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Anonymous No.724897638 [Report] >>724899230 >>724899307 >>724899794 >>724901194 >>724901681 >>724903875 >>724904402 >>724905053 >>724906435 >>724907079 >>724909079 >>724909281 >>724909570 >>724909646 >>724910246 >>724911694 >>724911960 >>724912210 >>724914212 >>724920865 >>724923581 >>724924065 >>724926698 >>724928297 >>724928464 >>724929972 >>724931037 >>724934628
Why isn't Halo popular anymore?
Anonymous No.724898036 [Report] >>724898663 >>724899191
Because 343 Industries (now Halo Studios) has been killing it since CE:Anniversary in 2011.
Anonymous No.724898663 [Report] >>724928508
>>724898036
>has been killing it
If they've been so good at it then why isn't it popular anymore?
Anonymous No.724898994 [Report]
GAYLO
Anonymous No.724899191 [Report] >>724923930 >>724926290 >>724926534 >>724930417 >>724938081
>>724898036
Bungie started it's demise with reach
Anonymous No.724899230 [Report]
>>724897638 (OP)
It does pretty well considering that it's devs have been trying to kill it off for about a decade now. A lot of people were playing Infinite on release but it was never making the money back that was spent outsourcing it to jeets
Anonymous No.724899307 [Report] >>724899769 >>724910381
>>724897638 (OP)
millennials finally realized that halo was never good and now they're playing better fps games
Anonymous No.724899769 [Report] >>724901539 >>724906330 >>724911458 >>724924004 >>724925073
>>724899307
But millennials were playing shit like Quake and UT and were making fun of Halo when it came out. It was little kids that kept playing Halo when it came out. You know. Zoomies.
Anonymous No.724899794 [Report] >>724900854 >>724904718
>>724897638 (OP)
Gaylo always sucked ass.
It was ONLY "popular" within the Xbox zoomies' console echo chambers. Everyone else hated it, and laughed at it.
Anonymous No.724900854 [Report] >>724901092 >>724902810
>>724899794
it's unfortunate that Halo 3 brought it around and made the whole series kino in retrospect, because just about everything else Microsoft ever signed off on was a dud
Anonymous No.724901092 [Report]
>>724900854
Nah, Gaylo 3 was literally the same shit as all the rest. And I played all of them in co-op with my Xbox-fag buddy.
Anonymous No.724901194 [Report]
>>724897638 (OP)
CoD ate its lunch
Anonymous No.724901509 [Report]
>Why is distilled 2000's not popular past the 2000's
Anonymous No.724901539 [Report]
>>724899769
Even the Zoomies grew out of it too.
Anonymous No.724901681 [Report]
>>724897638 (OP)
343i fucking butchered it
Anonymous No.724901994 [Report] >>724903983
I don’t know. I genuinely don’t know why certain things just become uncool. You can make the argument it was because 343 mishandled it but even if they didn’t I think the series would still not be as popular as it once was. It was the most played game at its peaked and then quickly got overshadowed by COD. It’s not the only series this has happened to. Look at traditional action games. Ninja Gaiden used to be a big name and now no one cares. The new game is good but no one is playing it. Heroes shooters were big too not too long ago, and now no one cares for them. The most recent one to do well was marvel rivals, and even that quickly lost player numbers.
Anonymous No.724902810 [Report] >>724902931 >>724903052 >>724904095
>>724900854
3 is the worst of the original trilogy
Anonymous No.724902931 [Report]
>>724902810
This except the best
Anonymous No.724903052 [Report] >>724903217 >>724903983
>>724902810
>3 is the worst of the original trilogy
>Not 5 or infinite
Stop
Anonymous No.724903217 [Report]
>>724903052
You know the word trilogy has a definition right anon.
Anonymous No.724903875 [Report] >>724903983
>>724897638 (OP)
Because it's a product of its time. As it currently stands, it's only good for its power fantasy and lore.
Anonymous No.724903983 [Report] >>724904214
>>724901994
COD overshadowed it literally because it had both platforms while Halo was Xbox only.
>>724903052
>original
>>724903875
>lore
LMAOOOOOOOOOOOOOOOOOOOOO
halo "lore" died the millisecond that 343 abandoned the "humans = forerunnners" plot
Anonymous No.724904057 [Report] >>724908978 >>724926784
Because as the series declined with H3 being the height of it
Microsoft didn't even try to salvage the existing playerbase
Halo 4 was the biggest and most egregious example of how retarded they were to think that cod niggers would slurp up halo 4 without even considering how shitty it was in comparison.

and 5 kept this going until 343 finally took off teh clown makeup and tried to reel everyone back in with Infinite which was an abysmal multiplayer experience

halo has no audience anymore, and the audience it does have are so divided between MCC and the current halo game that they're better off whoring out the series like 40k.
Anonymous No.724904095 [Report]
>>724902810
Halo 2 and 3 sucked ass, should have gotten our sudo-Marathon sequel in Halo 1 over what we ended up with. Proto-Destiny, before Activision Blizzard meddling, shitted on Halo lore sideways. It was pure Marathon era Bungie back in full force, sucks that we didn't get it.
Anonymous No.724904214 [Report]
>>724903983
>halo "lore" died the millisecond that 343 abandoned the "humans = forerunnners" plot
Halo didn't have a lore when Bungie made it, Microsoft killed that when they made the Fall of Reach, it's why Halo's video game lore was such a shitshow for years. The best lore to come out of Bungie's lore was the Marathon-like Halo 3 Terminals which was actually a 343 thing and not Bungie's work as they simply didn't give a shit anymore.
Anonymous No.724904402 [Report]
>>724897638 (OP)
Because they finished it with 3 and then it got dragged out for a few more sequels until 343 was asked to continue beating its corpse and they are some of the most talentless bums in the industry with no creative ideas whatsoever.

