What happened to the adventure/point & clock subgenre?
Did they just die out because people were put off by some of the batshit insane puzzles or were the graphics a hard gate?
>>725341802 (OP)
Nu-gamers neither have the brain cells nor patience for adventure games. They need their instant dopamine like their toktok videos.
>>725341802 (OP)
It's still around, it "died" just like 2D platformers died when 3D became the new thing. Wadjet Eye Games is still putting out games in the genre (though I don't really like their stuff that much.)
Anonymous
11/9/2025, 6:21:46 AM
No.725342025
[Report]
>>725349817
I played Kathy Rain recently and it was okay, though I would've preferred if it just stuck with the normal detective story instead of devolving into Twin Peaks supernatural bullshit
Anonymous
11/9/2025, 6:23:59 AM
No.725342145
[Report]
>>725341802 (OP)
put the orichalcum bead in the snakes mouth and it'll heat up and melt itself out of the ice
i tried to use games like this as an environment for reinforcement learning for ai training but the SCUMM engine code is terribly dogshit
>>725341959
2D platformer died? That's news to me considering plenty of 2D platformer is still getting made and sold on steam. Even ubishit released their own not long ago.
The last point and click "hype" I saw was Thimbleweed park and Monkey Island finale but the latter looked so bad I don't even want to play it.
Anyway the genre died because it's just too simplistic. It doesn't give player too much control.
Anonymous
11/9/2025, 6:26:58 AM
No.725342287
[Report]
My ex plays them. They became a girl genre. She showed me Blackwell, Fran Bow, Little Misfortune, Kathy Rain, and Hobs Barrow. Hobs Barrow is great and I highly recommend it. The others are all fine as well.
Anonymous
11/9/2025, 6:29:30 AM
No.725342436
[Report]
>>725343212
>>725342273
>2D platformer died? That's news to me considering plenty of 2D platformer is still getting made and sold on steam.
Yes that is the entire point I am making. There are still plenty point & click games in development and regularly releasing on steam. Just browse the genre and you'll see they're still around.
>Anyway the genre died because it's just too simplistic.
Yeah, no. That is a mass oversimplification of a complex cultural shift in gaming.
>>725342436
>There are still plenty point & click games in development and regularly releasing on steam
can you please stop brandishing this technicality? when examining this issue everyone is of course focused on adventure games as a major, evolving genre not small retro throwbacks. there are very few truely dead genres if incarnations on steam are proof of life.
Still being made, and many excellent like the Drifter. Wadjet Eye makes a new one every year. We also had Deadelic with wonderfully painted backgrounds, they fell to greedy leadership.
Anonymous
11/9/2025, 6:48:27 AM
No.725343367
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>>725343212
Not that anon but, if you keep making the same OP, don't expect different replies each time
Anonymous
11/9/2025, 6:48:53 AM
No.725343385
[Report]
DOOM came out and everyone realized that you could play actually fun games on your PC.
Anonymous
11/9/2025, 6:49:38 AM
No.725343428
[Report]
>>725350087
>>725341959
>It's still around, it "died" just like 2D platformers died when 3D became the new thing
>>725342273
>2D platformer died? That's news to me
retarded.
Anonymous
11/9/2025, 6:50:39 AM
No.725343492
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>>725343287
thats a good capsule image
Anonymous
11/9/2025, 6:51:30 AM
No.725343530
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>>725341802 (OP)
It's cozy and high-IQ, meaning the opposite of what brown people want. Since those (and women) are the main cust0omer base, it's over.
Anonymous
11/9/2025, 6:53:33 AM
No.725343621
[Report]
>>725341802 (OP)
Point and clicks were only popular because of their insane graphics at the time. Today's equivalent would be adventure games like uncharted or something. They just evolved into becoming 3D adventure games.
Anonymous
11/9/2025, 6:54:02 AM
No.725343643
[Report]
>>725341802 (OP)
>Did they just die out because people were put off by some of the batshit insane puzzles
In a way, yes. One of the big money makers in point & click adventure games were official strategy guides and game tip hotlines. You threw bullshit puzzles and total fuck yous at the player that would put them in a state was unwinnable so they'd go out and buy the official strategy guide or rack up a nice phone bill with the game tip hotline. With how accessible the internet is now, none of that shit is profitable anymore. If someone's stuck on a particularly bullshit puzzle, they can just look up the solution online.
Anonymous
11/9/2025, 6:57:00 AM
No.725343791
[Report]
>>725341802 (OP)
there's a hilarious classic internet rant that skewers the convoluted aspect of them but I think it was probably inconsequential. the audience they had cultivated wasn't going to stand up to the massively increased pressures of the 6th gen, and translating adventure games to real time 3d in a way that was both good in itself and appealing to the masses would have been herculean far beyond the capabilities adventure developers had actually demonstrated at the time. looking glass with deus ex, thief and system shock were miles ahead of what sierra would have likely produced and they went bankrupt all the same.
Didn't Stasis and its sequel come out not long ago?
Point and Click Adventure games's transition to 3D was so bad that people only remember Grim Fandango fondly. It was only partially revived when indie devs were able to recreate the pre-rendered background look without having to hire people who expected 6 figure salaries. Otherwise, it remains in a niche position where people who want a story will just play a visual novel and people who want puzzle games will just buy a zachtronics game or something.
>>725341959
Bro I feel you. Every time I play a wadjet eye game the writing is just so infantile it makes my head hurt. Someone said the main writer writes like a manic pixie dream girl and I just, yeah, that's exactly what it feels like.
Puzzles range from allright to pretty stupid.
Return to owlsgard had some really really annoying shit going on but after playing it I don't think I can go back to wadjet eye games again. I tried with old skies and I just really didn't like it. It has no sauce to it, it's very stale. Some people really like their style but I really don't. I should get back into the genre and dig through it some more and try to find some gems.
Anonymous
11/9/2025, 7:10:25 AM
No.725344407
[Report]
>>725349027
>>725341802 (OP)
>What happened to the adventure/point & clock subgenre?
This was answered in the year 2000
Anonymous
11/9/2025, 7:11:16 AM
No.725344451
[Report]
>>725344247
>I should get back into the genre and dig through it some more and try to find some gems.
the old games have the same core problem in a different flavor, a lot of mid scenarios you would never bother with if they were a book or a movie.
>>725344247
I haven't played through them yet been on a legend of lore kick recently but the legend of Kyrandia games are apparently really really good/fantastic almost invoking classic rayman
Anonymous
11/9/2025, 7:13:25 AM
No.725344574
[Report]
>>725356561
>>725343836
Oh shit yeah, I played bone totem recently, it was pretty fun and the vibes were good. It's interesting to see a game set in the "corporate future" actually really really push that instead of making generic neon and shiny cyberpunk crap.
Yeah it gets a bit unrealistically crazy at the end but I think they did a great job putting so much detail into the game at every step.
I'm gonna play stasis next.
Anonymous
11/9/2025, 7:20:45 AM
No.725344891
[Report]
Midnight bump
>>725341802 (OP)
They never died. P&C Adventures simply withdrew more and more into obscurity. They were supposed to be replaced by Telltale-style games, but that burned out quickly.
