← Home ← Back to /v/

Thread 725030589

386 posts 92 images /v/
Anonymous No.725030589 [Report] >>725030696 >>725031197 >>725031340 >>725034876 >>725035696 >>725040426 >>725043454 >>725043708 >>725044189 >>725044253 >>725044938 >>725045509 >>725048974 >>725050392 >>725050724 >>725052230 >>725052789 >>725054663 >>725055353 >>725056805 >>725058292 >>725058794 >>725066749 >>725067704
Babies first RTS.
Anonymous No.725030617 [Report] >>725030662 >>725042081 >>725042408 >>725044435 >>725045290 >>725050715
Starcraft lost.
Anonymous No.725030662 [Report] >>725030742 >>725034536 >>725035348 >>725042081 >>725051669
>>725030617
And Starcraft isn't even an RTS. It's a MOBA.
Anonymous No.725030696 [Report] >>725030775
>>725030589 (OP)
were not in 2005 anymore unc nobody plays rts but old people lmao
Anonymous No.725030742 [Report]
>>725030662
TA has caves?
Anonymous No.725030775 [Report] >>725042840
>>725030696
Why are zoomers so stupid?
Anonymous No.725031197 [Report] >>725042092
>>725030589 (OP)
For me it was RA 2.
Anonymous No.725031340 [Report] >>725035406 >>725040376
>>725030589 (OP)
That's AOE 2
Anonymous No.725031778 [Report]
The Dark Legionsbros...
Anonymous No.725031857 [Report] >>725044359
we have this thread every day.
Anonymous No.725032214 [Report] >>725035240 >>725043018
over 9000 hours in ms paint
Anonymous No.725032895 [Report] >>725033053 >>725035852 >>725037627 >>725044095
Reminder that to play RTS you don't need to gookclick. You need to just stop being stupid.

https://www.youtube.com/watch?v=e5xTD-H9D-g
Anonymous No.725033053 [Report] >>725033207 >>725034714
>>725032895
>warcraft III
baby first rts, only aoe2 and BW require high APM, also both of those are alive for a reason.
Anonymous No.725033207 [Report] >>725033309 >>725035547
>>725033053
Warcraft 3 is in playable state too. If you want high apm then don't play wc3, or what is it that you're trying to tell?
Anonymous No.725033309 [Report] >>725033445
>>725033207
Good games require High APM, Dota...er... W3 is not a good game and it's competitive scene is dead. It was dead back in the ICCUP/Fish days compared to broodwar and now it will be for life.

W3 just like SC2 are not good games, sorry.
Anonymous No.725033445 [Report] >>725033727 >>725035547
>>725033309
Anon go be funny somewhere else. I am speaking to the people who say that they will never play RTS again because all of it requires too high APM to play.
Anonymous No.725033727 [Report] >>725033865 >>725040495
>>725033445
They were never going to play RTS in first place, there's a reason why LoL and Dota took over the genre. BW and AOE2 thrive because of their mechanical difficulty. Sorry grubby.
Anonymous No.725033865 [Report] >>725033970 >>725034359 >>725035083
>>725033727
BW is dead as fuck though, is this a bot
Anonymous No.725033970 [Report]
>>725033865
30k people in battle net last time i checked.
Anonymous No.725033982 [Report] >>725043943
I missed the korea time thread I’m sad I didn’t get to make fun of artosis still thinking a map that is 20:1 W/L in favor of Zerg is actually a Protoss map
Anonymous No.725034359 [Report] >>725034592 >>725040283
>>725033865
kek it's the south Korean national sport with ongoing tournaments to this day.
Anonymous No.725034536 [Report]
>>725030662
it's evolving
Anonymous No.725034592 [Report] >>725035312 >>725044524
>>725034359
Cool, South Korea has the second highest suicide rate on the planet
Anonymous No.725034714 [Report]
>>725033053
APM is mot = fun
However, WC3 = fun
Anonymous No.725034876 [Report] >>725035406
>>725030589 (OP)
That's not AoE2. But SC2 is the better game.
Anonymous No.725035083 [Report]
>>725033865
People here don't play video games. They just make some thread where they circlejerk about a group of 10 asians who play the game.
Anonymous No.725035240 [Report] >>725044928
>>725032214
Why would you use Bigfoot then draw a single arc
Anonymous No.725035312 [Report] >>725037927
>>725034592
it's a post-scarcity satrapy governed by a feminist christcuck cult with a circumcision rate higher than the US where everyone is expected to receive cosmetic surgery as teenagers in order to emulate the state-sponsored hyper-effeminate pop culture

but I'm sure it's their choice of RTS
Anonymous No.725035348 [Report] >>725052847
>>725030662
This terrain profile has NEVER been present in EITHER of the games
Anonymous No.725035406 [Report]
>>725031340
>>725034876
cope shitter, AoE2 board
Anonymous No.725035547 [Report]
>>725033207
>>725033445
how much is blizzard paying you to shill their dead games, blizzjeet?
Anonymous No.725035696 [Report]
>>725030589 (OP)
babies second rts
Anonymous No.725035852 [Report] >>725039663
>>725032895
Shitters like to complain about gookclick, but it's ironically the easiest thing to improve if only they wanted to git gud. All you have to do is start using your keyboard.
The alternative to clicking faster is clicking smarter and that requires a little more knowledge, experience and gamesense than box-selecting your units and sending them into the enemy's base.
Anonymous No.725037406 [Report] >>725044440 >>725052120 >>725053936
Here's mine
Anonymous No.725037627 [Report] >>725041976
>>725032895
It's a shame after watching this dude be a miserable little cunt in dota I can't stand him anymore. All his positivity seems forced, knowing that deep down there's a raging sperg who resorts to scrub excuses when outside of WC3.
Anonymous No.725037927 [Report]
>>725035312
The two go hand in hand retard, you ever see how much literal CIA worked for blizzard. They had the actual fucking director of the CIA at one point
Anonymous No.725039663 [Report] >>725040302 >>725050731
>>725035852
Gookclick is a legitimate complaint.
Anonymous No.725040283 [Report]
>>725034359
South Koreans are soulless motherfuckers obsessed with execution over literally anything else. Catering to them murdered a game.
Anonymous No.725040302 [Report] >>725040572 >>725042558 >>725042624 >>725050202
>>725039663
What does it mean?
Anonymous No.725040376 [Report] >>725046450
>>725031340
AoE2 has a massive skillgap for all the wrong reasons
Anonymous No.725040387 [Report] >>725041959 >>725048515
AoE 1 from the cereal box.
Anonymous No.725040426 [Report] >>725042257
>>725030589 (OP)
Starcraft was good before it was solved. What RTS do people even play now? Is AoE4 still alive?
Anonymous No.725040495 [Report]
>>725033727
>LoL and Dota
>Took over the RTS genre
They took it and turned it into a genre of its own.
Anonymous No.725040572 [Report] >>725042554 >>725050731
>>725040302
It means you have to do too much shit for the strategy aspects to shine.
Anonymous No.725041959 [Report]
>>725040387
Games from cereal boxes were fucking awesome
Anonymous No.725041976 [Report]
>>725037627
Company makes you alike.
Anonymous No.725042081 [Report] >>725042323 >>725042718 >>725044512 >>725050607
>>725030617
>>725030662
Anonymous No.725042092 [Report]
>>725031197
RA2 was always starcraft 3.0
Anonymous No.725042257 [Report] >>725042708
>>725040426
AoE2 is the perennial RTS. It will be alive literally forever, even if Microsoft for some reason decides to stop updating/promoting it or even disables matchmaking on Steam, the fanbase will just go back to playing on voobly.
Anonymous No.725042323 [Report] >>725047789
>>725042081
What are the stats on that peanus weanus
Anonymous No.725042408 [Report]
>>725030617
this also happens in AoE2 but I don't see you shitpost about it
Anonymous No.725042554 [Report] >>725043352 >>725043862
>>725040572
That's kind of the point. You have to spend your limited attention between various tasks and also distract the enemy and hit him wherever he's not looking. Sounds like strategy to me.
Anonymous No.725042558 [Report] >>725042829 >>725044738 >>725047763 >>725050731
>>725040302
It means someone with better strategy can lose to someone who is just better/faster at clicking units on the field to make them attack a specific target, or dodge, or do some kind of exploit. It's like if you were in a strategy match against another war commander, and he beat you because he has a radio line to each individual marine and is telling each one to move their arms and legs in specific ways to dodge your marines bullets.
Anonymous No.725042624 [Report] >>725042804 >>725042940 >>725050731
>>725040302
Basically you can just leverage apm into advantage with no strategic thought. In BW soulkey won 4 ASLs in a row this way, is you want see a good example of it, he’s a very gookclick style player.
Anonymous No.725042708 [Report] >>725042792
>>725042257
this
there's no way they drop support any time soon, but I'm looking forward to EoS just so that we can have a userpatch which seals 3K in chronicles where they belong
Anonymous No.725042718 [Report]
>>725042081
:DDD
Anonymous No.725042792 [Report]
>>725042708
and fixes turtle ships
what the fuck were they thinking
Anonymous No.725042804 [Report] >>725042905 >>725042993 >>725043205
>>725042624
>Basically you can just leverage apm into advantage with no strategic thought.
Complete nonsense.
Anonymous No.725042829 [Report]
>>725042558
I don’t really consider most micro gookclick because micro for the most part is tactical advantage. True gookclick is raw advantage via resources/units.
Anonymous No.725042840 [Report]
>>725030775
Because they're terminally lame millennial redditors pretending to be zoomers just to piss you off
Anonymous No.725042905 [Report] >>725043353
>>725042804
Yeah pretty much, which is why gookclick rts is a dead genre.
Anonymous No.725042940 [Report]
>>725042624
Make that an Artosis donation comment.
Anonymous No.725042993 [Report] >>725043353
>>725042804
>he doesn't know about the autoclicking software that wins every major tournament in [RTS shitter doesn't like]
Anonymous No.725043018 [Report] >>725043087 >>725043515
>>725032214
https://www.youtube.com/watch?v=lDIjeMm0KIY
the music in this game still lives in my head rent-free years later
Anonymous No.725043087 [Report]
>>725043018
i can see still see the lobby avatar animations when i close my eyes
Anonymous No.725043205 [Report] >>725043353 >>725043380 >>725044095 >>725054330
>>725042804
It’s true. Funnily enough the only other video game where toy fan consistently turn meaningless APM into actual advantage is Tekken, given its movement system is relatively similar to gookclick. Another Korean game, but unlike SC other people actually play it so they ended up getting BTFO by random pakis later anyways
Anonymous No.725043352 [Report] >>725043742 >>725043908
>>725042554
That's not really the issue. Of course someone with hotkeys who can instantly click to different places on the map to command his army/eco with keyboard shortcuts is going to beat someone slowly scrolling to each area and manually clicking orders from a menu. It's more about the micro. Like say you did everything right strategically, but end up losing because he had 20 priests and was able to click each and every single one to do the convert command on each of your units, while also microing his units out of the blast zone of your onager shots, while also harassing your base with cavalry hit and run tactics (something you have to manually do by clicking to attack and then clicking to retreat), while also doing all the typical macro game stuff like managing his eco and producing units.
Anonymous No.725043353 [Report] >>725043660 >>725043753
>>725042905
>>725042993
>>725043205
>bro just click very fast without a thought and you can le win!
The lengths you shitters go to in order to cope is reaching new heights.
Anonymous No.725043380 [Report] >>725043635 >>725043753
>>725043205
i don't really play fighting games but this doesnt sound correct, isn't the max command input entirely limited by the animations which take relatively long to complete, so max apm would be quite low?
Anonymous No.725043454 [Report]
>>725030589 (OP)
my first rts was warcraft 1 you fucking wrong piece of shit, kill yourself
Anonymous No.725043515 [Report] >>725046390
>>725043018
whatever happened to this game? I used to play it all the time.
Anonymous No.725043635 [Report] >>725043841
>>725043380
>but this doesnt sound correct
None of it does, because these fags don't play RTS and are just throwing shit at the wall. They'll continue to say vague shit without ever giving examples because they're SHITTERS.
Anonymous No.725043660 [Report] >>725043727
>>725043353
>he can't sense obvious sarcasm
Anonymous No.725043708 [Report]
>>725030589 (OP)
>Build army you saw on a stream (no, not macro)
>F2
>A move back and Fort
>diamond
Anonymous No.725043727 [Report]
>>725043660
/v/ is notoriously bad at RTS and so I simply can't take that risk.
Anonymous No.725043742 [Report]
>>725043352
that sounds like spreading your limited attention between various tasks
Anonymous No.725043753 [Report] >>725043903
>>725043380
Tekken has a bizarre movement system where the crux of your movement comes from canceling backlashes.
https://youtube.com/watch?v=uMKE_julLAY&pp=ygUPS25lZSB2YSBhcnNsYW4g
Ten minute mark is an infinite stage which really demonstrates this. It’s not the exact same as pure gookclick, but it’s very similar. Since in neutral you will do the same thing as gookclick, generate advantage though raw apm.

