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Thread 724715994

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Anonymous No.724715994 [Report] >>724716430 >>724718975 >>724719298 >>724719878 >>724719927 >>724720353 >>724722003
Why did the writing nosedive here compared to 2?
Anonymous No.724716069 [Report] >>724721217
Because 2 was meant to be the end.
Microsoft wanted a trilogy, though.
Anonymous No.724716430 [Report]
>>724715994 (OP)
Halo 2 was supposed to be the finale but they ran out of time.
Halo 3 had to take Halo 2's ending which would only be 1-2 missions and then stretch it out into 9.
Anonymous No.724718975 [Report] >>724719298
>>724715994 (OP)
It seems Bungie themselves didn't know what to actually make of the story of their own series.
Anonymous No.724719298 [Report] >>724720075
>>724715994 (OP)
I was watching some videos last night and its >>724718975
To make it short and to the point, there were some within Bungie that wanted the Forerunner to be human and others thinking that was stupid. I think some also found it to be insulting or in bad taste for whatever reason due to the politics going on at that time. As shitty as it sounds, some of these faggots are likely the reason why Halo sucks today. The truth is the Forerunner were supposed to be human because that is what the story and the majority of the team were building up to. Had they kept this plot twist the story of the whole franchise would have been a lot better off for it although this would also have meant that the greatest mystery of the franchise gets solved. Then what to do with the covenant with this reveal since they worship the Forerunner?

But it was 343 that really messed things up anyways. The later games could have saved any confusion with Halo 3. They proceeded to fuck the whole franchise up beyond repair at this point.
Anonymous No.724719538 [Report]
You look nice.
Anonymous No.724719878 [Report]
>>724715994 (OP)
Because Staten took an extended sabbatical to write Contact Harvest and jerk off, to the point where other devs were making fun of him for being absent
Anonymous No.724719927 [Report]
>>724715994 (OP)
After Halo 2 was an absolute fucking nightmare with a good third or more of the game cut and crunch time out the ass, Bungie expanded greatly. Restructured, reorganized, refigured. At least a couple hundred more employees if I remember right. 3's development had its own issues but there isn't enough info to sum it up. What we do know is that Jason Jones and Joe Staten, fucked by Microsoft work ethics, disagreements and exhaustion over 2, took huge vacation leave time and functionally ditched, so 3 had to improvise itself with a made-by-committee structure inside the new Bungie to cook up a new story with no plans besides the cut content examples of 2.

The result was, effectively, a hype game more than it was a planned game. Reminder, Halo 2 was supposed to be the end and not require a sequel besides maybe confronting the Flood remnants, as it was originally going to tackle the Ark, kill the Prophets, destroy the Covenant, and reveal the Humans = Forerunner. With basically all of that cut, they didn't have much room but to improvise, and they technically hit all those beats but in a completely different way (like the Ark originally being ON the Earth instead of some random ass fuckoff portal). This also isn't helped by, as Jaime himself as posted recently in the Campaign Evolved rants about it missing the point of CE, Frankie and a "proto-343" team silently starting to write their own separate ideas of lore into the game on the Terminals under everyone's noses, to the point that the rest of Bungie legitimately didn't even know they were in the game until right before going gold.

Too many cooks, and not enough supervision, plus pure improvisation royally fucked 3's story and lore.
Anonymous No.724720075 [Report] >>724721134
>>724719298
That was not only not a major sticking point inside the company, but also not anything that had any impact on the game's writing, which was ass throughout the majority of its runtime entirely unrelated to that topic
That shit really doesn't matter as much as retards think, especially when compared to stuff like the Gravemind being fucking lobotomized between games
Anonymous No.724720353 [Report]
>>724715994 (OP)
a bunch of bungie employees quit in rebellion to microsoft owning the company which started them down the path of becoming independent again. many bungie employees, like joe staten, didn't come back during that period and instead waited for things to cool down. unfortunately it didn't cool down until after 3 was released.
Anonymous No.724720475 [Report]
I really wanted to get into Destiny 2 but I couldn't stand the UI and the mess of its hub.
Nice skyboxes, I'll give them that.
Anonymous No.724720924 [Report]
people didn't like arbiter at the time because hes not hecking the mute guy im used too and the story obviously evolved to be more about the covenant civil war
so 3 goes back to chief as the protag but he doesn't really have a goal besides uhhh stop the covenant i suppose
like the biggest scene in 3 is still about the arbitar killing the prophet despite now being second fiddle
Anonymous No.724721134 [Report] >>724721230
>>724720075
Yeah I get what you mean. Its not like Bungie was great at writing the story for these games. They kind of went more for feels then anything else. Its also why these games have a lot of sad sounding or atmospheric music. Building a coherent narrative didn't seem like it was ever a top priority for them. I would say it mostly worked out well anyways though. The lore prior to 343 taking over and if you ignore the books which I think shouldn't have been necessary or even canon was actually pretty good. They just overthought and then overshot is the problem. I will maintain the opinion forever that they should have kept the idea of Forerunners being ancient humans that were more technologically advanced than the modern ones.
Anonymous No.724721217 [Report]
>>724716069
literally the opposite. the writers wanted this to be the second half of 2 but they didn't have the time
Anonymous No.724721230 [Report] >>724721297 >>724723473
>>724721134
The story only makes sense if humans were forerunners. you have to do what 343 did otherwise which is right 300 retarded explanations to work around the fact that you need a human to even activate the rings
Anonymous No.724721297 [Report]
>>724721230
write*
FUCK IM AN IDIOT
Anonymous No.724722003 [Report]
>>724715994 (OP)
This scene is the pinnacle moment of the Halo franchise tho
Anonymous No.724723473 [Report]
>>724721230
>you have to do what 343 did
But they didn't make Forerunner humans. What are you talking about? Also in case I wasn't clear, it seemed the majority at Bungie at the time were on board with the whole humans are Forerunner. Its why the robot Guilty Spark makes it quite clear to you in multiple games what you are. Even to the point where it practically tells you outright that you as Chief are in fact Forerunner. I am convinced 343 retconned this since they thought it wasn't mysterious enough or would even kill the future of the franchise.