Anonymous
11/9/2025, 7:28:25 AM
No.725345282
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>>725341802 (OP)
it's sort of hard to articulate but the category of nerd that was into adventure games wasn't really suitable for mass entertainment in the 00s, at least not at the level of major game development. just too small a demographic, quaint, often older book worms that happened to be into computers and farther videogames.
Anonymous
11/9/2025, 7:28:51 AM
No.725345307
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>>725344543
>mfw Zanthia had a different outfit for every location
Anonymous
11/9/2025, 7:32:12 AM
No.725345478
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>>725351581
>>725345184
Was there a version of monkey island with actual voice overs,mine had none for the 1st game?
Anonymous
11/9/2025, 7:32:52 AM
No.725345515
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>>725349042
>>725341802 (OP)
Because it's a genre that's anathema to modern gaming.
>sharp writing
>humor
>puzzles
Anonymous
11/9/2025, 7:34:15 AM
No.725345572
[Report]
>>725345983
>>725341802 (OP)
the largest and most ambitious point and click adventure game, runescape, hit an all time high player count this summer
Anonymous
11/9/2025, 7:36:42 AM
No.725345695
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>>725341802 (OP)
>what is Beyond Human
Anonymous
11/9/2025, 7:41:59 AM
No.725345968
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>>725343212
>2D platformer died? That's news to me considering plenty of 2D platformer is still getting made and sold on steam.
You say this first, then get angry and upset when I point out the same is happening to point and clicks. Symphony of the Night on PS1 was famously insulted for being "outdated" because it was a 2D platformer during the rise of 3D, which signified a shift in consumer sentiment towards 2D platformers. They were still available and in development, just not the extent was they were during the 16-bit era. Exactly as point & clicks were during their ""death"". You seem to have trouble understanding analogs here.
Anonymous
11/9/2025, 7:42:11 AM
No.725345983
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>>725345572
>MMOs being visual novels
anon please........
Anonymous
11/9/2025, 7:56:14 AM
No.725346608
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>>725345252
>walking dead
>borderlands tales
>detroit become human
I'd say they are still alive and well?
Anonymous
11/9/2025, 8:07:41 AM
No.725347124
[Report]
>they dont make good point & clicks anymore abloobloobloo-
ENTER
>>725341802 (OP)
A fantastic point n click just came out recently called 'The Drifter'.
Truly was a call back from the golden age.
Anonymous
11/9/2025, 8:36:12 AM
No.725348312
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>>725347747
Full Throttle vibes from that screenshot
Anonymous
11/9/2025, 8:49:15 AM
No.725348854
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>>725344543
Kyrandia 2 is one of my absolute favorites, everyone should play it.
Anonymous
11/9/2025, 8:53:10 AM
No.725349027
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>>725344407
I mean it's funny but nothing could be further from the truth despite I have Babylon 5 novels, masturbate regularly and think especially Roberta Williams used some absurd dream logic.
Myst was shipped with every software and every hardware component back at the time and people dropped it before even reaching the first world because it plays absolutely nothing like Tomb Raider.
Anonymous
11/9/2025, 8:53:35 AM
No.725349042
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Anonymous
11/9/2025, 8:58:52 AM
No.725349257
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>>725349404
>>725347747
skimmed the store page and the pics make it look kinda boring desu.
Anonymous
11/9/2025, 9:00:58 AM
No.725349361
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>>725341802 (OP)
point and click was the third person cinematic movie game of its time
it simply stopped being profitable since audiences lost interest
it had no innate qualities of its own
Anonymous
11/9/2025, 9:02:06 AM
No.725349404
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>>725349257
I found it great but then I also enjoyed the Australian voice acting. Quite engaging, that said I pirated it still.
Anonymous
11/9/2025, 9:03:57 AM
No.725349472
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>>725341959
>Wadjet Eye Games is still putting out games in the genre (though I don't really like their stuff that much.)
I think they put out the worst ones, and a lot of the indie ones aren't any better.
Anonymous
11/9/2025, 9:11:24 AM
No.725349817
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>>725342025
There's a concept in comedy called "putting a hat on a hat," where you unnecessarily add a second premise to something that already worked. Far too many video games are guilty of it. Kathy Rain 2 worked perfectly fine as a straightforward murder mystery. The bit where you had to decipher a coded notebook was fantastic puzzle design. Then the dumb supernatural stuff happened. The worst part is, the first game came out so long ago, that even though I played through it, the supernatural stuff in 2 still felt like it came out of nowhere.
Anonymous
11/9/2025, 9:17:41 AM
No.725350087
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>>725343428
>Retard calling others retarded
Legit hilarious.
Anonymous
11/9/2025, 9:19:45 AM
No.725350169
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>>725351994
>>725344247
Resonance and Gemini Rue doesn't feel very infantile to me. Sounds like zoomer brain which is ((you)) problem
>>725341802 (OP)
Any good point and click games that are fun to 100%, arent 60hrs long and only cost a few bucks? Wanted to play the golden idol game bc ive heard good stuff about it but even tho its several years old this shit barely gets any discount and I refuse to pay 10 or more bucks for a point and click game thats on sale.
Anonymous
11/9/2025, 9:22:39 AM
No.725350295
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>>725350184
Golden Idol isn't really a point and click adventure game, it's a detective simulator game
Anonymous
11/9/2025, 9:23:01 AM
No.725350307
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>>725350184
Beneath a steel sky
Anonymous
11/9/2025, 9:23:05 AM
No.725350309
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>>725358461
>>725344543
It is good but the puzzles in that shit is collosal retard level and some refer to old jokes that isn't known by many people nowadays. 2 in particular is maddening because of how many items you could pick up or interact with, on top of that fucking cauldron adding another layer of puzzle. There's a tower of hanoi puzzle near the end too that can't be guided by walkthrough because it's randomized.
Anonymous
11/9/2025, 9:24:10 AM
No.725350359
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Whatever happened to Pendulo studios? They had some nicely designed characters
Anonymous
11/9/2025, 9:24:12 AM
No.725350360
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There's still dozens being made yearly
Anonymous
11/9/2025, 9:26:02 AM
No.725350441
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>>725350523
>>725350184
Any of the lucasarts point+games are basically free-game as you can just pirate the loose files and load them through SCUMMVM, which was made to specifically load lucasarts games onto modern hardware. You can't really go wrong with them, even the OP used Indiana Jones and the Fate of Atlantis for the thread image.
Anonymous
11/9/2025, 9:26:11 AM
No.725350449
[Report]
>>725350184
Do you like jews? Do you like zionists?
Try The Shivah (kosher edition)
Anonymous
11/9/2025, 9:28:05 AM
No.725350523
[Report]
>>725350669
>>725350441
ScummV isn't end all be all as it claims to be. I tried Discworld recently and it's stuck with inventory box being unable to close and do anything else 1/4 through the game. Feels like PCSX2 level of incompetence.