>>725043353
Not an argument. If chess was like gookclick moving your pieces quicker then them would allow you to make more moves, and give you more pieces to work with. There’s a reason chess endures and is a global game whereas only a hundred koreans and 5 foreigners care about starcraft
Anonymous No.725043805 [Report] >>725043879
Campaigns and custom games are more fun than 1v1 comp
Anonymous No.725043841 [Report] >>725043903
>>725043635
Only shitters play rts. Losers want to be the big fish in a microscopic pond, it is inherently a genre for people with a low amount of competitive spirit
Anonymous No.725043862 [Report]
>>725042554
That doesn't sound anything like strategy to me. Those are tactics.
Anonymous No.725043879 [Report] >>725043940
>>725043805
consider Starcraft 2 coop
it's basically 2 vs AI on campaign maps
Anonymous No.725043903 [Report] >>725043953
>>725043753
>>725043841
bait is the mindkiller
Anonymous No.725043908 [Report]
>>725043352
Sounds like he's just plain better, how's that his fault? Normally when you're spread your attention this much, you're going to lose focus and start getting tired and making mistakes.
Anonymous No.725043940 [Report]
>>725043879
I've played it a bunch, Stukov is a lot of fun.
Anonymous No.725043943 [Report] >>725044045
>>725033982
I knew some SC maps can be extremely unfair sometimes for some reason, but that bad?
Anonymous No.725043953 [Report] >>725044029
>>725043903
You have an irony poisoned brain
Anonymous No.725044029 [Report]
>>725043953
bait is the little death that brings total obliteration
Anonymous No.725044045 [Report]
>>725043943
No, games on said map (roaring currents) were entertaining I mainly wanted to make fun of artosis for being extremely wrong in his prediction that would obviously be wrong
>hurdur free 4 gas and fast 3 expo won’t be good for Zerg
Anonymous No.725044095 [Report] >>725044289
>>725043205
>the only other game where...
You can "gookclick" in so many games https://www.youtube.com/watch?v=KM98-HUt7Fw and what it really just translates into is "I'm bad".

Plus you can play RTS without 400 apm so shut the fuck up already. You will never become a pro so it doesn't matter. >>725032895
Anonymous No.725044189 [Report]
>>725030589 (OP)
I miss bnet edition both war and star
Anonymous No.725044253 [Report] >>725044323
>>725030589 (OP)
here's mine
Anonymous No.725044289 [Report] >>725044506
>>725044095
Anon, that’s not gookclick. Gookclick is apm -> raw advantage. If an fps was like a gookclick rts, the fast movement wouldn’t not just give you movement, it would also continually give you a damage buff, you’d have a larger magazine, hp buff etc.

That’s gookclick.
Anonymous No.725044323 [Report]
>>725044253
>LEGO Breeding Pit
Anonymous No.725044359 [Report]
>>725031857
bullshit
Anonymous No.725044395 [Report] >>725055638
I play 4v4 sc2 matches multiple times per week. There is a group of like 20 people who consistently play. It’s so frustrating when you get dogshit teammates who don’t know how to spend their resources. It’s very fun but the matches are almost always on the map Megaton. It’s interesting to see the “meta” evolve since it’s basically the same few people playing every day. You should come play /v/. Look for BIGH and NPhase clan tags, most of those players are good teammates. Always kick anybody with clan tag ZOOMOB as they will team kill.
Anonymous No.725044435 [Report]
>>725030617
I actually enjoy playing StarCraft, though
Anonymous No.725044440 [Report] >>725052120
>>725037406
Reminds me that I need to continue the Republic campaign. So far my least favorite.
Anonymous No.725044506 [Report] >>725044674 >>725044785
>>725044289
What's is gook apm in rts and schizo movement in fps? They're both hard to execute mechanical skills that give you advantage over just playing normally. And yes good movement gives you more damage and hp because you get better angles like please retard.
Anonymous No.725044512 [Report]
>>725042081
btfo
Anonymous No.725044524 [Report]
>>725034592
That's because they are ruled by a feminist cult that makes jews look like jesus.
Anonymous No.725044674 [Report] >>725044891 >>725044972 >>725045114
>>725044506
Schizo movement doesn’t give you tangible, raw advantage.
>better angles
That’s a tactical and range, not raw as range. It’s not gookclick. Let’s take an actual FPS, CS2 and I will show you how to make it gookclick-y
>every 360 degree spin you do now gives you $100
Anonymous No.725044738 [Report] >>725044856 >>725045302
>>725042558
So then you need to be fast and good at multi tasking and make a strategy? Sounds very intense, no wonder Koreans are addicted to BW.
If someone can multitask and move faster than the other player than that SHOULD be an advantage.
This hole "gookclick" thing is just a dedicated autist trolling every RTS thread he can.
Anonymous No.725044785 [Report] >>725045114 >>725049280
>>725044506
In an RTS you can ALWAYS do the gookclick and generate advantage, and it snowballs on itself. In an FPS the schizophrenic movement by itself does absolutely nothing unless you are engaging with an enemy
Anonymous No.725044806 [Report] >>725044849 >>725044931
What's the best RTS...
>for babies
>for children
>for young teens
>for young adults
>for mature adults
>for aging people
?
Anonymous No.725044849 [Report]
>>725044806
SC2 for all of them
Anonymous No.725044856 [Report]
>>725044738
It’s the opposite, you need to de-prioritize strategy and solid play in favor of, in essence, a braindead mini game. It’s why Koreans are in general god awful at most vidya
Anonymous No.725044891 [Report] >>725045063 >>725045217
>>725044674
Higher apm doesn't give your units more raw numbers either so I don't understand what you're trying to say.
Anonymous No.725044928 [Report]
>>725035240
because I don't know how to use the pen tool, I am incompetent
Anonymous No.725044931 [Report] >>725045109 >>725045471
>>725044806
Total Annihilation. Will give them more IQ and testosterone than any other game.
Anonymous No.725044938 [Report] >>725045197 >>725054714
>>725030589 (OP)
You wouldn't get it... it was a different time....
Anonymous No.725044972 [Report]
>>725044674
>every 360 degree spin you do now gives you $100
Artosis is getting chills seeing Spirit punt away round 1 with a greed strat
Anonymous No.725045063 [Report] >>725045114 >>725045178
>>725044891
Your units are your raw numbers. Gookclicking generates resources which is spent on units. Have you even played an RTS?
Anonymous No.725045109 [Report] >>725045471 >>725045493
>>725044931
How do you play/enjoy TA? I tried the campaign and it was dogshit. Units are slow as fuck, giving a new move command to a moving units makes it stop while the pathfinding resolves, the missions didn't teach me shit about how to actually play the game (e.g. I had "build 10 tanks" as an objective, but I needed like 100 to actually beat the mission; the second mission introduced air units but was far easier to beat with land...). I ended up hating it and stopped playing
Anonymous No.725045114 [Report] >>725045149
>>725044674
>>725044785
>>725045063
Anonymous No.725045149 [Report] >>725045196
>>725045114
>I cannot argue to save my life so I will stick my head in the sand
Anonymous No.725045178 [Report]
>>725045063
Oh so you are losing to the act of producing units already and didn't even get to control them? Well some rts are focused on making units like sc2 and aoe2. That's why they're my least favorite type of rts.
Anonymous No.725045196 [Report] >>725045294
>>725045149
I will permit it to pass over and through me
Anonymous No.725045197 [Report]
>>725044938
That reminds me, I still havn't tied the Rock Raiders remake. I'll need to make time soon

