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Thread 725400314

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Anonymous No.725400314 [Report] >>725400390 >>725400451 >>725400612 >>725400735 >>725401153 >>725402545 >>725402789 >>725403804 >>725409372
>shoot +1 projectile
>but lower your damage by 50%
Anonymous No.725400390 [Report]
>>725400314 (OP)
>Doubles my crit chance
Worth, out of my way scrublord
Anonymous No.725400436 [Report] >>725401395
1 Projectile = 100% damage
2 projectile = 200% damage
Minus 50% damage = 150% damage

simple math bro
Anonymous No.725400451 [Report]
>>725400314 (OP)
Very valuable if you're going all in on a poison on hit build
Anonymous No.725400612 [Report]
>>725400314 (OP)
Probably still worth it for flat damage riders or on-hit effects.
Anonymous No.725400735 [Report] >>725401210
>>725400314 (OP)
i highly doubt that watering can would be very effective
Anonymous No.725401153 [Report]
>>725400314 (OP)
kek at the OP getting wrecked because of his ignorance of game mechanics.
Anonymous No.725401210 [Report] >>725402880
>>725400735
watering can't
Anonymous No.725401395 [Report] >>725403753
>>725400436
>50% of 200 is 150
brainlet
Anonymous No.725401939 [Report]
>+100% damage
>damage goes from 100 to 150
Anonymous No.725402545 [Report]
>>725400314 (OP)
> more proc chances
> flat damage increases matter more
> more consistent damage
Ok retard
Anonymous No.725402789 [Report] >>725402828
>>725400314 (OP)
can i choose any on hit effects later?
Anonymous No.725402828 [Report]
>>725402789
yes but bosses are immune to them :)
Anonymous No.725402880 [Report]
>>725401210
heh
Anonymous No.725402971 [Report] >>725408796
>take it twice
>bullets deal 0 damage
Anonymous No.725403041 [Report] >>725403190
It lowers your projectile damage. So if you deal damage with poison that's unaffected by that penalty.

Of course, none of this is explained in game and you need to use third party information to know about any of these kind of calculations.
Anonymous No.725403190 [Report]
>>725403041
>It lowers your projectile damage
no it doesn't
Anonymous No.725403753 [Report]
>>725401395
His math checks out for me
Anonymous No.725403804 [Report] >>725406257
>>725400314 (OP)
>both shots calculate defense seperately
Anonymous No.725405641 [Report]
how does a gun lower my damage by 50%? That's what armor does
Anonymous No.725406257 [Report] >>725408598
>>725403804
>try it with status effect build
>proc coefficient halved for each projectile as well
Anonymous No.725408598 [Report]
>>725406257
you need to also get the passive that gives your ailments an additive 10% chance to apply ignoring resistances or other effects
Anonymous No.725408796 [Report]
>>725402971
>take it three times
>healing shotgun
Anonymous No.725409010 [Report] >>725409083
>Item gains power the lower you health is
Anonymous No.725409083 [Report]
>>725409010
>item increases your damage when you're at 100% health
Anonymous No.725409371 [Report]
no
Anonymous No.725409372 [Report]
>>725400314 (OP)
>What are flat damage multipliers
>What are status conditions
>What is DOT
>What is avoiding dodge rolls
scrubs need not apply
Anonymous No.725409550 [Report]
>potion heals the more healthy you are, with 100% effectiveness at 100% hp