Anonymous
11/9/2025, 9:28:25 AM
No.725350535
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>>725350558
>>725350184
I don't think there even is such a thing as a 60 hour adventure game. In fact I'm not sure I've ever seen/played one longer than about twelve hours. And that's twelve hours including brute forcing really obtuse moon logic puzzles because you stubbornly refuse to use a guide.
Anonymous
11/9/2025, 9:28:25 AM
No.725350536
[Report]
>>725341802 (OP)
where's the clock
>>725350535
Moon logic puzzles is a fake trope, barely any games actually used that shit
Anonymous
11/9/2025, 9:31:11 AM
No.725350665
[Report]
A lot of them had puzzles so obscure that people got stuck
Anonymous
11/9/2025, 9:31:19 AM
No.725350669
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>>725350723
>>725350523
Discworld isn't a SCUMM game. They later sold ScummVM as a general purpose emulator for some reason, but the entire reason it exists is to play the handful of LucasArts games that ran on SCUMM.
Anonymous
11/9/2025, 9:32:33 AM
No.725350723
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>>725350669
Speaking of Discworld. Noir is great and sadly overlooked by people.
Anonymous
11/9/2025, 9:33:40 AM
No.725350764
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>>725350817
>>725341802 (OP)
started playing stalker soc lately and i've gotten pretty hammered. fits the mood.
can't start playing vidya when i'm drunk it's just awful, but i can get drunk playing.
Anonymous
11/9/2025, 9:34:37 AM
No.725350815
[Report]
>>725350558
Even Tim Schafer thought some of Grim Fandango's puzzles were bullshit when he got stuck while doing a live stream. In fact, I think it was him who coined the phrase "moon logic" in the first place.
Anonymous
11/9/2025, 9:34:42 AM
No.725350817
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Anonymous
11/9/2025, 9:35:21 AM
No.725350848
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>>725352089
Did anyone play the Day of the Tentacle remake? I loved the original when I was a kid
Anonymous
11/9/2025, 9:52:13 AM
No.725351581
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>>725345478
That remaster from over a decade ago. At least it has a button to switch to the original's sprites
Anonymous
11/9/2025, 9:57:25 AM
No.725351805
[Report]
There's a point and click game called Bulb Boy being given for free on Steam right now. I have no idea if it's good
>>725341802 (OP)
Shouldn't there be a ton of amateur writers making their point and click adventure game like how there are so many VNs in the market?
Anonymous
11/9/2025, 9:59:30 AM
No.725351865
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>>725351836
Assets. You need way more for a P&C adventure.
Anonymous
11/9/2025, 10:02:36 AM
No.725351994
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>>725350169
he's probably referring to the games actually made by wadjet eye/dave gilbert rather than games he simply published.
Anonymous
11/9/2025, 10:02:36 AM
No.725351995
[Report]
>>725352132
>>725341959
>Wadjet Eye Games is still putting out games in the genre
That kike can burn in Sheol for all eternity for the atrocity that was Blackwell Epiphany
fucking nigger ass kike
Anonymous
11/9/2025, 10:03:17 AM
No.725352026
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>>725351836
You need semi decent writing and pixelart for that
>VN
Slap anime style + some waifu, there
Anonymous
11/9/2025, 10:05:03 AM
No.725352089
[Report]
>>725350848
I did. The remake art is...less soulful than how I remember it when I play original version, for some reason.
However I'll say the idea of interactable past present and future in which you progress by exploiting the change in time is very interesting. It's crazy how no games tried to copy this idea.
>>725351995
What's wrong with blackwell? It's on my backlog.
>>725341802 (OP)
It failed to evolve. It's easy to point to the moon logic puzzles or the Old Man Murray article saying adventure games killed themselves or that other genres came out and simply had more appeal or that the genre's main hook with the writing only worked when other games didn't have a lot of writing which stopped being an issue a long time ago or as others have said the genre is still around they're just not the bigger releases. And while I fully admit it's not a genre I've been keeping up with so maybe I'm wrong in saying this, but I think a big reason is that it simply stagnated. They didn't go beyond what Lucasarts was doing in the 90's. FPS's wouldn't be a popular genre if it never went beyond Doom. Fighting games wouldn't be popular if they never went beyond Street Fighter 1. Platformers wouldn't be popular if they never went beyond Donkey Kong (1981).
>>725341802 (OP)
>mfw Daedalic Entertainment got killed after being forced to develop Gollum and it flopping horrendously
Anonymous
11/9/2025, 10:08:44 AM
No.725352243
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>>725345298
as we have told you every time you post this, we use japanese inflation rates here
Anonymous
11/9/2025, 10:09:07 AM
No.725352260
[Report]
>>725352956
>>725352151
>It failed to evolve
What do you think walking sims are?
>>725352151
You say that as if P&C didn't evolve. Look where it started from with King's Quest until the golden age of the '90s. What became the issue was 3d.
Anonymous
11/9/2025, 10:12:17 AM
No.725352402
[Report]
>>725352318
3D looks fucking heinous most of the time in games and is a fad pushed to sell hardware by urinalists.
>>725352132
Literally nothing. The last two games especially are pretty good, the first ones are kidna dated, but fine to beat in an afternoon. Definitely try Unavowed first, tho.
Anonymous
11/9/2025, 10:15:23 AM
No.725352518
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>>725352163
it's even worse because they had something resembling a budget for this genre
Anonymous
11/9/2025, 10:17:08 AM
No.725352606
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>>725352132
>>725352414
Unbound is made from cut flashback parts, as developer himself admits in the commentary. Expanded, but you can tell at 2 hours it takes to finish.
Anonymous
11/9/2025, 10:18:07 AM
No.725352643
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>>725341802 (OP)
superseded by walking sims
Anonymous
11/9/2025, 10:18:31 AM
No.725352663
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>>725352132
Spoilers ahead, I tried to be vague but it's still spoilers
Great first four games, small, contained stories, interesting premise, decent writing
Stakes are raised higher in the 4th one, now a lot of things are not as they seem and it's all a part of a bigger picture
Then comes Epiphany which concludes the pentalogy and in my personal ranking it's worse than Mass Effect 3 ending. Main villain is some literal who from a few games back, zero clues to his identity prior to reveal. Global conspiracy you stumbled upoon in 4th game gets thrown to the sidelines and forgotten. The conflict in the end is resolved in a lazy "le healing wave of light" (literal in this case) with some absolute bullshit thrown in for the finale/epilogue (fate of one of the main characters, makes zero sense considering the games lore you've learned by this point).
I was hyped for that game and felt so pissed off when I finished it its unreal.
Anonymous
11/9/2025, 10:19:54 AM
No.725352719
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>>725353086
give me 5 examples of moon logic puzzles.
Anonymous
11/9/2025, 10:21:09 AM
No.725352771
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I played these types of games in elementary school, you people aren't special or le cultured, like
>>725341868 thinks. They're a cheap and easy way to create an interactive story that can run on any PC. It's like all the least fun parts of RPGs mashed together.