https://manicminers.baraklava.com/
Anonymous No.725045217 [Report] >>725045295 >>725045512 >>725049516
>>725044891
If you gookclick harder you will tech up faster and have better raw numbers too lol
Anonymous No.725045290 [Report]
>>725030617
why does this retard keep spamming that image like it means something
Anonymous No.725045294 [Report]
>>725045196
No you won’t you’ll let it love rent free in your head. Because it isn’t “bait”. It’s the stone cold truth.
Anonymous No.725045295 [Report] >>725045371
>>725045217
where the bait has gone there will be nothing
Anonymous No.725045302 [Report]
>>725044738
https://www.youtube.com/watch?v=GmPxqjzGrsI
The fact is as long as this is true you are always going to have people opposed to it.
Anonymous No.725045371 [Report] >>725045467 >>725046674
>>725045295
Brood war has mineral boosting you do not get gookclick-ier than that
Anonymous No.725045378 [Report]
when they removed military auto-queue in aom I knew they caved in to gookclickers.
Anonymous No.725045437 [Report] >>725045534
Remember kids, just word filter "gookclick" and RTS threads become much nicer.

Consider playing Warzone 2100 for those who want an RTS where you get to keep your base over the campaign.
Anonymous No.725045467 [Report]
>>725045371
Mineral boosting IS the perfect example of gookclick.
Anonymous No.725045471 [Report]
>>725044931
>>725045109
You know what, I was thinking of Supreme Commander. Disregard what I said, I was being a retard
Anonymous No.725045493 [Report]
>>725045109
You need testosterone to beat it.
Anonymous No.725045509 [Report] >>725045867
>>725030589 (OP)
Is Myth any good? how do I get it to run on modern stuff
Anonymous No.725045512 [Report] >>725045669 >>725045795
>>725045217
Yes and in the other games if you move faster you get to places before your opponent and can do the next thing faster. derp
Anonymous No.725045534 [Report]
>>725045437
You’re a mental weakling, no wonder you hide from competition and slink away to the deadest of genres with no competition
Anonymous No.725045669 [Report] >>725045892
>>725045512
>if you move faster
Well you see in basically every game ever movement is universal or part of the games asymmetric design philosophy (as in there’s multiple classes or whatnot)

RTS gookclicking is like if your movespeed is boosted if you repeatedly do 623 inputs over and over again even at neutral
Anonymous No.725045795 [Report] >>725046080
>>725045512
>other games
>getting there faster means being more decisive in your choice to move to said position
In retarded gookclick faggotry
>getting there faster means you pressed the 1 key more often
Anonymous No.725045867 [Report]
>>725045509
Yea thought it's a real-time tactics game and not RTS
Anonymous No.725045892 [Report] >>725046058 >>725046209
>>725045669
I'm the guy who posted Apex vid. In Apex the trick that's used to gain speed from ledges is ONE. FRAME. TRICK. And when I say one frame I mean it. And it's absolutely hellish to get on higher framerates. People buy 200 dollaridoo keyboards from wooting just to do it. And then you have bunny hopping and all that but that's easy. So like wtf are you talking about saying that it's the worlds most herucelean task to mine minerals and produce units? Not to mention that THERE ARE RTS GAMES THAT DONT FOCUS ON ECO/MACRO.
Anonymous No.725045951 [Report]
It's egregious what they try to do with aom autoqueue.
Anonymous No.725046058 [Report] >>725046163
>>725045892
A one frame input it not unique to fps and completely irrelevant to what gookclick is, and not gookclick.

Gookclick is apm to raw advantage, with an emphasis at being ever present. You can fulfill all the one frame movement you want, it isn’t giving you higher damage %, it isn’t giving him an extra life
Anonymous No.725046080 [Report] >>725046204
>>725045795
You need to press more buttons and faster to move faster in autism shooters.
Anonymous No.725046163 [Report] >>725046284
>>725046058
Yes and """gookclick""" is not unique to rts like im trying to explain to you ape. Press button fast, gain advantage, ooga booga.
Anonymous No.725046204 [Report] >>725046267
>>725046080
It’s not modifying his base stats. You really don’t get it. No resource is being accrued from doing modern fps movement. In RTS you accrue resources.
Anonymous No.725046209 [Report]
>>725045892
I do actually find mechanical RTS tricks way the fuck more annoying and difficult to pull off than FPS movement tricks. I also think the latter is extremely annoying wank that makes a game worse to play most of the time and have since Quake 3 was a relevant game.
Anonymous No.725046267 [Report] >>725046363
>>725046204
Yes and being faster in rts isn't actually modifying any stats or numbers to your advantage, you just do the things faster, that's where the advantage coems from, just like in other games doing things faster gives you advantage......................................
Anonymous No.725046284 [Report] >>725046368
>>725046163
It IS unique to RTS, as has been explained to you numerous times.

If Apex was life gookclick, you could choose to do that 1 frame movement option in a corner of the map, and slowly accrue max HP and damage % to where you are favored in every engagement based off raw stats
Anonymous No.725046363 [Report] >>725046783
>>725046267
It does modify your stats. Supply is a stat. Number of units….is a number. Resources like minerals…are a number. Gookclicking gives you a raw number boost.
Anonymous No.725046368 [Report] >>725046526
>>725046284
If I mine minerals at 800 apm will you die in your base?
Anonymous No.725046390 [Report] >>725049976
>>725043515
I went to revisit it a few years back. It was unfortunately impossible to play because 100% of the players online had been playing the game non-stop every day since it had released. I would like to play it again, but it's just a lifetime commitment to pick it back up at this point.
Anonymous No.725046450 [Report]
>>725040376
explain
Anonymous No.725046526 [Report]
>>725046368
If I mine minerals at 50 apm and you do at 800 apm you will have more minerals than me which then we will spend on units and you will win engagements because of a raw numeric advantage which will end up yes me dying in my base more likely I’d GG out though
Anonymous No.725046674 [Report] >>725046727 >>725046742 >>725046838
>>725045371
I don't play SC so I humored you and googled it
>Mineral boosting is always effective at improving the rate of mining except in a few really trivial cases, but the payoff per apm is really bad. Terrible, in fact. So it is only ever done if there is literally nothing else you could be doing at all.
go fuck yourself
Anonymous No.725046727 [Report] >>725046903
>>725046674
So you proved me right? It’s an action with zero downside whatsoever that boosts your resource gain
Anonymous No.725046742 [Report]
>>725046674
It's not actually bad payoff at the beginning of the game.
Anonymous No.725046783 [Report] >>725047010 >>725047184 >>725047494
>>725046363
AND HOW DOESN'T DOING THINGS BETTER AND FASTER IN OTHER GAMES NOT IMPROVE YOUR GAMESTATE? https://www.youtube.com/watch?v=RP4M0QKp6IM
Anonymous No.725046838 [Report] >>725046923
>>725046674
>mineral boosting is always effective
Therefore one who can gookclick harder always has raw advantage of more resources.

