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Thread 724612530

126 posts 36 images /v/
Anonymous No.724612530 [Report] >>724612625 >>724613125 >>724614498 >>724619739 >>724619784 >>724620348 >>724620651 >>724621140 >>724621417 >>724622163 >>724622168 >>724622347 >>724623358 >>724623405 >>724623405 >>724624707 >>724625070 >>724625428
The tweet that destroyed the Doomboomer
Anonymous No.724612625 [Report]
>>724612530 (OP)
but i want to press that button, it's your job to make sure i like what happens after i press it :(
Anonymous No.724612730 [Report] >>724613405 >>724620147 >>724621390
I still dont know what it means
Anonymous No.724612734 [Report]
ok
*doesn't press the purchase button*
Anonymous No.724613049 [Report] >>724617597
2016 was okay there I said it
Anonymous No.724613125 [Report] >>724613223 >>724614642 >>724619620
>>724612530 (OP)
>I control my wallet
>sends them into a frothing rage
Funny how that works.
Anonymous No.724613156 [Report] >>724617486
I don't think I've seen this happen with another sequel, where someone asks for the option to 'turn off' new mechanics
Anonymous No.724613167 [Report]
Is it saying you shouldnt play the game? I dont get it.
Anonymous No.724613223 [Report] >>724613341 >>724614321 >>724614642 >>724620257
>>724613125
But Eternal was hugely successful and made fat stacks
Anonymous No.724613341 [Report] >>724615219 >>724616583
>>724613223
didn't the one they just came out with flop
Anonymous No.724613405 [Report] >>724613521
>>724612730
The sock puppet they used to shit on people saying bethesdoom should be its own ip doesn't actually speak english.
Anonymous No.724613521 [Report] >>724617121
>>724613405
That makes more sense. Im just glad this whole thing is over now and these shitty games can be forgotten.
OGDoom is already perfect and new games only make me cringe
Anonymous No.724613538 [Report] >>724613592 >>724616451 >>724625430
>just don’t engage with mechanics the game is designed around CHUD
Anonymous No.724613592 [Report]
>>724613538
Just knock the difficulty down if you think its too much of a handicap
Anonymous No.724613652 [Report] >>724613707
So what happens to all those indie devs developing games on GZ Doom now? are they all delayed and postponed? or are they just sticking with GZDoom until it's finished? how's that one play out?
Anonymous No.724613704 [Report] >>724613764 >>724614105
I don't get how Bethesda is in the wrong here. Play the 90s doom if you want classic. Or literally just dont push the button.
Anonymous No.724613707 [Report]
>>724613652
everyone went back to GZDoom anyways like the bitches they are
Anonymous No.724613764 [Report] >>724613845 >>724619880 >>724619910
>>724613704
thats not how it works, if you put a mechanic in your game that its meta everyone will use it, in eternal case is worse since the meta is follow this script to the letter or you die so no you literally do not control the buttons you press you must press these buttons or you die
The player expression is non existent
Anonymous No.724613845 [Report] >>724613894 >>724614436
>>724613764
>its META
who CARES jesus christ I have chud fatigue
Anonymous No.724613894 [Report] >>724614528
>>724613845
Everyone cares, literally everyone is going to play as effective as possible whether you look it up or not
No one is going to kill the cyberdemon in doom 1 with a pistol other than for meme purposes
Anonymous No.724614105 [Report]
>>724613704
>I don't get how Bethesda is in the wrong here. Play the 90s doom if you want classic.
Correct, that would be the right response.
>Or literally just dont push the button.
It's in the game I'll fucking press it. If it was like an optional easter egg that's one thing but the Ice Bomb is part of the game and you shouldn't try to diminish it.
Anonymous No.724614321 [Report] >>724616583
>>724613223
I have some doubts, because it's the momentum of the previous game that pushes the initial sales, and sales for Dark Age are kinda abysmal
Anonymous No.724614436 [Report] >>724614543
>>724613845
I'm not sure why that doofus is using "meta", but the issue is in how the game is balanced - i.e., Eternal's combat is balanced around the mechanic of freezing enemies with the frost grenade, alongside other mechanics, so telling people "just don't use it" is a stupid argument, likely made by some intern who barely knew anything about the game they were marketing.
