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Thread 723654850

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Anonymous No.723654850 [Report] >>723654975 >>723655092 >>723655172 >>723656671 >>723658274 >>723658353 >>723658849 >>723659125 >>723660068 >>723661831
>supposedly hinders spellcasting
>doesn't nullify spells when hit
balancefags, explain this to lorechads
Anonymous No.723654975 [Report] >>723655150 >>723655521 >>723656671
>>723654850 (OP)
spells require wiggley wobbling and hula hoppling thats why armor hinders spellcasting
Anonymous No.723655092 [Report] >>723655521
>>723654850 (OP)
Supposedly, arcane failure represents the difficulty moving while doing the somatic part of spells, which I think is a bullshit explanation
Anonymous No.723655125 [Report] >>723658274
Mages are weak and autistic and heavy armor is unwieldy and distracting
Anonymous No.723655150 [Report] >>723655521 >>723656671
>>723654975
armor doesnt restrict movement
Anonymous No.723655172 [Report] >>723655521
>>723654850 (OP)
Most wizards are old and feeble fucks so wearing heavy armor makes it harder to cast spells.
Anonymous No.723655245 [Report] >>723655595
It was a way to try and make spellcasters less OP.
Anonymous No.723655521 [Report] >>723655693 >>723655768 >>723657478
>>723654975
>>723655150
>>723655092
>>723655172
so its an athleticism check? get the feat and max dex. now what
Anonymous No.723655595 [Report]
>>723655245
>reading comprehension of a 30iq balancefag
Anonymous No.723655693 [Report]
>>723655521
AD&D you directly cannot cast arcane spells if you're wearing any sort of armor
3-3.5 each armor and shield has a % arcane failure stat, the heavier the higher. You basically roll a dice every time you cast a spell, and the odds depend on your combined arcane spell failure. There's some gear effects related to material (i.e.: mithril) or feats that can help reduce it. Pathfinder does the same
No idea about any other rulesets
Anonymous No.723655768 [Report]
>>723655521
Now ur a battle/war mage, Harry.
Anonymous No.723656050 [Report] >>723656160 >>723656641
If i put a sheet of metal under a faucet the water os no longer a steady stream. Stop trying to argue against basic ideas you shitcunt goblin and go back to hitting things with organic matter you picked up
Anonymous No.723656160 [Report] >>723656367 >>723656641
>>723656050
can I piss in your mouth with a steady stream? also what the fuck are you talking about
Anonymous No.723656293 [Report]
Mages are weak little bitches that huff and puff moving in the armor and can't cast incantations because they can't focus with their terrible cardio
Anonymous No.723656367 [Report] >>723656641 >>723658856
>>723656160
>ahyuck what do you mean basic elements need to flow freely
Typical mudhunt retard. Someone gives you a parable for movement of energy and elements and you start talking about literal piss. Did you think that would somehow make you look smarter?

>goblins will see you teleport and say you cant afford a horse
Literal mongoloid. The secrets of wizardry are locked to you
Anonymous No.723656641 [Report] >>723657045 >>723658856
>>723656160
damn you got owned bro
>>723656050
>>723656367
>still can't answer why heavy armor doesn't block magic damage
holy gobboloid
Anonymous No.723656671 [Report] >>723656889 >>723657231
>>723654850 (OP)
>>723654975
>>723655150
Anonymous No.723656889 [Report]
>>723656671
>literally affected Slowga
answer the question
Anonymous No.723657045 [Report] >>723657351
>>723656641
>WHY DOESNT METAL BLOCK ELECTRICITY
>WTF WHY WOULD FIRE BURN ME
>HUH, IM COLD? BUT I HAVE ARMOR ON
youre simply too retarded to have it explained to you, but then again we need retards like you because nobody sensible would go on several months journeys to end up immolated
Anonymous No.723657231 [Report] >>723657506
>>723656671
Okay now have him do a full ballet routine or kung fu form set before fire erupts from his hands while hes still in his gauntlets and he kills himself
Anonymous No.723657351 [Report] >>723657731
>>723657045
so the metal and water parable is wrong because its from Mongolia?
Anonymous No.723657420 [Report]
Armor is heavy and requires training to be worn for long periods of time without exhaustion yourself. Mages spend their life studying spells, not doing physical training. You can do both, but then you become half good at each because you're splitting your training time, becoming a gish.
If you learn how to use magic to defend yourself, you might neglect other forms of protection. Why bother yourself with heavy gear that is annoying to move around and can be exhausting when a spell protects you just fine?
Robes and other mage gear might have a symbolic connection with magic which makes it work better, magic is not a science, it's fantastical and based on concepts and the abstract. In contrast, armor might take away your "mojo", because of its symbolism.
In a world where words are power, so is symbolism, tradition and mysticism. If a knight in full armor represents martial prowess, then a old man in robes represents magical prowess. Symbolism is power.