The reason pros don’t mineral boost all the time is unironically because they can’t gookclick hard enough, and because of opportunity cost it’s more important to gookclick hard enough to not drop any supply
Anonymous No.725046903 [Report] >>725047110
>>725046727
OH MY GOD DID YOU JUST MICRO YOUR ECO YOU GOOKCLICKING NIGGER REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
Anonymous No.725046923 [Report] >>725047029
>>725046838
You know what else is a resource? Your own fucking brain.
Anonymous No.725047010 [Report]
>>725046783
Really weird how you brought up tekken 7 when I already pointed out how the closest equivalent to gookclick in any other video game…is tekken. Even when I’ve already explained how it’s not exactly rts gookclick

Wavedashing in tekken isn’t increasing your HP for next round. It’s not a raw number. Are you genuinely retarded? No one has ever said “doing shit faster isn’t an advantage”. That’s part of why gookclick is so damn bad, there’s already inherent tactical advantage to doing stuff faster, you don’t need numeric advantage on top of it.
Anonymous No.725047029 [Report] >>725047138
>>725046923
Not a very fucken good one is it lad?
Anonymous No.725047110 [Report] >>725047213
>>725046903
Why are you so mad?

Mental weakling perhaps?
Anonymous No.725047138 [Report] >>725047268
>>725047029
Some people have more brain resources to spend when the game starts. It's not fair right. But even the best players can't keep mineral boosting because it is still limited resource.
Anonymous No.725047184 [Report] >>725047326
>>725046783
Wavedashing doesn’t accrue resources, it just helps with positioning, it’s not gookclick
Anonymous No.725047213 [Report] >>725047376
>>725047110
Crying about people playing too fast sure is mental fortitude of a god.
Anonymous No.725047253 [Report] >>725047293 >>725048378 >>725048560
Anonymous No.725047268 [Report]
>>725047138
The reason they can’t constantly mineral boost is because they suck. Only washed up uncs are still playing fucking brood war
Anonymous No.725047293 [Report] >>725048393
>>725047253
>PS2
nani
Anonymous No.725047326 [Report] >>725047451 >>725047542
>>725047184
Which leads to better positioning, better outcomes, and eventually into victory once you've had more better outcomes than your opponent. Same in rts, you gain slightly better outcomes because you have slightly better army.
Anonymous No.725047376 [Report] >>725047442
>>725047213
The only one crying is the little mentally weak faggot crying ITS LE BAIT when they can’t cope with the fact their dead genre is low skill
Anonymous No.725047442 [Report]
>>725047376
where the bait has gone there will be nothing
Anonymous No.725047451 [Report] >>725047703
>>725047326
>same in rts
Well no, because it doesn’t accrue resources.

Kek you’re going to die earlier than me, going to pop a blood vessel over getting mentally raped so badly.
Anonymous No.725047494 [Report] >>725047649
>>725046783
Dishonest comparison. The equivalent action to gookclicking in a fighting game would be like if every time you did a special move input if you did the motion within 3 frames you'd get 80% extra meter and a 5% health recovery. It's a zero downside benefit that disregards strategy or skill in favor of mechanical speed. It doesn't matter if you did the fireball at the wrong time because you have no strategy or you're bad at reading the opponent and get hit a lot. You'll just naturally gain more meter because you're faster and get access to a bunch of supers the actual better player won't have access to meaning you'll have an offensive advantage, and you'll refill your health meaning you'll have a defensive advantage.
Anonymous No.725047542 [Report] >>725047787
>>725047326
>That’s part of why gookclick is so damn bad, there’s already inherent tactical advantage to doing stuff faster, you don’t need numeric advantage on top of it.
You’re retarded.
Anonymous No.725047649 [Report]
>>725047494
There actually is a sort of equivalent to gookclick in fightan and it’s whiffing normals to build meter like in 3S.
Anonymous No.725047674 [Report]
i want to like warcraft 3 but the maps feel so small and i don't like the skirmish ai, for me its rts games inspired by aoe
Anonymous No.725047703 [Report]
>>725047451
You could turn both games into mathematical equations if that helped you to understand. The person who moves faster gets more resource points and will more likely win the outcome of the fight in both cases.
Anonymous No.725047763 [Report] >>725048060 >>725048304
>>725042558
sounds like cope. It's like complaining your favorite sportsball team got stomped just because the other guys were more physically fit
Anonymous No.725047787 [Report] >>725048168
>>725047542
The person who moves faster has the numeric advantage. They have more viable options to pick from than their opposition.
Anonymous No.725047789 [Report] >>725048201
>>725042323
Unnerving.
Anonymous No.725048060 [Report] >>725048997 >>725050756
>>725047763
Are you mentally retarded and don't understand why those are not equivalent? Sports are physical.
Anonymous No.725048168 [Report] >>725048263
>>725047787
That’s not a numeric advantage, that’s a tactical advantage.
Anonymous No.725048184 [Report]
gook click is any game with non whites winning tournies
Anonymous No.725048201 [Report]
>>725047789
>Status effect: Morale drops when enemy enters area of sight of PEENUS WEENUS
Anonymous No.725048263 [Report] >>725048390
>>725048168
And what is the numeric advantage? Yeah. Everything can be displayed in numbers if wanted to, just because you cannot think doesn't make it untrue.
Anonymous No.725048304 [Report] >>725048450
>>725047763
Gookclick doesn’t exist in sports because it would be retarded.

If football was like gookclick each player would have their total distance tracked and the team that ran more was able to add another player to their team at certain intervals.

Dude, this isn’t an argument. It’s a demonstration. There’s a reason basically everything competitive has a set amount of resources. RTS is highly unique in that you accrue resources
Anonymous No.725048378 [Report]
>>725047253
kek my father played this, the controls were really bad but expected when trying to play rts with a controller
Anonymous No.725048390 [Report] >>725048528
>>725048263
>what is the numeric advantage
Is this a fucking bot? Supply, resources, units.
Anonymous No.725048393 [Report]
>>725047293
https://www.youtube.com/watch?v=x-1X3omaliw
Anonymous No.725048450 [Report] >>725048537 >>725048571 >>725048664 >>725050078 >>725054792
>>725048304
Being stronger is a resource. Being faster is a resource. You can be stronger and faster in real life sports. The better man wins based on what the activity wants.
Anonymous No.725048515 [Report]
>>725040387
Aoe 1 was my first pirated game
Anonymous No.725048528 [Report] >>725048860
>>725048390
Spelling it out then: if numeric advantage translates into tactical advantage then it also works the other way around.
Anonymous No.725048537 [Report]
>>725048450
Sports are not a fucking strategy game.
Anonymous No.725048560 [Report] >>725050072
>>725047253
Those old RTS console ports were always interesting in their own way
Anonymous No.725048571 [Report] >>725048762
>>725048450
No, it’s not. And even if, for the sake of your mentally ill pajeet logic, it is a resource, it’s not a resource that is ACCRUED IN GAME. It is preparation done beforehand.

Sports aren’t even close to your shitty gookclick trash LMAO
Anonymous No.725048664 [Report] >>725048853
>>725048450
If sportsball was like a gookclick rts the coach would be off field doing deadlift reps and depending on how many and how fast he did them he’d be able to add players to the field
Anonymous No.725048762 [Report]
>>725048571
They accrued the skill of gookclicking before the match started.
Anonymous No.725048772 [Report] >>725053764
You don't need artificial micro to make an RTS an RTS. Reality is if you remove artificial APM demand, players will focus their APM on something more meaningful. Total Annihilation and their descendants are for real men with big chests, chest hair, IQ and testosterone. It is extremely mentally taxing for the entire time. Not for the weak. It is better than Starcraft because you get far more sophisticated battles due to people's APM being spent on more meaningful tasks rather than fluff tedium.
Anonymous No.725048853 [Report] >>725048962
>>725048664
That would actually be cool so we would have chad coaches and not just boomers who give press interviews.
Anonymous No.725048860 [Report] >>725049010
>>725048528
No, it literally does not. Having a tactical advantage is not numeric advantage. You can have schizophrenic movement in an fps that puts you at a better angle, this isn’t giving you better raw numbers. You don’t get more hp and do more damage because you’re in a better position.

Do you see why gookclick is trash? You don’t need a numeric advantage, the tactical advantage is strong enough and how EVERY OTHER COMPETITIVE ACTIVITY FUNCTIONS
Anonymous No.725048962 [Report]
>>725048853
On paper but the game becomes focused on the chad coach which at that point why play the fake made up sport and not just have deadlift, because numeric advantage kind of makes the result moot
Anonymous No.725048974 [Report]
>>725030589 (OP)
What does /v/ think about Ashes of the Singularity?