Anonymous
11/9/2025, 10:21:15 AM
No.725352776
[Report]
>>725367221
>>725341802 (OP)
Because everyone just googles solutions to puzzles these days and they were a big part of these games. What I actually lament is that RPG/P&C adventure hybrid never caught on.
Anonymous
11/9/2025, 10:21:22 AM
No.725352782
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>>725352163
That's Karma for the Deponia series
Anonymous
11/9/2025, 10:22:13 AM
No.725352825
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>>725352951
>>725341802 (OP)
Consoles happened.
Point and click doesn't really work with a controller.
Anonymous
11/9/2025, 10:23:27 AM
No.725352883
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>>725350558
I need to you play Gabriel Knight 3 and Chaos On Deponia before you can say sweeping generalizations like this in the future
Anonymous
11/9/2025, 10:25:18 AM
No.725352951
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>>725352825
>Point and click doesn't really work with a controller.
there was an awkward period when they tried to make it happen. from straight them "let them control the cursors with d-pad" to wasd controls in 3d environments.
Anonymous
11/9/2025, 10:25:21 AM
No.725352956
[Report]
>it's another round of /v/ not playing any games from the last 20 years, pretending le ebin super obtuse puzzles are still a thing
>>725352719
>Gabriel Knight 3: Cat hair mustache
>The Longest Journey: Rubber ducky
>Monkey Island 2: Monkey wrench
>Simon the Sorcerer 2: Fuzzy slippers
>The GOAT Mystery of the Druids: Obtaining the change for the telephone
>
Anonymous
11/9/2025, 10:29:12 AM
No.725353116
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>>725353086
>Chaos On Deponia: Music puzzle
Anonymous
11/9/2025, 10:29:31 AM
No.725353131
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>>725365801
>>725352163
Who forced them? DEI banks?
Anonymous
11/9/2025, 10:29:44 AM
No.725353143
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>>725341802 (OP)
It slowly became the telltale movie-game genre.
Anonymous
11/9/2025, 10:29:54 AM
No.725353152
[Report]
>>725352967
This is true. Even during the darkest of times when P&C was proclaimed dead people kept it alive with small indie projects or free games.
Anonymous
11/9/2025, 10:30:05 AM
No.725353163
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>>725352318
That's my point. It was popular when it was still changing things up, innovating, experimenting. Then it stopped. Like so many others since it got spooked by 3D just because they didn't perfect the design right off the gate, GF being one of the few that got away with it. When I was playing the original System Shock I thought the way it handles the inventory and being able to drag objects from the world into the inventory was a really good way of potentially doing a point and click in 3D.
Anonymous
11/9/2025, 10:32:25 AM
No.725353254
[Report]
>>725354041
another thread for stupid dumb motherfuckers and crybabies.
Cry more. It's all you are good at.
Anonymous
11/9/2025, 10:33:30 AM
No.725353292
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>>725353086
Grim Fandango: Grappling hook answering machine.
Anonymous
11/9/2025, 10:50:45 AM
No.725354041
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>>725353254
>Only newest game shilling and nintendiddle threads allowed!
Anonymous
11/9/2025, 10:52:56 AM
No.725354118
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>>725353086
all of the logic is sound in those though
Anonymous
11/9/2025, 11:00:58 AM
No.725354432
[Report]
Do the puzzles get a bit more complex with The Drifter?
I really dislike how little room there is to explore and get stuck so far. I have the same issue with wadjet eye games where the answer is usually exhausting some dialog and picking an item two screens away.
Currently I place all my hope for point and clicks with the golden idol devs and Broken Sword 6.
Anonymous
11/9/2025, 11:02:37 AM
No.725354508
[Report]
>>725354538
>>725341802 (OP)
Kill yourself OP.
Anonymous
11/9/2025, 11:03:26 AM
No.725354538
[Report]
>>725354935
>>725354508
I dont think Rusty Lake counts
Anonymous
11/9/2025, 11:04:35 AM
No.725354585
[Report]
>>725352967
Most games even come with either inbuild hint systems or in folder walkthroughs.
Shoutouts for Rusty Lake for puting straight up silent playthroughs of al of their games on youtube and linking those ingame.
Anonymous
11/9/2025, 11:04:54 AM
No.725354596
[Report]
>>725353086
>1999
>1999
>1991
>1995
>2001
Damn, only one game from this century.
Anonymous
11/9/2025, 11:10:48 AM
No.725354818
[Report]
>>725354869
>>725341802 (OP)
They turned into the gay walking sim garbage nobody pays attention to besides eceleb worshipping redditors for that one week or two its relevant.
The writing and art was always the main draw of point and clicks so it was a logical evolution the problem is that modern "writing" is typically shallow, gay, and retarded and the ease of slapping together stock asset garbage in unity or unreal means the visuals are rarely interesting anymore either.
Puzzles? How about we make sure there's a glowing dot over every interactable object to make sure the player never risks missing out on any of our "writing".
Have to make sure its as easily digestible as possible so any retard eceleb can get through it with minimal difficulty so their viewers think its an impressive seamless experience.
Anonymous
11/9/2025, 11:12:30 AM
No.725354869
[Report]
>>725354943
>>725354818
Dumb /pol/roach who hasn't played a videogame in 20 years.
Anonymous
11/9/2025, 11:13:59 AM
No.725354935
[Report]
>>725355086
>>725354538
Nah they do. Escape Rooms are a subgenre but this release isn't even one. Just a chaptered point&click adventure.
Anonymous
11/9/2025, 11:14:26 AM
No.725354943
[Report]
>>725354869
I accept your concession
Anonymous
11/9/2025, 11:14:38 AM
No.725354952
[Report]
I fucking despise the hatefuled nobrainers that think they still should have a word in in discussions about genres they dropped ages ago and refuse to even aknowledge any releases in the past 10 years.
Like did you know there released a new Simon the Sorcerer prequel this week? No of course you did not because you don't keep up and never click on the genre tag in your bloated drm botnet launcher.
https://store.steampowered.com/app/1939890/Simon_the_Sorcerer_Origins/
Anonymous
11/9/2025, 11:18:18 AM
No.725355086
[Report]
>>725355115
>>725354935
I just saw it was free and picked it up, I'm stumped at the sword part
Anonymous
11/9/2025, 11:19:35 AM
No.725355115
[Report]
>>725355086
actually nvm, just figured it out lmao
Anonymous
11/9/2025, 11:20:00 AM
No.725355134
[Report]
Streamers/youtubers killed any chance for success for new ones
How do you feel about puzzle focused point and clicks like The Room, The House of Davinchi, etc where it's just nothing but nonstop puzzling?
I dig them but playing a recent one(Legacy Reawakening) I feel that being guided from puzzle to puzzle needs a lot of tweaking. Like I finish something and unless it comes with a key or access to a new room it's getting really hard to keep track of what I need to do now.