It's like telling someone to just not use the higher run speed in the original Doom if they think it makes Doomguy hard to control. It might seem like an option on the surface, but that higher speed is what a lot of combat encounters and level design was ultimately balanced around.
Anonymous No.724614498 [Report]
>>724612530 (OP)
Ok
Anonymous No.724614528 [Report]
>>724613894
Okay if you care so much then... push the button? Adding an option to disable the button therefore is pointless if people are going to push it
Anonymous No.724614543 [Report] >>724614850 >>724620079
>>724614436
Thats literally a half truth withholding key information. You can use the other gernade option which is a normal explosive. Its not just built around freezing. I dont use the freeze thing when I play.
Anonymous No.724614642 [Report] >>724615219 >>724616583 >>724620343
>>724613125
>>724613223
It's funny because Dark Ages flopped harder than I expected, and this is coming from someone who can't wait to play it once the price falls
Anonymous No.724614772 [Report] >>724615115
What all of you leave out when discussing this game is that the ai chases you and can traverse all of the environments as much as you can. In classic doom enemies dont move around that much, most of them stay in a small area or dont move or walk extremely slow so the level design is built around that. You cant just implement all the classic stuff in new doom or it would be insanely unabalanced like the classic levels in 16' that play like shit because they just put the modern enemies in the classic placements. You just want the classic game but with modern graphics and anything thats not that you will nitpick and shit on for not being like classic doom. Which is really insane and autistic if you think about it. Literally the people who make doom wad levels would agree with me and know what im referring to but you will just sit in these threads all day burying the lead to avoid the actual conclusion that you just want the old game but with new graphics and nothing they can possibly make otherwise will satisfy you. You seriously just want there to be one kind of game until the end of time and we all just sit around playing the one game and anyone that tries anything else cant exist because its not objectively the same pure distilled thing as the one game? Fucking retards.
Anonymous No.724614850 [Report] >>724614892
>>724614543
>You can use the other gernade option which is a normal explosive.
What does that matter? You do realize the original question in OP's pic was about the grenade cannon in its entirety? The non-freezing grenades is what I meant by "other mechanics", although I guess I should have been more specific.
The fact that you still use the grenade cannon yourself in regular combat just proves that's it's a mechanic the game's combat is balanced around, which is what makes the smarmy intern response annoying.
Anonymous No.724614892 [Report] >>724615053
>>724614850
It matters because as I said in the opening of the reply that you didnt greentext on purpose is you are witholding key information and forming a conclusion based on conjecture.
Anonymous No.724615053 [Report]
>>724614892
I formed a conclusion based on my experience with the game itself. Sorry if my wording about the cannon's freeze grenade and its other features confused you, but my point stays the same.
Anonymous No.724615064 [Report] >>724616038 >>724619454
It's crazy how filtered /v/ got over simple rock-paper-scissor mechanics
Anonymous No.724615115 [Report] >>724623151 >>724624349
>>724614772
If they're going to make a completely different game then why even call it Doom. Just make a new IP with all the cyber-knights or whatever the lead devs are clearly obsessed with.
Anonymous No.724615117 [Report]
i liked 2016, any games with similar "go fast shoot big guns unlimited violence murderfest" gameplay? preferably if the violence is over the entire level and not just pre-defined arenas
Anonymous No.724615219 [Report] >>724615497
>>724614642
>>724613341
I believe it "flopped" because it was on game pass day one and therefore nobody is going to waste $69.99 on it when you can get free game pass months just by using Bing.
Anonymous No.724615497 [Report]
>>724615219
Yeah totally skipped my mind that Xbox makes up for a significant portion of the console user base and a significant portion of PC gamers use the Xbox app
Anonymous No.724616038 [Report]
>>724615064
I was filder by WoW trailer aesthetic
Anonymous No.724616451 [Report]
>>724613538
I beat the whole game without using that thing even once. Same for the flamethrower-that-does-no-damage thing. I like DOOM eternal but can't really deny, they turned the mechanical bloat that already existed in DOOM '16 to a whole new level.

