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Thread 723616923

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Anonymous No.723616923 [Report] >>723616962 >>723617073 >>723617536 >>723617624 >>723617692 >>723618254 >>723618467 >>723619538 >>723619719 >>723621462 >>723621701 >>723622940 >>723623845 >>723624421 >>723624797 >>723625091
Anons Design a JRPG
Alright anons, I can make a game in RPG Maker. Your assignment is to tell me what features you want it to have.

I'm not going to make it hyper complex, but tell me what you want this game to have and I'll do my best. It can be sfw or NSFW just be as detailed or vague as you want and let's see what happens.
Anonymous No.723616960 [Report]
No battles.
Anonymous No.723616962 [Report]
>>723616923 (OP)
i want the brave/default system from bravely default. that shit was fire.
Anonymous No.723617073 [Report] >>723624797
>>723616923 (OP)
Max level (if it uses a leveling system) is 10.
Anonymous No.723617536 [Report]
>>723616923 (OP)
Since I doubt you're gonna sell this, may as well go Kingdom Hearts with it. Make it a huge absurd crossover between all the shit you like. Also, let me get like 30 party members, and if I bring them to certain events and areas, they can say shit.
Anonymous No.723617624 [Report]
>>723616923 (OP)
Door that's actually a superboss fight
Anonymous No.723617692 [Report]
>>723616923 (OP)
i'm going to give you a secret for intuitive rpg. it's pretty simple actually, just don't have any stat assignment on the character creation screen. your character must start as a blank slate regarding its build. no "i fucked up my playthrough without knowing it even before pressing the play button". if you follow this simple rule, suddenly whatever bullshit you will have next in your game is almost justifiable
Anonymous No.723617758 [Report] >>723618025 >>723618090 >>723620325 >>723624217 >>723624849 >>723626610
Fluffy and sof foxwives.
Anonymous No.723618025 [Report]
>>723617758
I'm not a furry, buuuuuut
Anonymous No.723618090 [Report]
>>723617758
Seconding this
Anonymous No.723618226 [Report]
Your female healer companion leaves the party early on and you find her much later at a brothel where she doesn't recognize you
Anonymous No.723618254 [Report] >>723618321
>>723616923 (OP)
Some form of gambling mid-combat.
Like, your attacks cannot crit unless you gamble, meaning they can also miss.
Combine this with abilities that affect your crit rate when you do use them, accuracy when you use them, and crit damage when you do land a crit, and you'll have options for crit builds that go crazy.

Even better if some enemies have defensive stances where they're only taking full damage for every other turn or so, or maybe crits cannot be reflected by counterattack stances, and you make a game where risking it all becomes paramount.
Anonymous No.723618321 [Report]
>>723618254
>Gambaslop combat
Only if we can also smoke a little crackarooskie crack rock for our quick gamba seshes
Anonymous No.723618467 [Report] >>723623049 >>723623731 >>723624241
>>723616923 (OP)
Gather parts of enemies you defeat and craft them into party members.
Go full Frankenstein, and create monstrosities that degrade in max stats with every battle, forcing you to keep crafting more disposable fodder for your party.
Plus, then when you DO have the very limited rejuvenation option, having your favorite return to peak form will be extremely rewarding.
And, of course, the ability to occasionally save up enough good parts to make cute monstergirls will make people channel their autism in creative ways if they're not worried about metagaming.
Anonymous No.723619125 [Report] >>723620597
Pokemon but it's goblin girls and other short stack races
Anonymous No.723619397 [Report]
Dragon Quest like RPG where you think you are on earth but humanity finds out they are not and now you must solve the mystery. Would be probably something with space exploration.
Anonymous No.723619498 [Report]
male protagonist, netorare, voyeurism, hidden sex
Anonymous No.723619530 [Report]
>rpg maker
You're just going to make another shitty 2d rpg with slightly changed turn based combat and unaltered sprites, then disappear when you realize how much work making an actual game is
Anonymous No.723619538 [Report]
>>723616923 (OP)
the villain is a hot hag. romance route available
Anonymous No.723619719 [Report] >>723620059
>>723616923 (OP)
all the monsters are sexy waifus, have a mechanic where you can rape them on defeat to gain extra exp.
they can rape you if you lose to them
Anonymous No.723620059 [Report]
>>723619719
>doubling the art workload for that very little % of people that are both into rape and reverse rape
you for real bro?this is as bad as saying make boys and girls both fuckable for that 1% bi audience but alienating the other 99%,you might not realize yet but you have a future as dei consultant
Anonymous No.723620325 [Report]
>>723617758
thirding
Anonymous No.723620597 [Report]
>>723619125
Shortstack make me really happy.
Anonymous No.723621462 [Report]
>>723616923 (OP)
Add a party member who is a huge hairy dog, mammoth or minotaur who is a chaos gremlin and goofball but in a charming way.
He is wielding a big hammer the muscle of the team with strong physical attacks.
Anonymous No.723621701 [Report]
>>723616923 (OP)
smt IV combat, but instead of the smirk icon, the character portrait itself is smirking
Anonymous No.723622940 [Report]
>>723616923 (OP)
Gunna type up a lot of ideas:
Distinction between front row and backrow for attacking, with weapons having different ranges. Ranged weapons have ammo. Maybe a leveling system like Dragon Slayer II: Xanadu where characters get more proficient with pieces of equipment as they use them, or get more out of consumable items the more they use them? You could make having to use stuff correctly or make use of certain features of a consumable a requirement to get more mastery out of it.
Having a big world to explore like an early Dragon Quest is a must, but maybe make dungeon crawling first person. Mapping by hand is cool but I'm also totally fine with auto-map. Going the Etrian Odyssey route and doing the mapping by hand in game would be coolest, with the caveat that maybe you need a Dumapic like spell to see your exact location and cardinal orientation.
You could do either blank slate characters you assign different classes to like DQ3 or Wizardry, or go the DQ6/7 route and have named characters you can do vocational changes on. If you go the latter route, party chat is huge and greatly appreciated to flesh them out more.
Setting wise do whatever you'd like, but I'd love to see a cool blend of medieval and sci-fi fantasy. Maybe do overall mostly medieval with hints of sci-fi here and there.
A cool idea for dungeons is to have roaming NPCs in them like Wizardry V, but you could have them show up on your map like FOEs in EO with something like a life detect spell. I wouldn't include Wizardry V's swimming unless you did more with it as it felt really barebones and was really undercooked.
Anonymous No.723623049 [Report] >>723623731
>>723618467
Dude that idea is fucking great. What would you call it? My head jumped to Weird Science but that's a really pulpy name.
Anonymous No.723623731 [Report]
>>723618467
>>723623049
So basically pic related, but not shit. Such a good game premise wasted on this brain dead wagglan minigame garbage.

