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Thread 723404527

351 posts 186 images /v/
Anonymous No.723404527 >>723404956 >>723405512 >>723405795 >>723405857 >>723405918 >>723405925 >>723405936 >>723406029 >>723406079 >>723406398 >>723406560 >>723407431 >>723407889 >>723408343 >>723408919 >>723410313 >>723411253 >>723411925 >>723412117 >>723415089 >>723415327 >>723416194 >>723416571 >>723416642 >>723421415 >>723422206 >>723422292 >>723422683 >>723423186 >>723423621 >>723428404 >>723431375 >>723438361 >>723443337 >>723443829 >>723445046 >>723445124 >>723446372 >>723446449 >>723457579
The great debate.
Anonymous No.723404670 >>723406079 >>723444849
left
Anonymous No.723404729 >>723404842 >>723405659 >>723405795 >>723405869 >>723408141 >>723412117 >>723417047 >>723420173 >>723441712
There is no great debate, these games were designed for CRT so yes they look better on it.

CRT is still trash, it's only good for playing retro games like this, if somebody really cares about them.

This isn't a debate btw, what I said is 100% irrefutably correct.
Anonymous No.723404842 >>723404971 >>723407221 >>723441806
>>723404729
megaman 2 isn't retro. megaman 10 and 11 are tho
Anonymous No.723404956 >>723405070
>>723404527 (OP)
CRTs look like shit. I'd rather play on a comfortable monitor emulated than have to make a specific setup using hardware that's a pain in the ass. Looks are irrelevant "graphics don't matter" niggers always seethe when you don't want to play on a CRT, but the reality is for old games it REALLY doesn't matter.
Anonymous No.723404971 >>723405774
>>723404842
you mean 9 and 10?
1 2 9 10 are the only classic games
charge shot and slide slop ruined the games
Anonymous No.723405070
>>723404956
please use commas
Anonymous No.723405076
emulator with CRT filter. But yeah pixel shit is for CRT. That's why I don't play indie stuff and other pixel trash nowadays. I gave up on that years ago.
Anonymous No.723405512 >>723405694 >>723406398
>>723404527 (OP)
CRTfag question, does each CRT model have a different scanlines result? Because I'm assuming that's why there's a million different filter options for emulation
Anonymous No.723405659 >>723405767 >>723405869 >>723406019 >>723406078 >>723410551 >>723414118 >>723416648 >>723416787 >>723417023 >>723418031 >>723419815
>>723404729
Were LCDs an option in the 80s? No? So how can games be "designed for CRT" when there were no other options? Maybe the devs didn't care in a lot of cases, or they actually wanted a pixelated look that wasn't possible on a CRT. Nintendo certainly weren't trying to hide anything in the NES days, putting raw pixels on the box art and sometimes the manual.
Anonymous No.723405694
>>723405512
Yeah
Basically every CRT model is different and is going to have a different looking shadow mask/aperture grill, etc.
and that's not even getting into stuff like geometry and colors
Anonymous No.723405767 >>723406519
>>723405659
Flip that box around and take a look at the screenshots on the back
Anonymous No.723405774
>>723404971
>charge shot and slide slop ruined my thumb
ftfy
Anonymous No.723405795 >>723405870
>>723404527 (OP)
>>723404729
CRT keeps Bubblemin's stage from being eyebleed for the first half so it still has a use case
Anonymous No.723405857 >>723408467 >>723432953 >>723436454 >>723437628 >>723441217 >>723443801
>>723404527 (OP)
Certain effects in retro games only work under a CRT. There is no debate.
Anonymous No.723405869 >>723406000 >>723406519
>>723404729
Correct post, which is rare for posts that call themselves factual.
>>723405659
>So how can games be "designed for CRT" when there were no other options?
They were designed for what they knew, which is CRTs. It doesn't take Einstein to figure this out.
Anonymous No.723405870 >>723406479 >>723409339 >>723415056 >>723444549
>>723405795
>metal blade
You didn't beat the game
Anonymous No.723405873
The CRTs I had growing up didn't make games look all that different from how they do on an LCD.
Anonymous No.723405918
>>723404527 (OP)
just use a shader
Anonymous No.723405925
>>723404527 (OP)
Screenshots or taking photos still dont really do the CRT images any justice. You can sort of get the idea, but its better to compare displays with your own eyes.
Anonymous No.723405936
>>723404527 (OP)
What debate? Games made with CRT in mind look better on a CRT. Shocker.
Anonymous No.723405956
It's not even a debate, those older games look better on a crt but I'm not a stickler for that stuff since it's very impractical for everyone to get a crt, so if they play it on lcd or with filters I got no issues.
Anonymous No.723406000
>>723405869
>stein
Anonymous No.723406019 >>723406519
>>723405659
>So how can games be designed for the technology of the time
Do you realize how retarded your argument is?
Anonymous No.723406029
>>723404527 (OP)
If that's CRT, how can I see it on my LCD?
Anonymous No.723406039 >>723407871 >>723408218 >>723408610 >>723414267 >>723415012
LED/OLED monitor+CRT royale.
Anonymous No.723406078 >>723406519
>>723405659
Peak midwit post.
Anonymous No.723406079 >>723406207 >>723442683 >>723461958
>>723404527 (OP)
>>723404670
.
Anonymous No.723406123 >>723406235
Actual CRT's are better. Emulator filters are ok I guess but not my cup of tea.
In the end, I simply do not care enough, I just emulate on my pc/phone/handheld with the default settings and that's it.
Anonymous No.723406201 >>723406273 >>723406317
You retarded Zoomers have no idea how bad CRT is for the eyes
Anonymous No.723406207 >>723406291
>>723406079
>redditbob niggerpants
opinion discarded
Anonymous No.723406235
>>723406123
>emulate on my phone with default settings
I hate this board.
Anonymous No.723406273
>>723406201
Not that bad at all. Boomers grew up glued to the tv and they're fine.
Anonymous No.723406291
>>723406207
Have fun wearing glasses
Anonymous No.723406317
>>723406201
Monitors? Yeah, they give you headaches unless you ramp it up to at least 70 but preferably 85 Hz
TVs? Fuckall.
Anonymous No.723406398
>>723404527 (OP)
This pic is highly dismissive, because you could get the same as what you see on the right depending on which crt and with which signal you plug your machine
What is labeled as "crt" has more to do with composite blending here.
CRTs have benefits over modern screens, mostly on not having a fixed resolution and unmatched motion clarity; but if you don't care for those (and are not interested in using original hardware), don't bother with them.

