>>725228523
The issue is with the isometric perspective it makes combat with NPCs horrendous.
>get shot off screen and insta die
I guess you could nerf them to only shoot at you when actually visible on your screen but the way windows and your characters cone view works you will still get out of nowhere deaths.
You could also increase the TTK and make it more gamey which could make it fun, now it feels like shadowrun for snes but again they're pushing hyperrealism and "this is how you die" so hard it just kind of fucks everything up.
Same issue with SCUM, they recently added npcs and they're basically terminators with aimbot, if they made the game more gamey they would be a ton of fun.