>first game is the story of a normal guy who breaks when his brother gets whacked by junkies and proceeds to go full Punisher mode, becoming the most feared motherfucker in the city after singlehandedly killing hundreds of criminals & random ghetto trash while taking down several gangs, only to end it with "yeah, I regret nothing because they all deserved it, in fact I might as well keep going"
>sequel is a classic story of two men forming a brotherly bond as they take down an entire conspiracy (and kill hundreds)
>developer is a healthy straight slavic chad passionate about guns and lifting
>tons of replay value thanks to well-designed AI that keeps gameplay dynamic, various ways to approach the levels and many loadout choices
>stealth that mogs AAA games just for the fact that enemies don't forget your existence but stay alert when they see you, then they walk around and warn other enemies spreading the alert state in an organic way instead of it being a "global" trigger or set to an area like in AAA games
>amazing music
>great gunplay and guns that actually sound loud & weighty
>great balance of stealth and action
Literally the perfect IP
>sequel is a classic story of two men forming a brotherly bond as they take down an entire conspiracy (and kill hundreds)
>developer is a healthy straight slavic chad passionate about guns and lifting
>tons of replay value thanks to well-designed AI that keeps gameplay dynamic, various ways to approach the levels and many loadout choices
>stealth that mogs AAA games just for the fact that enemies don't forget your existence but stay alert when they see you, then they walk around and warn other enemies spreading the alert state in an organic way instead of it being a "global" trigger or set to an area like in AAA games
>amazing music
>great gunplay and guns that actually sound loud & weighty
>great balance of stealth and action
Literally the perfect IP