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Thread 723560714

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Anonymous No.723560714 [Report] >>723561075 >>723561109 >>723561153 >>723561429 >>723562227 >>723564232 >>723564497 >>723564541 >>723564957 >>723564963 >>723564980 >>723566349
Western GameDev moment.
>Hey guys, I heard you made a successful game?
>Now you have to make a sequel!
>But this time you will have less budget funds.
>But this time we will reduce the number of employees on your team by half.
>But this time we will reduce the development time of your game
>But this time you have to sell more copies of the game than the last time.

>What do you mean game fail on release? Well, go find a new job, lol.
Anonymous No.723560830 [Report] >>723561552
Western games are shit because they keep increasing the number of staff and the budget though.
Anonymous No.723561016 [Report] >>723564298
>Eastern GameDev moment.
>Hey let's milk the same 5 IPs for the next 3 decades.
Anonymous No.723561075 [Report] >>723561239
>>723560714 (OP)
>>Hey guys, I heard you made a successful game?

>HERE, DOZENS OF WOMEN TO WORK WITH YOU FOR THE NEXT "PRODUCT". YES, WE CHOSE THEM NOT YOU
>*sequel turns to shit*
Anonymous No.723561109 [Report] >>723561552
>>723560714 (OP)
>>But this time you will have less budget funds.
we learned from sony leaks that it can be the opposite
Anonymous No.723561153 [Report] >>723561567
>>723560714 (OP)
Never happened.
Anonymous No.723561239 [Report]
>>723561075
this but it's ALAWAS the third installment
Anonymous No.723561408 [Report]
meanwhile "eastern" games are nothing but the most cancerous aspects of modern gaming: extreme emphasis on superficial shit like coomerism and gacha while keeping the gameplay stuck in the 2000s with no innovation.
Anonymous No.723561429 [Report]
>>723560714 (OP)
Yes, when the creative motive is supplanted by the profit motive decisions are made by profit minded morons who have no experience with the creative act. That's my diagnosis for this entire remake era in media, where legacy companies are inherited by businessmen who just want them to be GDP growth machines.
Anonymous No.723561552 [Report] >>723561989
>>723560830
>>723561109
Another 200 million for a random manager! Now he's the boss and doesn't contribute to the game's success in any way.
Anonymous No.723561567 [Report] >>723561701 >>723564164
>>723561153
>Never
>In the literally ~500,000 video games ever made this has NEVER happened
>Not fucking even a single time
>Despite it literally happening all the time in film and music
>Not
>Even
>Once

What do you call this level of sheer lack of basic intelligence?
Anonymous No.723561701 [Report]
>>723561567
>What do you call this level of sheer lack of basic intelligence?
Retardation
Anonymous No.723561989 [Report]
>>723561552
Titles such as Star Citizen show the value of managers and other 'do nothing' bosses.
Anonymous No.723562227 [Report] >>723563080
>>723560714 (OP)
No it's more like
>Hey that original did great
>So we're going to give you 5 times the budget and half the time to ride the hype
>Oh, and make you spend most of your resources on things that don't matter like insanely detailed face pores and making sure every minority is voiced by a minority of the same race.
Anonymous No.723562580 [Report]
>>But this time we will reduce the number of employees on your team by half.

instant GOTY material for not replacing the team with quintuple pajeet interns
Anonymous No.723563080 [Report] >>723563485 >>723563839
>>723562227
How does casting a black person cost more than casting a white person? This assertion always seemed silly to me, like typing out "type a" instead of "male" in a text box somehow bloated a game budged by 10 million lol
Anonymous No.723563485 [Report]
>>723563080
Not that anon but maybe it could go down like this
>Make a game
>Hire a consultancy firm to ensure there's no wrongthink in the game (-a few tens of thousands of dollars probably)
>Have to waste time changing the game to suit their criticisms (-a work day for an intern)
>Potentially have to rewrite large portions of the game or recast a voice actor you've already paid (game delayed and millions lost)
Anonymous No.723563839 [Report] >>723564593
>>723563080
>hire the chimpanzee instead of your go-to senior programmer to fill the mandatory diversity slot
>hire consultancy firms to make sure he's 'black enough' to meet quotas
>heed glass ceiling laws that themselves lead to massive pay disparities when you control for responsibilities and general usefulness
>the competent white guys left see above and jump ship instead of training their replacements for slave wages
Anonymous No.723564164 [Report]
>>723561567
>It happened
>I just have no source
It never happened. Communists are dishonest.
Anonymous No.723564232 [Report] >>723564496
>>723560714 (OP)
even if the game doesn't fail you still get fired
see hi fi rush
Anonymous No.723564298 [Report]
>>723561016
>Adds groping minigame
>Game does well for the next 3 decades
Anonymous No.723564496 [Report]
>>723564232
>you still get fired.
Anonymous No.723564497 [Report]
>>723560714 (OP)
reminder that you support this happening and are just blaming others
Anonymous No.723564541 [Report]
>>723560714 (OP)
Ironically SE did that to bravely Default.
Anonymous No.723564593 [Report] >>723566021
>>723563839
So do you have any evidence or is it all hypothetical?
Anonymous No.723564957 [Report]
>>723560714 (OP)
>You have an idea for a cool game, that's wonderful.
>We just need to clarify a few things about how your team works.
>you will have less budget funds.
>we will reduce the number of employees on your team by half.
>we will reduce the development time of your game
>you have to sell more copies of the game than the last time.
>Oh, you failed? How sad.
>Now you will be a slave to our company for the rest of your days, your opinion will not be taken into account and you will work on completely shitty games.

I think they just like to torture talented people.
Anonymous No.723564963 [Report]
>>723560714 (OP)
>But this time you will have less budget funds.
>What do you mean game fail on release?

Could be any more ESL, Mehul?
Anonymous No.723564980 [Report]
>>723560714 (OP)
This happened in the good ol' days too. For example: mega man and crash.

>“In the 1990s, every new Sega office was equipped with nap rooms and showers. Even in the 2000s, the two Haneda bases still had them, and I believe people continued to use them,” Yoshida comments. “It was basically expected that people would be sleeping over at the office.”
Anonymous No.723566021 [Report]
>>723564593
evidence of what?
Anonymous No.723566349 [Report]
>>723560714 (OP)
Meanwhile, Eastern GameDev.
Anonymous No.723568136 [Report]
finally, some decent bait