>>723873602
The anti-Sekiro fags were always the NG fans salty their entire series didn't get even have as much praise as Sekiro alone did. Now, much as with Dragon's Dogma fans finally being shut up by the massive disappointment that was Dragon's Dogma 2, Ninja Gaiden fans are having their obnoxious mouths shut by the massive disappointment that is Ninja Gaiden 4.
NG fans were always retarded, and never could understand why their games never got popular. For all their talk about how much more difficulty and skillful the games were, the clips never made the games look difficulty or skillful. Instead it made the games look janky, and dependent on abusing specific moves over and over again against brain dead, weak enemies. It might have the highest skill ceiling in the world, but when every clip makes it look like button mashy, janky, no impact slop, then no one wants to touch it.
It's something that fans of "High skill ceiling games" don't understand in general. You watch someone play Dark Souls and it looks challenging, even for the best player, and that makes people want to play it. You watch someone play Devil May Cry or Ninja Gaiden and it looks like a toddler could beat it, especially if it is a great player, and it doesn't matter if that is not true. Presentation matters, and some games have it, others don't.