>>725070073 (OP)
Awful bait, but I'll bite. This is hardly a bad line-up, but it's also not stellar for a launch year. Nintendo has done better, and did do better with the first Switch's initial year. You had four big new completely exclusive releases in BotW, Odyssey, Splatoon 2, and Xenoblade 2. That was on top of a massively successful port of Mario Kart 8 that improved off the original with a better Battle Mode and double items, along with decent supplemental releases such as ARMS and Mario + Rabbids. It felt like a new beginning for a company that sorely needed it, even if 2018 and 2019 still had to pick up some of the slack from the weirder holes in the Switch's first year.
Bananza was mostly a hit even if it didn't land for everybody, as her certainly been said over the past few months on here. Still, that's one big success story. Mario Kart World has definitely not been the complete smash success Nintendo wanted outside solely sales. Do think the game's reception will pick up somewhat with updates and less attention on other kart racers, but it should have been a bigger hit by most accounts. Legends Z-A clearly had flaws despite a lot of players enjoying it, and it's a fairly unambitious update off the Switch 1 version. Age of Imprisonment was done over a new franchise getting the musou treatment, and while I might be proven wrong soon it currently doesn't seem to have that much hype behind it. Air Riders and Prime 4 are going to have to be fantastic to really solidify this line-up's quality, even if a less visually impressive version of the latter will also be on the first Switch. I'm not even going to serious weigh Galaxy + Galaxy 2 here. Mostly a fine port, but sorely overpriced.
It's better than something like the PS5's first year overall, but at the same time it does feel like Nintendo largely threw games together here to try and make a passable launch year line-up alongside the Switch 2. It's good, but not anywhere near amazing.