>>725215912 (OP)
If you flip burgers for a living and your boss tells you to work 100 hours a week for minimum wage you're going to tell them to fuck off because flipping burgers is shit.
If you make games for a living and your boss tells you to work 100 hours a week for minimum wage you're probably going to do it because you actually enjoy doing it, it's fun, you like the people you work with and the things you produce.
But then you work 80-100 hours a week, every week, for half a decade straight, the magic fades, life passes you by, you still can't really support a family, you might slave away on something for half a decade, it sells amazingly, then you get sacked a week later etc because of jewish tricks.
It's just a shit and toxic industry. By all means do your five years, get that experience, you will have some good times, but then get out, go indie, do something else. It's rare to meet a dev who has been in the industry for more than a decade who isn't jaded as fuck but has been doing it for so long they can't do anything else, or worse still they've just become an entrenched parasite at some huge studio.