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Thread 725187194

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Anonymous No.725187194 [Report] >>725187345 >>725187367 >>725187502
>Tricked an entire generation of gamers into believing that rolling behind an enemy and poking them in the ass is good gameplay.
Anonymous No.725187345 [Report]
>>725187194 (OP)
>>Tricked
Yeah dude my mom also tricked me into enjoying cheese

that being said ER bosses are overtuned and shitty.
Anonymous No.725187367 [Report]
>>725187194 (OP)
You mean
>Tricked an entire industry into believing that rolling behind an enemy and poking them in the ass is what made the games good and not actual fucking level design
There's a reason why most Soulslikes suck.
Anonymous No.725187427 [Report] >>725187565
Dark Souls 1 ain't it bro, can I skip to 2?
Anonymous No.725187458 [Report]
and then you play ds2 dlc and enemy shits lava on you when you try to circle behind it
Anonymous No.725187467 [Report]
Souls gameplay.
Anonymous No.725187502 [Report]
>>725187194 (OP)
rollslop won
Anonymous No.725187513 [Report]
They tried to fool people into thinking it was deep by not telling people anything. Shadow of the Turdtree was an accidental confession they are just making up stupid shit. Bad lore and undodgable attack, its just fucking BAD
Anonymous No.725187516 [Report]
More souls gameplay.
Anonymous No.725187523 [Report]
Demons and bloodborne are good the rest are dogshit
Anonymous No.725187565 [Report]
>>725187427
NAAAAAHHHH FR???
Anonymous No.725187597 [Report] >>725187646
The jank.
Anonymous No.725187646 [Report]
>>725187597
You think that's just a one off? Nope. All of souls is like this. It's everywhere it's not rare. Happens more often than not.
Anonymous No.725187715 [Report] >>725187778
Look at that sick animation. We couldn't be bothered to add more or make it dynamic to adjust for your position so we just teleport you instead.
Anonymous No.725187778 [Report]
>>725187715
Animation is hard. Just let us do this one and not care about the situations where people are anywhere other than the intended spot.
Anonymous No.725187817 [Report]
More engaging than turn-based shit at least
Anonymous No.725187827 [Report]
You think you're clever? Hahah. Well I couldn't think of a funny way for the mimic to outskill you so I'll just teleport you instead.
Anonymous No.725187891 [Report] >>725188004
if(drink) attack();
It only took a single line for this engaging counter. Isn't it immersive?
Anonymous No.725187961 [Report]
Look at this epic combo I made. Unfortunate that you weren't where I intended.
Anonymous No.725188004 [Report] >>725188118
>>725187891
how about killing the enemy instead of chugging?
you can drink later
Anonymous No.725188015 [Report]
We are a serious company and we take our games to a very high standard of quality.
Anonymous No.725188056 [Report]
Animation is my passion.
Anonymous No.725188057 [Report]
Elden Ring is absolute slop, if not for the insane size and scope of the game it would come across as mere shovelware. It's the same fucking shit they keep making. A flask and roll roll roll and not even a good iteration of that gameplay
Anonymous No.725188118 [Report]
>>725188004
nta but the enemy is on the ground lol. id give it a pass if it wasnt the 6th game like this they made
Anonymous No.725188156 [Report]
We made an animation for every situation! Weird that he wasn't in the exact spot as I intended though.