>>723415101 (OP)
I just recently finished WOTR and i will say that BG3 is better on almost every single level.
>Gameplay
-BG3 has a highly interactive gameplay systems, offering a wide range of puzzle solving mechanics, you can do a lot of things outside of combat, speaking of combat its the best turnbased combat i have played, its tactical, dynamic and incredibly fun, encounter design is sublime, there is a lot of different playstyles, puzzles are fun to solve with sometimes unintended solutions.
-WOTR gameplay is as barebones as it gets, its your typical Crpg gameplay that never evolved, hell i'd even say Pillars the basic bland textbook Crpg from 2015 has superior gameplay to WOTR. Combat is ass and not the good kind, encounter design was horrendous.
>Level/World design
-BG3 easily takes the cake as it has the best level design in the entire genre, the world has interconnected levels, great dungeons and a lot of biomes variety, it rewards exploration and every inch on the map has purpose, it also allows you to stack boxes, instant +3 for that alone. Immersive-sim juiciness.
-WOTR level design is your basic shallow Crpg levels, even maybe worse i tried to interact with the level/map in any meaningful way and its too limited, just +1 above shadowrun which is the least interactable levels ever, the cities look small, the dungeons are too linear, just a piece of crap, honestly. BG1 had better level design than this.
>Writing
-BG3 writing is far more reactive and far more hilarious as it doesnt take itself too seriously, there is alot of different dialogue that it takes a lot of plays to cover it.
-WOTR generally ok for the most part, but the story stakes are too high for me to care, the plot is still generic but its not funny like bg3, pacing is fucked.
(1/3)