>>723698213 (OP)
Just recently, played this relatively new TMNT beat'em'up. Reminds me of TMNT3 on nes, but maybe just a tad bit too bland compared to the original series and NES games. You know, when somebody tries to do "all-star" tribute-revival, but his memory is a bit too fuzzy while he still wants to put everything in, so only most known features make it in, but all little details are lost. But still a good one.
I have also played WoW SPP (vanilla only). As long as you can into immersion and are willing to do a bit more micro, than you normally do on warlock, you receive a veruly nice single-player game (with the possibility to invite your friends over internet or lan).
Also playing the original Zelda (again). Although it is a bit frustrating (i hadn't the cartridge of Zelda back in my childhood, so i had never played it up until ten years back or so, when some fucko in one of the dungeons had grabbed me and downgraded my shield, which made me to drop it temporary back then).
And then there was first Borderlands, but now with bugfix and respawn fix mods. I really like the first one, just good enough in everything - fun fatalities, good enough plot, cool characters, not too overdone humor, good adventure in general.
Also Hollow Knight - up until White Palace it is really good, interesting game full of exploration and with interesting movement-combat. Although i had completed White Palace normally, i had stumbled into the Path of Pain. After about 50-60 attempts to get past the first two flies in that particular place i hadhad enough and turned on immortality trainer. And had instantly got a lot of "put frog out of boiled water into just very hot" fun and relaxation up until the end of the game. Also after "previewing" that particular location in such way i had seen, what you get for completing this incredibly frustrating place and had understood, that using the trainer had been the best decision i made in last year or so in videogames.