← Home ← Back to /v/

Thread 724959403

18 posts 6 images /v/
Anonymous No.724959403 [Report] >>724960107 >>724960271
10/10 masterclass in video game design, from the time it released it began to unleash a torrent of influence across the industry. Say thank you
Anonymous No.724960054 [Report]
Anonymous No.724960107 [Report] >>724960928
>>724959403 (OP)
yeah sure it was highly influential in the sense of games all now having only 4 hours of content then endless slop filler just like BotW, but i don't think that's been a good thing.
just saying.
Anonymous No.724960271 [Report] >>724961012 >>724961302
>>724959403 (OP)
I dont really get what people like about this barren ass wasteland of a game.
Anonymous No.724960382 [Report] >>724961837
BotW really needed a full 8 dungeons and more challenging shrines
Anonymous No.724960796 [Report] >>724961198
A perfect game has both excellent single-player and multiplayer (that doesn't require online) BOTW can never be more than a 9/10 because of that.
Anonymous No.724960928 [Report]
>>724960107
lmao 4 hours of content? play better games, play Zelda Botw
Anonymous No.724961012 [Report] >>724961063 >>724961204
>>724960271
Try everything. This game is a juggernaut of immaculate game design. Most games have to play mother may I figuring out the single way a developer intended you to progress. Zelda Botw instead asks in what way could you not progress, just try it.
Anonymous No.724961063 [Report]
>>724961012
I did try it.
Having a million retarded ways to do a single thing doesn't make a game good.
Anonymous No.724961151 [Report]
>all botw clones were terrible and flopped
This is crazy to me. The only game with botw climbing that did well was palworld, and the climbing was not the reason why it succeeded
Anonymous No.724961198 [Report] >>724961385
>>724960796
>he didn't take turns playing zelda with his bro
one person on the couch to offer suggestions, one person on controller, switch every shrine or two is the optimal zelda experience
Anonymous No.724961204 [Report] >>724961256 >>724961918
>>724961012
Why shouldn't i play Prey or Deus Ex then?
Anonymous No.724961256 [Report] >>724961387
>>724961204
Why not play all of them?
Anonymous No.724961302 [Report]
>>724960271
I didn't care for it much either. The world is empty and full of copy/pasted enemy camps and the same few puzzles. The enemy variety and weapon durability were the 2 greatest weaknesses, especially recycling boss fights so many times. The dungeons were awful and the shrines were fine but many were throwaway ones and the rewards were often pretty lackluster which is one of the main reasons I disliked the weapon durability system, disposable weapons made the rewards feel disappointing.
Anonymous No.724961385 [Report]
>>724961198
this is how i played LA and OoT in the 90s, and BotW in 2019/2020
and these were some of my finest vidya experiences and bonding moments with a friend or brother
zeldas are meant to be played with another person
Anonymous No.724961387 [Report]
>>724961256
Because immersive sims do it better than BOTW?
Anonymous No.724961837 [Report]
>>724960382
8 dungeons would be too many honestly
Anonymous No.724961918 [Report]
>>724961204
Totk is an open world immersive sim, it mogs those.