>>723968912
It was a bit of a double edged sword. Because games had paper manuals, they were able to reduce the amount of fucking forced tutorials and on screen button prompts, etc. But nobody actually read the manuals, they just looked at the pictures.
Being a kid and actually reading it in the car on teh drive home from gamestop, and then never touching it again, had good memories, and beats the first 6 hours of a game nowadays throwing new mechanics at you constantly