>>725360295
If you don't have 20/20/20 in Raise Skeleton, Skeleton Mastery, and Summon Resist you done goofed. I personally also max Skeleton Mage but that's just me. You will rely on exactly 2 curses. Amplify Damage, this curse reduces enemy defense to 0.
Decrepify. This curse reduces enemy damage by 50%
You WILL use Corpse Explosion to supplement your damage. You WILL cast Amplify Damage FIRST as CORPSE EXPLOSION = PHYSICAL DAMAGE.
Your Mercenary will be either an Act 1 Mercenary with Inner Sight equipped with Edge (try not to get an cold arrow merc as they will shatter enemies and not leave corpses) OR An Act 2 Mercenary with Might equipped with Fortitude and Obedience.
YOU should be Skill Maxing on gear. You want a wand of +3 Raise Skeleton or Skeleton Mastery, or both and any offhand that gives the same. +2 Skills is also very good.
You will also use the Blood Golem as it restores YOUR life.
YOU WILL ALSO USE REVIVE!!!!
Monsters like Urdar have Crushing Blow. This is useful.