I can change the size of in settings.
my assumption was these are literally the machine code files produced, 10 seconds of googling just now confirms this.
Anonymous No.723359316 [Report]
>>723356972
Yep that buttery smooth 20fps at 360p is way better than PC.
Anonymous No.723359319 [Report]
>>723352134 (OP)
Anonymous No.723359348 [Report] >>723359693
>>723359135
Transforming source to AST should be like nothing in properly written compiler, but perhaps the modern game engines just output million lines of GLSL/HLSL for every small variation. The main purpose of spirv is to make compilers in drivers simpler and prevent bugs between implementations.
Anonymous No.723359450 [Report]
>>723352134 (OP)
It's just another MH Wilds poor optimization issue. Game is held together by masking tape and hopes and prayers from some retarded, likely vibe coding, Jap devs.
Anonymous No.723359693 [Report] >>723359736
>>723359348
Actual C compilers are pretty slow due all the optimizing and inlining and unrolling and contexts and includes and all that baloney.
But yes, it is quite probable that every UE5 shader is a massive monstrosity from hell.
Anonymous No.723359736 [Report]
>>723359693
Depends on compiler. TCC is really fast, llvm is slow as fuck even without optimizations.
Anonymous No.723359750 [Report] >>723360462
>>723352134 (OP)
>>723352404
>10 minutes
That's not normal, run an integrity check on your game or whatever.
Anonymous No.723360370 [Report] >>723360580
>>723358289
I do assign other processes like browser/music/etc to ccd1. I installed it because I wasn't seeing it assigning some games to ccd0, which I figure is because of iot ltsc.
Anonymous No.723360462 [Report] >>723361469
>>723359750
Nah
typical Milds shit. Game is really that poorly made.
Anonymous No.723360580 [Report]
>>723360370
>which I figure is because of iot ltsc.
yeah makes sense, I haven't noticed a problem on 11 with up to date chipset drivers.
the only post I could find with people claiming perf gains was from 7 months ago when it came out and the drivers and everything were still brand new so I really dont know if it does anything nowadays.
Anonymous No.723361127 [Report]
>>723352134 (OP)
Why are you retarded, OP? Are you parents siblings?
Anonymous No.723361469 [Report]
>>723360462
Damn, Crapcum really is something else.
Anonymous No.723361542 [Report]
>>723353294
its some bullshit that didnt exist 5 years ago and now is on every game. also kys console nigger