>inb4 easy modo
No, i played both of these games on UV
Anonymous No.724616583 [Report] >>724616846
>>724613341
>>724614321
>>724614642
That's nice but we weren't talking about Dark Ages
And anyone pretending Eternal didn't succeed massively is fooling themselves, bordering on delusion
Anonymous No.724616846 [Report]
>>724616583
Eternal along with Animal Crossing had impeccable timing because that's when the pandemic lockdown happened, so both these games did well
Anonymous No.724616984 [Report]
M I doing this trite??
Anonymous No.724617121 [Report] >>724617193
>>724613521
I mean the annoying thing is there's zero reason why bethesdoom couldn't just be it's own thing.
Anonymous No.724617193 [Report] >>724617279
>>724617121
Nobody would give a shit
Anonymous No.724617279 [Report]
>>724617193
I'd argue it'd not be as big of an issue as actively pissing off people.
Not to mention id's history of fairly derivative ips
>Wolfenstein
>Doom
>Quake
There's honestly a pretty good precedent for them to just fart out a new IP with basically the same playable character.
Anonymous No.724617486 [Report] >>724619126
>>724613156
it's been happening with halo for the past decade. people have convinced themselves that the advanced mobility of halo 5 and 6 is somehow fundamentally not halo when it literally is. it's just halo with advanced mobility. it's just a different flavour of halo gameplay to mix things up. you get rid of the advanced mobility and you still have the core halo mechanics of the classic games underneath. the advanced mobility is just an addition to the existing gameplay, which is a completely reasonable thing to expect of a sequel game. nothing was taken away. but somehow you still have people who want sequels to add literally nothing to the sequel games to mix up the formula.
Anonymous No.724617597 [Report]
>>724613049
>filthy frank
>here come dat boi
>pepe normalized
>trump elected
>Dishonored 2
>Dark Souls 3
>Bloodborne dlc
It was aight
Anonymous No.724619126 [Report] >>724619230
>>724617486
Funny that 3babies are getting their shit pushed in now that they lost Halo to every platform. I expect the bullying against Halo 3 fans to grow significantly. They deserve this.
Anonymous No.724619230 [Report] >>724619535
>>724619126
You say that like Microcock didn't completely fumble the opportunity with MCC wasting time trying to rob the like 15 people on linux and completely nuking the scene for Halo Multiplayer on PC with battlepass shit and overmoderation cancer.
Anonymous No.724619454 [Report]
>>724615064
amazing how shit rock-paper-scissors mechanics are in an action game inside a 3d space
Anonymous No.724619535 [Report] >>724619675
>>724619230
Halo MP wasn't going to survive anyways, barely anyone wants it no matter how hard they scream for it. Halo MP is truly a product of its time that could only survive on Xbox.
Anonymous No.724619620 [Report] >>724620701
>>724613125
But that's exactly what they're saying
It's literally a roundabout way of saying "Don't like it don't play it"
I don't think this is the epic own you think it is
Anonymous No.724619675 [Report] >>724619997
>>724619535
I mean, eventually, yeah people would get bored and play something else. You're severely downplaying how much of a problem it is that Microsoft strapped it down with all the cancer that modern gaming has and made it annoying as fuck to just play the game with your friends.
Anonymous No.724619739 [Report] >>724619871
>>724612530 (OP)
I like Eternal, but that's a dishonest tweet. The combat is tuned around constantly using your abilities, if you refuse to you'll have a much harder time.
Anonymous No.724619784 [Report] >>724621813
>>724612530 (OP)
I would fucking love a classic DOOM mode for modern Doom.
Anonymous No.724619871 [Report] >>724619910
>>724619739
>if you refuse to you'll have a much harder time.
Like good old times
Anonymous No.724619880 [Report]
>>724613764
>...follow this script to the letter or you die...
SKILL. ISSUE.
Every enemy dies when their health reaches 0.