I JUST played Halo 1 for the first time this week and it felt incredibly similar to Halo 3 just less refined in some ways. The series did not have longevity. They refined it to its peak and that was it.
Anonymous No.724904718 [Report]
>>724899794
This is true, pre-Xbox Halo shits on post-Xbox Halo.
Anonymous No.724904928 [Report] >>724905090 >>724912476
It never was. They just astroturfed it with endless Microsoft money.
Anonymous No.724905053 [Report]
>>724897638 (OP)
Cause it's some old shit. It was popular for older millennials and that's it.
Anonymous No.724905090 [Report]
>>724904928
This
Anonymous No.724905225 [Report] >>724905451 >>724905982 >>724906080 >>724922804 >>724924141 >>724924451
>Anons on my /v/ actually believe Halo 2 and 3 were bad
Anonymous No.724905451 [Report] >>724923770
>>724905225
They were, they were a multiplayer trend, nothing more.
Anonymous No.724905478 [Report] >>724906386
>Infinite ends with time travel
>next game is a remake of the first game
>The OG books are rumored to be getting a rerelease
They are literally going to try and rewrite the old bungie lore out of existence, aren't they
Anonymous No.724905982 [Report] >>724906557 >>724925442
>>724905225
I couldn't finish 3 lat time I tried it. The soundtrack, cut scenes and dialog are so cliched it's like AI or a marketing agency made it, bombastic, competent but utterly soulless like a high production tv ad (recruitment ad more like). The meat of the game being >sneak up on group of grunts and elites over and over and over again, every game, behind every corner forever didn't help. It's a shit franchise it deserves to die.
Anonymous No.724906080 [Report]
>>724905225
it's contrarians who want to latch on to some extremely specific conception they had in the 90s and can't move on so anything that deviated from that is trash to them. most major series have this. extreme fandom combined with arrested development
Anonymous No.724906330 [Report]
>>724899769
Zinnial, here. Can confirm UT, UT2k4 were fun as fuck. The slow sludgy movement of halo fuckin sucked. The weapons all felt like marshmallow launchers.
Anonymous No.724906386 [Report]
>>724905478
The Bungie lore was written out with the Halo 3 Terminals. That's the cutting off point that splits Bungie's and Microsoft's universes into their own universes separate from one another. So, it's basically not a retcon since it doesn't affect Bungie's Halo universe, but it gives Microsoft their Halo CE over Bungie's Halo CE.
Anonymous No.724906435 [Report]
>>724897638 (OP)
Because it's been garbage for almost 20 years at this point. There are people old enough to vote in the U.S. who have lived their entire lives without a good Halo game ever coming out. It's a dead series.
Anonymous No.724906552 [Report]
>niche shit
>popular
wake up, timmy
Anonymous No.724906557 [Report] >>724907240
>>724905982
>Halo 3
>group of grunts and elites
Retard
Anonymous No.724906895 [Report] >>724908369
>an fps that aims for you
>enemies move slow as fuck
>you move slow as fuck
>weapons are fucking boring
>no level design at all
>no pacing at all
halo was never good
Anonymous No.724907079 [Report] >>724908978 >>724925721 >>724926546 >>724926784
>>724897638 (OP)
343 tried to trendchase with halo 4. They saw that COD was overtaking Halo in the casual market, and wanted to take back what they (more so bungie) "lost" and thus halo 4's MP was born, a weird almagamation of Halo and COD with scorestreaks, loadouts, constant sprint and abilities.
Story was pretty shit as well, if you didn't do your homework you were lost on so many things.
Halo MCC was gutted and buggy as shit.
Halo 5 comes out, story is even more of a mess and falsely advertised. If you didn't do your homework, best of luck retard.
MP was decent, but it didn't play at all like halo. Instead it was more of a haloified titanfall with weird gambling mechanics for warzone, and a very e-sports heavy push that drove away casuals.
Halo MCC is slowly fixed and put on PC, only to break again as the games are slowly put on PC.
Halo infinite's beta comes out, it's pretty good on the gameplay front and it's only a beta, they'll add more soon, right?
They don't add more. For months the game's MP was randomly selected slayer, oddball, ctf, and some other modes. No you can't choose the maps or the exact playlist. Also there's horrid netcode as 343 made infinite with only contractors, leading to an infamous moment where they said more gamemodes couldn't be added due to UI limitations.
Campaign was also very shit. There's no spectitcal moments, story goes nowhere, you dont even know what the "endless" are at the end, and the actually cool enemy faction is barely there, only a splinter + you fight some random brute that goes "SPAARTANN OUR BATTLE WILL BE TOOOLLDDD IN THE HISTORY BOOKS"
Halo CE(3) is revealed, it's a UE5 asset flip with no MP, shittier AI, and isn't even accurate to CE.
Halo has been dead in the water for over a decade, there's no coming back and there never will be.
If 343/Halo studios was smart, they'd make a halo game with more classic gameplay, and have it be a smaller success instead of trying to be the next big thing.
Anonymous No.724907240 [Report] >>724909045
>>724906557
>actually they're grunts and brutes (elites but with a thicker neck), and "jackals" (grunts with a longer neck)
I couldn't give a shit, it's the same repetitive slop game-play wise.
Anonymous No.724908369 [Report] >>724924126
>>724906895
This. Games for 2007 14 year old Kyles to sip their Monster Energy to, nothing more.
Anonymous No.724908978 [Report] >>724909103 >>724909296
>>724904057
>>724907079
A good Halo 4 wouldn't have saved the series. COD mogged 3 as a normie casual game, sci-fi as a whole grew less popular culturally, ODST was a wet fart and Reach killed the hype.
Anonymous No.724909045 [Report]
>>724907240
Brutes were worse than Elites, they just stand still and let you pop their shield then they point at their heads telling you where to get a 1 hit kill
Absolutely terrible enemy design
Anonymous No.724909079 [Report] >>724909172 >>724909643
>>724897638 (OP)
Imagine not having played this when it came out can you even call yourself a gamer?
It's not popular because everyone hated 4 and by the time it came out we were all moving on with our lives anyway since some people hated Reach multi there was already some distance there. It had to be a return to form to make us come back, MCC was a step in the right direction but they needed to recapture what set Halo apart, not chase after trends. Halo being unique and extremely high quality was what kept us there, once they lost that and their core fanbase became completely 18+ they were cooked and will remain so until they rediscover the game's soul.
Anonymous No.724909103 [Report]
>>724908978
Careful saying Reach killed the hype, retarded zoomers think it's the best one when it was worse than fucking 4
Anonymous No.724909172 [Report]
>>724909079
Also they didn't continue the reach show that was extremely good and could have been THE halo show, instead of what we ended up with which I haven't watched but know isn't as good based on looking at it for 2 seconds.
Anonymous No.724909281 [Report] >>724909368 >>724909679
>>724897638 (OP)
The only reason Halo was popular in the first place was because of a lack of competition, and when it had to compete against other franchises that figured out console controls it began to die.
Anonymous No.724909296 [Report]
>>724908978
This
Anonymous No.724909368 [Report] >>724909590
>>724909281
This is exactly what happened, people just hate to admit it.
Anonymous No.724909521 [Report]
I JUST WANT A TOGGLE TO TURN OFF THE CALL OF DUTY PURPLE DILDO CAT EAR SKINS ON THE NPC SPARTANS. THATS ALL I FUCKING WANT IN INFINITE. I DONT FUCKING CARE ABOUT COMP SLAYER. I WANT TO GET HOME FROM WORK, BOOT UP INFINITE, NOT HAVE IT ENDLESSLY LOOP AT STARTUP BECAUSE UH OH MICROCOCK SERVERS DID A FUCKY, LOAD INTO A RANDOM FIREFIGHT MAP SOME AUTIST MADE, AND SHOOT AT COLOURFUL ALIENS ALSONSIDE NPC SPARTANS IN OFFLINE MODE.
NOT A NU-COD SSRI ADDERAL RIDDLED TRANNY PUKE OC-DONUT-STEAL RETARDED DESIGNED PINK SPARTAN COVERED IN FLOOD SPORES. THATS ALL I FUCKING WANT. I !FUCKING! HATE THE RANDOM NPC SPARTAN ARMOR. I !!FUCKING!! HATE THEIR MILLENIAL CORE WOAH FUNNI EPIC CAT EARS MTX BULLSHIT. WHOEVER OKAY’D THAT SHIT SHOULD BE NAILED TO A FUCKING CROSS!!! UPSIDE DOWN!!!
Anonymous No.724909570 [Report] >>724910969
>>724897638 (OP)
Because fortnite happened
Anonymous No.724909590 [Report] >>724909935
>>724909368
it definitely had some good elements even compared to contemporary shooters at the time (vehicles, story) but had it released on PC and not gotten the Microsoft Marketing Push for Xbox it'd just be another game, a slightly more successful Marathon. Being the FPS that every kid could play cemented its status. It was all propped up by an enormous amount of Microsoft marketing money in the first place, much like the entire Xbox.
Anonymous No.724909643 [Report]
>>724909079
>Imagine not having played this when it came out can you even call yourself a gamer?
You're not a gamer IF this piece of shit was the first thing you ever played, don't ever call yourself a gamer unless you were gaming in the 70s, 80s, 90s, or early 2000s while ignoring Halo. Halo screws up your perception of a good timeless video game.
Anonymous No.724909646 [Report] >>724910969
>>724897638 (OP)
Fortnite
Anonymous No.724909679 [Report] >>724909921
>>724909281
I think a competent multiplayer game could still carry players as there's nothing on the market that plays like it, but it'd be R6S-type numbers, not AAA blockbuster numbers.
Anonymous No.724909921 [Report] >>724910181 >>724910253
>>724909679
I think the amount of people who actually want a game that plays like classic Halo MP is very small. I think a lot of people accepted it because the games had a compelling story and were THE shooter for the 2000s so where all your friends were anyways, but again I think it's only the loudest minorities who are jerking off to classic Halo MP.