>>723405512
It depends what you understand by scanlines.
If you think of the aperture grille, then yes it differs between screens.
For the horizontal "in-between" lines, it's supposedly the same on all TVs (emphasis on TV) because those were made to support 480i, so 240p was a bit of a trick which would lead to the appearance of scanlines.
Anonymous No.723406479
>>723405870
retard
Anonymous No.723406491 >>723407268 >>723407529 >>723409909
How do modern pixel art games interact with old CRT tvs? Do they work well together
Anonymous No.723406519
>>723405767
Yet they shoved raw pixels on your very first impression of the game. Almost like they didn't care.
>>723405869
>>723406019
>Maybe the devs didn't care in a lot of cases, or they actually wanted a pixelated look that wasn't possible on a CRT.
Is reading the whole post that hard?
>>723406078
No U.
Anonymous No.723406560 >>723406780
>>723404527 (OP)
LCD is MUCH better to read on. No headaches. CRT you could expect them once a month. CRT looks better for games. Is that worth it? Kinda. 640x480i 60hz or PAL was fine for games. Should have stayed standard. 320x240 upscaled preferably. Whatever. Resolution minimal so graphics, gameplay and substance can be maximal. Essence.

Get the essentials accross. All this shit spamming hardware with crap to do is NOT reality. It is infection. The undeserving focused on and passed on. Covering and drowning quality that needs engagement.

You need to be a hero.
A "tolerant" is the opposite.
Anonymous No.723406629
CRT filter, close enough.

>Yeah but le heckin screenshot where i zoom in and blah blah

i dont give a fuck faggot, it's a childrens game from 40 years ago
Anonymous No.723406780
>>723406560
What the hell was this LLM trained on? It completely lost the plot at the end.
Anonymous No.723407221 >>723410084 >>723443596 >>723462212
>>723404842
ps2 is retro
Anonymous No.723407268
>>723406491
Pretty decent, it seems.
Anonymous No.723407431
>>723404527 (OP)
I too, play my games 5 cm from screen,
Anonymous No.723407529
>>723406491
You can check by yourself using this https://store.steampowered.com/app/3613770/ShaderGlass/
Anonymous No.723407871
>>723406039
that screenshot sort of undersells it but yeah CRT shaders are a staple for retro emulation now
there was that brief period where tryhards and contrarians tried to deny it, or maybe they only tried the ones that emulate screen bevel (I hate those)
Anonymous No.723407889 >>723407976 >>723410607 >>723445480
>>723404527 (OP)
my CRT looks light the right
Anonymous No.723407976 >>723408706
>>723407889
That's because it's a 31KHz display.
Anonymous No.723408141
>>723404729
CRT are objectively better for ALL games that support a 4:3 resolution, because all of CRT's strengths benefit vidya and all of LCD's weaknesses hurt vidya.
>b-but 240p is shit
RGB CRT can do HD resolutions.
Anonymous No.723408218
>>723406039
that shader looks like shit and is not even remotely similar to how an actual CRT looks.
Anonymous No.723408343
>>723404527 (OP)
Hiding detail somehow makes it better
/thread
Anonymous No.723408351
>apply crt filter
>it just makes the screen darker
why are filters so fucking shit?
Anonymous No.723408467 >>723408570
>>723405857
>I have proof!
>Posts transparency working fine
>Makes CRT look bad with the washed-out colors and color bleed
Anonymous No.723408468 >>723408823 >>723409073 >>723420151
most CRT shaders are retarded.
this is a photo of a CRT screen. the effect is subtle. you arent really meant to make out distinct scanlines. its more like the image is getting texturized.
Anonymous No.723408570 >>723409427 >>723436454
>>723408467
Are you fucking blind? The waterfall on the CRT actually looks like a waterfall and has rainbows going through it that are absent just playing with raw pixels.
Anonymous No.723408610 >>723409073
>>723406039
>2025 (almost 2026)
>people STILL use this shit with default settings on sub-4k displays and claim it looks good
CRT-Royale and its consequences have been a disaster for the shaders scene because everyone except guest.r stopped trying.
Anonymous No.723408706 >>723408768 >>723408879
>>723407976
no, it's because VGA isn't a dogshit input like composite. TV's could also have a good picture, it's called RGB input. 99% of the shit zoomers apply to CRT is just shitty composite picture.
Anonymous No.723408768 >>723409205 >>723415256
>>723408706
31KHz is still obviously higher resolution than 15KHz RGB.
Anonymous No.723408823
>>723408468
this. a high resolution CRT doesn't even HAVE scanlines, just texturing from whatever mask/grille the display was using. people talk shit out of their ass about a display tech that they haven't used in over 15 years (assuming they were even alive)
Anonymous No.723408879
>>723408706
>TV's could also have a good picture
>post the example of the highest possible quality CRT display known to humanity that looks nothing like TVs as in consumer TVs
The least dishonest pvmfaggot.
Anonymous No.723408919
>>723404527 (OP)
Modern OLED TVs should have built in shaders to emulate CRT look for old movies and cartoons

At the very least media players like VLC should have them, but for some reason it doesn't seem to be a thing
Anonymous No.723409073 >>723410502
>>723408610
>>723408468
CRT filters are a matter of personal opinion. You can see distinct scanlines just fine if you have a trinitron and a 240p source.
Anonymous No.723409205
>>723408768
OP's shitpost has nothing to do with resolution, the picture on a consumer 240p CRT looks like the right
Anonymous No.723409339
>>723405870
I beat youre mom, faggot
Anonymous No.723409362
I like playing video games on my CRT television
Anonymous No.723409427 >>723409641
>>723408570
that effect has nothing to do with it being CRT, it's entirely from the genesis having a dogshit composite output. you'd probably get the same effect hooking it up to an LCD that took composite.
Anonymous No.723409641 >>723410060
>>723409427
I'm 99.98% sure Genesis itself has nothing to with it, and any console plugged via composite will distort the picture enough to create this waterfall effect.
Anonymous No.723409909 >>723419721
>>723406491
depends on the game, there are a ton of "retro pixel/3d" games that are either forced widescreen or can't actually render at 480, let alone 240.
your best bet is to get a crt MONITOR (good luck) if you want to play computer stuff, because they're still plug-and-play with an adapter as opposed to a TV which can require hardware modding.

I've been playing easy delivery co. on my CRT with an s-video shader, it's quite comfy, actually fees like an old playstation game.
Anonymous No.723410060
>>723409641
genesis actually did have a hilariously bad composite output, it was shit even compared to standard composite picture quality
Anonymous No.723410084 >>723410318 >>723451853
>>723407221
retro is something new on the style of something old
the word you want is vintage
Anonymous No.723410227
everyone arguing about picture quality and blurslop while completely ignoring the actual reasons a CRT is worth using;

zero motion blur and extremely low latency
Anonymous No.723410313 >>723410979 >>723415931
>>723404527 (OP)
Do you think the 3DS screen does anything to help achieve that look? just took this pic. The top screen has visible horizontal lines if you look closely, a side effect of the 800x240 resolution