I especially liked how you play as a mad scientist who never actually leaves his tower, so you have to "deploy" your monsters out onto the overworld by launching them out of a fucking cannon. And also, when you're controlling your monster on the field, you're actually just looking at it through some binoculars. So many charming ideas gone to waste.
Anonymous No.723623845 [Report]
>>723616923 (OP)
It has to be a sfw game until the later half when the woman protagonist just gets gangbanged. Also the woman peotagonist is my wife.
Anonymous No.723624217 [Report] >>723626610
Either go full retard with damage numbers reaching 2^32 or dont use them at all, relying instead on variety of temporary buffs and tactics.

Also >>723617758 fluffy wives, please.
Anonymous No.723624241 [Report]
>>723618467
so the medabots RPGs
Anonymous No.723624421 [Report]
>>723616923 (OP)
It's been 3 hours. Post progress.
Anonymous No.723624797 [Report]
>>723616923 (OP)
Armor actually has good resistances against specific elements. For example 85% reduction from ice damage, or 60% protection from ALL magic(including buffs and heals).
An armor set that lets you heal from being poisoned. A weapon that poisons the user as well as the target.
Bosses are not immune to anything. Stuns, poison, fire, it's all viable.
At least some enemies are hot women.
>>723617073
How about screw levels altogether? All battles are meant to be approached by lvl 1 hero, so all of them are balanced and there is no reason for grinding. Just don't copypaste 5 mooks in every room.
Anonymous No.723624849 [Report]
>>723617758
Kill yourself, furfag
Anonymous No.723625091 [Report]
>>723616923 (OP)
Lolis, oppai lolis, oppai non-lolis. Party members AND enemies.
A cowgirl ranch with associated autism regarding upgrades, milking girls via machines or by hand, and selling milk.
Anonymous No.723626610 [Report] >>723627143 >>723627742
>>723617758
>>723624217
You guys are so fucking boring
Anonymous No.723627143 [Report] >>723627275
>>723626610
Furries should exist in games, actually.
As weaksauce enemy mobs, that is. Preferably with gory death animations.
Anonymous No.723627275 [Report] >>723627471
>>723627143
>Can come up with any crazy new idea you ever want
>Can just name tropes from other games that you enjoy and love and would like to see more of
>Choose to just insert your sexual fetish crap instead
Lame.
Anonymous No.723627471 [Report]
>>723627275
I love killing furries, and I do think they should be shot or slashed at every opportunity. If that bothers you, maybe you should cry louder.
Anonymous No.723627742 [Report]
>>723626610
Come and let us see your 20 million dollar idea, mate. What did you not like about variety of buffs and variety of damages that add tactical depth to the game instead of the BIG NUMBA GOES UP?