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Thread 723620759

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Anonymous No.723620759 [Report] >>723620828 >>723621856 >>723622416 >>723622593 >>723622774 >>723625324 >>723625705 >>723625997 >>723626746 >>723626978 >>723627691 >>723627873 >>723628415 >>723629928 >>723630020 >>723630142 >>723633329
>You play a "story-driven" game that is considered "legendary" on /v/
>Has a neat setting and okay writing but utterly terrible gameplay
>The whole time you think, "i'd rather read a book or watch a film in this genre"

Name the game.
Anonymous No.723620828 [Report] >>723622116 >>723628521
>>723620759 (OP)
You know what's crazy? I've only gotten good recs from /v/ so far.
Anonymous No.723621856 [Report]
>>723620759 (OP)
New Vegas
Anonymous No.723622116 [Report] >>723622545 >>723623324
>>723620828
is that fucking Nocturne
Anonymous No.723622238 [Report] >>723623940 >>723625087
PATHOLOGIC

DARKWOOD

got memed into playing this mess
Anonymous No.723622416 [Report] >>723622586
>>723620759 (OP)
You know you could just watch a movie or read a book.
If you want to pretend to like games, sony has a bunch of products just for you.
Anonymous No.723622545 [Report]
>>723622116
Yup.
Anonymous No.723622586 [Report] >>723624201
>>723622416
The problem with this argument is that every Naughty Dog or God of War game is 100x more playable than shit like VTMB. Inarguably so. To the point you obviously haven't played any of them.
Anonymous No.723622593 [Report] >>723625290
>>723620759 (OP)
Get filtered adhd faggot
Anonymous No.723622774 [Report]
>>723620759 (OP)
>utterly terrible gameplay
filtered
Anonymous No.723623324 [Report]
>>723622116

Have t thought about this game in years. One of the best. But I actually enjoyed their Blair witch project vol 1 better.
Anonymous No.723623940 [Report]
>>723622238
Darkwood is a great game
Pathologic is a shit game that got meme'd into being
Anonymous No.723624201 [Report] >>723624260
>>723622586
Playable and accessible? Sure, because there's only really a few buttons to push on your controller.
However his point was that they're simply blockbuster movies masquerading as video games because of the railroading and lack of real interactivity. Something like VTM lets you affect the ending and decide how to treat people in quests, which even such a basic thing as a branching questline is unthinkable in the movie-slop games.
Anonymous No.723624260 [Report] >>723625705 >>723625813
>>723624201
Playable as in good gameplay. Uncharted has team deathmatch, it isn't literally Dragon's Lair. Do you even know what Dragon's Lair is probably not. Just parrot shit about games you've never played. VTMB isn't bad but the combat is pure ass
Anonymous No.723625051 [Report]
Alan Wake 2 for sure. Mildly interesting story but the gameplay is unbearable
Anonymous No.723625087 [Report]
>>723622238
who started that retarded meme about pathologic? that game is alright
Anonymous No.723625290 [Report]
>>723622593
>rather read a book
>adhd
lol
you're game sucks
simple as
Anonymous No.723625324 [Report] >>723625705 >>723625720
>>723620759 (OP)
Planescape Torment
Anonymous No.723625705 [Report] >>723625952 >>723628603 >>723633152
>>723620759 (OP)
>utterly terrible gameplay
Filtered. Vampire the Masquerade Bloodlines has great gameplay and phenominal storytelling
>The whole time you think, "i'd rather read a book or watch a film in this genre"
The issue is that VtmB wasn't a very cinematic game. It told it's story through long expository dialogue and atmosphere. It also brilliantly incorporated player choice. Like it has several endings based on which characters the player sides with. It's fundamentally at odds with how films and novels tell stories.

Generally speaking it's always disappointing seeing people go "this legendary title that did things no contemporary game has done since" has "awful gameplay" it translates to "I'm impatient and everything must play like an action game."
>>723625324
>Planescape Torment
See above. Planescape Torment also heavily relies on player choice to tell it's story. A good example:
The player gets the option to lie to other characters about what his name is. He can often say "My name is Adahn". You can also just lie and say why you're talking to them. IE: "Is Adahn here". And so forth. There's several dozen of these dialogues in the game. If you end up saying something like 11 of them then if you visit this Inn in the game, you meet a character named Adahn. Who mentions he doesn't really know who he is or how he got there. And if you ask him if he's a figment of your imagination he straight up vanishes.