Anonymous No.724619910 [Report] >>724620007
>>724613764
>the meta is follow this script to the letter or you die so no you literally do not control the buttons you press you must press these buttons or you die
That's just bullshit lmao

>>724619871
Well in good old times shooters didn't have cooldown abilities so
Anonymous No.724619997 [Report] >>724620182
>>724619675
COD took a majority of the fanbase, Microsoft didn't really have much of a choice. If I was in charge I would have saw the writing on the wall and cut the MP out in future titles, but Microsoft chose to copy the leader. Today, I don't see Halo MP ever being popular again, not even Microsoft sees it.
Anonymous No.724620007 [Report] >>724620058
>>724619910
Explain the difference between reloading and cooldown.
Anonymous No.724620058 [Report] >>724621813
>>724620007
In good old times shooters didn't have reloading either except for SSG But you still have finite ammo resource even if you need to reload, unless you're playing Ultrakill
Anonymous No.724620079 [Report]
>>724614543
you can just play on easy and suddenly you can ignore most of the game mechanics
Anonymous No.724620147 [Report] >>724621294
>>724612730
That their response to
>can you toggle it off
is just
>don't use it
even though the implication of wanting the toggle is whether the game's design can be shifted to accommodate not using it. They want to know if it'll be required to take out some enemies, and whether it will have pickups designated for it, and if that can be toggled off for a Classic Mode.

Presumably it's all this that lead to the configurable difficulties of The Dark Ages
Anonymous No.724620182 [Report]
>>724619997
Again, like this isn't up for debate at all you're just sort of pointlessly dancing around the fact that it was a huge pain in the ass and you could get banned for fucking around with the boys on blood gulch if Microsoft thought you were "boosting" or said the fuck word too many times in a server or said it in a server with a shill.
Anonymous No.724620257 [Report] >>724620352 >>724624253
>>724613223
It's weird that people keep using this image, when the context is that Moe is going absolutely soulless and is in the wrong for abandoning Homer, and it eventually leads to his comeuppance
Anonymous No.724620343 [Report]
>>724614642
>this is coming from someone who can't wait to play it once the price falls
I don't recall making this post.
Anonymous No.724620348 [Report] >>724620406
>>724612530 (OP)
>play classic
>not asking about removing jump, dash or keyboard controls only
fake grog
Anonymous No.724620352 [Report]
>>724620257
OK but it was in response to a guy saying one rando not buying would make them seethe
Anonymous No.724620406 [Report] >>724620473 >>724621501
>>724620348
>keyboard controls only
Romero played with mouse
Anonymous No.724620473 [Report] >>724620517
>>724620406
Romero was also responsible for Daikatana
Anonymous No.724620517 [Report] >>724620695
>>724620473
Romero was also responsible for Deus Ex in a way
Anonymous No.724620651 [Report]
>>724612530 (OP)
still dissapointed freeze bomb doesnt work with marauder shields but cyberdemon it works
Anonymous No.724620695 [Report]
>>724620517
also gaben
Anonymous No.724620701 [Report]
>>724619620
except it is the epic own. i would know since i am epic, epic for the win. faggot
Anonymous No.724621140 [Report] >>724621412
>>724612530 (OP)
Eternal was the best game since the originals (2 > 1 btw). 2016 was kinda boring but they fixed almost everything wrong with it also the platforming was fun

Doom 3 is an underrated horror game

If you disagree with these statements you are a soiboi and probably like shit like unsharted. lol
Anonymous No.724621294 [Report] >>724621374 >>724621412 >>724621549 >>724621871
>>724620147
>the configurable difficulties of The Dark Ages
remember when a doom game came out and you couldn't change every single aspect of its design and everyone just picked the difficulty they wanted and lived with the fucking result? whats this weirdass trend where players get to make these decisions in detail, tlou2 did the same thing. just design a fucking game guys, dont tell me to do it.
Anonymous No.724621374 [Report] >>724621429
>>724621294
I feel like you'd be making a better point if were weren't talking about DOOM which has historically had fairly comprehensive launch options and sourceports that let you mix and match features of the various difficulties.
Anonymous No.724621390 [Report]
>>724612730
I think it means you don't have to select the gun and use it.
Anonymous No.724621412 [Report]
>>724621140
>Doom 3 is an underrated horror game
Doom 3 is pretty bad as a horror game. Too much resources, not enough pressure.

