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Thread 723859125

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Anonymous No.723859125 [Report] >>723859172 >>723859264 >>723859268 >>723859280 >>723859696 >>723859781 >>723860183 >>723860713 >>723861004 >>723861112 >>723862057
Which Dragon Quest game should I start with?
Anonymous No.723859172 [Report] >>723859329 >>723859492 >>723859567 >>723859823 >>723861112 >>723861192 >>723861334 >>723861496 >>723862967 >>723863543 >>723863583 >>723864528
>>723859125 (OP)
i want to eat her shit
Anonymous No.723859264 [Report]
>>723859125 (OP)
1
Anonymous No.723859268 [Report] >>723860713
>>723859125 (OP)
None of them, they're all dated. If you have to, play DQ3 with speed up on an emulator, purely for historical value. it's kind of like Pokemon or Pong, there's no reason to play them except to know how other games improved on their formula, or experience a historically significant thing
Anonymous No.723859280 [Report]
>>723859125 (OP)
Over 30, eito. Under 30, ireburn.
Anonymous No.723859329 [Report]
>>723859172
this fucking place i swear to god
Anonymous No.723859492 [Report]
>>723859172
Now THATS a STINKY post!
Anonymous No.723859567 [Report]
>>723859172
Anonymous No.723859696 [Report]
>>723859125 (OP)
Ai will never achieve this.
Anonymous No.723859781 [Report]
>>723859125 (OP)
8, the PS2 version, not the DS version
Anonymous No.723859823 [Report] >>723860981
>>723859172
Based lips anon
Anonymous No.723860183 [Report]
>>723859125 (OP)
I completely lost interest in sex after starting SSRIs but for some reason level grinding for hours on end is intensely gratifying.
Anonymous No.723860713 [Report] >>723860876
>>723859125 (OP)
Probably 8, though 3 and 11 are also solid.

>>723859268
> it's kind of like Pokemon
Yeah, you're right, it *is* like Pokemon, in that it's near the apex of the genre and better designed than most things like it, but people like you claim that they're baby games for toddlers despite there being no real examples of JRPGs with more sophisticated design. This shit is bizarre to me, I don't know what cased JRPGfags to have such shallow judgement on things in this way.
Anonymous No.723860876 [Report] >>723861446
>>723860713
>despite there being no real examples of JRPGs with more sophisticated design
kek, absoutely bizarre post
You don't even have to go back more than a month to find a more "sophisticated" JRPG, here I'll spoonfeed. Enjoy. There's like a hundred more btw, google "what are some jrpgs" for info
Anonymous No.723860981 [Report]
>>723859823
I don't read moonrunes but I bet it says something like "maybe I can be your girlfriend tonight?"
Anonymous No.723861004 [Report]
>>723859125 (OP)
Anonymous No.723861112 [Report]
>>723859125 (OP)
>>723859172
Why do (you) people behave in this manner?
Anonymous No.723861192 [Report] >>723861216
>>723859172
You know there’s poop in that, right?
Anonymous No.723861216 [Report]
>>723861192
thats exactly what i fucking want to devour
Anonymous No.723861334 [Report]
>>723859172
extremely based post
Anonymous No.723861446 [Report] >>723862104
>>723860876
>There's like a hundred more btw
There aren't and you're lying. You people just randomly throw out the names of games you *feel* are complex/mature, regardless of how weak their actual design is or how little freedom you get in them.

Dragon Quest and Pokemon are respectively far more freeform and have higher depth of gameplay than almost anything in JRPGs in general. JRPG diehards seem to shit on them because they demand "mature world building", while ignoring the high level of attention to the writing of even random NPC dialogue you get in these games (and yes, I'm aware of how well Trails does this, but it isn't focused on freedom like DQ is).