That sort of thing could only be told in a video game and PS:T is full of moments like this. Where the player stumbles upon things through player choice.
>>723624260
>Uncharted has team deathmatch
Not in the remaster.
>VTMB isn't bad but the combat is pure ass
>Game exists with combat as a component of it.
>If it doesn't play like a dumb action game = bad
I hate zoomers so goddamn much it's unreal. They've straight up ruined horror games and RPGs.
Anonymous No.723625720 [Report]
>>723625324
1000% this
Anonymous No.723625813 [Report]
>>723624260
Vased gameplaychad. Gameplay is king, and if it sucks then the game sucks.
Anonymous No.723625952 [Report] >>723626393
>>723625705
>Planescape Torment also heavily relies on player choice to tell it's story
Funny how you never mention the remaining 99% of the game.
Anonymous No.723625997 [Report]
>>723620759 (OP)
>utterly terrible gameplay
i disagree
Anonymous No.723626393 [Report]
>>723625952
There's so many random examples like this. Like another example right off the top of my head is the Lady of Pain. Where if the player just starts murdering civilians she teleports the Nameless One to a maze you have to escape from. My favorite detail being there's a campsite in the maze which implies that the player was sent there at some point in another incarnation. There's so much stuff like that in PS:T where it's full of incredibly minor details that tie into its themes/worldbuilding. When people say "I'd rather read a book" I genuinely question "What fantasy book even comes close to something like this?" It's very one of a kind in its presentation and storytelling.

It's similar to how there is no Star Wars novel that comes close to being as good as Knights of the Old Republic was in terms of writing. It's only in our modern less than 5 second attention span world that people demand that every game must look and play the same or else they get bored.
Anonymous No.723626620 [Report]
Final Fantasy 6
Anonymous No.723626746 [Report]
>>723620759 (OP)
>The whole time you think, "i'd rather read a book or watch a film in this genre"
Never in my entire life, even the most terrible game is running circles around bookslop and movieslop
Anonymous No.723626978 [Report] >>723627620 >>723627836 >>723628005 >>723628314 >>723628374
>>723620759 (OP)
inb4 git gud

Rageplaying or whatever the kids call it isn't my idea of fun. This weird fixation with needing to be a 9 year old South Korean prodigy child to have lightning fast reflexes and supercomputer analytical timing and strategy with God builds that are OP but not OP, that are meta but unique, that you can show off to the rest of the fanbase but not get made fun of because you used a healing potion or certain item or weapon so they don't consider your uber duper legendary mega boss fight win "valid" isn't fun. Button mashing isn't fun. Dying 5000 times so you can work out a system of timings and button presses to execute a flawless chain of parry, dodge, roll, attack over and over and over and over and over for 200 hours and calling it a game isn't fun.

I'd rather read the book.
Anonymous No.723627620 [Report]
>>723626978
>Rageplaying or whatever the kids call it isn't my idea of fun
You can beat the game without ever taking damage Anon. It's really not that hard with enough patience.
>This weird fixation with needing to be a 9 year old South Korean prodigy child to have lightning fast reflexes and supercomputer analytical timing and strategy with God builds that are OP but not OP, that are meta but unique, that you can show off to the rest of the fanbase but not get made fun of because you used a healing potion or certain item or weapon so they don't consider your uber duper legendary mega boss fight win "valid" isn't fun.
That doesn't describe Demon's Souls. You can beat the game using just the starting weapons by just upgrading them.
>Button mashing isn't fun.
That also doesn't describe Demon's Souls
>Dying 5000 times so you can work out a system of timings and button presses to execute a flawless chain of parry, dodge, roll, attack over and over and over and over and over for 200 hours and calling it a game isn't fun.
That doesn't exactly describe Demon's Souls. For the most part on my first playthrough of the game I would die more getting to the boss than the bosses themselves. Mostly because magic was so overpowered you just needed to dodge and keep casting to win most of the time. The hardest fight was False King Allant but even then it was doable.