I play a lot of retro games on mine.
Anonymous No.723410318
>>723410084
cope
Anonymous No.723410502
>>723409073
Trinotrons most people seek weren't even consumer tvs.
Anonymous No.723410551
>>723405659
holy fuck what a braindead post
>how can games be "designed for CRT" when there were no other options
are you even capable of feeding yourself? if you have one option, you design it for that one option
Anonymous No.723410575 >>723411049 >>723411457 >>723411517 >>723411718 >>723411892 >>723412118
what do HD games designed for LCDs look like on CRT?
Anonymous No.723410607 >>723411146 >>723416676
>>723407889
CRT is the wrong term for old TVs. It doesn't specify they are that instead of CRT monitors.
199X shader is good as seen on youtube. I haven't seen it available in Retroarch but I haven't fiddled with shaders there for a decade.
CRT TVs are different. Comparison images aren't accurate enough. The light from them was very bright. So much it was irrelevant how dark darks/blacks were. It is much more important bright is bright. Dulled brights are fucking stupid. HDR is degenerate shit introduced by that nigger loving game Half Life 2.
Anonymous No.723410979
>>723410313
The look is obliterated the second something moves.
Anonymous No.723411049
>>723410575
On a high-resolution display? Better than LCD.
Anonymous No.723411146 >>723411519
>>723410607
Crt monitors are dim so you don't get a headache from sitting 2 feet away for 6 hours. It's a feature not a bug.
Anonymous No.723411253 >>723412985
>>723404527 (OP)
I play both.
Anonymous No.723411457 >>723412309
>>723410575
As long as the CRT can display the game's native resolution, better imo.
If not, that's when text becomes unreadable
Anonymous No.723411517 >>723412309
>>723410575
Really great most of the times.
Anonymous No.723411519 >>723411665
>>723411146
>Crt monitors are dim
Nta, but they're extremely bright. The reason why the black parts are the blackest black is because the electron gun isn't firing at that sector of the screen, or "drawing" that part, so it's black.
Anonymous No.723411665 >>723411815
>>723411519
CRT are dimmer than LCD screens across the board anon. Phosphor luminance can't compete with LEDs
Anonymous No.723411718 >>723412309
>>723410575
Anonymous No.723411735 >>723411949 >>723412331
Are there any modern pixel art games that were designed with crt filters in mind like how actual old retro pixel games did?
Anonymous No.723411815
>>723411665
That may be so, but they're still extremely bright. The one that I use to play classic games on has its brightness turned down so that games look correct and I lower my chances of burning in an image.
Anonymous No.723411892 >>723412125
>>723410575
Better. The reason that cleartype and anti-aliasing didn't exist until LCDs is because phosphors naturally bleed.
Anonymous No.723411925
>>723404527 (OP)
nobody plays zoomed in like that. Right has greater visual clarity because it doesn't look like it's behind a screen door.
Anonymous No.723411949
>>723411735
Yes. I got Spooky Ghosts Dot Com (it's called literally that) for Switch and it's like that.
It's cheap and good clean Halloween fun, anon.
Anonymous No.723412117 >>723412341 >>723412398
>>723404729
>>723404527 (OP)
The way CRT works in real life is REALLY bad for the eyes though, especially due to the superspeed flickering
Anonymous No.723412118 >>723412309 >>723413365
>>723410575
Anonymous No.723412125
>>723411892
>anti-aliasing didn't exist until LCDs
If only that were true.
Anonymous No.723412309 >>723412553 >>723413178 >>723415181 >>723442704
>>723411517
>>723411718
>>723412118
so the switch to HD was all a lie? flat screen tvs were a downgrade from the start? We could've lived in a world with HD CRTs?
>>723411457
>As long as the CRT can display the game's native resolution, better imo.
>If not, that's when text becomes unreadable
and even if the crt is not hd the main problem would just be text which I guess they could've just made bigger?
Anonymous No.723412331 >>723412381
>>723411735
quite a few. loop hero comes to mind
Anonymous No.723412341
>>723412117
>REALLY bad for the eyes
>superspeed flickering
eye strain is fake bullshit created to sell LCD monitors
next you're going to tell me that you get "headaches" from LED lighting due to the "super duper speed flickering that's not perceptible but you just KNOW that it's there so it's obviously causing little micro-seizures and causing you headaches"
Anonymous No.723412381 >>723412446
>>723412331
Bloodstained
Anonymous No.723412398
>>723412117
that's only a problem at 60hz, 85hz displays don't hurt your eyes.
Anonymous No.723412446
>>723412381
*the retro one
Anonymous No.723412553 >>723412814
>>723412309
4K screens blow CRT out of the water but back in 2010 CRT looked better than LCD, yes. LCD beat CRT because they are lighter, larger, and less toxic. plasma failed for the same reasons. OLED is succeeding because it is lighter and flatter than LCD.

size and weight are the only things most consumers care about
Anonymous No.723412586 >>723412764 >>723413012 >>723416218
I feel like this shit is some gaslighting campaign.
Anonymous No.723412764
>>723412586
it's something you can only understand when you experience it in person
Anonymous No.723412814
>>723412553
>less toxic
If only that were true as well.
Anonymous No.723412891 >>723413040
What happened to QLED anyway? I thought that was the supposed answer to prevent burn-in once and for all.
Anonymous No.723412985
>>723411253
Moderate chad gives the correct opinion. A lot of people don’t have the space for both a CRT and modern display though, so they would have to choose one or the other
Anonymous No.723413012 >>723413117
>>723412586
You need to watch the original Star Wars that is, pre-special edition, on a CRT. You need to see the stars in Star Wars and you need to see the blackness of space set against real explosions.
Anonymous No.723413040
>>723412891
QLED are thicker and heavier than OLED, making them an inferior consumer tech.
Anonymous No.723413117 >>723413239
>>723413012
he can get that from an OLED, which has better blacks than a CRT.
Anonymous No.723413178 >>723413410
>>723412309
>so the switch to HD was all a lie? flat screen tvs were a downgrade from the start?
No, HD is good, and flat screens are good for being much cheaper to produce + taking a lot less space.
There's only so much details you can fit into 240p or 480i. And HD would probably haven't take off if people had to pay 10 times the price for something that would eat up their entire living room.
>We could've lived in a world with HD CRTs?
Most pc crt monitors from the 2000s are HD, there are some crt hdtv even
>and even if the crt is not hd the main problem would just be text which I guess they could've just made bigger?
Text is just the easiest thing to observe, because when you can't read something you immediately know something is wrong.