>>724621294
Just play on regular Nightmare, it's what I did.
Anonymous No.724621417 [Report] >>724621529
>>724612530 (OP)
taking that advice to heart most people didn't press the buy game button
Anonymous No.724621429 [Report] >>724621546
>>724621374
Sourceports are not made by the devs and most players don't know about launch options. The vast majority of players just sees a list of difficulties.
Anonymous No.724621501 [Report]
>>724620406
tell that the fuckwit in op's post
Anonymous No.724621529 [Report] >>724621565
>>724621417
Eternal is the most successful out of nu-Doom trilogy.
Anonymous No.724621546 [Report]
>>724621429
>and most players don't know about launch options.
We're talking about DOOM.
That'd be like saying people wouldn't know about the "ACT" launch option in Diablo 2 for LAN parties.
Anonymous No.724621549 [Report] >>724622082
>>724621294
Why would you object over the option to customize a game to minute detail
Such a daft thing to be upset about
Anonymous No.724621558 [Report]
Anonymous No.724621565 [Report] >>724621778
>>724621529
honestly wasn't paying attention to which it was.
Anonymous No.724621778 [Report]
>>724621565
>I was merely pretending to be retarded
You lost and got raped, anti-Eternal shitter
Anonymous No.724621813 [Report] >>724622226
>>724620058
I've lost count of how many times I've died because of cooldown mismanagement, something I don't remember that ever happening with ammo pickups/reloading. In any games.
That, in my opinion, shows how Eternal's balance is fine-tuned AND a better system.

>>724619784
I love playing Eternal/2016 mods for classic.
Anonymous No.724621871 [Report]
>>724621294
This nigga doesn't know about the Fast Monsters flag
Anonymous No.724621947 [Report]
Feels good knowing there are ZERO (0) The Fag Ages mods for gzDOOM.
Anonymous No.724622082 [Report] >>724622164 >>724622219 >>724622229
>>724621549
Because difficulty/engine sliders being there at all simply means abandonment of game design
It just shows that id Software weren't confident in their game design so they went "lol who cares, just do the balancing yourself shitter"
Making and balancing a game isn't my fucking job, this is the devs' job.
Anonymous No.724622163 [Report]
>>724612530 (OP)
Erm actually boomer doom had autoaim
Anonymous No.724622164 [Report] >>724622219 >>724622229
>>724622082
This
Imagine say Sekiro, but you could freely adjust deflect timing for instance
The game would just be utterly worthless
Anonymous No.724622168 [Report]
>>724612530 (OP)
Damn they're both fucking retarded and I won't buy any videogames
Anonymous No.724622219 [Report] >>724622426
>>724622082
>>724622164
You can have well-balanced difficulty modes AND options to let players adjust, big bitches
Anonymous No.724622226 [Report]
>>724621813
Have you tried pistol starting? Wasting ammo when playing like that could mean death.
Anonymous No.724622229 [Report] >>724622581
>>724622082
>>724622164
Is this parody or are you actually this fucking stupid?
Anonymous No.724622347 [Report]
>>724612530 (OP)
Bruh.
Anonymous No.724622349 [Report]
>I can't beat the super duper hard mode in this game?
>They must not have balanced it right
There are real people who think like this
Anonymous No.724622426 [Report] >>724622473
>>724622219
The fact of the matter is that if you use "base" difficulty settings in Dark Ages, the game is pitifully easy, yes, even in Nightmare.
You have to purposefully crank every single slider up/down to get even the slightest challenge, and that point, the game turns into an ultra fast zoomie shit, where you die in 1 hit, so difficult, so balanced, so fun!
You never had this problem in Eternal, each difficulty was carefully crafted, Nightmare was actually hard, hell even Ultra Violence could be hard depending on your skill
Anonymous No.724622473 [Report] >>724622621
>>724622426
I find TDA Nightmare to be harder than DE. Maybe I just suck at parrying, IDK. Maybe I didn't play the game enough.