I used to play it with my schizophrenic Brother.
Anonymous No.725048997 [Report]
>>725048060
>Sports are physical
So is moving your mouse in reaction to something happening.
Anonymous No.725049010 [Report] >>725049051
>>725048860
The person in more favorable position will have more hp and damage.
Anonymous No.725049051 [Report] >>725049202
>>725049010
0/10
Anonymous No.725049202 [Report] >>725049239 >>725049650
>>725049051
>person A) has the person B) in their crosshair. >person B) does not have the person A) in their crosshair
>if both started shooting now, who would you bet on?
Anonymous No.725049239 [Report] >>725049371
>>725049202
Are you genuinely, mentally retarded
Anonymous No.725049280 [Report] >>725049337 >>725049456 >>725051034
>>725044785
How does spam clicking a gold mine give an advantage in an rts?
Anonymous No.725049337 [Report]
>>725049280
Mineral boosting in brood war is essentially this, you get more minerals
Anonymous No.725049371 [Report] >>725049506 >>725049572
>>725049239
Yeah my bad sorry for asking. They both obviously have the same advantage, after all they have the same numbers.
Anonymous No.725049456 [Report]
>>725049280
There is 1 game where it gives you 1% more resources and anon has now been talking about it for 50 posts so it's far too late to quit now.
Anonymous No.725049506 [Report] >>725049723
>>725049371
0/10
Anonymous No.725049516 [Report] >>725049650
>>725045217
>If you do the right actions faster than the other guy, you win easier
no shit
Anonymous No.725049572 [Report] >>725049723
>>725049371
You are literally proving yourself wrong.
Anonymous No.725049650 [Report] >>725049845 >>725051708
>>725049516
I agree, so why do rts babies defend gookclick? You get enough tactical advantage from doing something faster why do you need a numeric advantage
>>725049202
If this situation was gookclick the guy who already is aiming at the other also has an extra 30% damage and HP for no reason other than being faster. Does he need this advantage?
Anonymous No.725049723 [Report] >>725049805
>>725049506
>>725049572
These are exactly 1 minute apart from each other. Come on answer the question then. Who would you bet to win? Are you saying they are on equal standing?
Anonymous No.725049805 [Report]
>>725049723
That was your most retarded post this entire thread
Anonymous No.725049845 [Report] >>725049971
>>725049650
>I agree, so why do rts babies defend gookclick? You get enough tactical advantage from doing something faster why do you need a numeric advantage
If there was no "numeric advantage" then what would that advantage from mining more minerals be? Numeric disadvantage? You deplete your mineral line faster? xd
Anonymous No.725049971 [Report] >>725050186
>>725049845
You are severely retarded
>schizophrenic movement doesn’t alter your actual stats
>OI BUT WOT IF YOU SHOT SOMEONE FOIST
That is exactly the point. You don’t get a damage boost for this, you don’t need a numeric advantage.
Anonymous No.725049976 [Report]
>>725046390
Are 2/SS are Aduka the default game modes? You could spec for those in a week, and max in a few months. (fuck, that was 20 years ago)
Anonymous No.725050072 [Report] >>725057140
>>725048560
This is the first time I ever played Starcraft, and I loved it. I would co-op splitscreen against AI with my brother
Anonymous No.725050078 [Report]
>>725048450
i burst out laughing we are reaching of levels of low IQ not thought possible
Anonymous No.725050087 [Report]
Starcraft lost. See >>725048862.
Anonymous No.725050171 [Report] >>725050250
What's adult's last RTS?
Anonymous No.725050186 [Report] >>725050253 >>725050472
>>725049971
Starting to deal the damage before your opponent let's you deal more damage before you receive equal amount damage, therefore resulting in more damage dealt.

With your logic nobody is also making more units in RTS by gookclicking. Everyone is making the same amount. Some just make them faster. Just like some shoot faster. And get out of the enemy vision faster.
Anonymous No.725050202 [Report]
>>725040302
It means I'm actually a fan of turn based strategy games but I got interested in real time ones for whatever fucking reason.
Anonymous No.725050250 [Report]
>>725050171
Total Annihilation. They saw Starcraft and thought it was rubbish without trying it.
Anonymous No.725050253 [Report] >>725050646
>>725050186
Yes you are repeating me, doing something faster has it’s own advantage. You’re not actually having a higher numeric advantage
Anonymous No.725050278 [Report] >>725050328 >>725054928
I don't understand the appeal of RTS
Anonymous No.725050328 [Report]
>>725050278
That's because you looked at Starcraft (Satan of RTS) instead of Total Annihilation (God of RTS).
Anonymous No.725050392 [Report]
>>725030589 (OP)
>Protoss units
>Costing Zerg Control
Anonymous No.725050435 [Report]
Say hello, little uncle!
Anonymous No.725050472 [Report]
>>725050186
It doesn’t matter how quickly you started to damage your opponent. You’re never actually getting an increase to your damage you brain rotted subhuman bitch.

If FPS was like your low skill gookclick TRASH the guy who does all these 1 frame movement options is constantly increasing his HP and giving himself a damage buff.
>oh but if you shoot first that’s good, checkmate atheists
You are an example of why RTS is so braindead LMAO, what absolute brainrot
Anonymous No.725050607 [Report]
>>725042081
got em
Anonymous No.725050646 [Report] >>725050782 >>725051097
>>725050253
Yes so what is the non-numeric advantage you gain from being faster in the said rts that you're critisizing? It just so happens to be represented in a number. But in a way it's also represented as numbers in fps. The one who dealt more and took less damage "gookclicked" their aim and movement better.
Anonymous No.725050653 [Report] >>725050728 >>725050745 >>725050916
The biggest problem with RTS is that the S takes a very distant backseat to the RT.
Anonymous No.725050715 [Report] >>725050814 >>725054187
>>725030617
it's called a mortar chud
Anonymous No.725050724 [Report]
>>725030589 (OP)
It's RA2 or AOE2 or AOM
Anonymous No.725050728 [Report]
>>725050653
S just doesn't work because gamers are stupid. Just play chess if you want S, but yeah even in chess the slowest real mode is rapid 10+0 so idk if that's too fast for you.
Anonymous No.725050731 [Report] >>725050860 >>725051181 >>725053840
>>725042624
>>725042558
>>725040572
>>725039663
APM is a resource you strategically have to allocate you retarded /pol/shitters

If the APM ceiling isn't unreachable and you can execute all of the most optimal actions you want instead of having to constantly choose between them on the fly then then the game is a glorified turn based game where you just netdeck optimal strategies like in a tcg and the community quickly "figures out" the optimal reaction for each situation

There is a reason no low APM rts has a competitive scene. They are not the big brain "real strategy" games you think they are, they are literally just games you can figure out quickly and execute the most optimal strategy in them every time.
Anonymous No.725050745 [Report] >>725050814 >>725051279
>>725050653
Turns out adding more of the RT manages to make the S become a lot bigger and more important due to all the emergent phenomena. Simulating projectile physics is very important, which is why Starcraft lost.
Anonymous No.725050746 [Report] >>725050989
Imagine being so mindraped by a genre of games that you complain about other players being better than you for the rest of your life.
Anonymous No.725050756 [Report]
>>725048060
Both doing good at the sport and performing "gookclicking" require practice and coordination, my argument has nothing to do with the nature of the activity, moron.
Anonymous No.725050782 [Report] >>725051058
>>725050646
>in a way
No. Not in a way. Your damage output has not actually increased due to your schizophrenic movement.

It doesn’t matter if you were moving fast or not your not a 2 shot headshot isn’t going to turn into a 1 shot headshot.
Anonymous No.725050814 [Report]
>>725050715
see >>725050745
Look at how close the mortar has to be to take that shot.
Anonymous No.725050860 [Report] >>725051404 >>725051581
>>725050731
APM is not a resource that is accrued and spent.
Anonymous No.725050916 [Report]
>>725050653
Personally I find Beyond All Reason to be in the perfect sweet spot between rewarding strategy and tactics. The control scheme it affords you is such high quality of life I can't go back to other RTS games anymore.
Anonymous No.725050989 [Report] >>725051210
>>725050746
Rts fags got mind raped by every competitive activity which is why they slink away to one of the deadest ones on the planet Jesus Christ disk golfers are more competitive than you
Anonymous No.725051034 [Report]
>>725049280
the retard is sperging about eco micro, so something like: "position villagers around a lumber camp so they don't bump into each other as much"
Anonymous No.725051058 [Report] >>725051161 >>725051287
>>725050782
It has increase. You cannot deal damage when dead. And your comparison point is your enemy. And while you cannot make 2 headshots into 1, you can make 3 bodyshots into 2 headshots. One of these is faster, and it is acquired with mechanical skill of pressing buttons and moving mouse.
Anonymous No.725051097 [Report] >>725051345
>>725050646
No. Gookclick doesn’t exist in RPS. An example was already given.

Gookclick in CS2 would be getting $ (resource) for every 360 spin you do
Anonymous No.725051161 [Report] >>725051441
>>725051058
>it has increase
ESL ism aside. No, it has not. You moving fast did not alter the game’s code and increase your weapon’s damage. There is no numeric advantage accrued.
Anonymous No.725051181 [Report]
>>725050731
you have to go back
Anonymous No.725051210 [Report]
>>725050989
>not aware of the Beyond All Reason and Zero-K competitive scene
What is it like to have low testosterone to not even be aware of them? Everyone loves Godde. Godde won. You lost and got raped.
Anonymous No.725051279 [Report] >>725051347 >>725051509
>>725050745
we've already been over this
Anonymous No.725051287 [Report]
>>725051058
I like how it is demonstrated clearly how a separate genre that is NOT RTS is in fact NOT RTS and the brightest RTS scholar’s defense is
>you can shoot people and they will die
>if you shoot them before then shoot you they will die
Anonymous No.725051345 [Report] >>725051482
>>725051097
>gookclick in X would be Y because I am the one who chooses what it would be
>I will also always come up with the most comically hilarious made up examples
>no, we will not compare already existing game mechanics, because like I said, no other games can have gookclick (because I just said so)
Anonymous No.725051347 [Report] >>725051421
>>725051279
>have to levitate the land to perform that shot
Anonymous No.725051404 [Report]
>>725050860
Yes, it is.
You only have so much time to execute meaningful actions in a game, and your personal ability at executing them is limited. As long as there is enough *stuff* to do that you can never accomplish all of it, you have to prioritize what to do at any given moment. That is what he means by APM being a resource, because your *attention* is a resource.
Anonymous No.725051421 [Report]
>>725051347
>he doesn't have the apm to glitch the artillery out of bounds
Anonymous No.725051441 [Report] >>725051603 >>725051762
>>725051161
You moving your crosshair over someone and then to someones head does not increase the damage that gets dealt upon shooting?
Anonymous No.725051482 [Report] >>725051627
>>725051345
Yeah fps does not have gookclick, it’s a different genre, pretty crazy I know
Anonymous No.725051509 [Report] >>725051871
>>725051279
The howitzer is not firing at its maximum range, so my point is not invalidated. A range cost was made to make that shot.
Anonymous No.725051581 [Report] >>725051678 >>725054473
>>725050860
APM is a resource you have that you have to allocate/spend, and you have to decide how/where to spend it every second.

