>>724068839 (OP)
This is what they did with Assassin's Creed Shadows, too. Pretend like everything's fine when it really didn't perform the way they needed it to to be financially worthwhile.
Of course, that could be easier if they didn't waste so much money and time on the same work being done over and over because they hire a million inexperienced people for peanuts instead of just paying more competent people what they're worth. But they won't do that, because the people who make the decisions think of everything as an assembly line that you can just scale up by throwing more people at it.