>>723981769
>Every game that you have talked about so far either doesn't represent the NPCs visually, or has an art style that didn't place much emphasis on NPC design, like in terraria. It's pixelated so attractiveness isn't a factor.
That just sounds like a personal issue. People can jerk off to terraria NPCs just fine, and the game doesn't need to shove their tits in your face every 5 seconds.
>Your claim was that all games with attractive women suck,
My claim boiled down to games not needing fanservice just to be good, and that games that make them such a requirement are inherently bad, like you can't imagine playing the game for even 5 second without gooning. And really, your qualification is kind of silly.
>give me a game with NPCs, but they can't be pixelated or too simple, or else they don't count
Like who tf are you to judge a game like that, especially while chastising me for judging games? But fine, I'll give you some more examples. I enjoyed the Jak and Daxter Trilogy, same with the Ratchet and Clank trilogy, and the character design had absolutely nothing to do with it. I just enjoyed the exploration and gun based combat. Funny how both series got objectively worse the more they tried to focus on "character development" and the later Ratchet and Clank games are a complete disaster.
What about other older games like Zelda titles? Does LTTP count as having NPCs, or are they too pixelly for your tastes? What about Super Mario World? Or how about an obscure game for the PS1, Omega Boost? That one's a class act.
That's about 5 games for you to ruminate over.