Personally I only ever played the series for the campaigns, which I found to be better than most games of the time. Especially FPS games. I enjoyed Half Life 2, for instance, but Halo's campaigns had so much more going on for me.
Anonymous No.724909935 [Report]
>>724909590
Yup, currently, only thing that can save it is the singleplayer and shoving its lore in their to have Master Chief go on many adventures, similar to Samus in Metroid. Multiplayer won't have much legs. MP will do well on PlayStation and Switch initially but will die soon after. For Switch it will be due to series like Metroid not being that popular already, so Nintendo players will get their MP fix that Prime hasn't given them since Hunters and then drop it. PlayStation players will see it's not a modern shooter or Fortnite or something, and they'll drop it and go back to COD or BF. PC players will stay on CS2. Xbox being dead doesn't help the MP and Game Pass being dead is another death sentence. I believe Microsoft saw the writing on the wall which is why they acquired Bethesda and ABK. Well, at least Halo will have its singleplayer.
Anonymous No.724910131 [Report]
Old halo glorified god and his works earning the mandate of heaven. The constant use of the holy number 7. The references to biblical figures and text. Its fitting that when 343 took over they in their pride saw no way to do no wrong so they cut all biblical mentions and were rightly punished nothing they have made has worked only if they return to god will we ever see a good halo game again.
Anonymous No.724910181 [Report] >>724910346 >>724910386 >>724910387
>>724909921
If Halo Infinite launched in current state when it released, with all the free armor cores, cheaper and easier to get free cosmetics, campaign with multiplayer, forge, working multiplayer with more then 4 maps, and custom game browser, ect. I think it probably could have survived at a 30,000 to 50,000 active players game with spikes when campaign DLC came out.
They dropped the ball releasing it in the state they did and taking 2 years to get it playable.
Anonymous No.724910246 [Report]
>>724897638 (OP)
Halo was never good, it's only liked by nostalgic zoomers, also consolefags have better fps nowadays, and Microsoft is dead.
Anonymous No.724910253 [Report] >>724910447
>>724909921
You'd probably have to make zoomer concessions like sprint but Infinite and 5 had enough launch interest.
Anonymous No.724910346 [Report] >>724910570
>>724910181
Maybe? It would need a lot more to impress me. Its campaign sucked and it was a step back from Halo 1 in certain areas. No NPCs driving vehicles sorely destroyed me, but the fact is the campaign was a bunch of nonsense with no real hooks. Some random monkey no one knows yelling at you after you jobbed to him. A deeper mystery? Oh look, another super dangerous alien race. Worse than the flood! who cares though? Holy shit who cares, all that shit was so fucking lame and the 343 narrative is unironically just rotten to the core so it all seeps out to delivering stories no one can ever give a shit about.
Still can't be an Elite, still a step back from H5's Warzone and just the most boring, safest experience possible, etc.
Anonymous No.724910381 [Report]
>>724899307
Yeah, I've gone back to Hexen and Doom.
Anonymous No.724910386 [Report] >>724910570
>>724910181
Not him, but Halo Infinite launched in as much of a shit state as both COD and BF, their playerbase waited and came back. Halo's playerbase dropped like a rock and no one returned even when things were fixed and content started coming. Not even rumors of campaign DLC brought people back. The MP story also pushed more people away. I think ex-Bungie devs said it like it is, Halo is a product of its time.
Anonymous No.724910387 [Report] >>724910443 >>724910570
>>724910181
Forge has more competition than it used to. You can do a lot more with Minecraft or Roblox.
Anonymous No.724910443 [Report] >>724910570
>>724910387
Even Fortnite has Forge now, lol
Anonymous No.724910447 [Report] >>724910837 >>724911016
>>724910253
Sprint was popular in millennial games you dumb generation warring brainlet. I am a millennial who specifically didn't enjoy half of what Halo did. I am part of why Halo died, because Halo's gameplay was slow and not fun and I lead all my friends to CoD4. Sprint is fun and so is ADS.
Anonymous No.724910570 [Report] >>724910652
>>724910346
To clarify I don't think the campaign would sell it but releasing with co-op campaign would have had a reason for people to get their friends to buy it since co-op shooters, even shitty ones, are a bit rare.
>>724910386
COD and BF fixed themselves by releasing new games, Halo doesn't have that sort of "don't like it? wait til next year" playerbase
>>724910387
>>724910443
Yeah that's true, but Halo launching without it and with no maps was a big complaint
Anonymous No.724910652 [Report] >>724910916
>>724910570
Oh yeah. I totally forgot it never got proper co-op. God Infinite was such a fucking joke. No co-op but here's our meticulously crafted FOMO extractor shop.
Anonymous No.724910679 [Report]
>hated sprint halo at first
>now can slice up noobs like a ninja and carry teams because of it
It's a love-hate relationship, but it should've never happened. Doing well in Halo 3 was one of the best feelings ever and it'll never be captured again.
Anonymous No.724910837 [Report] >>724910928
>>724910447
ADS indisputably slows down games.
Sprint is a wash with Halo as it weakens grenades and positioning in general. If you want to make the game faster increase the move speed, that's what the comp players did.
Anonymous No.724910916 [Report]
>>724910652
still upset because infinite plays well and I love the MP but they released it in alpha and just expected the playerbase to stick around when Halo has not had good will since 3
Anonymous No.724910928 [Report] >>724911109 >>724911254
>>724910837
Yet CoD gameplay is far more frantic and fast paced than Halo despite always having ADS. Almost as if a single mechanic in a vacuum says nothing about the pace of the game as a whole.
Anonymous No.724910969 [Report]
>>724909570
>>724909646
Skipped a few step, but essentially.
Anonymous No.724911016 [Report] >>724911062 >>724911109
>>724910447
>Sprint was popular in millennial games
This is true, we always loved fast games, it was just early zoomers that liked slow crap. They were the odd ones out given the current zoomers hate slow shooters and have help get things back on track.
Anonymous No.724911062 [Report]
>>724911016
or maybe there are just people in both generations that have preferences for slow vs fast games
Anonymous No.724911102 [Report] >>724911758
how are we still having this conversation?
>other shooters cracked the casual slop formula better than halo did
>less and less new players join
>bungie makes a highly experimental game that follows in other shooters footsteps
>this drives some of the diehards away
>bungie is gone and microsoft pushes the panic button and makes halo even more like other casual slop shooters
>this drives most of the die hards away and fractures the fanbase
>microsoft sees most of the old fans have left and decide to cater to the newer ones
>however most of the new fans are a minority and most people would rather stick to other casual slop shooter
>death spiral begins
>the more microsoft makes halo like a casual slop shooter to appeal to a new audience that won't play halo the more it kills off the old fanbase
>on top of this is blunder after blunder like the original mcc launch
>in a desperate attempt to salvage halo they make a game that has some classic inspired features while still trying to capture a new audience in an attempt to please everyone
>of course it doesn't work
>now they are trying to reboot the series and STILL look for a new audience instead of making a fucking halo game
Anonymous No.724911109 [Report] >>724911268 >>724911370
>>724910928
COD is faster due to the low TTK and would be even faster if it didn't have ADS. It's frantic because of killstreak noise and showing you a million pop-ups.
>>724911016
None of the fast millenial games (Doom, Quake, UT, etc) had sprint.
Anonymous No.724911254 [Report] >>724911620
>>724910928
>frantic
that's not a good thing. the instantaneous time-to-kill in CoD means that there is a very very low skill ceiling practically speaking. whoever gets the drop wins.
I had a kid I hated in middle school who was a CoDfag. I challenged him to 1v1 nuketown with the hypothesis that we'd get equal kills since CoD basically takes no skill (I had never played CoD before but he played it all the time).
We got equal kills for three separate matches (give or take a kill). I won one match at least. he was seething like a faggot afterwards.
with a higher time-to-kill in Halo you can turn fights around if you're the better player. quickscoping in Halo is nothing like quickscoping in CoD. In CoD quickscoping is the same exact instantaneous ttk. If you have sniper in Halo and someone gets the drop on you, you can quickscope them and beat them because you can aim the gun.
Anonymous No.724911268 [Report] >>724911384 >>724911414
>>724911109
>None of the fast millenial games (Doom, Quake, UT, etc) had sprint.
None of our games were slow as a snail either.
Anonymous No.724911370 [Report]
>>724911109
Doom/Quake/UT are more Gen X than Millennial. Their heyday was over in the 2000s, when millennials were teens and becoming the primate market driver for gaming. CoD2 was the real template for what would come as a whole, but other popular games of the time like Enemy Territory had sprint, too.
Anonymous No.724911384 [Report]
>>724911268
You're not slow in Halo. It just has a shitty console-tier Field-of-View.
Anonymous No.724911414 [Report]
>>724911268
Yes, that is the point, you can have fast games without sprint.
Anonymous No.724911458 [Report]
>>724899769
>It was little kids that kept playing Halo when it came out
halo came out in 2001 unc. the 11 year olds playing halo are 35 year old millenials now.
Anonymous No.724911498 [Report] >>724911598 >>724911606 >>724911706 >>724911915 >>724925492
how would you rebalance halo for a pc landscape while keeping its trademark slow and methodical high ttk gameplay? halo was never designed for pc and the way weapons were balanced shows it. things like the sniper and dmr/battle rifle are OP with kb&m and this may come as a shock to most pc fags but many weapons in halo were balanced around their red reticle range i.e when aim assist would kick in. this worked for console but not for pc.
Anonymous No.724911598 [Report]
>>724911498
Don't Infinite players already use controller for the busted auto-aim?
Anonymous No.724911606 [Report]
>>724911498
>how would you rebalance halo for a pc landscape while keeping its trademark slow and methodical high ttk gameplay?
fucking easy.
remove all aim assist and magic bullets for controllerfaggots. MCC on PC when it first came out was fun. people didnt realize they'd get magic bullets using a controller so for a little it was mostly people with m&kb
Anonymous No.724911620 [Report] >>724911817
>>724911254
It's not a good or bad thing. It's just different. Some people like it and some people don't. Low TTK doesn't mean there are no skills and your anecdote is worth about as much as mine where I dominated all my friends in 1v1s on Killhouse constantly. Map knowledge and positioning is incredibly important when you play with people near your own skill and you can't just rely on having better reflexes.
Anonymous No.724911694 [Report]
>>724897638 (OP)
The fight finished in 2007, the further adventures of captain king couldn't surpass in stakes the annihilation of sentient life in the galaxy.
Anonymous No.724911706 [Report]
>>724911498
>things like the sniper and dmr/battle rifle are OP with kb&m
they arent.
the bloom and bullet spread are balanced around magic bullets. vs controller magic bullets you will almost always lose w/ dmr/br m&kb.
basically, with a controller br, the 3-round burst will magically arc towards your target. the bullets do not do this at all with m&kb. you just have a bullet spread nerf at all times.
Anonymous No.724911758 [Report]
>>724911102
>now they are trying to reboot the series and STILL look for a new audience instead of making a fucking halo game
Seems like they're setting it up to split off the MP. They know PC, PlayStation, and Nintendo players all love singlepleyer games. Once the multiplayer crashes this time, I don't think Microsoft is giving it another chance. I believe that's it.
Anonymous No.724911817 [Report] >>724911860 >>724912093
>>724911620
>Map knowledge and positioning
if the skill gap in your shooter is entirely based on map knowledge and positioning it's not a shooter, it's something else.
if gunplay is just whoever shoots first it means shooting itself is meaningless. Battlefield, at least, is balanced around LARGE maps (and vehicles) where it's naturally more difficult to run into people around a corner who can't see you. also the guns are harder to shoot (but people will argue about that).
Anonymous No.724911860 [Report] >>724912114
>>724911817
The majority of skill in Halo is also map knowledge and positioning bro.
Anonymous No.724911915 [Report]
>>724911498
Cut the multiplayer so they can make it fun on PC and everything else.
Anonymous No.724911960 [Report] >>724912301
>>724897638 (OP)
They gave the franchise to an intern who didnt understand the lore or what made the original games his colleagues worked on good. It's also possible he decided to shit it on out of spite for his colleagues who treated him like the dirt he was.

