>>725095931
>No, I just want games to be games. I hate sports in general, it's a psyop everybody who engages in sports except for the top athletes gains nothing. And the top athletes keep the psyop going.
i mean games in the traditional sense are not to dissimilar from sports, they are contests of skill, the only separation being athletic ability. if you want a game that functions more like an interactive story, there are games that do that. other people like games as contests of skill, not to commit their life to in order for monetary gain. but as something to gradually improve at and find more enjoyment out of the more you engage with it. i never EVER committed my life to street fighter. i just played it for fun when i had time. with friends, on fightcade, and gradually got better and appreciated the games more.
>What's the point of grinding tedium if you are not dedicating your entire life to the medium like the top athletes?
because to many, it's not tedium, the act of improving at a hobby is the fun. the same reason people play an instrument or pick up a paint brush or learn to skate board, very few of these people are doing it to monetize it, they do it because they find the activity and learning more about the activity and improving at it enjoyable. and after a while they do get good at it and can appreciate the intricacies of it more but the joy comes from the improvement, not already being the best.
>Not to mention, the skinner box periodic reward loop introduced by fighting in a matchmaking system.
the problem is, i could say "just play on fightcade that doesn't have matchmaking" but then you would complain
>b-b-but then i have to fight the good players and i could never win. there would be no new players for me to play against
damned if you do, damned if you don't.
>>725095936
exactly, i've seen people that sucked for decades, i've seen god gamers get to a tournament level in less than a year.