Trying to shove scientific reasoning and logic into a folklore-fairy tale-like world is completely missing the point.
Anonymous No.723657478 [Report] >>723658323
>>723655521
Now you've got a warrior/mage hybrid class
Anonymous No.723657506 [Report] >>723657820
>>723657231
You say that but all mages ever do stand still and wiggle their arms a little or sway a staff back and forth.
Anonymous No.723657731 [Report] >>723657939
>>723657351
I dont have time to banter with a clear retard. Either hire a mage or dont.
Anonymous No.723657820 [Report] >>723657881
>>723657506
Thats what accomplished mages do, unfortunately for some reason this 22 year old orphan fuck has decided he needs to spin and raise his arms above his head just to set fire to a rock and drop it from the sky
Anonymous No.723657881 [Report]
>>723657820
I don't think I've ever seen that in a game.
Anonymous No.723657939 [Report]
>>723657731
only if they're wearing a temp insulated, faraday cage heavy armor
Anonymous No.723658274 [Report]
>>723654850 (OP)
RPGs mostly handwave away having your squire dress you before combat and Wizards use that same time to prepare spells.
>>723655125
>A pound on the hands is equal to 5 pounds in your spell component pouch
>Fuck, all my sulfur poured out of a hole in the dyneema fabric
Ultralight fucking wizards.
Anonymous No.723658323 [Report]
>>723657478
I always did like dualclassing Fighter and Sorcerer. Just worked well together.
Anonymous No.723658353 [Report]
>>723654850 (OP)
I hate RPGs where heavy armor provides zero magic resistance or less than cloth.
This is far too common.

Anyways, in a fantasy setting with magic, you should be able to enchant armor and put fun stuff on it.
Anonymous No.723658849 [Report]
>>723654850 (OP)
Who needs armor when you've got spells!?
Anonymous No.723658856 [Report] >>723658978
>>723656367
>>723656641
magic is not an element thoughever
Anonymous No.723658978 [Report] >>723659405
>>723658856
neither is piss but it didnt stop you from drinking it
Anonymous No.723659125 [Report]
>>723654850 (OP)
The real reason armor hinders spellcasting is that all mages are based off Merlin and Merlin did not wear armor. Meanwhile, Arthur wore armor.
Anonymous No.723659405 [Report] >>723659995
>>723658978
umm ackshually you were the one drinking it, I was the one pissing. Why are you such a shitskin about all this? Here we are having a nice fictional conversation about fictional stuff and you get all worked up and spergy about it
Anonymous No.723659995 [Report]
>>723659405
>still missing the metal sheet parable
LMAO
Anonymous No.723660068 [Report] >>723660179 >>723661386
>>723654850 (OP)
Why would it nullify spells? You could maybe make an argument for thunder because it forms a protective cage. Fire and cold? Not doing shit against those.
Anonymous No.723660179 [Report]
>>723660068
>cage
Ooh. "cage". heh.
You made me horny again, anon.
Anonymous No.723661386 [Report]
>>723660068
by that logic, why would it hinder spellcasting then? holy reading comprehension of retards KEK like 1 person understood the dichotomy presented and answered appropriately
Anonymous No.723661831 [Report]
>>723654850 (OP)
>Armor hinders movement necessary to complete the spells.
>Magic is powerful, but it may be balanced by making it something that takes time.
Anonymous No.723661980 [Report] >>723662317 >>723662475
What exactly is a magic missile and what does it feel like to be hit by one
Anonymous No.723662179 [Report]
I figure armor hinders the precise arm/finger movements needed to invoke some spells. Armor doesn't restrict your movement/dexterity much but it does restrict it a little.
>just don't wear gauntlets
NO NO NO AHHHHHHHHHH MY ARGUMENT
Anonymous No.723662317 [Report]
>>723661980
I figure it's like cyclops's eye beams or a hadoken

>The basic type of Hadoken is a surging punch in which a fighter's willpower is utilized to focus energy into and through the palms. As the palms are thrust outwards towards the target, a surging energy wave is expelled that results in a punching force traveling through the air in the opponent's direction. In some games, the projectile will have actual "energy hands" inside it.

>According to the Street Fighter II Official Fanbook, the Hadoken is said to be as warm as normal body temperature, contrary to popular belief that it is a fireball. Depending on its practitioner as well, its force of impact varies; Ryu's Hadoken is said to feel like a hard kick and its pain lingers, while Ken's is said to be like a hard punch but is brief in pain.
Anonymous No.723662475 [Report]
>>723661980
feels like chink in armor