Anyway, fifteen years later they still haven't recovered. They have spent a decade and a half trying to figure out how to make a Halo game and they just can't. They can't even fucking remake the very first game without fucking it up. A studio of blithering retards.
Anonymous No.724912093 [Report]
>>724911817
you're in a halo thread lil bro, the franchise that has always had fucking autoaim in all the iterations that were actually popular for anyone to play
Anonymous No.724912114 [Report] >>724912193
>>724911860
camping the sniper is useless if you're bad at aiming.
rockets are pretty easy but still have a good chance of suiciding a bad player (-1 point to your team).
you have to bait people around corners w/ the sword/shotgun (which grenades from a good player/team will counter).
being bad with the br will lose you the game.
Anonymous No.724912193 [Report] >>724912242
>>724912114
Aiming to a generally competitive level is the easiest part of any FPS bro.
Baiting people around corners is literally positioning.
Anonymous No.724912210 [Report]
>>724897638 (OP)
Modern games are expected to have more than four or five functional weapons.
Anonymous No.724912242 [Report] >>724912340 >>724912689
>>724912193
in what way does this justify instantaneous ttk and large hitboxes in CoD? other than as a way to make sure there is a very very low skill gap?
Anonymous No.724912301 [Report] >>724912497
>>724911960
Frankie did what Microsoft wanted him to do, make new lore that was different from Bungie's to make Halo their own.
Anonymous No.724912340 [Report] >>724912405 >>724912472 >>724912605
>>724912242
>justify
Because people find it fun, what more justification do you need? But the original intent was grounded in wanting something more realistic than the arena shooters of the time, something depicting people in actual war, where getting shot isn't something you shrug off and you die real quick and have human abilities and interact with weapons as a human actually would (sprinting, aiming down sights).
Some people just like it when bullets feel like bullets.
Anonymous No.724912405 [Report]
>>724912340
CoD2 and everything that came after it is console trash.
Anonymous No.724912472 [Report] >>724912842
>>724912340
>something depicting people in actual war
There was already ARMA and to a lesser extent Battlefield thoughever.
Actual war is not three lanes of randoms rushing around until they see someone, who then press the kill button, get a kill, then someone else presses the kill button on them; repeat.
Anonymous No.724912476 [Report]
>>724904928
/thread
Anonymous No.724912497 [Report] >>724912551
>>724912301
Frankie's complete misunderstanding of the lore is prevalent even before he took over as franchise director.
Anonymous No.724912551 [Report]
>>724912497
That's why he was hired
Anonymous No.724912605 [Report] >>724912842
>>724912340
>Because people find it fun
yes, it's an artificial system where they figured out how to trigger normaloids' dopamine receptors best. people get "frustrated" in games where they can't pick up the controller and immediately do picrel. so instead they play games that have an insta-win kill button like CoD.
Anonymous No.724912689 [Report]
>>724912242
It's for the elite special operator player fantasy
Gameplay is second
Anonymous No.724912842 [Report] >>724913065
>>724912472
They weren't trying for hyper-realism, just more realism. Why's it gotta be extremes for you?
Not all CoD gameplay is that either. I personally wasn't that big on it but Hardcore SnD was pretty popular which was entirely different to TDM chaos.
>>724912605
yet the halo games were tremendously popular and enjoyed by people of all skill levels. It is honestly baffling to think there's any ground to stand on here like Halo is some god's gift to competitive gaming when every entry had aim assist and the sniper rifle's hitscan. This shit isn't Tribes man.
Anonymous No.724913065 [Report] >>724913164 >>724913195 >>724913224
>>724912842
>yet the halo games were tremendously popular and enjoyed by people of all skill levels
You have to understand that gaming was still transitioning from "something-for-dorks" into being "something-for-everybody" through the mid-2000s.
Anecdote whatever, but in my recollection, it was the nerds who loved Halo and over time, the "normalfags" started playing CoD, especially when MW came out.
Nerds (read: above-average IQ) don't mind getting better at games. They have low time preference and dont get immediately frustrated when they're not good at a game.
Anonymous No.724913150 [Report]
Microsoft did what the always do and ran the IP into the ground as best they could. Then COD stole the audience with modern warfare.
Anonymous No.724913164 [Report]
>>724913065
In the 90s, video games were for school shooters (or so it was perceived).
In the 00s, they were for nerds.
In the 10s onwards they were for the retarded masses (in truth).
Anonymous No.724913195 [Report] >>724913282 >>724913375 >>724913693
>>724913065
my man you are not trying to actually nerdwash Halo are you? You're really going to pretend Halo 3 wasn't sitting on a throne of frat dudebros? Halo, Gears then CoD were the triumvirate of normie dudebro games in the late 2000s.
t. constantly bodied my buddy's fraternity in every single one of them
Anonymous No.724913224 [Report] >>724913369
>>724913065
Halo straddled the line and got its frat bro reputation for a reason, but it wasn't the cooler ones
Anonymous No.724913282 [Report] >>724913369
>>724913195
>t. constantly bodied my buddy's fraternity in every single one of them
what were they majoring in?
Anonymous No.724913369 [Report] >>724913453 >>724913693
>>724913224
It literally was. All of them played Halo. Halo 2 and 3 MP were very popular with normalfags.