I kinda believe however that 4k is a huge scam, or rather that making content and hardware for it is too much effort for diminishing returns in image quality (and you see nowadays with DLSS upscaling being shoehorned as a way to use 4k screens). Something I haven't researched but could be fun to try, would be to use videoprojectors instead of screen for gaming, and see how they compare to both CRTs and modern flat screens
Anonymous No.723413239 >>723413370 >>723414335 >>723415723
>>723413117
>better blacks than a CRT.
Impossible. Literally impossible.
Anonymous No.723413365
>>723412118
forced retro
Anonymous No.723413370 >>723413476 >>723413725 >>723413804
>>723413239
CRT don't have true blacks, the emitter still scans the black regions. I have a CRT right beside me.
Anonymous No.723413410 >>723414335
>>723413178
>I kinda believe however that 4k is a huge scam
It isn't. 35mm films from the 1930s are capable of 4K; however that is no guarantee that the lenses and film stock will give you quite as crisp an image as a film from the 1980s.
Anonymous No.723413476
>>723413370
>CRT don't have true blacks
Thanks for the laugh, anon. Tis good for the soul.
>I have one
That's nice I got at least 20 or more.
Anonymous No.723413725
>>723413370
>CRT don't have true blacks
Okay.
Anonymous No.723413804
>>723413370
That's just completely incorrect though, anon.
Anonymous No.723414118
>>723405659
IPS is better than LCD
Anonymous No.723414267 >>723420576 >>723423305 >>723425845
>>723406039
>CRT Royale
Guest with sonkun or the /vr/ preset shits on arcadeyale bad
Anonymous No.723414335 >>723414664 >>723414936
>>723413239
Not all CRTs are made equal, and some can definitely have worse black levels than OLEDs. If anything OLED do have true blacks (and arguably better discrete color accuracy I believe)

>>723413410
Sorry I meant the screens rather than the format/storing. 4K is great for video preservation, what i'm unsure is how much picture quality you perceive as a human when looking at a 4K screen compared to alternative, and if there are better alternatives to screen definition (i.e. using the same 4k source file, is a 4K IPS better image quality than a 1440p OLED or video projector?)
Anonymous No.723414589 >>723414804
Having almost perfect blacks isn't the same as having perfect blacks anons. If you have a CRT. Them being significantly better than LCD doesn't mean they are perfect.
Anonymous No.723414664 >>723415195 >>723446583
>>723414335
Ehhh ok on some I guess maybe, but in principle, no.

>what i'm unsure is how much picture quality you perceive as a human when looking at a 4K screen

Technically, biologically, human beings can see in 18K, but usually not. If you're asking can a typical person tell the difference between a Blu-ray or a 4K? Yes, they can. Between 4K and 8K on a video game? Doubtful.
Anonymous No.723414804
>>723414589
Well yeah, but most anons aren't going to be daydreaming of their favorite game in a lava tube any time soon, so....
Anonymous No.723414936
>>723414335
>(i.e. using the same 4k source file, is a 4K IPS better image quality than a 1440p OLED or video projector?)

(and I don't know, anon, sorry!)
Anonymous No.723414996
But logically 4K>>1440p
Anonymous No.723415012 >>723415230 >>723415609 >>723417503 >>723422030
>>723406039
I like megabezel a lot but also newpixie looks great but is a lot faster / less computationally expensive
Anonymous No.723415056
>>723405870
wow, you spent more time perfecting what exact frames to press jump on instead of going outside, congratulatios
Anonymous No.723415089
>>723404527 (OP)
There is no debate.
Anonymous No.723415181
>>723412309
the thing that decided the future of display tech was office workers staring at text for 8 hours a day. lcd is massively superior for that task.
Anonymous No.723415195 >>723415385 >>723415385
>>723414664
>If you're asking can a typical person tell the difference between a Blu-ray or a 4K? Yes, they can
You missed a big nuance in my question, which is "compared to alternatives"
Of course between full hd and 4k you'd see differences on similar screens, because modern screens have a fixed pixel grid.
That's why I mention video projectors, would people prefer how a picture looks in 1080p but on a videoprojector, or in 4k on a basic IPS screen?
Or alternatively, is HDR + OLED a better upgrade in image quality than jumping to 4k without those?
That's why I think 4K screens aren't worth it (or rather are diminishing returns), because to see an improvement in image quality you need to improve the source files (and for videogames, it means needing much stronger graphic cards), but other approaches could improve the quality while using the same video source (and CRTs vs LCDs are a huge example of this problem)
Anonymous No.723415203
Hey, anons, want to blow your minds? Consider this, and I've been in an "ape cave", even when you are in the blackest of blacks-the total absence of light-that absence doesn't last because then your eyes finally show you your electrolytes inside your eyes. Spoilers: they're light green. You never, ever see them any other time.
Anonymous No.723415230
>>723415012
>megabezel
For me, it's koko-aio
Anonymous No.723415256 >>723416019 >>723416572
>>723408768
wait am i retarded or are you retarded? what does refresh rate have to do with resolution, especially when comparing still images
Anonymous No.723415327 >>723415765
>>723404527 (OP)
lcd is better with pixel perfect mode, without filters
Anonymous No.723415385
>>723415195
>would people prefer how a picture looks in 1080p but on a videoprojector, or in 4k on a basic IPS screen?

Sorry, well, 4K is going to beat a source with less pixels, yes. Why would you want to project something on a huge screen that's lesser quality? Unless you want to hide flaws, that isn't what you want to do, imho.

>>723415195

>Or alternatively, is HDR + OLED a better upgrade in image quality than jumping to 4k without those?

HDR is in every modern TV worth its salt. You need it to see the details in 4K on anything you want to play it on.
Anonymous No.723415549 >>723432981
To be sure, anon, 4K screens ARE very, very, very worth it. You need it, my man. Once you get one and watch a flick, you won't go back to anything else save for nostalgia.
Anonymous No.723415609
>>723415012
Newpixie is nice but too aggressive and not adjustable enough. I wouldn't use it for anything after gen4, even after gen3 maybe.
Anonymous No.723415723 >>723415910 >>723416285
>>723413239
the only thing that matters is effective contrast. crt can turn off individual phosphurs but the visual product delivered to you is going to be a grey tone for any image that isn't pure black. light scatters more through thick outer glass and phosphurs naturally bloom and contaminate other regions oled has always out performed it in the real world metric.
Anonymous No.723415765 >>723415881
>>723415327
Crt can do pixel perfect without shaders, and has zero motion blur
Anonymous No.723415785
The reason you need full HDR enabled on your TV is because that's the best way 4K TVs deal with their limitations as compared to CRTs. If you don't have HDR, then you cannot see the details of your fancy 4K video game or film.
Once light leaks are fixed on LEDs, it's over for CRTs in many respects.
Anonymous No.723415881 >>723416481
>>723415765
But it looks blurry
crt works better for 16-32bit and early 3d games
Anonymous No.723415910
>>723415723
No. My CRTs display the purest blacks outside of a magma tube, my man. But now that you mention contrasts, that's why HDR is a must with any 4K presentation.
Anonymous No.723415931
>>723410313
turning the 3d mode on but at minimum helps
Anonymous No.723416019
>>723415256
31KHz is considered high resolution when it comes to CRT technology. 24KHz is medium res and 15KHz is low res.
Anonymous No.723416194
>>723404527 (OP)
right, idc what anyone has to say I wanna see them pixels
Anonymous No.723416218
>>723412586
It is. You never see full screen images, only cropped zoomed in shit, most of the time it's edited even.
Anonymous No.723416285 >>723416412
>>723415723
>crt can turn off individual phosphurs
only certain monitors and media equipment. all the tvs had a minimum voltage. not a problem with the theoretical tech itself but if you think your trinitron is giving you perfect blacks it's not.
Anonymous No.723416412 >>723416538
>>723416285
>if you think your trinitron is giving you perfect blacks it's not.