Anonymous
11/9/2025, 11:24:25 AM
No.725355317
[Report]
Play Foolish mortals. Came out recently and it's quite good
Anonymous
11/9/2025, 11:25:59 AM
No.725355379
[Report]
>>725355286
The Room is great the feeling of unwinding those mechanisms and finding the secrets is so satisfying, Davinci first game was pretty decent but the others failed to evoke the same feeling. Machinika is like a sci fi Room but nowhere near as good
Anonymous
11/9/2025, 11:28:11 AM
No.725355450
[Report]
>>725355494
>>725341802 (OP)
There's a ton of them on Switch. I've played a bunch of them over the past couple of years. Definitely not a dead genre.
Anonymous
11/9/2025, 11:28:20 AM
No.725355453
[Report]
>>725355286
I did play Doors for free o epic and I actually quite enjoyed it a pure puzzle focused approach. Also I didn't mind hidden objects sections that some solitaire games put into their story here and there but not sure I would like them being the whole game.
Anonymous
11/9/2025, 11:29:29 AM
No.725355494
[Report]
>>725355450
I played Eearthworms for 1 bucks on Switch. Was pretty good but I was pissed that the controls didn't let me use a joycon like a wiimote to have a good mouse replacement.
It's alive and well, it's just not mainstream anymore.
Anonymous
11/9/2025, 11:32:14 AM
No.725355587
[Report]
>>725345252
Dispatch is currently doing huge.
Anonymous
11/9/2025, 11:33:43 AM
No.725355642
[Report]
there is some cool PnC stuff around, but some are also going too fast into the "too deep for you, its all a dream" shittery, which I really hate.
I must say that Drifter playing out as it did, was not what I expected and that was kinda nice that they actually kept the weird time travel shenanigans and it wasn't just all in his head. Also lmao the other guy getting cucked being the whole plot
Anonymous
11/9/2025, 11:35:48 AM
No.725355723
[Report]
>>725356243
>>725352151
The evolution was into the 3D more conversation heavy puzzle light Telltale style. Arguably turned back to more traditional point and clicks by the late 2010s, after the Telltale style got old, with the odd exception like the second Batman Telltale, or Dispatch.
Anonymous
11/9/2025, 11:36:16 AM
No.725355741
[Report]
>>725355495
But funnily enough the genre is bigger than during "the golden age" but the videogame industry as a whole exploded around it.
Anonymous
11/9/2025, 11:37:39 AM
No.725355781
[Report]
>>725356259
>>725355495
well isn't the right word. its surviving because of germans, who don't really understand the genre but really loves it for some reason
Anonymous
11/9/2025, 11:41:26 AM
No.725355891
[Report]
>>725355965
>>725355062
Art style isn't a patch on the first game
>>725355891
Character sprites were pretty meh in Simon but it has really good backgrounds. Also really excessive amounts of them. So many unique forest screens for all the long twists and turns in the first one.
Anonymous
11/9/2025, 11:44:50 AM
No.725356026
[Report]
>>725356287
>>725355965
Made it feel quite a lot bigger just for having screen that just exist for traveling
Anonymous
11/9/2025, 11:45:10 AM
No.725356035
[Report]
>the puzzles are literally "tab out of the game and google it" tier
>you have a dedicated button in the UI to open your browser so you can go to google
>there is legitimately no way to solve any of the puzzles within the game itself, googling it is the intended gameplay
>any attempt to actually solve the puzzles the intended way of looking up the clues will now just direct you to a walkthrough for the game
Anonymous
11/9/2025, 11:45:15 AM
No.725356041
[Report]
>>725356120
Anonymous
11/9/2025, 11:47:06 AM
No.725356120
[Report]
>>725356197
>>725356041
Flight of the Amazon Queen, my beloved.
Anonymous
11/9/2025, 11:48:10 AM
No.725356171
[Report]
>>725356341
>>725341802 (OP)
I think the biggest thing is that that they're best played with a mouse or stylus which is why there was a little resurgence on the DS for point and click games, but consoles have dominated the industry ever since the early 00s and they're just not suited for controllers mostly. Though also the industry prioritizes action games too and action games too and many people would find them too slow and boring, plus they don't like puzzles that make them feel dumb.
Anonymous
11/9/2025, 11:48:55 AM
No.725356197
[Report]
>>725356258
>>725356120
Is that the one with the gorilla you convince to fuck off by telling it there are no gorillas in this part of the world?
Anonymous
11/9/2025, 11:49:26 AM
No.725356234
[Report]
>love Maniac Mansion
>buy Thimbleweed Park
>hate literally everything about it
>especially the humor
Huh
Anonymous
11/9/2025, 11:49:31 AM
No.725356243
[Report]
>>725356453
>>725355723
I don't know if I'd call that an evolution as much as a deviation. What I mean is you could call something like DMC a beat 'em up but that sytlish action can stand as its own genre. The Telltale style with heavier emphasis on story takes from point and clicks but at cost of the puzzle solving.
Again I want to emphasize it's not a genre I've been keeping up with so maybe some indies are actually staying true to being adventure games without them playing like a 90's Lucasarts game. Not that there's anything wrong with that, just that it understandably isn't going to rock the industry.
Anonymous
11/9/2025, 11:49:55 AM
No.725356258
[Report]
>>725356197
yep
Had a really dumb peace lily puzzle to I always remember struggling with.
Anonymous
11/9/2025, 11:49:55 AM
No.725356259
[Report]
>>725355781
Australians, Spaniards, Canadians, Italians and Americans still make point and click adventure games. It's not that dire. Simon the Sorcerer Origins came out just a few days ago and it was decent, and my wishlist tells me Penelope Pendrick and Detective Instinct are coming out later this year. Habromania is having a kickstarter and hit $200K+, hitting all of its stretch goals.
Anonymous
11/9/2025, 11:50:39 AM
No.725356287
[Report]
>>725356026
Yeah and it greatly created the feeling of getting lost in the woods.
Anonymous
11/9/2025, 11:51:23 AM
No.725356320
[Report]
>>725355965
And music. Top notch.
Anonymous
11/9/2025, 11:52:00 AM
No.725356341
[Report]
>>725357346
>>725356171
Nigga the switch eshop is full of point&click adventures old and new. I know the publishers also port them to other consoles all the time.
Anonymous
11/9/2025, 11:54:26 AM
No.725356453
[Report]
>>725356243
Yes dmc is a beatemup no matter how much you squirt out cum when he says the kauwaboonga turtletime line.
But the popular Telltale games are way more VNs than point&click adventure but sadly with no choice mattering at all so it's just a tv show with slight alterations in script.
Anonymous
11/9/2025, 11:57:10 AM
No.725356561
[Report]
>>725352163
>we will never get a sequel to A New Beginning, nor they'll fix the broken existing version
Anonymous
11/9/2025, 11:59:05 AM
No.725356637
[Report]
>>725358341
Anonymous
11/9/2025, 12:02:45 PM
No.725356783
[Report]
>>725344543
The Kyrandia games are among the most beautiful ones ever made. Damn I love them to bits.
Great soundtracks too.
Anonymous
11/9/2025, 12:02:58 PM
No.725356792
[Report]
>>725356618
My biggest one I wish got a sequel was Dead Synchronicity: Tomorrow Comes Today. Quite a few gut turning scenes in that one bu the setup for the continuation of the story at the cliffhanger end was maybe too much to chew off to actually pull off.