>>724913282
Well that was a long time ago and I couldn't tell you for a good half of them, but most were PolySci or Business majors. A very good chunk of them it didn't matter because they were inheriting a business anyway.
Anonymous No.724913375 [Report] >>724913471 >>724923958
>>724913195
>You're really going to pretend Halo 3 wasn't sitting on a throne of frat dudebros?
I understand that this is what game journalism began saying as a way to tear down the industry but you have to realize why they started saying it.
Anonymous No.724913453 [Report]
>>724913369
>A very good chunk of them it didn't matter because they were inheriting a business anyway.
so, white/asian. high IQ. got it.
Anonymous No.724913471 [Report] >>724913565
>>724913375
I've never consumed games journalism outside of some video essayists. I've been on /v/ since 2004. I lived this and watched it happen from middle school to college.
Anonymous No.724913565 [Report] >>724913730
>>724913471
>I've never consumed games journalism outside of games journalism
well... okay
Anonymous No.724913693 [Report] >>724913887
>>724913195
>>724913369
It was, but Halo was dorkier than the other two. Gears was edgier and CoD became the default.
Anonymous No.724913730 [Report]
>>724913565
Correct anon, outside of this small relatively recent form of in-depth journalism which is mostly concerned with reviewing games years after they come out I haven't paid attention to games journalism at large. Glad you understand that video essays are a form of games journalism and I mentioned "outside of" for a reason.
Anonymous No.724913887 [Report] >>724913983 >>724914270 >>724914719
>>724913693
Not a single soul in this world was ever labelled uncool by guys for playing Halo. I don't know why you wanna make it about dorks vs jocks or whatever. No one gave a shit, Halo MP was "cool." If you want to point to uncool games of the time it was basically everything Japanese.
Anonymous No.724913983 [Report] >>724914270
>>724913887
https://www.youtube.com/watch?v=vyufDxxWIsM
Anonymous No.724914212 [Report]
>>724897638 (OP)
Anonymous No.724914270 [Report] >>724914408
>>724913887
>>724913983
sorry for my subjective experiences but yes there were absolutely "chad wardens" in high school that were out and about calling it "gaylo" and playing CoD all day.
Anonymous No.724914408 [Report]
>>724914270
you were probably just really fucking gay
Anonymous No.724914719 [Report]
>>724913887
Japanese games were for real nerds. Halo after 2006 was for failed normalfags (many such cases)
Anonymous No.724917501 [Report]
I feel like Halo is on its last legs, like Xbox. Halo Campaign Evolved will do well, but I don't think the multiplayer Halo game will and when it comes to the Halo 2 remake as DLC, I believe the alien gameplay will kill the series. Master Chief being sideline again doesn't give me much hope for Halo post-Halo 7. I'm fine with dropping the series here. There's better FPS games out there anyway. Who knew the thing that killed Halo wasn't Halo Studios, 343 Industries, Bungie, or even Xbox, it was the novel Halo the Fall of Reach. That one mistake killed the direction of Halo that led it here today, sad.
Anonymous No.724920865 [Report]
>>724897638 (OP)
Get woke go broke
They're killing it on purpose
All of the white devs left halo long ago
Anonymous No.724922804 [Report]
>>724905225
I never thought they were bad, but I really resonated with CE for the single player and not the multiplayer, then that switched for halo 2 and 3 where it was a great game to play with my mates but I can't be kermit the frog looking out a rainy window about halo again
Anonymous No.724923581 [Report]
>>724897638 (OP)
Every Halo game since 4 in 2012 has been bad.
Anonymous No.724923592 [Report]
It has enough people desu, Infinite's a pretty cool game, love that shit
Anonymous No.724923770 [Report] >>724925489
>>724905451
This but for quake. If it was really that good it would have stood the test of time and would be popular today.
Anonymous No.724923804 [Report]
Because 343 floundered at every opportunity
Anonymous No.724923930 [Report] >>724925260
>>724899191
Yup. It had great custom games and maps but the writing became ass and the MP abilities detracted from the formula. Equipment in 3 were a much better way to ad variety
Anonymous No.724923958 [Report]
>>724913375
>I understand that this is what game journalism began saying as a way to tear down the industry but you have to realize why they started saying it.
Dude what?
I was deployed in Afghanistan during the height of Halo 3 and whenever we had a chance we were playing Halo and CoD
Anonymous No.724924004 [Report]
>>724899769
>It was little kids that kept playing Halo when it came out
Halos popularity was predicated on high school-college aged males being into it at the time. I remember distinctly going to a halo 2 midnight lan party and everyone there being from a fraternity. Dudebros made that series what it was, kids only give a fuck about Fortnite and Minecraft shit.
Anonymous No.724924065 [Report]
>>724897638 (OP)
it hasnt been good for over 15 years let it go bro
Anonymous No.724924126 [Report]
>>724908369
2007 was a kino year for vidya
halo 3 and crysis at the same time, both where goat for different reasons
Anonymous No.724924141 [Report]
>>724905225
Just one autist who can't even change up his writing style significantly enough to pretend he's another anon.
Anonymous No.724924451 [Report] >>724926784
>>724905225
2 is pretty bad. Go back and replay it. It's a downgrade from Combat Evolved in every way. It somehow even manages to look worse. Just because you like(d) the Arbiter doesn't change the fact the game itself was pretty shitty.
Anonymous No.724925073 [Report]
>>724899769
If you were 10 when Halo 2 came out you're a millennial.
Anonymous No.724925260 [Report] >>724925559 >>724926345
>>724923930
I preferred the writing in Reach to anything presented in 1-3. Grandiose save the universe stuff isn't nearly as interesting as Noble Team fighting and dying one by one.
Anonymous No.724925442 [Report]
>>724905982
i mean even CE was cliched as fuck, an actual downgrade from Marathon
Anonymous No.724925489 [Report] >>724928289
>>724923770
It did stand the test of time, popularity kills games, Halo is a shining example of that.
Anonymous No.724925492 [Report]
>>724911498
for halo 1? just play ruby's rebalanced on heroic or even legendary
Anonymous No.724925559 [Report] >>724925828 >>724926797
>>724925260
>I preferred the writing in Reach to anything presented in 1-3. Grandiose save the universe stuff isn't nearly as interesting as Noble Team fighting and dying one by one.