In a game like SCBW there are many ways to spend it, whether you double down on managing your economy, macroing your army, microing the harassment of the enemy, scouting etc. also in combat it's crucial to decide what units do you want to give priority when microing and how. You literally can't execute everything you want, and that's the whole point, that you always have to decide between the possible actions that are always different due to the shittons of variables.

APM is also not a resource you get more of by "clicking faster" or "learning/practicing to click faster". It's the result of you remembering to do tasks faster, you need to familiarize yourself with the ingame possibilities themselves to improve your APM, not do some finger training technique.
Anonymous No.725051603 [Report] >>725051701
>>725051441
Damage calculation will always be the same in fps yes. It’s not like some shit gookclick game where damage is calculated based on how many 360s you did in the last five minutes
Anonymous No.725051627 [Report] >>725051685
>>725051482
But you can suddenly just decide that doing 360 would be gookclick. But if there is already existing mechanic like crouch slide in quake champions then it's not a gookclick because... because it wasn't something you made up.
Anonymous No.725051669 [Report] >>725051760
>>725030662
How would a radar underground work?
Anonymous No.725051678 [Report] >>725052209
>>725051581
So the game is about fighting the UI instead of fighting the opponent. Brilliant RTS you got there.
Anonymous No.725051685 [Report] >>725051768
>>725051627
It’s not gookclick….because it doesn’t accrue any resources
Anonymous No.725051701 [Report]
>>725051603
Shooting wall deals 0 damage to the enemy. Your gookclicking in rts also gives the same result. You just have to aim it.
Anonymous No.725051708 [Report] >>725051825
>>725049650
>You get enough tactical advantage from doing something faster why do you need a numeric advantage
You're implying people win games entirely because they gookclick better, not because better micro or have better tactics, scouting, countering. Proof?
Anonymous No.725051760 [Report] >>725052447
>>725051669
It was snuck behind the frontlines and is being used to monitor aircraft movement.
Anonymous No.725051762 [Report] >>725051823
>>725051441
What the fuck is wrong with rts fags lmao, yeah every head shot will do the same damage if the circumstances are the same
Anonymous No.725051768 [Report] >>725051951
>>725051685
It accrues you more speed. In rts gookclick is also speed advantage in terms of reaching new gamestate faster than your oppo.
Anonymous No.725051823 [Report] >>725052034
>>725051762
And every mineral boost will do the same.
Anonymous No.725051825 [Report]
>>725051708
Nope, I have never implied that once. I have only pointed out that gookclick is a doomed design philosophy.

The fact you actually claim I have said as much is a bit of a Freudian slip on your end and far more damning than anything I have said.
Anonymous No.725051851 [Report]
esl thread
Anonymous No.725051871 [Report] >>725052091
>>725051509
I have no idea what your point was, I just saw the image
Anonymous No.725051876 [Report] >>725054392
YOUR first Blizzard game was Warcraft/Starcraft which is LITERALLY just a complete ripoff of Dune 2. MY first Blizzard game was Blackthorne.

We are NOT the same.
Anonymous No.725051951 [Report] >>725052068 >>725052132
>>725051768
No, it doesn’t. You cannot crouch slide in a corner to build up a speed resource then spend it on double HP and damage. It’s a movement option. I’m not aware of any speed shop on quake, if you want to post proof feel free to do so.
Anonymous No.725052034 [Report] >>725052224
>>725051823
You can mineral boost every second of the game, you cannot headshot an opponent every second of the game. Also one is a fucking static object the other is another fucking player more proof you rts brained retards love playing single player
Anonymous No.725052068 [Report] >>725052208
>>725051951
You get hp and damage from items. And you get more items the faster you move.
Anonymous No.725052091 [Report] >>725054817
>>725051871
My point is simulated projectiles bring about emergent phenomena that can cause tactical decisions which then influence and can cause strategic decisions. Starcraft lost, because their hitscan projectiles remove a massive amount of nuance instead of embracing the real time aspect of RTS.
Anonymous No.725052120 [Report]
>>725037406
The GOAT; it's like AoE2, but better. Way too slept-on.
>>725044440
Yah I found the confederacy campaign overall more enjoyable. My favorite in terms of mission structure was probably wookies, but I have a soft spot for trade federation as a faction, so I enjoy their campaign as well.

Still mad there's no official Royal Naboo campaign. Overall my favorite civ - 2nd best jedi tree, amazing air power, with holocron nova bonuses making them able to crank out a lot more nova units than others late game. Royal Crusaders are also really fun on defense given their durability and speed - great for shitting on mechs while fighters with their speed bonuses can quickly flex back to deal with troops. I just love factions that are weaker than others early on, but become an absolute nightmare late game, and naboo is just that. Their aesthetic is also beautiful.

Made a fanfic campaign myself but it's dependent on the EF mod and idk if the triggers will work with newer versions.
Anonymous No.725052132 [Report]
>>725051951
>he doesn’t use a 9crouch all in timing attack, because it hits the 2 shot break point to hard counters any 4crouch 2bhop opener
Anonymous No.725052208 [Report] >>725052294
>>725052068
Where’s the speed shop?
Anonymous No.725052209 [Report] >>725052683 >>725054000
>>725051678
>Fighting the UI
You are literally just giving the units actions to move somewhere or kill someone, or buildings to make a unit, etc.
There is no fucking "fighting the UI" in that, it's as straightforward as it gets.

What you low-APMfags want is to get shit automatized so you don't have to do most of these straightforward commands. Like just fucking play a Total War game at that point instead of seething about traditional RTS gameplay
Anonymous No.725052224 [Report] >>725052281
>>725052034
>Also one is a fucking static object the other is another fucking player
Yes so hitting heads is even harder. In quake live 40% lg was considered really good, and that means more than half of the shots/damage being missed because of the mechanical player skill issue.
Anonymous No.725052230 [Report] >>725052375 >>725053450
>>725030589 (OP)
Anonymous No.725052281 [Report]
>>725052224
Quake fags are atrocious at fps in general
Anonymous No.725052289 [Report] >>725052348 >>725052406 >>725052974
Starshit's mineral boosting is equivalent to having to press a button every few seconds to control your heartbeat in a fighting game. There is no strategy to it because there is no reason not to do it. It adds nothing to the game.
Anonymous No.725052294 [Report]
>>725052208
You use your fingers to buy more movespeed and then with that movespeed you buy more items to gain advantage.
Anonymous No.725052348 [Report]
>>725052289
It lets sunk cost lunatics with 20k+ hours pretend their game is deep
Anonymous No.725052375 [Report]
>>725052230
>nom nom nom
Anonymous No.725052406 [Report]
>>725052289
Good thing there's other rts games but uhh no let's keep pretending like this soon to be 30 year old game is the most prevalent thing in the universe
Anonymous No.725052416 [Report]
Anonymous No.725052447 [Report]
>>725051760
Underground?
Anonymous No.725052468 [Report]
Gookclick chess where every OSU map you finish with a better score than your opponent you get 1 point of material
Anonymous No.725052509 [Report]
Anonymous No.725052579 [Report]
Anonymous No.725052650 [Report]
Anonymous No.725052683 [Report]
>>725052209
>strongest starshitters lost to an AI that simply out micros them with stalker spam
It very much is fighting the UI if the difficulty is just telling your units to do stuff rather than making the decision. If it's not fighting the UI they wouldn't have a problem mineral boosting the entire game in all scenarios.
https://www.youtube.com/watch?v=FWbVseLiopw
Anonymous No.725052789 [Report]
>>725030589 (OP)
>doomed because they made pathing too intelligent
Sad
Anonymous No.725052847 [Report]
>>725035348
It doesn't need to. It simply needs to get some retard to (You) the post.
Anonymous No.725052928 [Report]
>mineral boosting exists so uh your game sucks!
Really?
yes lol
Anonymous No.725052974 [Report] >>725053206 >>725053904 >>725058876
>>725052289
>There is no strategy to it because there is no reason not to do it
The big brain moment is realising that this describes the majority of macromanagement.
Anonymous No.725053206 [Report] >>725053345
>>725052974
The thing is, there can be enjoyment found from mechanic execution. The reason gookclick isn’t particularly engaging is because it’s ever-present. It’s NOT like learning one frame movement in an fps or a strict combo in a fighting game where you selectively apply your mechanical skill when opportunity arises. You always finna be Gookclicking until
your brain melts away
Anonymous No.725053345 [Report]
>>725053206
another reason it’s so shit is because you could gookclick for 5 minutes and lose because of essentially rock paper scissors
Anonymous No.725053450 [Report] >>725053914
>>725052230
Walking Biomass races: "if I angle my ship correctly I can bring the greatest number of guns to bear on my enemy, while I simultaneously evade his torpedoes by managing my thrust vectors and engine power, making me the victor"
Tyranid master race: "hahaha toothy ship go chompchompxhomp xD"
Anonymous No.725053535 [Report] >>725053615
Only on /v/ will you get threads with hundreds of posts where people unironically complain that being good at a game increases your chances of winning.
Anonymous No.725053615 [Report]
>>725053535
Your game is being made fun of, this is your dope
Anonymous No.725053764 [Report]
>>725048772
This is structured like bait but it's actually, unironically, 100% true.
Anonymous No.725053840 [Report]
>>725050731
You don't know what the fuck you're talking about because you are assuming an RTS with lower APM requirements is just Starcraft with the same patterns of play as Starcraft.
Anonymous No.725053904 [Report]
>>725052974
No, the big brain moment is realizing that makes macro in most RTS dogshit.
Anonymous No.725053914 [Report]
>>725053450
Tyrs are all about ambushing and getting the jump on the other player close up and personal, invading and eating everyone, abusing the fact that Tyranids do not show as blips and are always stealthed until at true sight range