Nta, but it's the closest we're ever going to get unless the new TV makers suddenly have a burst of genius.
This whole topic reminds me of anons who insist that a real NES has lag. It does, but come the fuck on.
Anonymous No.723416481
>>723415881
High res crt has less blur than TAA
Anonymous No.723416538 >>723416665
>>723416412
no? oled easily out performs consumer crt sets in blacks.
Anonymous No.723416571
>>723404527 (OP)
>Mega Man 2
I choose none, I don't want to see that shit ass game.
Anonymous No.723416572
>>723415256
31khz crt can display much MUCH higher resolutions on top of having no ringing sound when on. They are objectively superior tech.
Anonymous No.723416642
>>723404527 (OP)
After 5 minutes you brain/eyes get used to whatever you're looking at and it stops mattering. If you live life as a giant side by side comparison you will literally never be happy
Anonymous No.723416648 >>723418031
>>723405659
NOOOO THEY DIDN'T MEAN FOR YOU TO SEE RAW PIXELS SHUT UP YOU CAN'T JUST POST THE FUCKING COVER FOR THE NE'S FLAGSHIP GAME IT DOESN'T COUNT!!!!
Anonymous No.723416665 >>723417190
>>723416538
No they don't lol. Wanna know why? Light leaks. It may have the technology, but the other guys making the casing screw it all up. I got two great 4K TVs and both of them light leak and almost ruin some films like 2001: A Space Odyssey.
CRTs never ruined that movie.
Anonymous No.723416676
>>723410607
HL2 doesn't output HDR image retard, it just calculates lighting internally with more bits and then outputs SDR image. It's not even remotely the same as HDR output where higher dynamic range is achieved physically by the display by passing through brightness data to it.
Anonymous No.723416787
>>723405659
>how could games be designed for the only displays that were around at the time?
>what an inscrutable mystery
Anonymous No.723417023 >>723417137 >>723417495 >>723417648 >>723418031
>>723405659
CRT fags are legitimately mentally ill. You can show them the literal box art with sharp pixels and they'll still deny reality.
They should pass a law deeming CRT tech an outdated and dangerous e-waste and start collecting and trashing all CRT. In a civilized country, CRTs shouldn't be allowed. The entire society has moved on apart from a bunch of autists that always need to be tard wrangled or they'll never behave.
Anonymous No.723417047 >>723433749
>>723404729
>response time so fast even 1ms gaming monitors are slow in comparison
>colors so vibrant even modern tv's struggle to compete
You're not correct, you're a nigger.
Anonymous No.723417137 >>723417508
>>723417023
Now show the back of the box you disingenuous anon.
Anonymous No.723417190 >>723417869 >>723432981
>>723416665
You have some bargain sale chinkware TV or astigmatism. All movies look perfect on my OLED.
Educate yourself on display tech.
Anonymous No.723417495
>>723417023
>You can show them the literal box art with sharp pixels and they'll still deny reality.
True CRT fags know the difference between CRTs and composite blending.
I love CRTs and I *want* sharp pixels, arcade cabinets had sharp pixels because they weren't using a bad video signal
Anonymous No.723417503
>>723415012
That game looks fun.
Anonymous No.723417508 >>723417650 >>723417726 >>723421687
>>723417137
You have pixels front and center. Did the cathode ray tube damage your brain so much you're denying reality?
Like I said, dangerous tech. Probably single handedly caused the autism epidemic. Why is America so complacent on this hazardous e-waste?
Anonymous No.723417648 >>723417726
>>723417023
CRT TV fags are retarded, all the elite CRT fags use monitors. 1600x1200@85fps, perfect motion clarity and oled-tier blacks.
Anonymous No.723417650
>>723417508
They did that pixel stuff on their early boxes as a stylistic choice, and it's pathetic that it's all you got to cling to in the face of mountains of evidence to the contrary.
And my from cold dead hands.
Anonymous No.723417726
*from my
how the fuck did that happen? I did my brain get switched with >>723417508
>>723417648
for a second?
Anonymous No.723417869
>>723417190
No, nearly all new TVs have light leaks, simple as. They don't care to fix them because anons like you don't notice because you stare at your phone and call it good.
You don't know what you're talking about, zoomer.
Anonymous No.723418015
I played jedi survivor on a crt, didnt get very far before i got bored
Anonymous No.723418023 >>723418257
ps3 is retro, ps2 is still relevant since it left a bigger legacy. I'm objectively correct.
Anonymous No.723418031 >>723423174
>>723405659
>>723416648
>>723417023
I don't see any pixels on Mario's box art...
Anonymous No.723418184
Anonymous No.723418257 >>723418374
>>723418023
>ps3 is retro
Never.
Anonymous No.723418359 >>723418654
Anonymous No.723418374 >>723418534
>>723418257
PS4 is like 12 years old
Anonymous No.723418406 >>723418461 >>723422316 >>723443957
Anonymous No.723418461 >>723422549
>>723418406
how is IPS changing how the waves are drawn?
Anonymous No.723418492 >>723418935 >>723422316 >>723443957
Anonymous No.723418534
>>723418374
And will ever be retro either. Real retro/classic gaming stopped with the 16-bit systems. Yes, the N64 is a new system to me and always will be.
Anonymous No.723418590 >>723419016 >>723422316 >>723443957 >>723443957
Anonymous No.723418654
>>723418359
lol
Yes.
Anonymous No.723418668 >>723418729 >>723419016 >>723419268 >>723422316 >>723443813 >>723443957
Anonymous No.723418729
>>723418668
That's not a real CRT image. Nice try.
Anonymous No.723418935 >>723419016
>>723418492
kek
Anonymous No.723419016
>>723418668
>>723418590
>>723418935
kek
Anonymous No.723419268
>>723418668
Anonymous No.723419370 >>723419536 >>723419719 >>723419941 >>723420576
Either get a real CRT or don't. Filters are for faggots.
Anonymous No.723419536 >>723419791
>>723419370
I do have a real CRT but I'm also going to use filters. Why should I get the inferior experience just because I'm emulating?
Anonymous No.723419719 >>723422159
>>723419370
>reeeee
no, fuck off
Anonymous No.723419721
>>723409909
Isn't the resolution limit an issue with modern GPUs? I read somewhere that anything lower than 480 doesn't work, let alone those nonstandard resolutions of the old era.
Anonymous No.723419791 >>723419850 >>723420275
>>723419536
You're already getting the inferior experience by emulating, so why bother?
Anonymous No.723419815 >>723420132
>>723405659
wasn't NES American box art specifically a response to Atari boxarts being complete bullshit and not resembling the game at all
Anonymous No.723419850
>>723419791
>inferior experience by emulating
lel
Anonymous No.723419941
>>723419370
filtered
Anonymous No.723420132 >>723421902
>>723419815
Yes, but the point is that they would have used a cover with a CRT look if they were so concerned with hiding those raw pixels.
Anonymous No.723420151
>>723408468
That game is on 480i, interlaced games work differently. Try it with a game compatible (or use a retro emulator since those can output 240p on a Wii)
Anonymous No.723420173
>>723404729
>these games were designed for CRT
>for CRT
you do NOT know what you're talking about
Anonymous No.723420275
>>723419791
>You're already getting the inferior experience by emulating, so why bother?
Because it looks better with than without?
I largely prefer real hardware, but it's not always practical and I don't feel the need to be elitist about it.
Anonymous No.723420576
>>723414267
this doesnt look bad