>>725356618
Good. A New Beginning has a dogshit anti-nuclear environmentalist story and was financed by the german Green Party as a money laundering scheme; it pretty much was the Dustborn of the time.
Anonymous
11/9/2025, 12:08:50 PM
No.725357014
[Report]
>>725357270
Anonymous
11/9/2025, 12:09:42 PM
No.725357047
[Report]
>>725356953
Retard
We are still laughing at you in the steam forums thread.
Anonymous
11/9/2025, 12:12:11 PM
No.725357148
[Report]
>>725341802 (OP)
I was a kid when these were big and I remember really liking Gold Rush and there was one other which was set in a modern(80s) town and you walked to a lake or quarry and some bigass cat pulled the cheshire smile thing on you and you saw the smiling teeth appear and then the rest of the cat and I think it killed you then, I was to dumb to get anywhere with that one and can't recall the name. I have to get around to playing the Indiana Jones games.
Anonymous
11/9/2025, 12:13:36 PM
No.725357202
[Report]
>>725358596
>>725352414
>Unavowed
Seconding this. It's pretty great.
>look it up
>it's 7 years old by now
jesus christ I'm old
Anonymous
11/9/2025, 12:15:21 PM
No.725357270
[Report]
>>725357443
>>725357014
Elroy and the Aliens was better than I thought it'd be. I thought the humor was hit and miss, but that's better than the average pnc game. I recently played Riddlewood Manor, The Seance at Blake Manor, Carnival, and The Phantom Fellows. They've all been varying degrees of enjoyable
Anonymous
11/9/2025, 12:15:53 PM
No.725357289
[Report]
>>725341802 (OP)
>play Teams path
>leave Sofia to die
Heh, nothing personal lady but thanks for the help
Anonymous
11/9/2025, 12:17:13 PM
No.725357346
[Report]
>>725356341
I know, they've had a more recent resurgence especially with PC gaming being more popular than ever. I was talking about the trends over the past nearly 30 years now.
Anonymous
11/9/2025, 12:20:19 PM
No.725357443
[Report]
>>725357580
>>725357270
Seance of Blake Manor was a pretty big disappointment for me. The mysteries were so simple and solving all of them was so easy that it just felt like a VN with shallow writing.
Anonymous
11/9/2025, 12:23:36 PM
No.725357580
[Report]
>>725357443
yea, I thought I'd be under more pressure as well. I forgot to mention enjoying Near Mage and The Drifter as well. Thought Near Mage had a bunch of cool ideas like the modular spellcasting stuff for puzzle solutions. Wish it had been incorporated more often
Anonymous
11/9/2025, 12:25:51 PM
No.725357674
[Report]
The technical limitations necessitating simple point and click games do no longer exist /thread
Anonymous
11/9/2025, 12:25:59 PM
No.725357682
[Report]
>>725358286
Anonymous
11/9/2025, 12:26:24 PM
No.725357696
[Report]
>>725359626
I have The Dark Eye - Chains of Satinav installed. But keep delaying my playtrough.
https://store.steampowered.com/app/3660220/Syberia__Remastered/
>Mixed after 3 days
I'd always heard the third game was shit so I guess it's no wonder the remaster is too
>>725341802 (OP)
Those games were very cheap and low-denominator, mang. lolling at pseuds who show up in every thread. It's the equivalent of a VN with only slightly more gameplay.
It was the earliest attempts at making computer applications. That's why the one defining point is that you can play it with a mouse. You make character movement gameplay, suddenly it's not adventure/point n click, you aren't using the mouse, kek.
Anonymous
11/9/2025, 12:32:37 PM
No.725357936
[Report]
>>725341802 (OP)
Click and point adventure, visual novels and even jrpgs aren’t games. They’re just interactive cartoons.
Anonymous
11/9/2025, 12:38:21 PM
No.725358164
[Report]
>>725358854
Anonymous
11/9/2025, 12:41:34 PM
No.725358286
[Report]
>>725357682
loco motive was good too, but the music wasn't too memorable imo. HERMAN MERMAN AND THE GERMAN EXCURSION
Anonymous
11/9/2025, 12:42:41 PM
No.725358341
[Report]
>>725359593
>>725356637
>Discworld Noir did 3D better than GF
because it wasn't fully 3d. in fact noir was sort of all over the place how it went about its visuals.
Anonymous
11/9/2025, 12:43:36 PM
No.725358369
[Report]
>>725341802 (OP)
I don't think I could enjoy one of these without the shitty DOS graphics, and basically nobody these days is willing to put in the effort to do that.
Anonymous
11/9/2025, 12:45:49 PM
No.725358461
[Report]
>>725359780
>>725350309
>There's a tower of hanoi puzzle near the end too that can't be guided by walkthrough because it's randomized.
This is why adventure games don't exist anymore, imaging not being able to solve a tower of hanoi game, literally Mass Effect audience tier
Anonymous
11/9/2025, 12:49:05 PM
No.725358596
[Report]
>>725357202
The new era of point&click has been going on for a while now lol. Primordia still feels like a new game in my mind but is from 2012. Also played Technobabylon this year which is from 2016.
Anonymous
11/9/2025, 12:50:11 PM
No.725358647
[Report]
>>725357782
Is this just the first or the whole series? Haven't played them yet.
Anonymous
11/9/2025, 12:51:21 PM
No.725358696
[Report]
>>725359465
>>725357861
>Those games were very cheap
Point&Click adventures where the high budget genre back then. Lots of efforts put into pushing visuals which all came crashing down with 3D making that aspect irrelevant and not sustainable.
Anonymous
11/9/2025, 12:55:01 PM
No.725358854
[Report]
Anonymous
11/9/2025, 12:55:50 PM
No.725358878
[Report]
>>725341802 (OP)
tl;dr the whole genre got leapfrogged when the average console game started being OoT and FF7 knockoffs. From there anyone still making them hyper-focused on diminishing holdout markets like Germany until publishers decided those development resources could be put to better use elsewhere (ie Lucasarts management dictating the whole company should be making Star Wars prequel licensed games), with some exceptions where they pivoted instead like Cyan's ill-fated MMO venture.
Anonymous
11/9/2025, 1:09:00 PM
No.725359373
[Report]
>>725355062
I know it's out but I'm reluctant to play it due to the pozz culture that infected every single piece of media nowadays including children's stories. Also I have yet to finish 2-5 so I'm afraid I might miss out some references.
Anonymous
11/9/2025, 1:11:53 PM
No.725359465
[Report]
>>725358696
Sorry but I'm looking at
>>725341802 (OP) and it looks pretty cheap.
Anonymous
11/9/2025, 1:13:35 PM
No.725359521
[Report]
>>725356953
I don't even know what it's supposed to be about because it kept crashing 5 minutes in with some drm. I just gave up trying to run it eventually.
Anonymous
11/9/2025, 1:14:16 PM
No.725359548
[Report]
>>725341802 (OP)
This game is a fusion of P&C adventure and CRPG.