Eric Nylund gave us the Fall of Reach and Ghosts of Onyx novels

Joe Staten gave us Halo 1-3 & ODST setting and tone

Lee Wilson gave us Reach's tone

Frank O'Connor gave us Halo 4's tone

Brian Reed gave us Halo 5's tone
Anonymous No.724925721 [Report]
>>724907079
too many words. zex with lana.
Anonymous No.724925828 [Report] >>724926798
>>724925559
desu the fall of reach novel is pretty mediocre. I read it ages ago at the very least and it's pretty forgettable
I can understand fans of it being annoyed that the Reach game wasn't following it, but for the most part I think Reach was written pretty well despite the retcons
I care more for Noble team than I do any of the other teams brought up in Halo and the slowly losing war had a great tone for it
Anonymous No.724926290 [Report]
>>724899191
Reach was such an abomination of a game, and it just irritates me endlessly how much zoomers glaze the shit out of it online
I know people call everything a babyduck, but christ reach fans are babyducking hard
Anonymous No.724926345 [Report]
>>724925260
I thought the dialogue was way too clumsy while the previous games kept interaxtions simple enough that the characters couldn't get in their own way
Anonymous No.724926419 [Report] >>724926626 >>724927108 >>724928240
it nevers was
>b-b-b-b-but xbox
xbox was never popular, it's purely a NA thing and was irrelevant everywhere else, and it hasn't been relevant even in NA in over fifteen years

it brought nothing to the genre, it was nothing really special, the waifu was hot and mutts remember having fun playing it with random people over vocal, failing to realize that any other game would've done just as well given the same circumstances, that's all there was to it
Anonymous No.724926534 [Report]
>>724899191
They stopped caring at the end of the development of 3 due to Microsoft fatigue.
Removing proxy chat was a big one.
Anonymous No.724926546 [Report]
>>724907079
4 just refined the slop Reach invented
do not quote the history to me, zoomer, i was there when it was written
Anonymous No.724926626 [Report] >>724926745
>>724926419
>It never was
Over 1 million active players on at a single time is pretty nuts in 2007
Anonymous No.724926698 [Report]
>>724897638 (OP)
>Why isn't Halo popular anymore?
The sad reality is that it is still popular but Halo fans are not SW retarded to actually eat the shit 343i has been serving and Halo fans do not even have like impossible standards.
343i is simply put the worst dev in the entire industry managed by executives so incompetent they ended up killing the proverbial Golden Goose.

If 343i had been as competent as a mediocre studio like Sledgehammer, we would be on Halo 9 or 10 by this point.
I cannot stress enough how bad 343i was at managing Halo.
They should give up and give the IP to anyone else.
Even Bethesda would do better with it, let that sink in.
Anonymous No.724926745 [Report] >>724926857 >>724927240 >>724938735
>>724926626
>0 in india and barely any in south america
we didn't know how fucking good we had it
Anonymous No.724926784 [Report] >>724927014
>>724924451
Incorrect, 2 is better then both CE and 3 in every way other then weapon balance and BTB maps

2 has the best soundtrack of the 3, the best writing, the best MP maps, the best core movement and shooting, and the best campaign missions

>>724904057
5 was already an attempt to backpedal and to appeal to classic Halo fans, they removed all the CoDshit and brought even starts and pickups back. But 343i underestimated 3babies and how they need everything to be Halo 3.0 and that they wouldn't accept the new movement mechanics

>>724907079
4 and 5's campaigns are both mid as hell, but their problem isn't that they rely on the books, Halo 4 explains more of it's own characters and plot then any of the bungie games did, really.

>but it didn't play at all like halo.
Sure it did, it's the closest Halo has played to Halo 2 since 2 itself.