>>723419370
Neck yourself faggot
Anonymous No.723421415
>>723404527 (OP)
Left looks better from 1 inch away
Right looks better from normal viewing distance
Anonymous No.723421687
>>723417508
>as a stylistic choice
So sharp pixels was not seen as a crime against eyesight back then, and only modern CRT fags give a shit? Glad we can agree, anon.
Anonymous No.723421902 >>723422243
>>723420132
>Yes, but the point is that they would have used a cover with a CRT look if they were so concerned with hiding those raw pixels.
NTA, but this is a ridiculous leap of logic. Cover art is cover art and has no bearing on the intention of the developers.
Anonymous No.723422030
>>723415012
Am I the only one that can't play with a curved effect shader?
It completely fucks up my eyes, but if I play on a real curved CRT its fine.
I think it has to do with the fact that the screen is still actually flat and just curving the image.
Anonymous No.723422159 >>723447137
>>723419719
This still blows my mind
Why didn't it take off?
Anonymous No.723422206
>>723404527 (OP)
On the right, Megaman looks more heroic and powerful.
Anonymous No.723422243 >>723423174
>>723421902
Wasn't this made by a third party who didn't even play the game? I think SMB had a little more oversight than that, anon. If Nintendo didn't want you to see the raw pixels, it wouldn't be on the game cover of all things.
Anonymous No.723422292 >>723422316 >>723422420
>>723404527 (OP)
Anonymous No.723422316
>>723418406
>>723418492
>>723418590
>>723418668
>>723422292
wtf I love CRTs now
Anonymous No.723422420
>>723422292
CRT off: SOVL
CRT on: forced soul
Anonymous No.723422549
>>723418461
I think the one on the right is the GBA port lul
Anonymous No.723422558
Anonymous No.723422629
Anonymous No.723422683
>>723404527 (OP)
Left. It's got nice looking water.
Anonymous No.723422765
Just sit away from the monitor far enough
Anonymous No.723423174 >>723423637
>>723422243
You are referring to the Nintendo of America cover art. The Japanese cover art was this: >>723418031
Anonymous No.723423186 >>723427289
>>723404527 (OP)
Depends on the consoles.

PS1 was the last console to use pixels. Even then not all PS1 games use the crt.

N64-/dream cast don't use the crt.
Anonymous No.723423305 >>723435457 >>723435593
>>723414267
What's the /vr/ preset?
Anonymous No.723423413 >>723428070
Is the blue busters filter thing on RetroArch worth using? It seems like a pain since you have to disable FreeSync every time you use it.
Anonymous No.723423621 >>723425757
>>723404527 (OP)
i'll play on one and the other. i'd prefer a crt for older games, since they were designed for those displays, but i wouldn't go out of my way to get one. i haven't got the space, money or time for it.
Anonymous No.723423637 >>723451852
>>723423174
NoA couldn't do whatever they wanted. If NoJ thought raw pixels were a no-no, they wouldn't be on the cover.
Anonymous No.723425615 >>723444849
Anonymous No.723425757
>>723423621
>i'd prefer a crt for older games, since they were designed for those displays
Crysis was designed for CRT
Anonymous No.723425781
It's not a CRT vs LCD thing, CRTs could produce the right image just fine. Monitors were a thing. Not every CRT was some fuzzy consumer TV.

The other thing is no one is forcing you to play on nearest neighbour. You can use any number of filters to blur the image to your exact brain worm specifications.
Anonymous No.723425783
Anonymous No.723425845 >>723433296 >>723435457 >>723435593
>>723414267
>Guest with sonkun or the /vr/ preset
source?
Anonymous No.723427123 >>723427569 >>723433640 >>723443034
Me? I use CRT shaders even on GBA games
Anonymous No.723427289
>>723423186
It's not just pixels, both the phosphor grille and the composite signal function as a form of anti-aliasing, color blending and a sharpness filter.
You can do it with any modern game with a crt. Hell, the fact that all games have some sort of anti-aliasing and other image reconstruction methods is BECAUSE there's no crt to do it for them.
Anonymous No.723427569 >>723443034
>>723427123
Holy Based
I do the same on a chinkheld
Anonymous No.723428070
>>723423413
You need a 240hz+ OLED or don't bother
Anonymous No.723428205
It's been so long that all the zooms and millenials don't even remember that CRT actually looked nice.
Anonymous No.723428404 >>723430294
>>723404527 (OP)
>The great debate.
It's not a debate you moronic faggot. Old games were made with CRT in mind. Simple.
Anonymous No.723430294
>>723428404

oh
Anonymous No.723431375 >>723445163
>>723404527 (OP)
I feel like playing some classic mega man, which of these is better, Mesen, puNES, Nestopia or ares? which one has the least input lag? do they have CRT filter support or would I have to use something like reshade? also no I don't want to use retroarch
Anonymous No.723431408
with so much advanced technology how come there isn't a filter that does justice to crt scanlines and always come across as looking too imitation-like
Anonymous No.723431526
Anonymous No.723432953 >>723435703 >>723435982 >>723449475
>>723405857
which sonic game is that and how far is it in the game? i wanna test
Anonymous No.723432981
>>723415549
Is this sarcasm? 4K is great for making fine detail pop in early HD games but 90% of live action 4K releases are upscales worse than you do yourself with an mpv shader.

>>723417190
>OLED
>educate yourself on display tech
OLED can’t do real HDR because of ABL and color accuracy goes out the window in a few months because of subtle burn in and countermeasures like dimming the rest of the screen to hide the damage. That’s before you factor in hdmi or display port chroma compression depending on your monitor res, refresh rate and gpu. Or how are vast majority of OLED monitors still only support dithered 8 bit color instead of 10 bit. OLED is not le endgame display tech because it’s the halo product of gaming monitors.
Anonymous No.723433296
>>723425845
https://forums.libretro.com/t/new-sonkun-crt-guest-advanced-hd-presets-thread/39091
Anonymous No.723433640
>>723427123
my nigga
Anonymous No.723433749 >>723439537
>>723417047
>huge ass taking a ton of space, yet small display (hurr just get a bigger house bro xDD)
>heavy as fuck for how tiny it is (hurr just lift bro xDD)
>eye straining as fuck especially at close (computer user) distances (it's just a meme bro xDD)
>NOOO THE ARGUMENTS YOU'RE MOCKING ARE ACTUALLY HECKIN VALID!!! YOU CAN'T JUST PREDICT WHAT I WAS GOING TO SAY
If CRTs didn't suck, people wouldn't cling onto shitty early flat panels for their dear lives as soon as they were available. LCDs have huge displays, yet are still mobile, are cheap and have satisfactory parameters all around. They dominate for a reason and you have autism.
Anonymous No.723433964 >>723434712 >>723438230
Look at this arcade CRT posted in another thread