Anonymous
11/9/2025, 1:15:15 PM
No.725359593
[Report]
>>725360236
>>725358341
One day Discworld Noir will come to GOG.
Anonymous
11/9/2025, 1:16:18 PM
No.725359626
[Report]
>>725357696
It's ok but make sure you play Memoria for the closure. Yes, it's a direct sequel.
Anonymous
11/9/2025, 1:16:57 PM
No.725359653
[Report]
>>725364165
>>725341868
>Nu-gamers neither have the brain cells nor patience for adventure games.
Unironically this. Same reason games like Factorio get branded 'autism simulators.' The modern audience detests anything that makes them engage their brain.
(I swear - the first person able to invent a substance similar to alcohol that goes without any of the health risks is going to make a killing from all the normies preferring to keep themselves in a complete stupor in their time out of the wage-cage. I'm talking full neural shutdown. General too-stupid-to-even-think retardation.)
Anonymous
11/9/2025, 1:18:50 PM
No.725359732
[Report]
>>725359901
Point and click games were obtuse as fuck. People actually value their time in the modern age and finding out you need to jump back to a save from HOURS ago because you missed some retarded faggot autistic trigger is NOT fun gameplay.
Anonymous
11/9/2025, 1:19:02 PM
No.725359739
[Report]
>>725367182
>>725357861
Retards like this guy is why we get moronic ideas like using WASD and gamepad to play fucking point and click. Also 3D look fugly most of the time in anything not FPS or TPS. Meanwhile I can still boot up Curse of Monkey Island on my phone and it still looks as gorgeous as today's cartoon, if even more vibrant.
Anonymous
11/9/2025, 1:20:07 PM
No.725359780
[Report]
>>725361594
>>725358461
Nobody says it's unsolvable, calm your tits sperglord.
Anonymous
11/9/2025, 1:23:01 PM
No.725359901
[Report]
>>725359732
>finding out you need to jump back to a save from HOURS ago because you missed some retarded faggot autistic trigger is NOT fun gameplay.
Literally never the case in modern point and click. Even in old adventure game the only one I can think of that fit this is Sierra games, and only the very old ones.
Anonymous
11/9/2025, 1:28:54 PM
No.725360129
[Report]
I would make a P/C with a chesty main character lady, just so everywhere she walks is an animation of wobbling and jiggling. And her inventory is just in her cleavage.
Hob's Barrow was good. It's a Wadjet game so the puzzles aren't anything special but the writing and art are well done and it's a solid little folk horror story, although you can see the ending coming from a mile away.
Anonymous
11/9/2025, 1:31:26 PM
No.725360236
[Report]
>>725359593
they can't figure out who has the rights to the three discworld games
Anonymous
11/9/2025, 1:34:56 PM
No.725360372
[Report]
>>725360229
Really fantastic atmosphere of a small english countryside village created with the art and voiceacting.
Anonymous
11/9/2025, 1:39:56 PM
No.725360587
[Report]
>>725360229
>It's a Wadjet game
No it isn't. People really need to start taking note of which games Wadjet Eye develop and the games Wadjet Eye publish. It's not a minor distinction.
Anonymous
11/9/2025, 1:46:25 PM
No.725360909
[Report]
>>725345298
>monkeyinflation
Fuck off with your fetish shit.
Anonymous
11/9/2025, 1:46:58 PM
No.725360940
[Report]
>>725360229
I'm surprised how many puzzles they crammed in the finale compared to the rest of the game.
Anonymous
11/9/2025, 1:52:10 PM
No.725361202
[Report]
>>725361620
>>725360229
terrible ending though, really made me angry
Anonymous
11/9/2025, 2:00:33 PM
No.725361594
[Report]
>>725363704
>>725359780
>needs a walkthrough to solve one of the easiest games invented by mankind
>calls others sperglord
sure buddy, how's the taste of those crayons?
Anonymous
11/9/2025, 2:01:09 PM
No.725361620
[Report]
>>725361202
>adventure game
>has terrible ending
Wow, they really are keeping the spirit of the genre alive.
During the move to 3D publishers started refusing publishing 2D games at all. Simon 3 was already mostly done in 2D but had to be redone to shitty 3D due to it.
Also reminder to every faggot that ever thinks to cite Old Man Murray articles, not only were there games being published at that time proving his thesis wrong but the guy who wrote it, Erik Wolpaw, has a long seething article where he gets really assmad over Roberta Williams for making money off games and for saying that modern audiences at the time (1999) were a different kind of audience than when she started.
Her quote:
>Back when I got started, which sounds like ancient history, back then the demographics of people who were into computer games, was totally different, in my opinion, then they are today. Back then, computers were more expensive, which made them more exclusive to people who were maybe at a certain income level, or education level. So the people that played computer games 15 years ago were that type of person. They probably didn't watch television as much, and the instant gratification era hadn't quite grown the way it has lately. I think in the last 5 or 6 years, the demographics have really changed, now this is my opinion, because computers are less expensive so more people can afford them. More "average" people now feel they should own one.
Made him write a long spergy tirade about how evil she was for being a "rich pompous bitch" and for learning spanish to be able to talk with locals at their summer home.
It's likely the most jewish thing you'll ever read if you bother doing it.
Anonymous
11/9/2025, 2:35:50 PM
No.725363369
[Report]
>>725363109
>Erik Wolpaw
The HL2 guy?
Anonymous
11/9/2025, 2:36:14 PM
No.725363390
[Report]
>>725345298
>muh inflation
If you want an actual comparison bring up the average pay people took home back then, and then take into account they paid much less of a percentage of it for necessities like housing and food.
>>725352163
It was already dead years before when the book publisher bought them out and they started chasing easy profits with Silence, Pillars of the Earth etc and becoming a publisher.
They basically had nothing point & click lined up when Gollum came out and Deponia's Poki had already left the industry for music.
Anonymous
11/9/2025, 2:43:04 PM
No.725363704
[Report]
>>725361594
>Kyrandia 2
>Easiest
Here's your updoot lil bro. Now fuck off back to leddot.
Anonymous
11/9/2025, 2:44:18 PM
No.725363762
[Report]
>>725356953
Wouldn't surprise me. Whole chunks of it were just downright weird in tone.
Anonymous
11/9/2025, 2:52:37 PM
No.725364165
[Report]
>>725359653
They already have that, it's called TV.
Anonymous
11/9/2025, 2:56:13 PM
No.725364361
[Report]
i liked all the farnham fables episodes
sad the dev decided to stop
Anonymous
11/9/2025, 2:59:51 PM
No.725364581
[Report]
>>725363570
I gladly would have taken more games like Pillar of the Earth. Silence was also good after they renamed it. Wtf were they thinking marketing it as sequel to the whispered world so openly?
