Anonymous
11/7/2025, 2:02:17 PM
No.725188020
[Report]
>>725189238
>>725199038
>>725199813
>>725202701
>>725203094
>>725213201
The new patch for digimon TS fixed the Combo Magic bug:
>• Fixed an issue where the activation rate of the Personality Skill "Combo Magic" would incorrectly become 100% when a Digimon's HP exceeded its maximum value.
>• Fixed an issue where the effect values of the Personality Skill "Stout Defense," "Stout Strength," and "Stout Spirit" would become higher than intended when a Digimon's HP exceeded its maximum value.
It's still a powerful as fuck skill, but how does that change the "meta" of the game, if at all?
I'm getting ready for Mega+ and part of it is giving my guys the best personality skills instead of just doing whatever like I've done for this first play-through.
>• Fixed an issue where the activation rate of the Personality Skill "Combo Magic" would incorrectly become 100% when a Digimon's HP exceeded its maximum value.
>• Fixed an issue where the effect values of the Personality Skill "Stout Defense," "Stout Strength," and "Stout Spirit" would become higher than intended when a Digimon's HP exceeded its maximum value.
It's still a powerful as fuck skill, but how does that change the "meta" of the game, if at all?
I'm getting ready for Mega+ and part of it is giving my guys the best personality skills instead of just doing whatever like I've done for this first play-through.