Things aren't blurred to shit, pixels are still crisp and techniques like dithering are visible

What consoles were designed around were low quality TVs with low quality cables
Anonymous No.723434712 >>723439076
>>723433964
The pixels are clearly rounded tho
Anonymous No.723435457
>>723423305
>>723425845
uploaded at the /vr/ thread >>12103715 for those asking, also grab the latest guest update
Anonymous No.723435593
>>723423305
>>723425845
uploaded at the /vr/ thread >>>/vr/12103715 for those asking, also grab the latest guest update
Anonymous No.723435703
>>723432953
It's the first level of Sonic 1 brah. Come on, it's iconic.
Anonymous No.723435982
>>723432953
Sonic 1, Green Hill Act 2, there's a few of them in that stage. There's a waterfall near the end of Act 1 as well, so yeah, pretty much start of the game.
Anonymous No.723436454 >>723437283
>>723405857
>>723408570
retard thinks rainbow banding is a good thing lmfao
Anonymous No.723437283
>>723436454
>zoomer who learned of this yesterday per tiktok knows shit of how retrogaming worked
Anonymous No.723437625 >>723439428
Anonymous No.723437628
>>723405857
This is chroma bleed from a bad composite signal, not something inherent to all CRTs.
Anonymous No.723437681 >>723437996 >>723439428
Anonymous No.723437996 >>723438743
>>723437681
Anonymous No.723438019 >>723438709
I love setting up emulation and then not playing anything
Anonymous No.723438230 >>723440835
>>723433964
Anonymous No.723438361
>>723404527 (OP)
Whenever you're doing bad in life, remember that at least you're not a 4channer hanging on to decades old inferior technology
Anonymous No.723438709
>>723438019
I did this on my old laptop, had like 2000 hand-picked titles. Now that I have a PC and more storage than i could imagine, I only download the games I want to play and keep all those other games on a spreadsheet.
Anonymous No.723438743
>>723437996
This fag old fags.
Anonymous No.723439076 >>723440835
>>723434712
Rounded pixels are bad because?
Anonymous No.723439428
>>723437625
>>723437681
Reminder that arcades never looked this bad, specially 90s stuff.
Anonymous No.723439537
>>723433749
>people wouldn't cling onto shitty early flat panels for their dear lives as soon as they were available
I didn't get an LCD monitor until 2014. LCD is better for a lot of things but one of the things it is MUCH worse at is video games. And this is a video game board. I have a 4K and a crt right next to each other, they have different uses. Pixelslop and games with a lot of movement go on crt, cinematicslop or games locked to widescreen go on the 4K.
Anonymous No.723439606
Anonymous No.723440360
My 5yo had zero interest in my boomer games on the big screen but did a 180 when i put then on my old CRT. There is magic
Anonymous No.723440574
I'm in too deep guys, now I can't even look at a modern indie pixel game without wanting to pull out Shader Glass first
Anonymous No.723440698
Anonymous No.723440741 >>723440801
you don't even remember the picture quality after playing a game
i remember picture quality being shit even when i was using CRTs in the 90s
Anonymous No.723440801
>>723440741
Anonymous No.723440835
>>723439076
They aren't. The point is that pixels shouldn't be sharp squares, specially dithering patterns.
Here you can see the dithering pattern quite rounded instead of a checkered one >>723438230
Anonymous No.723440986 >>723441213 >>723441346
some consoles look better than others. i think games look better on the turbo grafx 16/cd than they do on the sega genesis and snes
it's noticeable if play turbografx games through the emulator and compare them to genesis games through an emulator

playstation games looked like shit no matter if you used a CRT or not
Anonymous No.723441213
>>723440986
What no games does to a nigga
Anonymous No.723441217 >>723442807
>>723405857
Rainbowing is a sign of a shit composite signal. You only saw that on certain Genesis models, and that didn't include the OG one.
Anonymous No.723441323 >>723441445 >>723441590 >>723441613
Anonymous No.723441346
>>723440986
https://i.4cdn.org/wsg/1760390149393837.webm
Anonymous No.723441376
Anonymous No.723441445
>>723441323
this looks terrible
Anonymous No.723441590
>>723441323
Better trail be enabled my nigga
Anonymous No.723441613 >>723441714 >>723442860 >>723449549
>>723441323
>game designed for an interlaced LCD display
>"Ah yes, apply le CRT filter to it"
Anonymous No.723441639
Retards. Just buy an OLED and slap the newest filters on the emulator. The games will look like CRT on steroids.
Anonymous No.723441712
>>723404729
>so yes they look better on it.
they dont tho
Anonymous No.723441714
>>723441613
that's clearly a lcd shader tho
Anonymous No.723441767
i forgot to take the lcd shader off when i beat this game. that's how much i didn't give a fuck about the picture quality lmao
Anonymous No.723441806
>>723404842
Don't be those weirdos that uses the word vintage
Sounds gay when used on video games, retro is a better word
Anonymous No.723441975
Anonymous No.723442101 >>723442623 >>723442713
The only reason CRT exist is because, back then, the amount of pixels on the screen was too litle compared to the screen size.
CRT mask just blend everything together, so the raw and big pixels are not noticeable.
Pick any CRT shader on/off comparison, make the image smaller and no crt mask are needed.
Anonymous No.723442121 >>723442496
Anonymous No.723442425 >>723443206 >>723454716
which
Anonymous No.723442480
Anonymous No.723442496
>>723442121
is this CRT guest advanced or zfast? i can't really tell the difference between those two.
they look identical

i can't use vulcan on my raspberry 2 so i just zfast. it seems to be best shader when you only have gl
Anonymous No.723442543
this thread is fucking gold
bruh how can people say /v/ is dead
Anonymous No.723442623 >>723443187
shaders are fine if it's all you have access to
you can get a close approximation by using HDR oled panels
but the biggest problem oled has is in displaying smooth scrolling images. it just can't do it properly.
it's not an effect you can capture in a picture, you need to see it in person.

>>723442101
it was possible increase the dot pitch to be comparable to modern displays, and size had nothing to do with it. the dot pitch was less dense on consumer crt tv sets because it was cheaper to make, but the higher end market had some really great sets. i have a 28" widescreen panasonic with really fine dot pitch and it looks great. any vga monitor from the early 2000s has fine enough dot pitch to display sharp text at high resolutions.
Anonymous No.723442683
>>723406079
Still left
Anonymous No.723442704
>>723412309
The best TV i've ever seen was a projection TV. It was a mitsubishi.
Anonymous No.723442713
>>723442101
The smaller crt picture looks even better however, the aliasing specifically
Anonymous No.723442807
>>723441217
He's talking about the dithering transparency effects, you dumb niggerFAGGOT
Anonymous No.723442860
>>723441613
>gba
>interlaced LCD screen
do you fucking WHAT
Anonymous No.723443034
>>723427123
>>723427569
I used CRT shaders for Dawn of Sorrow and Portrait of Ruin on Retroarch. Dawn of Sorrow is fucking gorgeous, and held back by the DS's horrid screen.
Anonymous No.723443110
what shader do you guys use for handheld games?

i use zfast lcd even though it still looks like shit

this is what it looks like using a game gear game
Anonymous No.723443187 >>723443703 >>723446881
>>723442623
the problem is the content the TV is processing.
SNES resolution is 256x224 pixels. VHS 320x480... just think about it.
Anonymous No.723443206
>>723442425
last one but turn off the ntsc artifacts, those works best for nes
Anonymous No.723443337 >>723443485 >>723443504 >>723452139
>>723404527 (OP)
Right.

