>>723539581 (OP)
>>723541801
>gen x age range is 1965 to 1980
>millennial age range is 1981 to 1996
>gen z age range is 1997 to 2012
>doom came out 1993
>youngest gen x would have been 13 and oldest millennial would have been 12
>quake came out 1996
>youngest gen x would have been 16 and oldest millennial would have been 16
absolutely a chance that early millennial would have played these games
>sims came out 2000
>oldest millennial would be 19, youngest millennial would be 4
>super mario came out 1996
>same release year as quake
sure sims is a millennial game but if super mario is a millennial game so is quake
>half-life 2 came out 2004
>youngest millennial would have been 8, oldest gen z would have been 7
>halo reach came out 2010
>youngest millennial would have been 14, oldest gen z would have been 13
half-life 2 was absolutely a millennial game and while late millennials grew up with halo i can see it being shared with gen z like doom and quake were shared with gen x
>roblox only got significant popularity in 2016
>youngest millennial would be 20
>fortnite only got significant popularity in 2017
>youngest millennial would be 21
non-manchild millennials aged out of gaming at this point
>90s kids thinking that ff7 sucked
>ff7 came out in 1997 when the oldest millennial was 16
>the rest is stuff that came out during the prime gaming years for middle to late millennials
???
this is a bunch of vibes-based nonsense designed to take away games from the millennial generation and revise the reality that the millennial adolescence period (1991 to 2014) was the golden age of gaming