>they'd make a halo game with more classic gameplay
They tried this in both 5 and even moreso in Infinite and it didn't work because the fanbase has impossible expectations of it being the top FPS again.
Anonymous No.724926797 [Report] >>724926974
>>724925559
>Joe Staten gave us Halo 1-3 & ODST setting and tone
Oh, so he's the only good writer, got it.
I never understood why people jerk off Reach so much. It's the most generic Saving Private Ryan hack shit. The only good part is OBJECTIVE:SURVIVE, the rest is like watching a soulless factory line for heroic sacrifices.
Anonymous No.724926798 [Report] >>724927351
>>724925828
Desu.
But Bungie did fail to make Noble actions seem important without directly involving Cortana.
Reach was not even the most important part of the novel, it was Keyes figuring out how to beat the covenant in orbital warfare.
Anonymous No.724926857 [Report] >>724928760
>>724926745
No Australians either.
It was heaven.
Anonymous No.724926974 [Report]
>>724926797
>factory line for heroic sacrifices.
Kat is killed out of the blue by a sniper.
June actually survives.
Emile dies in combat.
Only Carter, and Jorge die sacrificing themselves.
Noble 6 status is actually MIA with fan works coping and to be honest he is as dead as Kenny was in TWD S1.
It was not as definitive.
Anonymous No.724927014 [Report]
>>724926784
2 has the best vehicles too
the spectre is the GOAT
Anonymous No.724927035 [Report]
mid franchise that filled a particular niche until people got better games to play
Anonymous No.724927048 [Report]
ODST hands down was the perfect way to handle a spin-off game without compromising the actual gameplay or setting.
Taking place on New Mombasa was interesting, I've never understood how this didn't translate into more games like that.
Sure, Reach was a thing but despite its major flaws it was almost as successful as Halo 3 so what happened?
did these fucking retards at Microsoft genuinely believe they could achieve COD levels of sales every year? what a autistic notion, the idea that Halo and COD were the same, like no COD was always super slop + and mindless for the average retard and Halo was higher quality + harder to learn the curve in multiplayer
bungie were entirely valid in trying to leave halo as it was, destiny should have been under microsoft and microsoft shouldnt have freaked the fuck out when bungie told them they were done making main line games.
Anonymous No.724927108 [Report] >>724927672
>>724926419
Pretty much and I'm American
Anonymous No.724927240 [Report] >>724927336
>>724926745
Ah yes...
>Get TK over a power weapon by some underage faggot that would pretty much hand it over to the enemy
>TMs with 300 ping playing on McDonalds Wifi or using a stolen neighbor signal
>Salty cunts that would drop the match the moment the enemy had a 5 kill lead
>RetardedNigger, RetardedNigger(1), RetardedNigger(2) have quit the game
>Be the host WIN
>Enemy is hosting LOSE
>Mexicans and Texans (Pretty much the same)
>Children with mics that would not STFU
>Blacks
>Neckbeards breathing into their mic

Ah yeah, let's not embellish the past.
I had a better time playing MCC as broken as it was than with H3 for most of its lifespan.
Anonymous No.724927336 [Report] >>724927594
>>724927240
Now imagine that but add one billion jeets and yeah I'd say we got off easy
Anonymous No.724927351 [Report] >>724928045
>>724926798
>But Bungie did fail to make Noble actions seem important without directly involving Cortana.
That's ultimately sort of the point
They were continuously in a losing war trying to do whatever they could to save whoever they could. What few victories they get are immediately met with more Covenant outplaying them. They effectively spent the entire battle doing civilian evac
>Reach was not even the most important part of the novel, it was Keyes figuring out how to beat the covenant in orbital warfare.
I suppose, but orbital warfare has barely ever been important in the context of the game's stories. I think it comes up more in H4 than in other Halo games
Anonymous No.724927594 [Report]
>>724927336
Do you have no friends or something?
I hate brown people as much as anyone, but why the fuck are you bringing jeets out of nowhere? I want to talk about Halo, you /pol/ buck broken retard.
Anonymous No.724927672 [Report] >>724927860 >>724928053
>>724927108
You will never be American jeet.
Anonymous No.724927860 [Report]
>>724927672
NTA but I am taking this opportunity to post this edit.
Just give the brown skins a rest, you cockmunching faggot.
We have literally dozens of threads where you can post JEET on this board alone.
Why bring it here? Aside the literal jeet that handles the xbox brand, I fail to see why are you posting this here, and I had to hand you the previous argument.
Anonymous No.724928045 [Report] >>724928740
>>724927351
Keyes maneuvers made it so the colonies and Earth itself would not be immediately raped in case of an invasion. It was a losing battle sure, but they did not immediately lose.

Reach being about a mass evac was fine, if I recall correctly, what the UNSC wanted to pull in the novel was operation red flag, they wanted to grab a prophet to start a negotiation.
What is cool about the novel is a small fragment that is essentially the bomb drop scene from H2, not sure if Fall of Reach was published before or after H2.
Anonymous No.724928053 [Report]
>>724927672
Fuck off, bitch, gaming was better here in the US before Halo started shitting it up.
Anonymous No.724928240 [Report]
>>724926419
Look I am not going to say there wasn't a massive marketing push and H3 and Brawl for that matter weren't impulsed by never before seen levels of HYPE
but it wasn't bad, neither was brawl.
>any other game would've done just as well given the same circumstances
With marketing provided by GOD himself you mean, and even then H3 came out in the same time frame as The Orange Box and Call of Duty 4.

Also back when Peter More was in charge and there was a desire to make the brand appealing to Japan.
The rebranding of Crackdown to Riot Act (Cooler name IMO) and like 3 cult classic JRPGS.
I disagree on the overall sentiment that Halo is not popular, still is, it is just that the entire xbox brand has been mismanaged by executives who came in as invasive species that salted the soil, rape our churches and burnt our women.
Anonymous No.724928289 [Report] >>724928465 >>724929708
>>724925489
Quake is more dead than halo.
Anonymous No.724928297 [Report]
>>724897638 (OP)
3 shit games (Halo 4, Halo 5, Halo Infinite) back to back does that to a franchise
Anonymous No.724928464 [Report] >>724928806
>>724897638 (OP)
Zombie franchise. Kept alive by an infinite marketing budget that is constantly telling you the game is good and to buy it. The games haven't ever been good. The first one was visually spectacular, impressive at the time and was heavily marketed at kids who had never played an FPS outside of Goldeneye. It was inferior to many existing products on the market at the time in terms of graphics, gameplay and storytelling, but because it popped so many people's cherries it is fondly remembered and lauded above its quality. The second game added a few gimmicks while the hype train was still going strong but those gimmicks were divisive. The third game added even more gimmicks and much of the initial hype for the series had worn off after the notorious "finishing this fight" ending of Halo 2. Halo: Reach was a visual clusterfuck trying to compete with CoD. Halo 4 and 5 were both laughably bad fanfics. Halo 6 is for adolescents who want to claim elite gamer status by claiming to like a franchise that alienated most of it's core audience by the end of the second title. It's a series for secondaries by secondaries at this point.
Anonymous No.724928465 [Report]
>>724928289
Nigger, Quake died when it could not bring anything new to the table, it was beaten fair and square by Unreal.
Arena games died when the genre expanded and people sought newer genres.
What is weird is that during the mid-late 2000s there was an overall dislike for WWII shooters despite being like 10 of them in a 6 year period and the industry changed.

We have been on this Battle Royale / HERO Shooter bullshit for what it feels a decade strong.
I would genuinely play shit like Fortnite if it had traditional Shooter modes like Zero Build TDM, Territories and Capture the Flag. The kind of itch Halo used to scratch.
I do not even know what COD is about anymore.
Anonymous No.724928508 [Report]
>>724898663
Ava on, Carlos.
Anonymous No.724928740 [Report]
>>724928045
>not sure if Fall of Reach was published before or after H2.

Original release order.

>October 30, 2001 - Halo: Fall of Reach
>November 15, 2001 - Halo: Combat Evolved
>April 1, 2003 - Halo: The Flood
>December 2, 2003 - Halo: First Strike
>November 9, 2004 - Halo 2
>October 31, 2006 - Halo: Ghosts of Onyx
>September 25, 2007 - Halo 3
>October 30, 2007 - Halo: Contact Harvest
>November 25, 2008 - Halo: The Cole Protocol
>March 3, 2009 - Halo Wars
>September 22, 2009 - Halo 3 ODST
>September 14, 2010 - Halo: Reach
Anonymous No.724928760 [Report]
>>724926857
You can see perth on there but the rest of thr population is on the other side which the pic cut off.
Anonymous No.724928806 [Report] >>724929818
>>724928464
>The games haven't ever been good
Classic /v/ moment.

