>>723861446
>You people just randomly throw out the names of games you *feel* are complex/mature
Dude I literally played that game last week. I just posted the most recent JRPG that came to mind. wtf are you even on about kek
>depth of gameplay
You press the A button a bunch of times and win. that's how those games are, you just use the strongest move over and over. In the old days you did this with your starter, now they give you free gift pokemon and sometimes legendaries for this too. It's just ye olde menu combat. DQ is slightly older audience than Pokemon so they tweak the numbers to be a little tighter but it's the same idea. The game I posted has tactical positioning, distance/proximity mechanics, swapping between realtime and turn-based combat, turn order/action speed manipulation, character build synergy with orbament arranging... sure it's not the most complicated game, but compared to a Pokemon game it's practically rocket science.
>ignoring the high level of attention to the writing of even random NPC dialogue you get in these games
bruh
>Technology is amazing!
come on now
Even trails has a ton of useless filler NPC dialogue that wastes your time... I didn't even mean to say that's a good thing, and you're saying it's a positive? what? what does this even mean?
>i'm free to read filler dialogue on every NPC in any order I want, that mean it's a mature game for mature freeform gamers like myself
i'm so fucking confused right now, I didn't even say anything about being mature
unironically, just google "what are some jrpgs" and play the list google spits out in any order. Almost all of them are simply better than DQ did, some of them are even made by the SAME COMPANY and are much more advanced, because they learned to make better games with more interesting features over time. Absolutely baffling series of posts