I grew up with CRTs and want nothing to do with that blurry shit anymore.
Anonymous No.723443478 >>723443703 >>723444414
isnt it more comfortable to just add a light gaussian or boxblur on top if you want a softer look? a bunch of lines across the screen simulating this fake crt doesnt seem right, the crt effect kills the original style and it looks too saturated, blur and a bit of contrast tweaking is all you ever really needed I think, letting your brain fill in the gaps, much more comfortable to the eyes, it doesnt strain and shares the effort
Anonymous No.723443485
>>723443337
crtfags like fps fags never actually play the games. they just focus on the picture quality

i mean fps as in frames per second, not first person shooter
Anonymous No.723443504
>>723443337
sasuga astigmatism-kun...
Anonymous No.723443596
>>723407221
@Grok is this real?
Anonymous No.723443703 >>723451334
>>723443187
And? My TV takes 2376x883i which my computer can output just fine (except the interlacing but my mister handles that)

>>723443478
where are my glasses
Anonymous No.723443774
I love me shaders
Anonymous No.723443778 >>723443890 >>723444516
Anonymous No.723443801
>>723405857
>posts 2 different games
>they are not the same!
Wow no way!
Anonymous No.723443813
>>723418668
Is this real?
Anonymous No.723443829
>>723404527 (OP)
OLED with scanlines emulated
Anonymous No.723443890 >>723444516
>>723443778
>Original resolution, no interger scaling
No crt needed!
Just lock your emulator output to original resolution
Anonymous No.723443957 >>723444724
>>723418590
>>723418492
>>723418406
>>723418590
>>723418668
LCD/LET/OLED/LGBTLED trannies in suicide watch
Anonymous No.723444414
>>723443478
It sounds weird but the masks adds a sharpening optical effect on top of the soft look.
Anonymous No.723444516
>>723443778
>>723443890
There's clear aliasing
Anonymous No.723444549
>>723405870
>My name's Bubbleman and I got something to say-
Dead. I'm fucking with you.
Anonymous No.723444724
>>723443957
Joking aside, the "look" was solved for a long time now, is the motion clarity the actual issue. The rolling strobe shader from the ufo guy is a start
Anonymous No.723444849
>>723404670
>>723425615
Anonymous No.723445046
>>723404527 (OP)
Who fucking cares
Anonymous No.723445124
>>723404527 (OP)
CRTs are good for 240p and 480i games, that's the long and short of it.
Anonymous No.723445163
>>723431375
Ares has a ton of built-in shaders.
Anonymous No.723445480
>>723407889
You are running higher quality CRT on higher quality signal. You need to look at the image through shitty bulky CRT TV with shitty RF output.
Anonymous No.723446372 >>723447374
>>723404527 (OP)
CRT-fags are the retards advocating for UE5 blur and TAA grease
Anonymous No.723446449 >>723447224
>>723404527 (OP)
This might sound like a stupid question, but are 5th/6th gen horror games always darker on an LCD/LED TV? Or is it brighter on a CRT?
Anonymous No.723446583
>>723414664
>If you're asking can a typical person tell the difference between a Blu-ray or a 4K
Even that is debatable for most people. Particularly at the distance people watch their tv's at.
Anonymous No.723446881
>>723443187
>the problem is the content the TV is processing.
my mid-2000's office CRT can do 960p, which is larger than 720 widescreen; literally HD content. and that's a bargain bin office monitor. the good ones could do 1440p-equivalent resolutions in fucking 2010.
Anonymous No.723447137 >>723447192
>>723422159
Most nostalgia don't feel like they need THAT much immersion, so not many bought it.
Anonymous No.723447192
>>723447137
*most nostalgiafags
Anonymous No.723447224
>>723446449
They would be brighter on LCD/LED as the way backlighting works on those displays will always brighten the scene including black levels. CRTs are able to display much deeper black levels.
Anonymous No.723447374 >>723447495
>>723446372
>UE5 blur and TAA grease
those things exist because of lcd fags desu. don't need those on crts
Anonymous No.723447495 >>723447585
>>723447374
>need
case in point
Anonymous No.723447585
>>723447495
if you don't need it, then don't use it :^)
Anonymous No.723449475
>>723432953
Sonic 1

Second act, right below where you start
There's a closer one at the bottom of the first act near the end as well
Anonymous No.723449549
>>723441613
>interlaced LCD display
are you retarded
Anonymous No.723451334
>>723443703
they're just far enough out of alignment to make them unusable, but they rest more comfy
Anonymous No.723451843
Anonymous No.723451852
>>723423637
That doesn't mean it was part of the vision of how the GAME was supposed to look. It's too many stages removed from the developers.
Anonymous No.723451853
>>723410084
The last major Megaman game was 7 years ago, and the one before that was 8 years ago. They're something old in the style of something even older.
Anonymous No.723452139
>>723443337
>dishonest zoom in
Anonymous No.723452276
Anonymous No.723453997
Anonymous No.723454716
>>723442425
I don't like shaders that curve the screen. That's a trait that won't be missed.
Anonymous No.723455776
Anonymous No.723456954
Anonymous No.723457579
>>723404527 (OP)
I grew up playing vidya on CRT TVs and I have no idea why anybody would even consider playing games on them today. The picture quality is just vastly inferior.
Anonymous No.723458646
Anonymous No.723461291
Anonymous No.723461791 >>723462265
Old games are made for composite.
VGA monitors are basically LCDs.
Anonymous No.723461958
>>723406079
Actual retard who has never used a CRT.
The soft glow from the illuminated phosphor is much nicer on your eyes than modern LEDs blasting your face.
Change the meme to be about ears bleeding from CRT noise instead. CRTs are shit for alot of reasons but the actual screen display isn't one of them.
Anonymous No.723462212
>>723407221
I dunno, I know no one agrees because retro means le old but I think a good end point for retro is gen 5 (64, Saturn, PSX)
3D was the last major jump in games that's stuck properly and all we've been doing since those consoles is refining it.

We're at the point where the PS3 is realistically retro by age only and what have games done meaningfully since? A ton of games still look like higher end PS3 games.
Anonymous No.723462265 >>723462469
>>723461791
>Old games are made for composite.
Blatantly false. Practically every console produced after 1987 supported component video.
Anonymous No.723462469
>>723462265
old games relied on composite artifacts to render correctly you mong