If you don't, you are FUCKED if they keep you at shooting range
Anonymous No.725053936 [Report]
>>725037406
It's such a shame the writing and directing of the prequels was so terrible, because the design of things was cool as fuck.
Anonymous No.725054000 [Report] >>725054059
>>725052209
>There is no fucking "fighting the UI" in that,
Yes there is you stupid fuck.
Anonymous No.725054059 [Report] >>725054260
>>725054000
You have isometric view. You click something to select it. Then you click somewhere to tell it to go somewhere. What is the thing you have problem with?
Anonymous No.725054187 [Report]
>>725050715
Stop falling for the retard's bait. He's been BTFO'd repeatedly on how artillery works.
Anonymous No.725054260 [Report] >>725054517
>>725054059
Shitty pathfinding
The unit not being able to do anything but finger its own asshole if not clicked
Retarded ass stutter step micro
Arbitrary lack of action queueing for certain types of actions
Lack of repeat queue and spend when queueing economy meaning queueing units and buildings is a constant action tax
Anonymous No.725054330 [Report] >>725054913
>>725043205
lmao
youre actually retarded
Anonymous No.725054392 [Report]
>>725051876
Mine was The Lost Vikings. Blizzard hasn't made a good game since D1 honestly.
Anonymous No.725054473 [Report]
>>725051581
>APM is also not a resource you get more of by "clicking faster" or "learning/practicing to click faster"
??? Yes it fucking is, you absolutely benefit from practicing execution.
Anonymous No.725054517 [Report] >>725054752
>>725054260
sc2 has one of the best pathfinding to the point that zerglings will do auto surrounds
idle units will automatically engage nearby hostiles
stutter step is just you giving them commands and they listen
I don't know what actions are shiftqueue restricted in sc2
yeah I think they had that in aoe4 or something
Anonymous No.725054663 [Report]
>>725030589 (OP)
WORK WORK
Anonymous No.725054714 [Report]
>>725044938
the most soulful, shameless ripoff i've ever played
Anonymous No.725054752 [Report] >>725054893
>>725054517
I was singling out Brood War in particular.
Anonymous No.725054792 [Report] >>725054936
>>725048450
>The better man wins based on what the activity wants.
Bettermanbros....... We won.....
Anonymous No.725054797 [Report] >>725055451
>Filters everyone for requiring braincells, testosterone and iq to play with.
>Is stuck with a bunch of retarded brits who hoarded the IP because the former main dev is a fag who hates the community of said ip for calling him out.
Battlezone deserves more and outside Mike Arkin and Rebellion's hands
Anonymous No.725054817 [Report]
>>725052091
>hitscan projectiles
that's the same gay shit they implemented in AoE4 for some reason
looks completely retarded and trivializes combat
Anonymous No.725054893 [Report] >>725055246
>>725054752
one of the first games in the genre, understandable that there were rough parts
Anonymous No.725054913 [Report]
>>725054330
Arslan BTFO all the old head worst koreans
Anonymous No.725054928 [Report]
>>725050278
Watching two sides meet up and smash the shit out of each other at scale. May or may not involved combined arms, city building and tower defense.
Anonymous No.725054936 [Report]
>>725054792
Anonymous No.725055246 [Report] >>725055328 >>725055332 >>725055392
>>725054893
Starcraft was the 3rd Blizzard RTS. Before it came out you had games like Dark Reign and Total Annihilation where you had unit AI profiles, streaming economy and infinite queueing of any action type. The only thing they all share is bad pathfinding and that doesn't even apply to how people play TA nowadays. I don't buy 'but it was old' as a defense.
Anonymous No.725055259 [Report] >>725055341 >>725059891 >>725062830
apm is a spook. if you can type 60 wpm your body is physically capable of playing at 200 apm. the reason your apm is low is because your brain is too slow to tell your hands what to do. you complain that you have to fight the ui, but even if you could control the game with a brain chip in your head you would still lose because your mind is what's holding you back.
Anonymous No.725055328 [Report] >>725056212
>>725055246
starcraft had way more strategy than ta where you could win every game by peewee rushing.
Anonymous No.725055332 [Report] >>725055549
>>725055246
ok now say 5 nice things about it
Anonymous No.725055341 [Report] >>725055591
>>725055259
I hope you get carpal tunnel you enormous nigger.
Anonymous No.725055353 [Report]
>>725030589 (OP)
Some of those babies now have grandchildren
Anonymous No.725055392 [Report] >>725055937
>>725055246
Dark Reign had a superb pathfinding, on par with CnC, and the AI had every unit think on its own.
It is lost art by now since the team who did DR helped with Battlezone 1 and 2, and the n had to deal with the shitshow that was Dark Reign 2.
Anonymous No.725055451 [Report]
>>725054797
Based Battlezone boomer
Anonymous No.725055549 [Report] >>725055617
>>725055332
It looks really really good for its age and the classic game still looks great when played at its native resolution on a CRT
The music is still some of the best in any RTS
Godlike sound design, you can pick out almost anything happening in SC from audio cues
Units have distinct and memorable personalities
Bnet was WAY better than anything that came before it
Anonymous No.725055591 [Report] >>725055840 >>725059891
>>725055341
set up a camera to record your hands while you are playing. I guarantee that you will find that you spend long stretches of time not even touching the keyboard, not because you physically can't keep up, but because your brain doesn't realize you should be doing stuff at the time.
Anonymous No.725055617 [Report]
>>725055549
i was wrong about you, alright i admit it
Anonymous No.725055638 [Report]
>>725044395
>Always kick anybody with clan tag ZOOMOB as they will team kill.
but why tho?
Anonymous No.725055840 [Report]
>>725055591
This is not the argument you think it is.
Anonymous No.725055937 [Report]
>>725055392
lol what CnC pathfinding and trying to run over the infantry with tanks was horrendous.
Anonymous No.725056212 [Report]
>>725055328
That is a balance issue and not a UI issue. Also irrelevant to modern TA.
Anonymous No.725056551 [Report] >>725056872 >>725056885 >>725063869
>can't have zoom-out or a proper tactical screen because people would play 100% of the time like that
>the solution devs choose is to arbitrary limit how much you can zoom out and make tactical screens fucking useless

What does that say about the genre?
Anonymous No.725056636 [Report]
Devs should look at gook clicking, ask why it's being done, and what could be improve it. Like for example in SC2, you have to manually click your marines to target banelings. It's a very "gook clicky" thing to do. Really you should be able to set a battle doctrine for your marines that tell them to always target banelings over roaches. There, all of a sudden you actually had a new layer of strategy by having players define their battle doctrine while at the same you don't have half of Korea ending up with carpel tunnel syndrome like Byun just from micro'ing something the game should already do.
Anonymous No.725056805 [Report]
>>725030589 (OP)
Ackshually, that was my fourth.
Anonymous No.725056872 [Report]
>>725056551
Pros play SupCom like that because SupCom is ultra large scale and the benefits from zooming in are lower than the ones from zooming out.
They don't play BAR like that because the reward for BAR micro and fine tuned actions is a lot higher. You see a lot of zooming in and out.
Anonymous No.725056885 [Report] >>725057105
>>725056551
I think that says more about you. Pros still play with close camera like this https://www.youtube.com/watch?v=OV07iE1Os5A

