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Thread 723909021

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Anonymous No.723909021 [Report] >>723909345
>Studios can still make classic-style games, they just choose not to
But why?? It would cut on costs so freaking hard, at least do them as side projects with a massive return on investment. Imagine Pokémon or Final Fantasy releasing a simple 16-bits videogame in the big 2026 without voice acting nor big cinematics, just gameplay, a simple story and a charming visual style. For fans, it would be AMAZING. Maybe it won't be pulling as many newcomers but fans who want more videogames of their favorite IP would buy it regardless and it probably takes them less than a year to craft such a game.
Beat em' ups as Pic related maybe aren't the most popular though, it would sell so much more if that Marvel game was instead an rpg.
Anonymous No.723909164 [Report] >>723909537
They don't make billions, just a modest profit, so the executives couldn't care less
Anonymous No.723909345 [Report]
>>723909021 (OP)
Like anon said they don't care if game isn't going to make 3 bilion

These smaller projects only happen because some higher was into it or something ip shit allowed them to make that.
Anonymous No.723909537 [Report] >>723909660
>>723909164
During the Switch1 gen, Square Enix's AAs made more money than their AAAs.
Their executives still bet on their AAAs in the end though, with the perspective that the AAAs have got more potential for profits.

Thing is though. AAs are much more reliable and less likely to fail. And AAAs while they've got huge potential for gains, are also higher risk since they're also much more prone to under perform. And when they under perform, it's way worse than an under performing AA, since it's much easier to bounce back with new projects whenever one under performs.
Anonymous No.723909660 [Report]
>>723909537
There's this evil called
Venture capitalist
And they already made all the safe investments in the world.