>>724716037 (OP)
Finally, a fellow timer hater! I hate limited resources in general, consumables especially, but timers are the worst. Instead of enjoying the world of the game, instead of exploring it, observing, enjoying you are rushed further along the plot or just along the empty corridors skipping all and everything as if the developer doesn't want you to play his game in the first place. Even if the timer is superlong and exists just because, it still creates psychological pressure, that takes away the fun. And faggots-speedrunners through their existence within any amount of media popularity automatically make some developers of otherwise decent games to add some mandatory speedrunning/timered sections and/or events, like that two in Valdis Story.