People in fps games also play with weird custom resolutions and don't use utlrawide because seeing more doesn't actually make you play better.
Anonymous No.725057105 [Report] >>725057393
>>725056885
I don't know why you thought linking Warcraft 3, a game where zoom is very limited, was a counterargument
Anonymous No.725057140 [Report] >>725065012 >>725065278
>>725050072
You couldn't play coop against the computer on Starcraft 64. Trust me if you could do that it would have been remembered a lot better.
Anonymous No.725057393 [Report] >>725057813
>>725057105
It has had unlimited zoom since Reforged and long before that in custom clients that people made to fix the old battlenet 250ms+ ping.
Anonymous No.725057813 [Report] >>725057879
>>725057393
>in custom clients
so literally cheating
Anonymous No.725057879 [Report]
>>725057813
If both players have the same rules and have agreed to the rules then there is no cheating.
Anonymous No.725058292 [Report]
>>725030589 (OP)
That's not the 1st Settlers.
Anonymous No.725058794 [Report]
>>725030589 (OP)
what's the babies last RTS?
Anonymous No.725058876 [Report]
>>725052974
Ever heard of Zero-K? One of the great Total Annihilation descendants. In Zero-K it is a big decision on whether you should expand your economy or not. In a lot of cases it's better to build more army than a singularity reactor. There are no build orders and your army composition has a greater purpose than just simply countering theirs.
Anonymous No.725059891 [Report]
>>725055259
>>725055591
This would apply if people were spending their APM to fight the opponent. You need to think to respond to something with a set of actions you need to figure out. That doesn't apply to actions you have practiced for and will apply regardless of what the opponent is doing.
Anonymous No.725062518 [Report]
RTS won.
Anonymous No.725062830 [Report]
>>725055259
I do have to fight the UI because somehow, in games where the UI is better, it stops being a problem.
Anonymous No.725063343 [Report] >>725063458 >>725063934
Are there any active RTS games with populated team based modes right now? What does queueing 3v3 look like on Starcraft 2, or 4on4 on CoH 2? Is CoH 3 worth playing for team modes? Do people play Seton's Clutch on Beyond All Reason?
Anonymous No.725063458 [Report]
>>725063343
>Do people play Seton's Clutch on Beyond All Reason?
Yes.
Anonymous No.725063869 [Report] >>725064134
>>725056551
SupCom is indeed a bit memey and BAR does TA better because of that
Funny because everytime i read about people clinging to SupCom they come out as people that don't really play the game for the game but for the fantasy they're doing something with blips.
>Muh size
>Muh graphics
You're just seeing dots on the screen and there's no reason to zoom in
Anonymous No.725063931 [Report] >>725064024 >>725064132
>Battlefleet gothic 1 ends up being a woefully balanced pump and dump with some good visuals that people forgive because the second was releasing with pretty much every faction

>battlefleet gothic 2 campaign sucks ass, co-op never works, and the other factions never got any singleplayer as promised

Also the UI is way worse and ship customization was far more limited (in the name of balance, this was understandable) I won't even go into BFG2 balance as I never put that much time into it because the singleplayer sucked and had no interest in getting reamed like I did in the first game vs either braindead ork spam or eldar battleships
Anonymous No.725063934 [Report] >>725064134
>>725063343
>Do people play Seton's Clutch on Beyond All Reason?
Yes I hate it
Anonymous No.725064024 [Report] >>725064231
>>725063931
>>battlefleet gothic 2 campaign sucks ass, co-op never works, and the other factions never got any singleplayer as promised
>Also the UI is way worse and ship customization was far more limited (in the name of balance, this was understandable) I won't even go into BFG2 balance as I never put that much time into it because the singleplayer sucked and had no interest in getting reamed like I did in the first game vs either braindead ork spam or eldar battleships
Jesus can you be more wrong on EVERYTHING you just typed

Impressive really
Anonymous No.725064132 [Report]
>>725063931
BFG1 was wonderfully made based on the events of the Gothic War/12th Black Crusade
BFG2 was cheap cashgrab to captalize on the shitty nu40k overdrive shilling where not even rawboat wants to be part of it because he hates nu40k in canon and is a oldfag.
Only nu40k cocksuckers will shill it because they are no better than blizzdrones nowadays.
Anonymous No.725064134 [Report] >>725067416 >>725067880
>>725063869
Sounds like you're the one not actually playing the game.
>>725063934
Redpill me on some other good multiplayer maps? I just remember playing a lot of Seton's Clutch because my friends could teach me what to do on the back spawn. It usually involved making aircraft.
Anonymous No.725064231 [Report] >>725066743
>>725064024
Posting an image with 100 hours in a game I'm criticizing doesn't change a goddamn thing, it just makes you look like a retarded fanboy. Or are you going to tell me how a campaign with set crafted missions is far inferior to mindless skirmish maps over and over disguised as a campaign? Or that a campaign for the other factions was never promised? Or are you just going to straight up lie about how co-op worked and didn't constantly disconnect, glitch out, and break saves?
Anonymous No.725064385 [Report]
Why not play a real RTS for men.
Anonymous No.725065012 [Report] >>725065278
>>725057140
??? You could, both as the same player and as separate players.
Anonymous No.725065278 [Report] >>725065438
>>725065012
>>725057140
You needed the expansion pack for co-op, so it's very possible he didn't have it.
Anonymous No.725065438 [Report] >>725065753
>>725065278
Couldn't play BW either though right? Kinda weird having SC64 but no expansion pak, half the game is locked behind it.
Anonymous No.725065753 [Report]
>>725065438
Yeah, and all the other concessions that had to be made for it to fit on the N64. Pretty surprised it was even made. Nowadays if something like that came out it would be universally panned, meanwhile at the time I think it had pretty good reviews.
Anonymous No.725066743 [Report] >>725070569
>>725064231
>Or are you going to tell me how a campaign with set crafted missions is far inferior to mindless skirmish maps over and over disguised as a campaign? Or that a campaign for the other factions was never promised? Or are you just going to straight up lie about how co-op worked and didn't constantly disconnect, glitch out, and break saves?

Why would anyone take your word on something you accept you don't really know nothing about vs a person that actually knows the pros and cons of a subject?
And also being so anal about videogames?

FYI I am better than you, just to be clear on that
Anonymous No.725066749 [Report] >>725066913
>>725030589 (OP)
RTS is only fun in single player. Once you get autists mapping out every single unit purchase and upgrade in order of worth and "solving" the game, it's just not fun anymore.
Anonymous No.725066913 [Report]
>>725066749
>t. played starcraft instead of Total Annihilation.
Anonymous No.725067416 [Report]
>>725064134
BAR is a TA successor, not a SupCom successor
SupCom is played really far away because the scale of things are more like how they "should" be but that equates to playing with dots through kms of wasteland, and the micro isn't as intensive as it is. When it gets micro intensive, you can just zoom out and it doesn't matter as much.
BAR/TA on the other hand has more importance on shot blocking, dodging and surrounding the enemy for bonuses and such. It plays more like a classic RTS but you can zoom out to see everything on screen, yet you're constantly getting back into the fight because it demands it.

As far as Setons goes, I hate that map already and i'm sick of it because BAR does another thing, and that is obviously having roles in a big team. These aren't enforced but organic and logical on each map, like Air and Sea and an Eco, because DUH why wouldn't you have someone covering those flanks. But Crimson/Setons is what the hyper fixated faggots on those things cling to. It is the Summoner's Rift of BAR. The game is a very good sandbox with several ways to play out a map but that one is streamlined as fuck and solved on top of it because of that. A single lane in the middle of it to chokepoint, two seas, a distinctive place for soft ECO and another one for Air. To deviate from this infuriates the team. And in general it's a bad idea, because it's very obvious what should you do on each point.

And the funniest thing of all is when a team that is not a fucktard understands that it's a sandbox game and all ins with T1s through the middle and you will 99% win the match that way on that map, because everyone is hyper fixated on their lane and will NEVER react fast to a 6 man tick/grunt push at min 5.

So yeah, I love the game, love the map variations, and absolutely hate Crimson/Seton
Anonymous No.725067704 [Report] >>725068034
>>725030589 (OP)
Actually, I'd like to know if there're actually more examples of that. Which game or games should I try out to see if I have the RTS autism?
Anonymous No.725067880 [Report]
>>725064134
>Redpill me on some other good multiplayer maps?
Almost any map is good because the sandbox is good. You start with several options and solve the map on the go. There is a duel map that is a tiny 5 metal spots to do Mexican Standoffs against other players and it works. There's a big ass asteroid donut for 8v8 or more and it works. Actually i think there are few bad maps in the giant selection, and Crimson Isthmus isn't really bad... its just that people don't wanna solve maps at all like I said before.

One of the things with autistic people is repetition and safety on that. They feel safe in what they do know, and what they don't panics them and makes them post on videogame forums. So that particular map is the most solved one along with All That Glitters, and they're spammed 24/7.

So to be a true knight of the gaming you play Rotato servers with Legion on.
Anonymous No.725068034 [Report]
>>725067704
The actual baby's first RTS is DoW1 but it's actually a good thing. It's fun and W40k, but it's very simple to grasp, a bit hard to master. AoE2/4 are great RTS. SC2 is free, so is BAR, so is 0 A.D., or get CoH for VERY cheap or Deserts of Kharak for a great RTS with an actually good short story/campaign
Anonymous No.725069035 [Report] >>725070776
>players who like to micro are playing mobas
>players who like to macro are playing grand strategies
>players who like the in-between are playing RTT's like Total War, Warno, Broken Arrow or even Mount and Blade
Has gookclicking scared everyone away? What can RTS's do to get those players back?
Anonymous No.725070569 [Report]
>>725066743
So you have no argument, ok then retard. I don't give a fuck if you're better at a bad game than me.


Actually kill yourself.
Anonymous No.725070776 [Report]
>>725069035
>What can RTS's do to get those players back?
Nobody wants to hear this but actually having a good singleplayer. Even non-competitive players will give multiplayer a chance if they played through a campaign and enjoyed it while grasping the mechanics, especially if it actually offered challenge.