Anonymous
11/9/2025, 3:01:50 PM
No.725364687
[Report]
>>725364918
>>725341802 (OP)
Play BROK the investiGATOR, it's a beat em up + point and click hybrid and it's great
Anonymous
11/9/2025, 3:03:58 PM
No.725364810
[Report]
Anonymous
11/9/2025, 3:06:14 PM
No.725364918
[Report]
>>725364687
It's alright. The fighting isn't anything special. The endings almost all suck and it really didn't need the time travel twist.
Anonymous
11/9/2025, 3:06:38 PM
No.725364941
[Report]
>>725367095
>>725363109
>Simon 3 was already mostly done in 2D but had to be redone to shitty 3D
I didn't know this, I am angry now
Anonymous
11/9/2025, 3:09:10 PM
No.725365075
[Report]
Play Alice's game (demo)
Anonymous
11/9/2025, 3:12:00 PM
No.725365228
[Report]
>>725343287
that's on my wishlist, maybe I'll get to it after I finish Seance of Blake Manor
Anonymous
11/9/2025, 3:12:28 PM
No.725365260
[Report]
>>725367859
>>725341802 (OP)
People who wanted the story moved on to movie games.
Nobody wanted the "guess what wordplay I'm thinking about and guess the order" style of gameplay these games offered.
You might also say that they didn't survive the transition to 3D. They were fine with Sierra games, but moving to 3D with Grim Fandango really didn't change anything and people were too busy looking at what 3D games could do. We did see them get revived with Myst for a bit, and you might argue that Ace Attorney or similar games are the current version, but they're now regulated to the indie scene. Like a lot of stuff in indie, there's a pretty good number you can find, but there's not a lot of money to put into the games.
Anonymous
11/9/2025, 3:21:44 PM
No.725365801
[Report]
>>725353131
>>725363570
By the time Gollum was being made (and Poki quit) it was because they got acquired/new management stepped in, and decided that the P&C studio should no longer make P&C games but instead AAA sloppa.
Anonymous
11/9/2025, 3:27:34 PM
No.725366124
[Report]
I remember Gabriel Knight 1 being very comfy and immersive despite outdated graphics and this was early 2010s
Anonymous
11/9/2025, 3:33:43 PM
No.725366439
[Report]
>>725367859
>>725341802 (OP)
They tried to move to 3D in the late 90s like every other genre, but failed.
Few years later, they had a resurgence through the flash boom of escape room games, which propped them for about a decade.
After that, we also started seeing the rise of indie studios, and we've had a somewhat steady flux of games since from companies like Daedalic or Wadjet Eye. This is also when the genre split a bit, we got the infamous walking sims/Telltale games, that pretty much killed all puzzle elements, and we also saw the boom of VNs, including VNs with puzzle elements like Zero Escape. I'd also count other escape room type puzzle games, like Rusty Lake, or detective games like Golden Idol who scratch a similar itch.
Basically, it still exists, but mostly niche, scattered, and reinvented. There's still some pure classic style ones being made like Crimson Diamond and Wadget's shit though.
Anonymous
11/9/2025, 3:39:16 PM
No.725366731
[Report]
Can't click on a pad.
Anonymous
11/9/2025, 3:39:31 PM
No.725366741
[Report]
>>725366838
>>725341802 (OP)
Myst happened, the fun colorful adventure games got replaced by slow, realistic, "lore heavy" first person puzzle games like Myst. and Myst-likes eventually turned into walking sims and movie games like Gone Home
If you weren't alive back then you probably don't realize just how huge Myst was. It was THE game that brought normalfags to gaming. Even back then classic point and click fans were complaining about Myst clones killing the genre. I think we've been getting enough indie ones to say that it's not dead though
Anonymous
11/9/2025, 3:41:40 PM
No.725366838
[Report]
>>725366987
>>725366741
I always get dissapointed when people try to bring in Myst shit into P&C discussions because with very few exceptions I just can't enjoy the genre at all while I love traditional point & clicks.
Anonymous
11/9/2025, 3:46:31 PM
No.725367095
[Report]
>>725367383
>>725364941
It was also a completely different game where you switched bodies multiple times. There are still some scenes left in the Game Pack Adventure Soft released sometimes after Simon 3D.
Anonymous
11/9/2025, 3:48:07 PM
No.725367182
[Report]
>>725359739
I wouldn't remake CMI to not use a mouse because it was made that way, that decision it was a product of its time. regardless, you could get a wrpg engine, add cutscenes, remove combat, achieve the same thing but you wouldn't call it a point-n-click.
Anonymous
11/9/2025, 3:48:47 PM
No.725367221
[Report]
>>725352776
The Quest for Glory series are some of absolute favorite games. QfG4 in particular is a 10/10 game.
Anonymous
11/9/2025, 3:49:03 PM
No.725367234
[Report]
>>725363109
>which made them more exclusive to people who were maybe at a certain income level, or education level.
it's amazing how true this is for everything in the computing world now. We have braindead games now because more gamers are fucken low IQ genetic trash.
Anonymous
11/9/2025, 3:51:43 PM
No.725367383
[Report]
>>725367095
>There are still some scenes left in the Game Pack Adventure Soft released sometimes after Simon 3D.
Got a link?
I'm curious about it.
Anonymous
11/9/2025, 3:59:00 PM
No.725367762
[Report]
>>725371057
>>725366987
For me it was P.Y.S.T.
Anonymous
11/9/2025, 4:00:45 PM
No.725367859
[Report]
>>725368108
>>725365260
>>725366439
Wish hiro would stop spamming the site with chatgot bot posts.
Anonymous
11/9/2025, 4:05:03 PM
No.725368108
[Report]
>>725367859
>AIEEEEE THEY'RE FORMING ACTUAL SENTENCES INSTEAD OF USING SHITTY GEN ALPHA SLANG, THEY CAN'T BE REAL PEOPLE
fuck off retard
Anonymous
11/9/2025, 4:15:50 PM
No.725368713
[Report]
>>725341802 (OP)
decreasing attention spans and iq. most gamers are not nerds any more and most gaming is done on smartphones. however the old adventure games are nice, e.g. syberia.
Anonymous
11/9/2025, 4:41:16 PM
No.725370239
[Report]
outer wilds is basically an extension of the 2d point and click genre
Anonymous
11/9/2025, 4:51:46 PM
No.725370951
[Report]
>>725373478
>>725341802 (OP)
It was dying already, then a lot of really shitty entries by retards (Telltale stuff, TLJ, Syberia) overtook the better stuff (Broken Sword, Still Life) and left the market looking pretty desolate.
Anonymous
11/9/2025, 4:53:19 PM
No.725371057
[Report]
Anonymous
11/9/2025, 4:55:20 PM
No.725371182
[Report]
>>725366987
I felt the same way, but once I understood how the library tower worked, everything clicked. I'm still stuck on the boiler shit in Riven, though.
Anonymous
11/9/2025, 5:29:07 PM
No.725373478
[Report]
>>725373721
>>725370951
wtf are you smoking the last good Broken Sword was 2 and Still Life is nowhere near as good as TLJ even though the games are barely comparable in the first place
Anonymous
11/9/2025, 5:32:31 PM
No.725373721
[Report]
>>725373478
I will not respond to a runon sentence.