Also CE was not spectacular graphics wise, the fuck are you on about? It looked like Unreal 1 and came out in the same year as MGS2.
Metroid Prime looked better. I remember Halo 2 vista looking embarrassing for a 2005 game.
The only strength of halo was that it was the first console shooter whose control scheme did not suck ass and became an industry standard.
N64 shooters felt fucking weird and console ports all had leaning, a mechanic we have not seen since...Splinter Cell maybe?

The bungie games were fine.
343i era games suffer mostly from bad design choices in any core aspect.
Level design, visuals, story, and music.
If there is anything people remember of Halo is the music.
Of course the games would look mediocre without Martin O'Donnell score. The fact 343i would not immediately fetch him on the rebound after Bungie has the negative 3000 IQ decision of firing him over "social media allegations" is completely retarded.
Just as retarded as Id shafting Mick Gordon.
Anonymous No.724929584 [Report] >>724930681
Look even saying "Halo was never good" on /v/ is a cliché.
The situation with Halo is very simple, 343i is a failure at a fundamental level.
In 17 years they haven't assembled a dedicated dev team for their projects.
It has always been a pastiche of interns and temporal hires that somehow managed to stich up a game in like 6 years.
Halo Studios, which are the same fuckfaces are in the same situation.

You cannot expect an organization to meet their goals when you spend most of your time sorting through personnel.
To give you a general idea users from /v/, reddit, gamebanana, and like dozens of other sites wrote Halo 5 one line at the time before they were chewed out. Basically "Twitch codes Halo 5"
The reason why Halo Studios was more optimistic with the prospect of Halo CE:R is because they thought that Blam! / Slipspace was the problem and not their ridiculous hiring policies.
So a thousand monkeys with Unreal Engine 5 should probably lead you to something at least presentable, but it is obvious that Halo CE:R is going to fail.
If MS is so adamant in their position to have ZERO full time employees, then the other solution would be to give the IP to Treyarch or Id Software.
Shrimple as that.
Anonymous No.724929654 [Report]
Hola is always popular, you just made a thread.
Anonymous No.724929708 [Report]
>>724928289
That's a good thing because Quake knew when to fuck off, Halo 3 was the last Halo game because that's as far Halo could go gameplay-wise. Halo didn't die after 3 because it changed its gameplay, it died because its time was up.
Anonymous No.724929818 [Report] >>724930346
>>724928806
>Also CE was not spectacular graphics wise
The ring. If you were a kid playing halo the first thing you did was look up at the big ring the game is named after and go "Wowzers". I went on to say it was inferior to many products at the time in terms of graphics.
>Metroid Prime looked better
Sure, but at that age anything with Nintendo on the label was seen as uncool because people were trying to disassociate with baby games and cement themselves as cool older kids. Xbox kids would never admit they owned a gamecube in public.
>The bungie games were fine.
The first one was mediocre rather than good, the series went downhill. They really ran out of ideas before Halo 2 At the time there were a lot of people who thought that dual wielding was stupid, lamented the pistol being nerfed and hated playing as The Arbiter. The ending being a cliffhanger was where the hype train died for anyone who was sucked in by the initial wave of marketing. Halo 3 had a massive marketing campaign and if that was your entry point to the series you wouldn't have known the bad blood that Halo 2 had accumulated. Halo 3 was another step in the wrong direction by nerfing the only fun addition to Halo 2 multiplayer and adding deployables which most of the hardcore playerbase at the time simply disabled. Halo Reach tried to spice up the formula by changing the aesthetic, but the art direction was one of the series strongest features and changing the designs so drastically was another step in the wrong direction and thats forgetting all the gameplay features Bungie ripped off from CoD trying to win back the Halo 2 audience. The series is only alive now because of it's marketing budget and it's gacha features. It's become another "not fortnight" but at least it's changed from being a "not CoD".
Anonymous No.724929972 [Report] >>724930439
>>724897638 (OP)
Honestly its because they didn't adapt correctly. As much as Puritans want to shit their pants with reach and onwards they needed to change the gameplay in some way. Counter strike is kind of fluke in simple shooters, we won't ever get one again that stays like that.

Bungie had the correct idea of where it should go playing wise with destiny. If bungie kept halo, they could have easily just slapped the ip of halo on it. Halo would still be a mainstay.
Anonymous No.724930346 [Report]
>>724929818
This is exactly what happened. The problems started the moment Microsoft had someone write a Halo novel against Bungie's will, this is what led to Halo's downfall years later that one mistake.
Anonymous No.724930417 [Report] >>724930712
>>724899191
Reach is the best game in the series.
Anonymous No.724930439 [Report]
>>724929972
Nintendo has said the same thing about Mario, the series needs to keep evolving to stay relevant, my young naive self didn't believe that at first for Halo, but it's clear that they were right, they just did it in a poor way.
Anonymous No.724930681 [Report]
>>724929584
CE:R is going to fail because
1. no one wanted A SECOND GODDAMN REMAKE
2. They're doing a disgusting hack job of Unreal 5 AND Halo: Reach (but not the actual CE) together
Halo Reach, the Halo that killed Halo and is slobbered over by all of reddit, is the base of their new reboot
Anonymous No.724930712 [Report] >>724930986
>>724930417
retarded reddit zoomer faggot
Anonymous No.724930986 [Report] >>724931230
>>724930712
I'm 37.
Anonymous No.724931037 [Report]
>>724897638 (OP)
they shat the bed with multiple consecutive releases for over a decade.
it should be a surprise that anyone still even talks about it
Anonymous No.724931230 [Report] >>724931389
>>724930986
liking reach automatically makes you a retarded reddit zoomer faggot
Anonymous No.724931310 [Report]
way too many words itt.
Anonymous No.724931389 [Report]
>>724931230
K, Reach is still objectively the best game in the series.
Anonymous No.724933697 [Report]
>hire actual sci-fi writers to make epic lore
>except science fiction epic space war lore doesn't really matter when ultimately you're just a single guy with a gun shooting your way through corridors
Anonymous No.724933848 [Report]
What was your favourite track in Halo? Themes notwithstanding.
https://www.youtube.com/watch?v=FzkfFf-6e7Q
Anonymous No.724933902 [Report] >>724933938
fighting grunts and elites and hunters >>> every other enemy
Anonymous No.724933938 [Report]
>>724933902
Shield Jackals aren't too bad, but LASO 2 ruined my perception of sniper jackals.
Anonymous No.724934114 [Report]
Bungie had something going on with marketing during the Halo 3-Reach era.
Anonymous No.724934628 [Report]
>>724897638 (OP)
>Why isn't (series that hasn't been good since 2010) popular anymore?
Truly a mystery
Anonymous No.724935990 [Report]
Halo 1, 2, 3, ODST and Reach were all kino, none are perfect but none are bad
Anonymous No.724938081 [Report]
>>724899191
The art direction change in Reach was unforgivable, it looked like a ps2 game half the time
Anonymous No.724938735 [Report]
>>724926745