Anonymous No.724622581 [Report] >>724622693
>>724622229
A good game design is a tight game design
Giving players this kind of power over every fucking setting in the game engine is the worst kind of pandering to the lowest common denominator I have ever seen
Anonymous No.724622595 [Report] >>724622981
Oh boy, it's this time of the week already!
Anonymous No.724622621 [Report] >>724622680
>>724622473
There's simply no way anyone could ever think that Dark Ages is harder than Eternal
Like literally, kill yourself shitter
Anonymous No.724622680 [Report]
>>724622621
You die too fast and the HP/armor recovery is very weak on Nightmare. Plus, there are actual hitscan attacks now. I completed DE on UNM, but I don't even want to touch Pandemonium in TDA.
Anonymous No.724622693 [Report] >>724622724
>>724622581
You difficulty-fags just sound like you're really anti-fun
The more control and room for adjusting one has over a game, the better.
Anonymous No.724622724 [Report] >>724622951
>>724622693
>The more control and room for adjusting one has over a game, the better.
Lol, spoken like a true casual shitter.
You love to see it.
Anonymous No.724622951 [Report] >>724623079
>>724622724
Normal people like tweaking and adjusting their games to their liking, sorry you're such a fucking sourpuss that you get mad at a game offering more granularity for that than just a switch with four or five notches
Anonymous No.724622981 [Report] >>724623448
>>724622595
>zoomies using classic doomguy for their hardcoded-limit-for-enemies-on-screen-core
Everything nuDoom is absolute garbage.
Anonymous No.724623079 [Report] >>724623264
>>724622951
You're the only one getting mad here
And BTW there shouldn't be any difficulty settings or modes at all in games
Souls games do it perfectly; just one singular, carefully crafted difficulty where everyone will have the same experience
Perfection.
Also cry more, shitter
Anonymous No.724623151 [Report]
>>724615115
They own the IP. They can do whatever they want.
Anonymous No.724623264 [Report] >>724623360
>>724623079
wtf you're the one mad at there being the options, I like having control, I'm happy when we get it

ALSO its not like an absence of options ASSURES well-balanced difficulties, Dark ages could just as easily have had no tweaking options AND poorly balanced levels
Anonymous No.724623358 [Report]
>>724612530 (OP)
>when anons complain that theres an. Optional gay romance in the game
Anonymous No.724623360 [Report] >>724624137
>>724623264
>Dark ages could just as easily have had no tweaking options AND poorly balanced levels
Here
Right here
You explained the whole problem with the modular difficulty garbage
It means that devs can just get away with doing a shit job balancing a game, because "lol who cares, just tweak the settings bro"
No modular shit means devs will be forced to work and balance their game well
Anonymous No.724623405 [Report]
>>724612530 (OP)
>>724612530 (OP)
>games should not change at all
then what is the point of a new doom you autist? go play the original if you want that fuck I hate those people
I am not even a doom fan I never played this shit
Anonymous No.724623448 [Report] >>724624510
>>724622981
Eternal is the best FPS ever made and it single-handedly revived the genre.
Anonymous No.724624137 [Report]
>>724623360
It doesn't force anything though, that's the point
they can just not do it anyway
ooh maybe some 'difficulty connoisseurs' on Twitter will be unhappy, normies don't interact with the real difficulties anyway
Anonymous No.724624253 [Report]
>>724620257
Who cares, the shareholders are happy and are already sucking something else dry
Anonymous No.724624349 [Report]
>>724615115
Almost as if technology progressed and limitations aren't an issue anymore
Anonymous No.724624510 [Report] >>724626550
>>724623448
>Eternal is the best FPS
lol
Anonymous No.724624707 [Report]
>>724612530 (OP)
True, I won't press the purchase button for a modern game ever again.
Anonymous No.724624865 [Report]
SEND HUGO MARTIN TO THE COD MINES
Anonymous No.724625070 [Report]
>>724612530 (OP)
That's an ass excuse for ass game design
Anonymous No.724625428 [Report]
>>724612530 (OP)
I control the games I buy.
Anonymous No.724625430 [Report]
>>724613538
Yes that's been a thing in video games for like 50 years already.
Anonymous No.724626550 [Report]
>>724624510
Name yours then