And no, have super convoluted/complex systems to grind/upgrade items and crap like that doesn't result in deeper turn based gameplay than what DQ/Pokemon actually offer at their most refined.
Anonymous No.723861496 [Report]
>>723859172
Guten Tag
Anonymous No.723862057 [Report] >>723862964
>>723859125 (OP)
Anonymous No.723862104 [Report] >>723863871
>>723861446
>You people just randomly throw out the names of games you *feel* are complex/mature
Dude I literally played that game last week. I just posted the most recent JRPG that came to mind. wtf are you even on about kek
>depth of gameplay
You press the A button a bunch of times and win. that's how those games are, you just use the strongest move over and over. In the old days you did this with your starter, now they give you free gift pokemon and sometimes legendaries for this too. It's just ye olde menu combat. DQ is slightly older audience than Pokemon so they tweak the numbers to be a little tighter but it's the same idea. The game I posted has tactical positioning, distance/proximity mechanics, swapping between realtime and turn-based combat, turn order/action speed manipulation, character build synergy with orbament arranging... sure it's not the most complicated game, but compared to a Pokemon game it's practically rocket science.

>ignoring the high level of attention to the writing of even random NPC dialogue you get in these games
bruh
>Technology is amazing!
come on now
Even trails has a ton of useless filler NPC dialogue that wastes your time... I didn't even mean to say that's a good thing, and you're saying it's a positive? what? what does this even mean?
>i'm free to read filler dialogue on every NPC in any order I want, that mean it's a mature game for mature freeform gamers like myself
i'm so fucking confused right now, I didn't even say anything about being mature

unironically, just google "what are some jrpgs" and play the list google spits out in any order. Almost all of them are simply better than DQ did, some of them are even made by the SAME COMPANY and are much more advanced, because they learned to make better games with more interesting features over time. Absolutely baffling series of posts
Anonymous No.723862125 [Report] >>723862447
Saars ruin everything
Anonymous No.723862447 [Report]
>>723862125
problem?
Anonymous No.723862964 [Report] >>723862993 >>723863426 >>723863494
>>723862057
Should have made one where she's taking a shit desu
Anonymous No.723862967 [Report]
>>723859172
THE LOATHSOME DUNG EATER
Anonymous No.723862993 [Report] >>723863203 >>723863426
>>723862964
SOURCE
Anonymous No.723863203 [Report] >>723863426
>>723862993
look up ishigaki on kemono or sadpanda
Anonymous No.723863426 [Report] >>723863472
>>723862964
>>723862993
>>723863203
SAARS
SAARS
Anonymous No.723863472 [Report]
>>723863426
sars? I'm not even sick
Anonymous No.723863494 [Report] >>723863582
>>723862964
It looks like she's taking a crap.
Anonymous No.723863543 [Report]
>>723859172
That's pretty gross anon ngl
Anonymous No.723863582 [Report]
>>723863494
you don't say
Anonymous No.723863583 [Report]
>>723859172
i say this
Anonymous No.723863871 [Report]
>>723862104
>you just use the strongest move over and over.
Yes, most JRPGs are like that, hence why the genre is mostly crap. This is absolutely the case for the earliest Dragon Quest games, I'm not denying that, but even there the battles are designed as puzzles, where you want to talk to NPCs to discover the most effective ways of beating certain types of enemies to avoid having to grind. But the later Dragon Quest and Pokemon games have significantly more sophisticated battle systems with better though out mechanics.

>Even trails has a ton of useless filler NPC dialogue that wastes your time
My whole point is that this isn't "useless filler", Dragon Quest actively makes it worth your while to thoroughly explore the towns and go back and forth interacting with the NPCs in them, as this kind of exploration is a consistent focus of the series and I'm genuinely not aware of any JRPG series that does this better. Most JRPGs *do* just give most NPCs filler dialogue, but make talking to them something you feel you have to do anyway, just in case you otherwise miss something. Dragon Quest guarantees that there will be tons of shit to discover throughout the game by exploring the towns as much as possible, which most other JRPGs typically reserve this stuff to some 'endgame' after a massive slog through linear crap. This is a good part of what makes DQ exceptional.

>The game I posted has tactical positioning, distance/proximity mechanics
Yes, I'm aware, and turn based games benefit greatly from this stuff, but I still think DQXI has a better balanced battle system, with it's free reserve party swapping and buffing which do a very good god of rewarding both planning and improvisation. Pokemon is better again with human battles, stadium/Colosseum games etc. where you can really take advantage of what you can do with your team, trying to make it as robust as possible to counter strategies from other teams.
Anonymous No.723864528 [Report]
>>723859172
extremely based