It's very much a game about patience and persistence and properly overcoming the challenge. It's also very replayable as a result as it encourages running through it with different types of characters.
Anonymous No.723627691 [Report]
>>723620759 (OP)
Expedition 33
Anonymous No.723627836 [Report]
>>723626978
>I'd rather read the book.
Demon's Souls has a very minimalistic storyline where most of it isn't directly told to you. You're meant to infer its story based on item descriptions, tiny bits of dialogue and world design. It's completely at odds with how a novel would tell its story. It also incorporates player choice. Like how the player has to free Ostrava of Boletaria and keep him alive to see his entire story. Or how the player can challenge Old King Doran to a duel to acquire his sword Demonbrandt. But you also have to not kill him to make it more powerful. But killing him is the only way to acquire his armor set. So the player has to decide whether or not the armor set is worth the hit to world/character tendency or not.
Anonymous No.723627873 [Report]
>>723620759 (OP)
You want me to believe you're capable of reading?
Anonymous No.723627876 [Report]
I didn't think the gameplay was horrible and if it objectively was I didn't care because I'm not a picky OCD autistic and if it did bother me I would simply stop playing it and not become hysterical to the point of needing to post an argumentative thread on an anonymous message board.
Anonymous No.723628005 [Report]
>>723626978
Nigga, there are popular and loved pre-DeS games that are way more demanding and rage inducing than this. "Gook click reflexes", cmon now.
Anonymous No.723628314 [Report]
>>723626978
this has to be the most retarded post i've seen today on 4chan. Congrats retard.
Anonymous No.723628374 [Report]
>>723626978
Demon's Souls isn't even remotely difficult. What's wrong with you? You don't need any of those things to beat the game.
Anonymous No.723628415 [Report]
>>723620759 (OP)
If you think vtmb has terrible gameplay you simply dont like video games
Anonymous No.723628521 [Report]
>>723620828
Stranger should have killed her. No the last mission isn't proof you humans are the real monsters.
Anonymous No.723628603 [Report] >>723628652
>>723625705
>Vampire the Masquerade Bloodlines has great gameplay
Nothing worse than nostalgia slop which has people thinking it was good.
Anonymous No.723628652 [Report] >>723629728
>>723628603
It's actually a game I enjoy replaying deeply. I especially really like how the Nosferatu requires you to avoid going near pedestrians. No other rpg I've ever played has made such clear distinctions between player races.
Anonymous No.723629728 [Report]
>>723628652
I was usually bored with dialogue in RPGs but I liked how Malkavian made it more interesting where you had to read your responses a little more carefully. I never played Nosferatu much before but it's starting to become one of my favorites.

But I still enjoy replaying the game too. I guess some people fall into traps of not putting points into combat stats, button mashing in melee which makes enemies block more, not paying attention to weapon skill requirements, etc. and it makes the gameplay seem horrible to them. Those are often complaints that come along with saying the gameplay is bad.

I really like the Source physics too. Not many games and especially RPGs let you bunnyhop and stuff like that.
Anonymous No.723629928 [Report]
>>723620759 (OP)
>utterly terrible gameplay
Get the Katana then win some fights in third person and get back to us, anon.
Anonymous No.723629983 [Report] >>723632383 >>723633295
I don't know how you can say that, for me some of the best parts of the game is exploring areas like the hospital or the apartments, it gives that thrilling feeling of trespassing and urban exploration, I don't think passively consuming a book or movie would give the same feeling as in a video-game.
Anonymous No.723630020 [Report]
>>723620759 (OP)
Call of Cthulhu Dark Corners of the Earth
Anonymous No.723630142 [Report]
>>723620759 (OP)
The setting and atmosphere is great but I found the gameplay to be a slog
Anonymous No.723630267 [Report]
Anonymous No.723631446 [Report]
Alan Wake
Anonymous No.723632383 [Report]
>>723629983
for me it's the lack of music that makes reading seem a bit boring sometimes
Anonymous No.723633152 [Report]
>>723625705
> It also brilliantly incorporated player choice.
at the same time, things do happen independent of player choice, unfortunately
The big thing that sours me on it is that in a certain dialogue, LaCroix will admit that he did actively ally with the Kuei-Jin, and there's nothing that disproves that he did in other dialogue trees, which must mean this occurs across all possibilities. They should have never had him admit this, I think the strength of the game is how it generally doesn't reveal information like this to you so as not to influence your choices
The game also pushes the line that Nines was framed too hard, I think it should have left that more ambiguous as well
Anonymous No.723633295 [Report]
>>723629983
What games does better is horror which it does have some off, but a lot of the role-playing you just wish it was a more fleshed out book than a limited game.
Anonymous No.723633329 [Report]
>>723620759 (OP)

>Terrible gameplay

There's those words again. That's how you spot the tastelet zoomer.